int main( int argc, const char ** argv ) { int width = 64; int height = 64; ledscape_config_t * config = &ledscape_matrix_default; if (argc > 1) { config = ledscape_config(argv[1]); if (!config) return EXIT_FAILURE; } if (config->type == LEDSCAPE_MATRIX) { config->matrix_config.width = width; config->matrix_config.height = height; } ledscape_t * const leds = ledscape_init(config, 0); printf("init done\n"); time_t last_time = time(NULL); unsigned last_i = 0; unsigned i = 0; uint32_t * const p = calloc(width*height,4); render_game(p); i++; ledscape_draw(leds, p); usleep(20000); // wait for the previous frame to finish; //const uint32_t response = ledscape_wait(leds); const uint32_t response = 0; time_t now = time(NULL); if (now != last_time) { printf("%d fps. starting %d previous %"PRIx32"\n", i - last_i, i, response); last_i = i; last_time = now; } printf("init done\n"); ledscape_close(leds); return EXIT_SUCCESS; }
int main( int argc, char ** argv ) { ledscape_t * const leds = ledscape_init(width, height); printf("init done\n"); time_t last_time = time(NULL); unsigned last_i = 0; unsigned i = 0; uint32_t * const p = calloc(width*height,4); int scroll_x = 128; memset(p, 0x10, width*height*4); for (int x = 0 ; x < 128 ; x += 32) { for (int y = 0 ; y < 128 ; y += 16) { char buf[32]; snprintf(buf, sizeof(buf), "%d,%d", x, y); font_write(p, 0xFF0000, x, y, buf); } } while (1) { ledscape_draw(leds, p); usleep(20000); // wait for the previous frame to finish; //const uint32_t response = ledscape_wait(leds); const uint32_t response = 0; time_t now = time(NULL); if (now != last_time) { printf("%d fps. starting %d previous %"PRIx32"\n", i - last_i, i, response); last_i = i; last_time = now; } } ledscape_close(leds); return EXIT_SUCCESS; }
int main( int argc, char ** argv ) { uint16_t port = 9999; uint16_t num_pixels = 256; uint16_t num_strips = LEDSCAPE_NUM_STRIPS; extern char *optarg; int opt; while ((opt = getopt(argc, argv, "p:c:d:")) != -1) { switch (opt) { case 'p': port = atoi(optarg); break; case 'c': num_pixels = atoi(optarg); break; case 'd': { int width=0, height=0; if (sscanf(optarg,"%dx%d", &width, &height) == 2) { num_pixels = width * height; } else { printf("Invalid argument for -d; expected NxN; actual: %s", optarg); exit(EXIT_FAILURE); } } break; default: fprintf(stderr, "Usage: %s [-p <port>] [-c <led_count> | -d <width>x<height>]\n", argv[0]); exit(EXIT_FAILURE); } } const int sock = socket(AF_INET, SOCK_DGRAM, 0); struct sockaddr_in addr = { .sin_family = AF_INET, .sin_addr.s_addr = INADDR_ANY, .sin_port = htons(port), }; if (sock < 0) die("socket failed: %s\n", strerror(errno)); if (bind(sock, (const struct sockaddr*) &addr, sizeof(addr)) < 0) die("bind port %d failed: %s\n", port, strerror(errno)); ledscape_t * const leds = ledscape_init(num_pixels); fprintf(stderr, "Started LEDscape UDP receiver on port %d for %d pixels\n", port, num_pixels); fprintf(stderr, "WARNING: udp-rx is deprecated! opc-rx supports more options and should be used instead.\n\n"); unsigned frame_num = 0; uint8_t buf[num_pixels * num_strips * 4]; time_t last_time = time(NULL); int fps_counter=0; while (1) { const ssize_t rc = recv(sock, buf, sizeof(buf), 0); if (rc < 0) { printf("recv failed: %s\n", strerror(errno)); continue; } ledscape_frame_t * const frame = ledscape_frame(leds, frame_num); for(uint16_t x=0 ; x < num_pixels ; x++) { for(uint16_t strip = 0 ; strip < num_strips ; strip++) { const uint8_t r = buf[strip*num_pixels*3 + x*3 + 0]; const uint8_t g = buf[strip*num_pixels*3 + x*3 + 1]; const uint8_t b = buf[strip*num_pixels*3 + x*3 + 2]; ledscape_set_color(frame, strip, x, r, g, b); } } ledscape_wait(leds); ledscape_draw(leds, frame_num); time_t now = time(NULL); if (now != last_time) { printf("%d fps\n", fps_counter); last_time = now; fps_counter = 0; } fps_counter++; frame_num = (frame_num+1) % 2; } ledscape_close(leds); return 0; }
int main( int argc, char ** argv ) { const int width = 256; const int height = 128; ledscape_config_t * config = &ledscape_matrix_default; if (argc > 1) { config = ledscape_config(argv[1]); if (!config) return EXIT_FAILURE; } if (config->type == LEDSCAPE_MATRIX) { config->matrix_config.width = width; config->matrix_config.height = height; } ledscape_t * const leds = ledscape_init(config, 0); //printf("init done %d,%d\n", width, height); time_t last_time = time(NULL); unsigned last_i = 0; unsigned i = 0; uint32_t * const p = calloc(width*height,4); int scroll_x = 128; memset(p, 0x10, width*height*4); for (int i = 0 ; i < 8 ; i++) { for (int j = 0 ; j < 8 ; j++) { ledscape_printf( &p[8+j*32 + width*i*16], width, 0xFF0000, // red "%d-%d", i, j ); ledscape_printf( &p[1+j*32 + width*i*16], width, 0x00FF00, // green "^" ); ledscape_printf( &p[1+j*32 + width*(i*16+8)], width, 0x0000FF, // blue "|" ); p[j*32+width*i*16] = 0xFFFF00; } } while (1) { ledscape_draw(leds, p); usleep(20000); // wait for the previous frame to finish; //const uint32_t response = ledscape_wait(leds); const uint32_t response = 0; time_t now = time(NULL); if (now != last_time) { printf("%d fps. starting %d previous %"PRIx32"\n", i - last_i, i, response); last_i = i; last_time = now; } } ledscape_close(leds); return EXIT_SUCCESS; }