void CWmp2mirc::OnPlay() { // if we are locked (property page could be doing stuff, or the timer proc), then just ignore the request. if(!m_cs.TryEnter()) { LibCC::g_pLog->Message(_T("WMircP is busy; ignoring the play event.")); return; } IWMPMedia* pMedia = 0; m_spCore->get_currentMedia(&pMedia); if(!pMedia) { LibCC::g_pLog->Message(_T("WMircP could not get a pointer to the current media.")); } else { CComBSTR url; pMedia->get_sourceURL(&url); LibCC::LogScopeMessage lsm(LibCC::Format("OnPlay %").qs((BSTR)url).Str()); m.OnPlay(pMedia, (PCWSTR)url); pMedia->Release(); } m_cs.Leave(); }
void GreedyHeuristic::getGreedyHeuristicResult(UndirectedGraph* aTree, int cardinality, string ls_type) { UndirectedGraph* greedyTree = new UndirectedGraph(); bool started = false; for (list<Edge*>::iterator anEdge = ((*graph).edges).begin(); anEdge != ((*graph).edges).end(); anEdge++) { greedyTree->clear(); greedyTree->addVertex((*anEdge)->fromVertex()); greedyTree->addVertex((*anEdge)->toVertex()); greedyTree->addEdge(*anEdge); generateNeighborhoodFor(*anEdge); for (int k = 1; k < cardinality; k++) { Edge* kctn = getMinNeighbor(); Vertex* nn = determineNeighborNode(kctn,greedyTree); greedyTree->addVertex(nn); greedyTree->addEdge(kctn); adaptNeighborhoodFor(kctn,nn,greedyTree); } if (!(ls_type == "no")) { /* application of local search */ if (ls_type == "leafs") { LocalSearch lsm(graph,greedyTree); lsm.run(ls_type); } else { if (ls_type == "cycles_leafs") { //cout << *greedyTree << endl; LocalSearchB lsm; lsm.run(graph,greedyTree); } } /* end local search */ /* if (!isConnectedTree(greedyTree)) { cout << "non-connected tree" << endl; } */ } greedyTree->setWeight(weightOfSolution(greedyTree)); if (started == false) { started = true; aTree->copy(greedyTree); } else { if ((greedyTree->weight()) < (aTree->weight())) { aTree->copy(greedyTree); } } } delete(greedyTree); }
//Input Parameters int main(int argc, char* argv[]) { std::cout<<"Starting LSM\n"; LSM lsm(2, 3, 3, true); Storage *storage = &lsm; std::cout<<"Starting test\n"; storage->insert(1, 5); storage->insert(3, 2); storage->insert(6, 8); std::cout<< storage->get(3) <<"\n"; //this should return NOT_FOUND std::cout<< storage->get(5) <<"\n"; //this should return 0 std::cout<< storage->insert(9, 10) <<"\n"; //remove 1 element to clear up space std::cout<< storage->remove(3) <<"\n"; std::cout<< storage->insert(9, 10) <<"\n"; int onepage = 24576; int num_inputs = onepage *4; std::cout<< "Starting mass input of "<< num_inputs <<" KV\n"; for (int x = 0; x<num_inputs+1; x++) { storage->insert(x, x); } std::cout<< storage->get(1) <<"\n"; std::cout<< storage->get(24576 *3 + 10) <<"\n"; std::cout<< storage->get(24576 *2 + 10) <<"\n"; std::cout<< storage->get(24576 *1 + 10) <<"\n"; std::cout<<"Ending LSM\n"; }
PS4ResolveStatus ps4ResolveModuleAndSymbol(char *moduleName, char *symbolName, int64_t *module, void **symbol) { static int (*lsm)(const char *name, size_t argc, const void *argv, unsigned int flags, int a, int b) = NULL; int stat; if((stat = ps4ResolveCallHandler(ps4ResolvePreHandler, moduleName, symbolName, module, symbol, PS4ResolveStatusInterceptContinue)) != PS4ResolveStatusInterceptContinue) return stat; if(module == NULL || symbol == NULL || moduleName == NULL || symbolName == NULL) if((stat = ps4ResolveCallHandler(ps4ResolveErrorHandler, moduleName, symbolName, module, symbol, PS4ResolveStatusArgumentError)) != PS4ResolveStatusInterceptContinue) return stat; if(*module <= 0) { if(!lsm) { int64_t k = 0; ps4ResolveSyscall(594, "libkernel.sprx", 0, &k, 0); if(k <= 0) if((stat = ps4ResolveCallHandler(ps4ResolveErrorHandler, moduleName, symbolName, module, symbol, PS4ResolveStatusKernelLoadError)) != PS4ResolveStatusInterceptContinue) return stat; if(ps4ResolveSyscall(591, k, "sceKernelLoadStartModule", (void **)&lsm) != 0) if((stat = ps4ResolveCallHandler(ps4ResolveErrorHandler, moduleName, symbolName, module, symbol, PS4ResolveStatusLSMResolveError)) != PS4ResolveStatusInterceptContinue) return stat; } *module = lsm(moduleName, 0, NULL, 0, 0, 0); if(*module <= 0) if((stat = ps4ResolveCallHandler(ps4ResolveErrorHandler, moduleName, symbolName, module, symbol, PS4ResolveStatusModuleLoadError)) != PS4ResolveStatusInterceptContinue) return stat; } if(ps4ResolveSyscall(591, *module, symbolName, symbol) != 0) if((stat = ps4ResolveCallHandler(ps4ResolveErrorHandler, moduleName, symbolName, module, symbol, PS4ResolveStatusFunctionResolveError)) != PS4ResolveStatusInterceptContinue) return stat; if((stat = ps4ResolveCallHandler(ps4ResolvePostHandler, moduleName, symbolName, module, symbol, PS4ResolveStatusInterceptContinue)) != PS4ResolveStatusInterceptContinue) return stat; return PS4ResolveStatusSuccess; }