void CMinimap::clickLeft(tribool down, bool previousState) { if (down) moveAdvMapSelection(); }
void CMinimap::mouseMoved(const SDL_MouseMotionEvent & sEvent) { if (pressedL) moveAdvMapSelection(); }
void CQuestMinimap::iconClicked() { if (currentQuest->obj) adventureInt->centerOn (currentQuest->obj->pos); moveAdvMapSelection(); }