예제 #1
0
void Session::setLive(bool live)
{
    if (m_live != live) {
        m_live = live;
        Q_EMIT liveChanged(m_live);
    }
}
예제 #2
0
void ShaderEffectSource::setLive(bool s)
{
    if (s == m_live)
        return;

    m_live = s;

    emit liveChanged();
    emit repaintRequired();
}