예제 #1
0
파일: p2_e3.c 프로젝트: OscarGB/Prog-2
int main (int argc, char *argv[]){
	FILE *f = NULL;
	Maze *pmaze = NULL;
	Point *ppoint = NULL;
	Stack *pila = NULL; /*Pila donde guardaremos el camino*/
	f = fopen(argv[1], "r"); /*Abrimos el archivo en escritura para no modificar su contenido*/
 	if(!f){
 		printf("Error de apertura de fichero\n");
 		return -1;
 	}
 	pmaze = maze_ini();
 	if(!pmaze){
 		printf("Error reserva pmaze\n");
 		fclose(f);
 		return -1;
 	}
 	if(!maze_read(f, pmaze)){ /*Leemos el archivo para guardar el laberinto*/
 		fclose(f);
 		printf("Error lectura maze\n");
 		maze_free(pmaze);
 		return -1;
 	}
 	fclose(f);
 	ppoint = maze_getInput(pmaze); /*Conseguimos el input de nuestro laberinto*/
 	if(!ppoint){
 		printf("Error ppoint input\n");
 		maze_free(pmaze);
 		return -1;
 	}
 	pila = Recorrer(pmaze, ppoint);
 	if (!pila){ /*Si la pila esta vacía es porque no ha encontrado camino o ha ocurrido algún error*/
 		printf("No es posible encontrar un camino\n");
 	}
 	else{
 		printf("Es posible encontrar un camino\n");
 		stack_print(stdout, pila);
 	}
 	stack_free(pila);
 	maze_free(pmaze);
	return 0;
}
예제 #2
0
/* =============================================================================
 * main
 * =============================================================================
 */
MAIN(argc, argv)
{
    GOTO_REAL();

    /*
     * Initialization
     */
    parseArgs(argc, (char** const)argv);
    long numThread = global_params[PARAM_THREAD];
    SIM_GET_NUM_CPU(numThread);
    TM_STARTUP(numThread);
    P_MEMORY_STARTUP(numThread);
    thread_startup(numThread);
    maze_t* mazePtr = maze_alloc();
    assert(mazePtr);
    long numPathToRoute = maze_read(mazePtr, global_inputFile);
    router_t* routerPtr = router_alloc(global_params[PARAM_XCOST],
                                       global_params[PARAM_YCOST],
                                       global_params[PARAM_ZCOST],
                                       global_params[PARAM_BENDCOST]);
    assert(routerPtr);
    list_t* pathVectorListPtr = list_alloc(NULL);
    assert(pathVectorListPtr);

    /*
     * Run transactions
     */
    router_solve_arg_t routerArg = {routerPtr, mazePtr, pathVectorListPtr};
    TIMER_T startTime;
    TIMER_READ(startTime);
    GOTO_SIM();
#ifdef OTM
#pragma omp parallel
    {
        router_solve((void *)&routerArg);
    }
#else
    thread_start(router_solve, (void*)&routerArg);
#endif
    GOTO_REAL();
    TIMER_T stopTime;
    TIMER_READ(stopTime);

    long numPathRouted = 0;
    list_iter_t it;
    list_iter_reset(&it, pathVectorListPtr);
    while (list_iter_hasNext(&it, pathVectorListPtr)) {
        vector_t* pathVectorPtr = (vector_t*)list_iter_next(&it, pathVectorListPtr);
        numPathRouted += vector_getSize(pathVectorPtr);
    }
    printf("Paths routed    = %li\n", numPathRouted);
    printf("Elapsed time    = %f seconds\n", TIMER_DIFF_SECONDS(startTime, stopTime));

    /*
     * Check solution and clean up
     */
    assert(numPathRouted <= numPathToRoute);
    bool_t status = maze_checkPaths(mazePtr, pathVectorListPtr, global_doPrint);
    assert(status == TRUE);
    puts("Verification passed.");
    maze_free(mazePtr);
    router_free(routerPtr);

    TM_SHUTDOWN();
    P_MEMORY_SHUTDOWN();

    GOTO_SIM();

    thread_shutdown();


    MAIN_RETURN(0);
}
예제 #3
0
파일: labyrinth.c 프로젝트: jaingaurav/rstm
/* =============================================================================
 * main
 * =============================================================================
 */
MAIN(argc, argv)
{
    /*
     * Initialization
     */
    parseArgs(argc, (char** const)argv);
    long numThread = global_params[PARAM_THREAD];
    SIM_GET_NUM_CPU(numThread);
    TM_STARTUP(numThread);
    P_MEMORY_STARTUP(numThread);
    thread_startup(numThread);
    maze_t* mazePtr = maze_alloc();
    assert(mazePtr);
    long numPathToRoute = maze_read(mazePtr, global_inputFile);
    router_t* routerPtr = router_alloc(global_params[PARAM_XCOST],
                                       global_params[PARAM_YCOST],
                                       global_params[PARAM_ZCOST],
                                       global_params[PARAM_BENDCOST]);
    assert(routerPtr);
    list_t* pathVectorListPtr = list_alloc(NULL);
    assert(pathVectorListPtr);

    /*
     * Run transactions
     */
    router_solve_arg_t routerArg = {routerPtr, mazePtr, pathVectorListPtr};
    // NB: Since ASF/PTLSim "REAL" is native execution, and since we are using
    //     wallclock time, we want to be sure we read time inside the
    //     simulator, or else we report native cycles spent on the benchmark
    //     instead of simulator cycles.
    GOTO_SIM();
    TIMER_T startTime;
    TIMER_READ(startTime);
#ifdef OTM
#pragma omp parallel
    {
        router_solve((void *)&routerArg);
    }
#else
    thread_start(router_solve, (void*)&routerArg);
#endif
    TIMER_T stopTime;
    TIMER_READ(stopTime);
    // NB: As above, timer reads must be done inside of the simulated region
    //     for PTLSim/ASF
    GOTO_REAL();

    long numPathRouted = 0;
    list_iter_t it;
    list_iter_reset(&it, pathVectorListPtr);
    while (list_iter_hasNext(&it, pathVectorListPtr)) {
        vector_t* pathVectorPtr = (vector_t*)list_iter_next(&it, pathVectorListPtr);
        numPathRouted += vector_getSize(pathVectorPtr);
    }
    printf("Paths routed    = %li\n", numPathRouted);
    printf("Elapsed time    = %f seconds\n", TIMER_DIFF_SECONDS(startTime, stopTime));

    /*
     * Check solution and clean up
     */
    assert(numPathRouted <= numPathToRoute);
    bool status = maze_checkPaths(mazePtr, pathVectorListPtr, global_doPrint);
    assert(status);
    puts("Verification passed.");
    maze_free(mazePtr);
    router_free(routerPtr);

    TM_SHUTDOWN();
    P_MEMORY_SHUTDOWN();

    thread_shutdown();


    MAIN_RETURN(0);
}