예제 #1
0
void main(void)
    {
    char *fname = "NAMECARD.DAT";
    char name[NAME_SIZE];
    int i;
    card *t;
    init_card();
    while ((i = select_menu()) != 8)
        {
        switch (i)
            {
            case 1 : input_card();
                     break;
            case 2 : printf("\n    Input name to delete -> ");
                     gets(name);
                     if (!delete_card(name))
                         printf("\n        Can't find that name.");
                     break;
            case 3 : printf("\n    Input name to search -> ");
                     gets(name);
                     t = search_card(name);
                     if (t == NULL)
                         {
                         printf("\n        Can't find that name.");
                         break;
                         }
                     print_header(stdout);
                     print_card(t, stdout);
                     break;
            case 4 : load_cards(fname);
                     break;
            case 5 : save_cards(fname);
                     break;
            case 6 : t = head->next;
                     print_header(stdout);
                     while (t != tail)
                         {
                         print_card(t, stdout);
                         t = t->next;
                         }
                     break;
            case 7 : t = head->next;
                     print_header(stdprn);
                     while (t != tail)
                         {
                         print_card(t, stdprn);
                         t = t->next;
                         }
                     break;
            }
        }
    printf("\n\nProgram ends...");
    }
예제 #2
0
파일: game.c 프로젝트: ricardoleitee/LCOM
int game() {

	int menu = 0;

	load_cards();
	load_menu();

	if ((irq_set = keyboard_subscribe_int()) == 1) {
		vg_exit();
		return 1;
	}

	while (menu == 0) {
		if (keyboard_int_handler(irq_set) == 0) {
			if (scancode == 0x82) {
				menu = 1;
				vg_fill(0xff);
				vg_draw("/usr/src/drivers/proj/images/image_nivel3.mg", 64, 167,
						428, 36);
				vg_draw_all(&d1, 134, 180);
				vg_draw("/usr/src/drivers/proj/images/image_selected.mg",
						d1.cards[0]->height, d1.cards[0]->width, d1.posx[0],
						d1.posy[0]);
			} else {
				if (scancode == 0x83) {
					vg_exit();
					return 0;
				}
			}
		}
	}

	while (game_over == 0) {
		if (keyboard_int_handler(irq_set) == 0) {
			game_handling(&d1);
		}
	}

	if (keyboard_unsubscribe_int() != 0) {
		return 1;
	}

	sleep(5);
	vg_exit();
	return 0;
}