lua_State *lua_worker_init() { lua_State *L = lua_open(); luaL_openlibs(L); luaopen_marshal(L); return L; }
AsyncWorkerThread::AsyncWorkerThread(AsyncEngine* jobdispatcher, unsigned int numthreadnumber) : m_JobDispatcher(jobdispatcher), m_luaerrorhandler(-1), m_threadnum(numthreadnumber) { // create luastack m_LuaStack = luaL_newstate(); // load basic lua modules luaL_openlibs(m_LuaStack); // load serialization functions luaopen_marshal(m_LuaStack); }
extern "C" __declspec(dllexport) int luaopen_lua_extensions(lua_State *L){ //luaopen_debug(L); open_additional_libs(L); luaopen_lfs(L); //open_string(L); //open_math(L); //open_table(L); luaopen_marshal(L); //open_kb(L); //open_log(L); return 0; }
lua_State *lua_core_init() { lua_State *L = lua_open(); luaL_openlibs(L); luaopen_marshal(L); luaopen_graphics(L); luaopen_font(L); luaopen_sound(L); luaopen_system(L); luaopen_image(L); luaopen_window(L); luaopen_directory(L); luaopen_matrix4x4(L); return L; }
int main(int argc, char ** argv) { setExecutablePath(argv[0]); lua_State *L = lua_open(); luaL_openlibs(L); #if USE_IUP iuplua_open(L); cdlua_open(L); cdluaiup_open(L); iupkey_open(L); iupimlua_open(L); IupImageLibOpen (); iupcontrolslua_open(L); imlua_open(L); imlua_open_process(L); #endif luaopen_pack(L); luaopen_lfs(L); luaopen_marshal(L); luaopen_mime_core(L); luaopen_socket_core(L); pdfdoc_register(L); pdfpage_register(L); clipboard_register(L); luaopen_system(L); luaopen_compare(L); #if _DEBUG lua_pushboolean(L, true); lua_setfield(L, LUA_GLOBALSINDEX, "_DEBUG"); #endif char luaFile[512] = ""; char playlistFile[512] = ""; int beginIndex = 1; if (argc > 1) { int strl = strlen(argv[1]); bool isLuaFile = strcmp(&argv[1][strl-4], ".lua") == 0; if (isLuaFile) { beginIndex = 2; strcpy_s(luaFile, sizeof(luaFile), argv[1]); } else if (strcmp(&argv[1][strl-5], ".sing") == 0 || strcmp(&argv[1][strl-4], ".m3u") == 0 || strcmp(&argv[1][strl-4], ".txt") == 0) { } } if (!luaFile[0]) { lua_pushboolean(L, true); lua_setfield(L, LUA_GLOBALSINDEX, "APPLOADED"); const char* execPath = getExecutablePath(); sprintf_s(luaFile, sizeof(luaFile), "%s\\%s", execPath, "main.lua"); } int temp_int = luaL_loadfile(L,luaFile); int returnval = 0; if (temp_int) { const char *error = lua_tostring(L, -1); printf("Error in file: \"%s\"\n", luaFile); printf("%s\n", error); returnval = 1; } else { const char *error; for (int i = beginIndex; i < argc; i++) lua_pushstring(L, argv[i]); if (docall(L,argc-beginIndex,0)) { error = lua_tostring(L, -1); if (error) std::cout << error; returnval = 1; } } close(L); return returnval; }