//-------------------------------------------------------------- // terminate application void DontHitMe::appTerm() { delete m_moveCursor; m_moveCursor = NULL; delete m_deskCursor; m_deskCursor = NULL; delete m_intro; m_intro = NULL; delete m_saucer; m_saucer = NULL; delete m_tube; m_tube = NULL; delete m_planet; m_planet = NULL; delete m_wreck; m_wreck = NULL; delete m_tower1; m_tower1 = NULL; delete m_tower2; m_tower2 = NULL; delete m_sky; m_sky = NULL; mgTermDisplayServices(); }
//-------------------------------------------------------------- // terminate application void MovementApp::appTerm() { delete m_moveCursor; m_moveCursor = NULL; delete m_deskCursor; m_deskCursor = NULL; mgTermDisplayServices(); }
//-------------------------------------------------------------------- // terminate application void GuiTestAll::appTerm() { delete m_moveCursor; m_moveCursor = NULL; delete m_deskCursor; m_deskCursor = NULL; // delete the overlay UI delete m_ui; m_ui = NULL; delete m_surface; m_surface = NULL; mgTermDisplayServices(); }
//-------------------------------------------------------------- // terminate application void SeaOfMemes::appTerm() { delete m_deskCursor; m_deskCursor = NULL; delete m_moveCursor; m_moveCursor = NULL; delete m_helpUI; m_helpUI = NULL; delete m_speedUI; m_speedUI = NULL; delete m_sky; m_sky = NULL; delete m_world; m_world = NULL; mgBlockPool::freeMemory(); mgTermDisplayServices(); }