void World::read(const QJsonObject &obj) { QWorld::read(obj); auto player = std::make_unique<Player>(itemSet()); player->initialize(this); player->setFocus(true); m_player = player.get(); itemSet()->addBody(std::move(player)); }
TQFont KateAttribute::font(const TQFont& ref) { TQFont ret = ref; if (itemSet(Weight)) ret.setWeight(weight()); if (itemSet(Italic)) ret.setItalic(italic()); if (itemSet(Underline)) ret.setUnderline(underline()); if (itemSet(Overline)) ret.setOverline(overline()); if (itemSet(StrikeOut)) ret.setStrikeOut(strikeOut()); return ret; }
void World::clear() { itemSet()->clear(); }