/* * Ubiquitous main function, argv and all * */ int main(int argc, char* argv[]) { int bez[] = { GLUT_KEY_F1, GLUT_KEY_F2, GLUT_KEY_F3, GLUT_KEY_F4, GLUT_KEY_F5, GLUT_KEY_F6, GLUT_KEY_F7, GLUT_KEY_F8, GLUT_KEY_F9, 0, }; glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGBA|GLUT_DEPTH|GLUT_DOUBLE); glutCreateWindow("University of Missouri Campus"); glutDisplayFunc(display); glutReshapeFunc(reshape); glutMouseFunc(mouse_click); glutMotionFunc(mouse_drag); // real-time muliple key-presses initKeyboard(50); keyboardCallbackv("asdfhjklionm", move_camera); keyboardCallback(27, closeWin); keyboardSpecialCallback(GLUT_KEY_F12, fillMode); keyboardSpecialCallback(GLUT_KEY_F11, free_camera); keyboardSpecialCallback(GLUT_KEY_F10, circle_camera); keyboardSpecialCallbackv(bez, bezier_camera); init_lights(); init_campus(); init_camera(); glutFullScreen(); glutMainLoop(); return 0; }
GLvoid keyboardSpecialCallbackUp(int key, int x, int y) { keyboardSpecialCallback(key, x, y, JNI_TRUE); }
GLvoid keyboardSpecialCallbackDown(int key, int x, int y) { keyboardSpecialCallback(key, x, y, JNI_FALSE); }