예제 #1
0
void joystick_set_value_and(unsigned int joyport, BYTE value)
{
    if (event_playback_active())
        return;

    latch_joystick_value[joyport] &= value;
    latch_joystick_value[0] = (BYTE)joyport;
    joystick_process_latch();
}
예제 #2
0
파일: joystick.c 프로젝트: martinpiper/VICE
void joystick_set_value_or(unsigned int joyport, BYTE value)
{
    if (event_playback_active())
        return;

    latch_joystick_value[joyport] |= value;
    latch_joystick_value[joyport] &= ~joystick_opposite_direction[value & 0xf];
    latch_joystick_value[0] = (BYTE)joyport;
    joystick_process_latch();
}
예제 #3
0
void joystick_set_value_absolute(unsigned int joyport, BYTE value)
{
    if (event_playback_active()) {
        return;
    }

    if (latch_joystick_value[joyport] != value) {
        latch_joystick_value[joyport] = value;
        latch_joystick_value[0] = (BYTE)joyport;
        joystick_process_latch();
    }
}