int main ( int argc, char * argv[] ) { // argv[1] = thickness values ( .TXT file ) // argv[2] = thickness values ( noised ) ( .TXT file ) if ( argc != 3 ) { std::cerr << "Not the good number of arguments" << std::endl ; return -1 ; } std::vector<double> sdfValues = readSdfValues(argv[1]) ; std::vector<double> sdfNoisedValues = readSdfValues(argv[2]) ; int size = sdfValues.size() ; std::vector<float> localError(size,0.0) ; // Important note : The facet numbering is the same for the different OFF files std::string noiseName = argv[2] ; std::string errorResults = noiseName.substr(0,noiseName.size()-4)+"-local-error.txt"; std::ofstream errorFile(errorResults.c_str(), std::ios::out); if (!errorFile) { std::cerr << " Error in creating file " << std::endl; return -1 ; } // Calculations int j ; for ( j = 0 ; j < size ; j++ ) { localError[j] = error(sdfValues[j],sdfNoisedValues[j]); } ; // Sort the values std::sort(localError.begin(),localError.end()); // Put in file for ( j = 0 ; j < size ; j++) { errorFile << (j+1)*100.0/( (float) size) << " " << localError[j] << std::endl ; }; return 0; }
LocalClient::LocalClient():lastpingtime(QTime::currentTime()) { localtimer.setInterval(PING_INTERVAL); connect(&localtimer, SIGNAL(timeout()), this, SLOT(localTimerCheck())); socket = new TCPSocket; receiver = new MessageReceiver(socket); qRegisterMetaType<PlayersListMessage>("PlayersListMessage"); qRegisterMetaType<ClientConnectMessage>("ClientConnectMessage"); qRegisterMetaType<ServerReadyMessage>("ServerReadyMessage"); qRegisterMetaType<ConnectionAcceptedMessage>("ConnectionAcceptedMessage"); qRegisterMetaType<PingMessage>("PingMessage"); qRegisterMetaType<StartGameMessage>("StartGameMessage"); qRegisterMetaType<RestartGameMessage>("RestartGameMessage"); qRegisterMetaType<TurnMessage>("TurnMessage"); qRegisterMetaType<ClientDisconnectMessage>("ClientDisconnectMessage"); qRegisterMetaType<SurrenderMessage>("SurrenderMessage"); qRegisterMetaType<ChatMessage>("ChatMessage"); connect(receiver, SIGNAL(chatMessageReceive(ChatMessage)), this, SLOT(localChatMessageReceive(ChatMessage))); connect(receiver, SIGNAL(playersListMessageReceive(PlayersListMessage)), this, SLOT(localPlayersListMessageReceive(PlayersListMessage))); connect(receiver, SIGNAL(serverReadyMessageReceive(ServerReadyMessage)), this, SLOT(localServerReadyMessageReceive(ServerReadyMessage))); connect(receiver, SIGNAL(clientConnectMessageReceive(ClientConnectMessage)), this, SLOT(localClientConnectMessageReceive(ClientConnectMessage))); connect(receiver, SIGNAL(clientDisconnectMessageReceive(ClientDisconnectMessage)), this, SLOT(localClientDisconnectMessageReceive(ClientDisconnectMessage))); connect(receiver, SIGNAL(connectionAcceptedMessageReceive(ConnectionAcceptedMessage)), this, SLOT(localConnectionAcceptedMessageReceive(ConnectionAcceptedMessage))); connect(receiver, SIGNAL(pingMessageReceive(PingMessage)), this, SLOT(localPingMessageReceive(PingMessage))); connect(receiver, SIGNAL(startGameMessageReceive(StartGameMessage)), this, SLOT(localStartGameMessageReceive(StartGameMessage))); connect(receiver, SIGNAL(restartGameMessageReceive(RestartGameMessage)), this, SLOT(localRestartGameMessageReceive(RestartGameMessage))); connect(receiver, SIGNAL(turnMessageReceive(TurnMessage)), this, SLOT(localTurnMessageReceive(TurnMessage))); connect(receiver, SIGNAL(surrenderMessageReceive(SurrenderMessage)), this, SLOT(localSurrenderMessageReceive(SurrenderMessage))); connect(socket, SIGNAL(connected()), this, SLOT(localConnected())); connect(socket, SIGNAL(disconnected()), this, SLOT(localDisconnected())); connect(socket, SIGNAL(error()), this, SLOT(localError())); }
gint imod(gint y, gint x, gint *quo, gint *rem) { if (x==0) return (localError("imod: received zero denominator"),-1); *quo=(int)(((double)y)/(double)x); *rem=y - x*(*quo); return 0; }
void GlXOffscreenContext::clearActive() { if (!isReady()) return; if (!glXMakeCurrent(_display, None, NULL)) localError("Unable to release context."); }
gint zeroRem(gint upDown, gint y, gint x, gint *quo, gint *newY) { if (x==0) return (localError("zeroRem: received zero denominator"),-1); if (upDown!=-1 && upDown!=1) return (localError("zeroRem: upDown must be +/-1"),-1); if (y==0) { *quo=0; *newY=y; return 0; } else { gint rem; imod(y,x,quo,&rem); if (rem==0) { *newY=y; /*leave quo as is*/ return 0; } else { *newY=y+upDown*x-rem; (*quo)+=upDown; return 0; } } }
gint adjustPosAndNegLimits(gint mappedMin, gint mappedMax, gint minTMs, gint maxTMs, gint sd, gint *goodIncs, gint numGoodIncs, gint* numTms, gint* tmi, gint* adjMin, gint* adjMax) { gint bestAdj=32767; gint inc; gint found=0; gint bestNewMin=0,bestNewMax=0,bestTm=0,bestInc=0; gint mapMax=MAPMAX(sd); if (MAX(abs(mappedMin),abs(mappedMax))>mapMax) return (localError("adjustPosAndNegLimits: some data is > supplied mapping upper limit"),-1); // for (inc=1;inc<=mapMax;inc++) { for (inc=1;inc<=maxTMs;inc++) { gint quo1,quo2; gint newMin,newMax; gint adj,tm; zeroRem(-1,mappedMin,inc,&quo1,&newMin); zeroRem(1,mappedMax,inc,&quo2,&newMax); adj=abs(mappedMin-newMin)+abs(mappedMax-newMax);/* total adjustment */ tm=abs(quo1)+abs(quo2); /* tick marks; convention here is to not include the first, (though really it is 1 more than this). */ if (tm>=minTMs && tm<=maxTMs && adj<bestAdj && isGoodInc(inc,sd,goodIncs,numGoodIncs)) { bestAdj=adj; bestTm=tm; bestInc=inc; bestNewMin=newMin; bestNewMax=newMax; found=1; } } if (!found) return (localError("adjustPosAndNegLimits: found no acceptable divisor into the limits"),-1); *adjMin=bestNewMin; *adjMax=bestNewMax; *numTms=bestTm; *tmi=bestInc; return 0; }
GlXOffscreenContext::GlXOffscreenContext(uint width, uint height) : _display(NULL), _fbConfig(None), _pBuffer(0), _context(NULL), _width(width), _height(height), _ready(false) { if ((_width == 0) || (_height == 0)) localError("Both width and height must be greater than zero."); createContext(); }
bool GlXOffscreenContext::makeActive() { if (!isReady()) return false; if (isActive()) return true; if (!glXMakeContextCurrent(_display, _pBuffer, _pBuffer, _context)) { localError("Unable to make context active."); return false; } else return true; }
int adjust_limits(gdouble dataMin, gdouble dataMax, gint denyMinEqualsAdjMin, gint minTMs, gint maxTMs, gint* numTms, gdouble* tmi, gdouble* adjMin, gdouble* adjMax, gint *goodIncs, gint numGoodIncs) { int sd = 2; int maxPossibleGoodInc=MAPMAX(sd); double zMin,zMax; /* zeroized limits (after unmapped above) */ double szMin,szMax; /* shifted zeroized limits */ int mszMin,mszMax; /* mapped shifted zeroized limits */ int amszMin,amszMax;/* adjusted mapped shifted zeroized limits */ double aszMin,aszMax; /* adjusted shifted zeroized limits */ double azMin,azMax; /* adjusted zeroized limits */ int falseOrigin; /* if true, we have decided on a false origin */ int mTmi; /* tick mark interval in mapped range */ int raise; /* power to which original limits must be raised so as to map into range specified by sd */ int i; /* loop index */ int adjMaxTMs=(denyMinEqualsAdjMin?maxTMs-1:maxTMs); /* This is the requested maxTMs UNLESS denyMinEqualsAdjMin is true. In that case it is possible that one of the limits will be shifted by an extra tickmark interval after the call to adjustPosAndNegLimits. To account for this possibility, need to decrement the maximum number of tickmarks available to the adjstment algorithm in advance, so that the total is gauranteed to be no more than the specified maximum. */ /* test to see parameters make sense */ if (dataMin>=dataMax) return(localError("adjustLimits: bad data range"),-1); if (minTMs<=0 || maxTMs<=0) return(localError("adjustLimits: negative or zero tickmarks specified"),-1); if (maxTMs==1 && denyMinEqualsAdjMin) return(localError("adjustLimits: cannot specify 1 tickmark AND require a margin"),-1); if (sd<1 || sd >4) return(localError("adjustLimits: sd out of range [1,4]"),-1); if(denyMinEqualsAdjMin && dataMin < 0 && dataMax < 0) dataMax = 0; /*check to see that the acceptable increments do not have more significant figures than allowed for the limits */ for (i=0;i<numGoodIncs;i++) { if (goodIncs[i]>maxPossibleGoodInc) return (localError("adjustLimits: supplied with a good increment that is too large given the number of significant digits"),-1); if (goodIncs[i]<=0) return (localError("adjustLimits: supplied with a good increment that is <=0"),-1); } /* see if either limit can be set to zero */ tryToZeroize(dataMin,dataMax,1.0/(double)maxTMs,&zMin,&zMax); /* Shift the origin. Note that shifting the origin may reduce the number of significant figures. For example (1000,1003) will be shifted to (0,3). Therefore need to shift the data BEFORE performing the map. Hence get (0,30) in this case. */ if (zMin*zMax>0) /*both of same sign and non-zero */ { if (zMax>0) { falseOrigin=1; /* positive false origin */ szMax=zMax-zMin; /* remove offset */ szMin=0; } else { falseOrigin=-1; /* negative false origin */ szMin=zMin-zMax; /* remove offset (zMappedMax<0 here) */ szMax=0; } } else { /* If here, then either zMin =0, or zMax =0, or they are both non-zero and of same sign. In all these cases do not shift the origin */ falseOrigin=0; szMax=zMax; szMin=zMin; } /* map the data */ mapData(szMin,szMax,sd,&mszMin,&mszMax,&raise); /* adjust limits */ if(adjustPosAndNegLimits(mszMin,mszMax,minTMs,adjMaxTMs,sd,goodIncs,numGoodIncs,numTms, &mTmi,&amszMin,&amszMax) == -1) { *adjMin = dataMin; *adjMax = dataMax; *numTms = 10; return -1; } /* unmap the data */ aszMin=((double)amszMin)*POWER10(-raise); aszMax=((double)amszMax)*POWER10(-raise); *tmi=((double)mTmi)*POWER10(-raise); /* unshift the origin */ if (falseOrigin==1) { azMin=aszMin+zMin; azMax=aszMax+zMin; } else if (falseOrigin==-1) { azMin=aszMin+zMax; azMax=aszMax+zMax; } else { azMin=aszMin; azMax=aszMax; } /* set outputs whilst performing margin adjustment */ if (denyMinEqualsAdjMin && falseOrigin==1 && azMin-dataMin<*tmi) /* requested margin is absent */ { *adjMin=azMin-*tmi; /* shift down by extra tickmark interval */ *adjMax=azMax; (*numTms)++; } else if (denyMinEqualsAdjMin && falseOrigin==-1 && azMax-dataMax<*tmi) /* requested margin is absent */ { *adjMin=azMin; /* shift down by extra tickmark interval */ *adjMax=azMax+*tmi; /* shift up by extra tickmark interval */ (*numTms)++; } else { *adjMin=azMin; *adjMax=azMax; } return 0; }
/* ******************************************************************* * Function: int BehaviourFunction( const CKBehaviorContext& behaviorContext ) * * Description : The execution function is the function that will be called * during the process loop of the behavior engine, if the behavior * is defined as using an execution function. This function is not * called if the behavior is defined as a graph. This function is the * heart of the behavior: it should compute the essence of the behavior, * in an incremental way. The minimum amount of computing should be * done at each call, to leave time for the other behaviors to run. * The function receives the delay in milliseconds that has elapsed * since the last behavioral process, and should rely on this value to * manage the amount of effect it has on its computation, if the effect * of this computation relies on time. * * Parameters : * behaviourContext r Behavior context reference, which gives access to * frequently used global objects ( context, level, manager, etc... ) * * Returns : int, If it is done, it should return CKBR_OK. If it returns * CKBR_ACTIVATENEXTFRAME, the behavior will again be called * during the next process loop. * ******************************************************************* */ int CGBLCHPopulateAvailableRecipients::BehaviourFunction( const CKBehaviorContext& behaviorContext ) { enum { GETACTIVEPLAYERSARRAY_COLUMN_VIRTOOLSUSERID, GETACTIVEPLAYERSARRAY_COLUMN_USERNAME, GETACTIVEPLAYERSARRAY_COLUMN_GBLTEAMID }; enum { AVAILABLERECIPIENTSARRAY_COLUMN_USERNAME, AVAILABLERECIPIENTSARRAY_COLUMN_VIRTOOLSUSERID, AVAILABLERECIPIENTSARRAY_COLUMN_GBLTEAMID }; CKBehavior *beh = behaviorContext.Behavior; CGBLCOError localError(CGBLCOError::EGBLCOErrorType::GBLCO_OK); if (!beh) { assert(NULL); return CKBR_BEHAVIORERROR; } // Get profile controller CGBLProfileManager* profileManager = static_cast<CGBLProfileManager*>(beh->GetCKContext()->GetManagerByGuid(GBLProfileManagerGUID)); if (!profileManager) { assert(NULL); return CKBR_BEHAVIORERROR; } // Get GBL Loader manager GBLLDManager* loaderManager = static_cast<GBLLDManager*>(beh->GetCKContext()->GetManagerByGuid(GBLLDManagerGUID)); if (!profileManager) { assert(NULL); return CKBR_BEHAVIORERROR; } // Check we have been passed an array CKDataArray* availableRecipientsArray = static_cast<CKDataArray*>(beh->GetInputParameterObject(eParamInputAvailableRecipientsArray)); if (!availableRecipientsArray) { return CKBR_BEHAVIORERROR; } // Clear array and set up structure availableRecipientsArray->Clear(); while (availableRecipientsArray->GetColumnCount()) availableRecipientsArray->RemoveColumn(0); availableRecipientsArray->InsertColumn(-1, CKARRAYTYPE_STRING, "Name"); availableRecipientsArray->InsertColumn(-1, CKARRAYTYPE_INT, "VirtoolsUserID"); availableRecipientsArray->InsertColumn(-1, CKARRAYTYPE_PARAMETER, "GBLTeamID", GUID_TEAM_ID); // Create a temporary array of active players to be filled in by the Profile Controller CKDataArray* tmpActivePlayersArray = (CKDataArray*)beh->GetCKContext()->CreateObject(CKCID_DATAARRAY, "CGBLCHPopulateAvailableRecipients temp array", CK_OBJECTCREATION_DYNAMIC); if (!tmpActivePlayersArray) { assert(NULL); return CKBR_BEHAVIORERROR; } // Create temporary array for team names to be filled in by the Profile Controller CKDataArray* tmpTeamNameArray = (CKDataArray*)beh->GetCKContext()->CreateObject(CKCID_DATAARRAY, "CGBLCHPopulateAvailableRecipients temp array 2", CK_OBJECTCREATION_DYNAMIC); if (!tmpTeamNameArray) { assert(NULL); return CKBR_BEHAVIORERROR; } // Get active players localError = profileManager->GetActivePlayers(tmpActivePlayersArray); if (localError != CGBLCOError::EGBLCOErrorType::GBLCO_OK) { localError.SetCode(GBLCH_ERRORCODE_UNABLETOGETPROFILEINFORMATION); localError.SetDescription((XString)"An error occurred while attempting to retrieve profile information: " + (const char*)localError); } else { // Collate Team IDs into local array CGBLTeamID teamID; XArray<CGBLTeamID> arrayOfTeamIDs; XArray<XString> arrayOfTeamNames; char* stringBuffer = NULL; for (int row = 0;row < tmpActivePlayersArray->GetRowCount();row++) { // Get Team ID teamID = 0; if (tmpActivePlayersArray->GetElementValue(row, GETACTIVEPLAYERSARRAY_COLUMN_GBLTEAMID, &teamID)) { if ((int)teamID) { // Have we already got this team ID in the array? if (arrayOfTeamIDs.End() == arrayOfTeamIDs.Find(teamID)) { // No, add it to the array arrayOfTeamIDs.PushBack(teamID); } } } } // Copy team IDs and names into AvailableRecipients array for (int team = 0;team < arrayOfTeamIDs.Size();team++) { availableRecipientsArray->AddRow(); int row = availableRecipientsArray->GetRowCount() - 1; assert(row == team); // Get team name teamID = arrayOfTeamIDs[team]; localError = profileManager->GetProfileField((const)teamID, "Name", tmpTeamNameArray); if (localError != CGBLCOError::EGBLCOErrorType::GBLCO_OK) { localError.SetCode(GBLCH_ERRORCODE_UNABLETOGETPROFILEINFORMATION); localError.SetDescription((XString)"An error occurred while attempting to retrieve profile information: " + (const char*)localError); break; } // Place team name into destination array stringBuffer = new char[tmpTeamNameArray->GetElementStringValue(0, 0, NULL) + 1]; tmpTeamNameArray->GetElementStringValue(0, 0, stringBuffer); availableRecipientsArray->SetElementStringValue(row, AVAILABLERECIPIENTSARRAY_COLUMN_USERNAME, stringBuffer); delete stringBuffer; stringBuffer = NULL; // Set user ID as 0 int virtoolsUserID = 0; availableRecipientsArray->SetElementValue(row, AVAILABLERECIPIENTSARRAY_COLUMN_VIRTOOLSUSERID, &virtoolsUserID); // Set team ID availableRecipientsArray->SetElementValue(row, AVAILABLERECIPIENTSARRAY_COLUMN_GBLTEAMID, &arrayOfTeamIDs[team]); } } if (localError == CGBLCOError::EGBLCOErrorType::GBLCO_OK) { CGBLTeamID teamID; char* stringBuffer = NULL; int virtoolsUserID; // Now copy players (which includes facilitators) into the destination array for (int row = 0;row < tmpActivePlayersArray->GetRowCount();row++) { // Get User ID virtoolsUserID = 0; if (tmpActivePlayersArray->GetElementValue(row, GETACTIVEPLAYERSARRAY_COLUMN_VIRTOOLSUSERID, &virtoolsUserID)) { // Check this user ID valid if (virtoolsUserID) { // Add new row to destination array availableRecipientsArray->AddRow(); int row = availableRecipientsArray->GetRowCount() - 1; // Set Virtools user ID availableRecipientsArray->SetElementValue(row, AVAILABLERECIPIENTSARRAY_COLUMN_VIRTOOLSUSERID, &virtoolsUserID); // Get name and put into dest array stringBuffer = new char[tmpActivePlayersArray->GetElementStringValue(row, GETACTIVEPLAYERSARRAY_COLUMN_USERNAME, NULL) + 1]; tmpActivePlayersArray->GetElementStringValue(row, GETACTIVEPLAYERSARRAY_COLUMN_USERNAME, stringBuffer); availableRecipientsArray->SetElementStringValue(row, AVAILABLERECIPIENTSARRAY_COLUMN_USERNAME, stringBuffer); delete stringBuffer; stringBuffer = NULL; // Set team ID to 0 teamID = 0; availableRecipientsArray->SetElementValue(row, AVAILABLERECIPIENTSARRAY_COLUMN_GBLTEAMID, &teamID); } } } } if (localError == CGBLCOError::EGBLCOErrorType::GBLCO_OK) { // Remove the current user from the array // Get current Virtools User ID from GBL Loader int currentVirtoolsUserID = loaderManager->GetVirtoolsUserID(); for (int row = availableRecipientsArray->GetRowCount() - 1;row >= 0;row--) { int virtoolsUserId = 0; availableRecipientsArray->GetElementValue(row, AVAILABLERECIPIENTSARRAY_COLUMN_VIRTOOLSUSERID, &virtoolsUserId); if (virtoolsUserId == currentVirtoolsUserID) { // This row is the current user. Remove it availableRecipientsArray->RemoveRow(row); } } } // Free temporary arrays beh->GetCKContext()->DestroyObject(tmpActivePlayersArray); beh->GetCKContext()->DestroyObject(tmpTeamNameArray); // Did an error occur? if (localError == CGBLCOError::EGBLCOErrorType::GBLCO_OK) { // Output success beh->ActivateOutput(eBehOutputDone); } else { // Output the error TGBLError::SetTGBLError(beh->GetOutputParameter(eParamOutputError), localError, localError, (CKSTRING)(const char*)localError); beh->ActivateOutput(eBehOutputError); } // All done return CKBR_OK; }
void GlXOffscreenContext::createContext() { _ready = false; _display = XOpenDisplay(NULL); if (!_display) localError("Unable to open XDisplay."); int errorBase, eventBase; if (!glXQueryExtension(_display, &errorBase, &eventBase)) localError("OpenGL GLX Extension not supported."); int screen = DefaultScreen(_display); int glxVersionMajor, glxVersionMinor; glXQueryVersion(_display, &glxVersionMajor, &glxVersionMinor); dbg << "GLX Version: " << glxVersionMajor << "." << glxVersionMinor << endl; int fbConfigCount = 0; int attribList[] = { //GLX_X_RENDERABLE, True, // Implied GLX_DRAWABLE_TYPE, GLX_PBUFFER_BIT,// | GLX_WINDOW_BIT, GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_RED_SIZE, 8, GLX_BLUE_SIZE, 8, GLX_GREEN_SIZE, 8, //GLX_ALPHA_SIZE, 8, //GLX_MAX_PBUFFER_WIDTH, _width, //GLX_MAX_PBUFFER_HEIGHT, _height, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, False, None }; GLXFBConfig* fbConfigs = glXChooseFBConfig(_display, screen, attribList, &fbConfigCount); if ((fbConfigs == NULL) || (fbConfigCount <= 0)) localError("Unable to choose fb config."); int pBufferAttribList[] = { GLX_PBUFFER_WIDTH, (int)_width, GLX_PBUFFER_HEIGHT, (int)_height, GLX_LARGEST_PBUFFER, False, None }; for (int i = 0; i < fbConfigCount; ++i) { _pBuffer = glXCreatePbuffer(_display, fbConfigs[i], pBufferAttribList); if (_pBuffer != None) { dbg << "Found successful frame buffer on attempt " << (i+1) << ".." << endl; _fbConfig = fbConfigs[i]; break; } } XSync(_display, False); XFree(fbConfigs); if (_pBuffer == None) localError("Unable to create pbuffer."); // Get visual.. XVisualInfo* visInfo = glXGetVisualFromFBConfig(_display, _fbConfig); if (!visInfo) { localError("Unable to get X visual."); } // Create context.. _context = glXCreateContext(_display, visInfo, NULL, True); if (!_context) { dbg << "Unable to create a direct context, attempting indirect one.." << endl; _context = glXCreateContext(_display, visInfo, NULL, False); } else { dbg << "Created a direct context.." << endl; } XFree(visInfo); if (!_context) localError("Unable to create GL context."); if (!glXMakeContextCurrent(_display, _pBuffer, _pBuffer, _context)) localError("Unable to make context active."); // Should be able to use openGL here.. GLenum glewErr = glewInit(); if (glewErr != GLEW_OK) { cerr << "GLEW ERROR: " << glewGetErrorString(glewErr) << endl; } int majorVersion, minorVersion; glGetIntegerv(GL_MAJOR_VERSION, &majorVersion); glGetIntegerv(GL_MINOR_VERSION, &minorVersion); dbg << "GL Version: " << majorVersion << "." << minorVersion << endl; checkGlError("After context creation.."); // Yay _ready = true; }