static int posix_lock_file(struct file *filp, struct file_lock *caller, unsigned int wait) { struct file_lock *fl; struct file_lock *new_fl, *new_fl2; struct file_lock *left = NULL; struct file_lock *right = NULL; struct file_lock **before; int error; int added = 0; /* * We may need two file_lock structures for this operation, * so we get them in advance to avoid races. */ new_fl = locks_empty_lock(); new_fl2 = locks_empty_lock(); error = -ENOLCK; /* "no luck" */ if (!(new_fl && new_fl2)) goto out; if (caller->fl_type != F_UNLCK) { repeat: error = -EBUSY; if ((fl = filp->f_inode->i_flock) && (fl->fl_flags & FL_FLOCK)) goto out; while (fl != NULL) { if (!posix_locks_conflict(caller, fl)) { fl = fl->fl_next; continue; } error = -EAGAIN; if (!wait) goto out; error = -EDEADLK; if (posix_locks_deadlock(caller->fl_owner, fl->fl_owner)) goto out; error = -ERESTARTSYS; if (current->signal & ~current->blocked) goto out; locks_insert_block(fl, caller); interruptible_sleep_on(&caller->fl_wait); locks_delete_block(fl, caller); goto repeat; } } /* * We've allocated the new locks in advance, so there are no * errors possible (and no blocking operations) from here on. * * Find the first old lock with the same owner as the new lock. */ before = &filp->f_inode->i_flock; error = -EBUSY; if ((*before != NULL) && ((*before)->fl_flags & FL_FLOCK)) goto out; /* First skip locks owned by other processes. */ while ((fl = *before) && (caller->fl_owner != fl->fl_owner)) { before = &fl->fl_next; } /* Process locks with this owner. */ while ((fl = *before) && (caller->fl_owner == fl->fl_owner)) { /* Detect adjacent or overlapping regions (if same lock type) */ if (caller->fl_type == fl->fl_type) { if (fl->fl_end < caller->fl_start - 1) goto next_lock; /* If the next lock in the list has entirely bigger * addresses than the new one, insert the lock here. */ if (fl->fl_start > caller->fl_end + 1) break; /* If we come here, the new and old lock are of the * same type and adjacent or overlapping. Make one * lock yielding from the lower start address of both * locks to the higher end address. */ if (fl->fl_start > caller->fl_start) fl->fl_start = caller->fl_start; else caller->fl_start = fl->fl_start; if (fl->fl_end < caller->fl_end) fl->fl_end = caller->fl_end; else caller->fl_end = fl->fl_end; if (added) { locks_delete_lock(before, 0); continue; } caller = fl; added = 1; } else { /* Processing for different lock types is a bit * more complex. */ if (fl->fl_end < caller->fl_start) goto next_lock; if (fl->fl_start > caller->fl_end) break; if (caller->fl_type == F_UNLCK) added = 1; if (fl->fl_start < caller->fl_start) left = fl; /* If the next lock in the list has a higher end * address than the new one, insert the new one here. */ if (fl->fl_end > caller->fl_end) { right = fl; break; } if (fl->fl_start >= caller->fl_start) { /* The new lock completely replaces an old * one (This may happen several times). */ if (added) { locks_delete_lock(before, 0); continue; } /* Replace the old lock with the new one. * Wake up anybody waiting for the old one, * as the change in lock type might satisfy * their needs. */ locks_wake_up_blocks(fl, 0); fl->fl_start = caller->fl_start; fl->fl_end = caller->fl_end; fl->fl_type = caller->fl_type; caller = fl; added = 1; } } /* Go on to next lock. */ next_lock: before = &fl->fl_next; } error = 0; if (!added) { if (caller->fl_type == F_UNLCK) goto out; locks_init_lock(new_fl, caller); locks_insert_lock(before, new_fl); new_fl = NULL; } if (right) { if (left == right) { /* The new lock breaks the old one in two pieces, * so we have to use the second new lock (in this * case, even F_UNLCK may fail!). */ left = locks_init_lock(new_fl2, right); locks_insert_lock(before, left); new_fl2 = NULL; } right->fl_start = caller->fl_end + 1; locks_wake_up_blocks(right, 0); } if (left) { left->fl_end = caller->fl_start - 1; locks_wake_up_blocks(left, 0); } out: /* * Free any unused locks. (They haven't * ever been used, so we use kfree().) */ if (new_fl) kfree(new_fl); if (new_fl2) kfree(new_fl2); return error; }
static int posix_lock_file(struct file *filp, struct file_lock *caller, unsigned int wait) { struct file_lock *fl; struct file_lock *new_fl; struct file_lock *left = NULL; struct file_lock *right = NULL; struct file_lock **before; int added = 0; repeat: if ((fl = filp->f_inode->i_flock) && (fl->fl_flags & F_FLOCK)) return (-EBUSY); if (caller->fl_type != F_UNLCK) { while (fl != NULL) { if (posix_locks_conflict(caller, fl)) { if (!wait) return (-EAGAIN); if (current->signal & ~current->blocked) return (-ERESTARTSYS); if (posix_locks_deadlock(caller->fl_owner, fl->fl_owner)) return (-EDEADLK); interruptible_sleep_on(&fl->fl_wait); if (current->signal & ~current->blocked) return (-ERESTARTSYS); goto repeat; } fl = fl->fl_next; } } /* * Find the first old lock with the same owner as the new lock. */ before = &filp->f_inode->i_flock; /* First skip FLOCK locks and locks owned by other processes. */ while ((fl = *before) && (caller->fl_owner != fl->fl_owner)) { before = &fl->fl_next; } /* Process locks with this owner. */ while ((fl = *before) && (caller->fl_owner == fl->fl_owner)) { /* Detect adjacent or overlapping regions (if same lock type) */ if (caller->fl_type == fl->fl_type) { if (fl->fl_end < caller->fl_start - 1) goto next_lock; /* If the next lock in the list has entirely bigger * addresses than the new one, insert the lock here. */ if (fl->fl_start > caller->fl_end + 1) break; /* If we come here, the new and old lock are of the * same type and adjacent or overlapping. Make one * lock yielding from the lower start address of both * locks to the higher end address. */ if (fl->fl_start > caller->fl_start) fl->fl_start = caller->fl_start; else caller->fl_start = fl->fl_start; if (fl->fl_end < caller->fl_end) fl->fl_end = caller->fl_end; else caller->fl_end = fl->fl_end; if (added) { locks_delete_lock(before, 0); continue; } caller = fl; added = 1; } else { /* Processing for different lock types is a bit * more complex. */ if (fl->fl_end < caller->fl_start) goto next_lock; if (fl->fl_start > caller->fl_end) break; if (caller->fl_type == F_UNLCK) added = 1; if (fl->fl_start < caller->fl_start) left = fl; /* If the next lock in the list has a higher end * address than the new one, insert the new one here. */ if (fl->fl_end > caller->fl_end) { right = fl; break; } if (fl->fl_start >= caller->fl_start) { /* The new lock completely replaces an old * one (This may happen several times). */ if (added) { locks_delete_lock(before, 0); continue; } /* Replace the old lock with the new one. * Wake up anybody waiting for the old one, * as the change in lock type might satisfy * their needs. */ wake_up(&fl->fl_wait); fl->fl_start = caller->fl_start; fl->fl_end = caller->fl_end; fl->fl_type = caller->fl_type; caller = fl; added = 1; } } /* Go on to next lock. */ next_lock: before = &fl->fl_next; } if (!added) { if (caller->fl_type == F_UNLCK) return (0); if ((new_fl = locks_alloc_lock(caller)) == NULL) return (-ENOLCK); locks_insert_lock(before, new_fl); } if (right) { if (left == right) { /* The new lock breaks the old one in two pieces, so we * have to allocate one more lock (in this case, even * F_UNLCK may fail!). */ if ((left = locks_alloc_lock(right)) == NULL) { if (!added) locks_delete_lock(before, 0); return (-ENOLCK); } locks_insert_lock(before, left); } right->fl_start = caller->fl_end + 1; wake_up(&right->fl_wait); } if (left) { left->fl_end = caller->fl_start - 1; wake_up(&left->fl_wait); } return (0); }
/* Try to create a FLOCK lock on filp. We always insert new FLOCK locks at * the head of the list, but that's secret knowledge known only to the next * two functions. */ static int flock_lock_file(struct file *filp, struct file_lock *caller, unsigned int wait) { struct file_lock *fl; struct file_lock *new_fl = NULL; struct file_lock **before; int error; int change; int unlock = (caller->fl_type == F_UNLCK); /* * If we need a new lock, get it in advance to avoid races. */ if (!unlock) { error = -ENOLCK; new_fl = locks_alloc_lock(caller); if (!new_fl) goto out; } error = 0; search: change = 0; before = &filp->f_inode->i_flock; if ((fl = *before) && (fl->fl_flags & FL_POSIX)) { error = -EBUSY; goto out; } while ((fl = *before) != NULL) { if (caller->fl_file == fl->fl_file) { if (caller->fl_type == fl->fl_type) goto out; change = 1; break; } before = &fl->fl_next; } /* change means that we are changing the type of an existing lock, or * or else unlocking it. */ if (change) { /* N.B. What if the wait argument is false? */ locks_delete_lock(before, !unlock); /* * If we waited, another lock may have been added ... */ if (!unlock) goto search; } if (unlock) goto out; repeat: /* Check signals each time we start */ error = -ERESTARTSYS; if (current->signal & ~current->blocked) goto out; error = -EBUSY; if ((fl = filp->f_inode->i_flock) && (fl->fl_flags & FL_POSIX)) goto out; while (fl != NULL) { if (!flock_locks_conflict(new_fl, fl)) { fl = fl->fl_next; continue; } error = -EAGAIN; if (!wait) goto out; locks_insert_block(fl, new_fl); interruptible_sleep_on(&new_fl->fl_wait); locks_delete_block(fl, new_fl); goto repeat; } locks_insert_lock(&filp->f_inode->i_flock, new_fl); new_fl = NULL; error = 0; out: if (new_fl) locks_free_lock(new_fl); return (error); }
/* Try to create a FLOCK lock on filp. We always insert new locks at * the head of the list. */ static int flock_lock_file(struct file *filp, struct file_lock *caller, unsigned int wait) { struct file_lock *fl; struct file_lock *new_fl; struct file_lock **before; int change = 0; before = &filp->f_inode->i_flock; if ((fl = *before) && (fl->fl_flags & F_POSIX)) return (-EBUSY); while ((fl = *before) != NULL) { if (caller->fl_file == fl->fl_file) { if (caller->fl_type == fl->fl_type) return (0); change = 1; break; } before = &fl->fl_next; } /* change means that we are changing the type of an existing lock, or * or else unlocking it. */ if (change) locks_delete_lock(before, caller->fl_type != F_UNLCK); if (caller->fl_type == F_UNLCK) return (0); if ((new_fl = locks_alloc_lock(caller)) == NULL) return (-ENOLCK); repeat: if ((fl = filp->f_inode->i_flock) && (fl->fl_flags & F_POSIX)) { locks_free_lock(new_fl); return (-EBUSY); } while (fl != NULL) { if (flock_locks_conflict(new_fl, fl)) { if (!wait) { locks_free_lock(new_fl); return (-EAGAIN); } if (current->signal & ~current->blocked) { /* Note: new_fl is not in any queue at this * point, so we must use locks_free_lock() * instead of locks_delete_lock() * Dmitry Gorodchanin 09/02/96. */ locks_free_lock(new_fl); return (-ERESTARTSYS); } locks_insert_block(fl, new_fl); interruptible_sleep_on(&new_fl->fl_wait); wake_up(&new_fl->fl_wait); if (current->signal & ~current->blocked) { /* If we are here, than we were awakened * by a signal, so new_fl is still in the * block queue of fl. We need to remove * new_fl and then free it. * Dmitry Gorodchanin 09/02/96. */ locks_delete_block(fl, new_fl); locks_free_lock(new_fl); return (-ERESTARTSYS); } goto repeat; } fl = fl->fl_next; } locks_insert_lock(&filp->f_inode->i_flock, new_fl); return (0); }