int main() { static char buffer[6666666*33+100]; char target[9999]; for (int i=0; i < 6666666; ++i) { // for (int i=0; i < 3; ++i) { if (i > 0) { buffer[i*33-1] = '-'; } fgets(buffer+i*33, 8888, stdin); buffer[i*33+32] = '\0'; } md5str(buffer, target); // printf("%s\n", buffer); printf("%s\n", target); return 0; }
bool ChooseAnImageFTP(int sx,int sy, char *ftp_dir, int slot, char **filename, bool *isdir, int *index_file) { /* Parameters: sx, sy - window size, ftp_dir - what FTP directory to use, slot - in what slot should an image go (common: #6 for 5.25' 140Kb floppy disks, and #7 for hard-disks). slot #5 - for 800Kb floppy disks, but we do not use them in Apple][? (They are as a rule with .2mg extension) index_file - from which file we should start cursor (should be static and 0 when changing dir) Out: filename - chosen file name (or dir name) isdir - if chosen name is a directory */ double facx = double(g_ScreenWidth) / double(SCREEN_WIDTH); double facy = double(g_ScreenHeight) / double(SCREEN_HEIGHT); SDL_Surface *my_screen; // for background struct ftpparse FTP_PARSE; // for parsing ftp directories #ifndef _WIN32 struct stat info; #endif if(font_sfc == NULL) if(!fonts_initialization()) return false; //if we don't have a fonts, we just can do none char tmpstr[512]; char ftpdirpath [MAX_PATH]; snprintf(ftpdirpath, MAX_PATH, "%s/%s%s", g_sFTPLocalDir, g_sFTPDirListing, md5str(ftp_dir)); // get path for FTP dir listing // printf("Dir: %s, MD5(dir)=%s\n",ftp_dir,ftpdirpath); List<char> files; // our files List<char> sizes; // and their sizes (or 'dir' for directories) int act_file; // current file int first_file; // from which we output files char ch = 0; // prepare screen SDL_Surface *tempSurface; if(!g_WindowResized) { if(g_nAppMode == MODE_LOGO) tempSurface = g_hLogoBitmap; // use logobitmap else tempSurface = g_hDeviceBitmap; } else tempSurface = g_origscreen; my_screen = SDL_CreateRGBSurface(SDL_SWSURFACE, tempSurface->w, tempSurface->h, tempSurface->format->BitsPerPixel, 0, 0, 0, 0); if(tempSurface->format->palette && my_screen->format->palette) SDL_SetColors(my_screen, tempSurface->format->palette->colors, 0, tempSurface->format->palette->ncolors); surface_fader(my_screen, 0.2F, 0.2F, 0.2F, -1, 0); // fade it out to 20% of normal SDL_BlitSurface(tempSurface, NULL, my_screen, NULL); SDL_BlitSurface(my_screen, NULL, screen, NULL); // show background // ch = 0; #define NORMAL_LENGTH 60 if(strlen(ftp_dir) > NORMAL_LENGTH) { ch = ftp_dir[NORMAL_LENGTH]; ftp_dir[NORMAL_LENGTH] = 0;} //cut-off too long string font_print_centered(sx/2 ,5 * facy , ftp_dir, screen, 1.5 * facx, 1.3 * facy); if(ch) ftp_dir[NORMAL_LENGTH] = ch; //restore cut-off char font_print_centered(sx/2,20 * facy,"Connecting to FTP server... Please wait.", screen, 1 * facx, 1 * facy); SDL_Flip(screen); // show the screen bool OKI; #ifndef _WIN32 if(stat(ftpdirpath,&info) == 0 && info.st_mtime > time(NULL) - RENEW_TIME) { OKI = false; // use this file } else { OKI = ftp_get(ftp_dir,ftpdirpath); // get ftp dir listing } #else // in WIN32 let's use constant caching? -- need to be redone using file.mtime if(GetFileAttributes(ftpdirpath) != DWORD(-1)) OKI = false; else OKI = ftp_get(ftp_dir,ftpdirpath); // get ftp dir listing #endif if(OKI) { // error printf("Failed getting FTP directory %s to %s\n",ftp_dir,ftpdirpath); font_print_centered(sx/2,30 * facy, "Failure. Press any key!",screen, 1.4 * facx, 1.1 * facy); SDL_Flip(screen); // show the screen SDL_Delay(KEY_DELAY); // wait some time to be not too fast ////////////////////////////////// // Wait for keypress ////////////////////////////////// SDL_Event event; // event Uint8 *keyboard; // key state event.type = SDL_QUIT; while(event.type != SDL_KEYDOWN) { // wait for key pressed SDL_Delay(100); SDL_PollEvent(&event); } SDL_FreeSurface(my_screen); return false; } FILE *fdir = fopen(ftpdirpath,"r"); char *tmp; int i,j, B, N; // for cycles, beginning and end of list // build prev dir if(strcmp(ftp_dir, "ftp://")) { tmp = new char[3]; strcpy(tmp, ".."); files.Add(tmp); tmp = new char[5]; strcpy(tmp, "<UP>"); sizes.Add(tmp); // add sign of directory B = 1; } else B = 0; // for sorting dirs while (tmp = fgets(tmpstr,512,fdir)) // first looking for directories { // clear and then try to fill in FTP_PARSE struct memset(&FTP_PARSE,0,sizeof(FTP_PARSE)); ftpparse(&FTP_PARSE, tmp, strlen(tmp)); int what = getstatFTP(&FTP_PARSE, NULL); if (strlen(FTP_PARSE.name) > 0 && what == 1) // is directory! { tmp = new char[strlen(FTP_PARSE.name)+1]; // add entity to list strcpy(tmp, FTP_PARSE.name); files.Add(tmp); tmp = new char[6]; strcpy(tmp, "<DIR>"); sizes.Add(tmp); // add sign of directory } /* if */ } // sort directories. Please, don't laugh at my bubble sorting - it the simplest thing I've ever seen --bb if(files.Length() > 2) { N = files.Length() - 1; // B = 1; - defined above for(i = N; i > B; i--) for(j = B; j < i; j++) if(strcasecmp(files[j], files[j + 1]) > 0) { files.Swap(j,j + 1); sizes.Swap(j,j + 1); } } B = files.Length(); // start for files (void) rewind (fdir); // to the start // now get all regular files while (tmp = fgets(tmpstr,512,fdir)) { int fsize; // clear and then try to fill in FTP_PARSE struct memset(&FTP_PARSE,0,sizeof(FTP_PARSE)); ftpparse(&FTP_PARSE, tmp, strlen(tmp)); if ((getstatFTP(&FTP_PARSE, &fsize) == 2)) // is normal file! { tmp = new char[strlen(FTP_PARSE.name)+1]; // add this entity to list strcpy(tmp, FTP_PARSE.name); files.Add(tmp); tmp = new char[10]; // 1400000KB snprintf(tmp, 9, "%dKB", fsize); sizes.Add(tmp); // add this size to list } /* if */ } (void) fclose (fdir); // do sorting for files if(files.Length() > 2 && B < files.Length()) { N = files.Length() - 1; // B = 1; for(i = N; i > B; i--) for(j = B; j < i; j++) if(strcasecmp(files[j], files[j + 1]) > 0) { files.Swap(j,j + 1); sizes.Swap(j,j + 1); } } // Count out cursor position and file number output act_file = *index_file; if(act_file >= files.Length()) act_file = 0; // cannot be more than files in list first_file = act_file - (FILES_IN_SCREEN / 2); if (first_file < 0) first_file = 0; // cannot be negativ... // Show all directories (first) and files then // char *tmp; char *siz; // int i; while(true) { SDL_BlitSurface(my_screen, NULL, screen, NULL); // show background font_print_centered(sx/2 ,5 * facy , ftp_dir, screen, 1.5 * facx, 1.3 * facy); if (slot == 6) font_print_centered(sx/2,20 * facy,"Choose image for floppy 140KB drive", screen, 1 * facx, 1 * facy); else if (slot == 7) font_print_centered(sx/2,20 * facy,"Choose image for Hard Disk", screen, 1 * facx, 1 * facy); else if (slot == 5) font_print_centered(sx/2,20 * facy,"Choose image for floppy 800KB drive", screen, 1 * facx, 1 * facy); else if (slot == 1) font_print_centered(sx/2,20 * facy,"Select file name for saving snapshot", screen, 1 * facx, 1 * facy); else if (slot == 0) font_print_centered(sx/2,20 * facy,"Select snapshot file name for loading", screen, 1 * facx, 1 * facy); font_print_centered(sx/2,30 * facy, "Press ENTER to choose, or ESC to cancel",screen, 1.4 * facx, 1.1 * facy); files.Rewind(); // from start sizes.Rewind(); i = 0; // printf("We've printed some messages, go to file list!\n"); // show all fetched dirs and files // topX of first fiel visible int TOPX = 45 * facy; while(files.Iterate(tmp)) { sizes.Iterate(siz); // also fetch size string if (i >= first_file && i < first_file + FILES_IN_SCREEN) { // FILES_IN_SCREEN items on screen // char tmp2[80],tmp3[256]; if (i == act_file) { // show item under cursor (in inverse mode) SDL_Rect r; r.x= 2; r.y= TOPX + (i-first_file) * 15 * facy - 1; if(strlen(tmp) > 46) r.w = 46 * 6 * 1.7 * facx + 2; else r.w= strlen(tmp) * 6 * 1.7 * facx + 2; // 6- FONT_SIZE_X r.h= 9 * 1.5 * facy; SDL_FillRect(screen, &r, SDL_MapRGB(screen->format,255,0,0));// in RED } /* if */ // print file name with enlarged font ch = 0; if(strlen(tmp) > 46) { ch = tmp[46]; tmp[46] = 0;} //cut-off too long string font_print(4, TOPX + (i - first_file) * 15 * facy, tmp, screen, 1.7 * facx, 1.5 * facy); // show name font_print(sx - 70*facx, TOPX + (i - first_file) * 15 * facy, siz, screen, 1.7 * facx, 1.5 * facy);// show info (dir or size) if(ch) tmp[46] = ch; //restore cut-off char } /* if */ i++; // next item } /* while */ ///////////////////////////////////////////////////////////////////////////////////////////// // draw rectangles rectangle(screen, 0, TOPX - 5, g_ScreenWidth, 320 * facy, SDL_MapRGB(screen->format, 255, 255, 255)); rectangle(screen, 480 * facx, TOPX - 5, 0, 320 * facy, SDL_MapRGB(screen->format, 255, 255, 255)); SDL_Flip(screen); // show the screen SDL_Delay(KEY_DELAY); // wait some time to be not too fast ////////////////////////////////// // Wait for keypress ////////////////////////////////// SDL_Event event; // event Uint8 *keyboard; // key state event.type = SDL_QUIT; while(event.type != SDL_KEYDOWN) { // wait for key pressed SDL_Delay(10); SDL_PollEvent(&event); } // control cursor keyboard = SDL_GetKeyState(NULL); // get current state of pressed (and not pressed) keys if (keyboard[SDLK_UP] || keyboard[SDLK_LEFT]) { if (act_file>0) act_file--; // up one position if (act_file<first_file) first_file=act_file; } /* if */ if (keyboard[SDLK_DOWN] || keyboard[SDLK_RIGHT]) { if (act_file < (files.Length() - 1)) act_file++; if (act_file >= (first_file + FILES_IN_SCREEN)) first_file=act_file - FILES_IN_SCREEN + 1; } /* if */ if (keyboard[SDLK_PAGEUP]) { act_file-=FILES_IN_SCREEN; if (act_file<0) act_file=0; if (act_file<first_file) first_file=act_file; } /* if */ if (keyboard[SDLK_PAGEDOWN]) { act_file+=FILES_IN_SCREEN; if (act_file>=files.Length()) act_file=(files.Length()-1); if (act_file>=(first_file+FILES_IN_SCREEN)) first_file=act_file-FILES_IN_SCREEN + 1; } /* if */ // choose an item? if (keyboard[SDLK_RETURN]) { // dup string from selected file name *filename = strdup(php_trim(files[act_file],strlen(files[act_file]))); // printf("files[act_file]=%s, *filename=%s\n\n", files[act_file], *filename); if(!strcmp(sizes[act_file], "<DIR>") || !strcmp(sizes[act_file], "<UP>")) *isdir = true; else *isdir = false; // this is directory (catalog in Apple][ terminology) *index_file = act_file; // remember current index files.Delete(); sizes.Delete(); SDL_FreeSurface(my_screen); return true; } /* if */ if (keyboard[SDLK_ESCAPE]) { files.Delete(); sizes.Delete(); SDL_FreeSurface(my_screen); return false; // ESC has been pressed } /* if */ if (keyboard[SDLK_HOME]) { // HOME? act_file=0; first_file=0; } /* if */ if (keyboard[SDLK_END]) { // END? act_file=files.Length() - 1; // go to the last possible file in list first_file=act_file - FILES_IN_SCREEN + 1; if(first_file < 0) first_file = 0; } /* if */ } } /* ChooseAnImageFTP */
int main() { char buf[32]; printf("%s\n",md5str("12345",5,buf,32)); return 0; }