예제 #1
0
/* ********************************************************************* */
void OcularDialog::createDialogContent()
{
	ui->setupUi(dialog);
	connect(&StelApp::getInstance(), SIGNAL(languageChanged()),
					this, SLOT(retranslate()));
	ui->ccdListView->setModel(ccdTableModel);
	ui->ocularListView->setModel(ocularTableModel);
	ui->telescopeListView->setModel(telescopeTableModel);
	ui->lensListView->setModel(lensTableModel);

#ifdef Q_OS_WIN
	//Kinetic scrolling for tablet pc and pc
	QList<QWidget *> addscroll;
	addscroll << ui->textBrowser << ui->telescopeListView << ui->ccdListView << ui->ocularListView << ui->lensListView;
	installKineticScrolling(addscroll);
#endif
	
	//Now the rest of the actions.
	connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close()));
	connect(ui->scaleImageCircleCheckBox, SIGNAL(stateChanged(int)), this, SLOT(scaleImageCircleStateChanged(int)));
	connect(ui->requireSelectionCheckBox, SIGNAL(stateChanged(int)), this, SLOT(requireSelectionStateChanged(int)));
	connect(ui->limitStellarMagnitudeCheckBox, SIGNAL(clicked(bool)), plugin, SLOT(setFlagLimitMagnitude(bool)));
	connect(ui->checkBoxControlPanel, SIGNAL(clicked(bool)), plugin, SLOT(enableGuiPanel(bool)));
	connect(ui->checkBoxDecimalDegrees, SIGNAL(clicked(bool)), plugin, SLOT(setFlagDecimalDegrees(bool)));
	connect(ui->checkBoxInitialFOV, SIGNAL(clicked(bool)), plugin, SLOT(setFlagInitFovUsage(bool)));
	connect(ui->checkBoxUseFlipForCCD, SIGNAL(clicked(bool)), plugin, SLOT(setFlagUseFlipForCCD(bool)));
	
	// The add & delete buttons
	connect(ui->addCCD, SIGNAL(clicked()), this, SLOT(insertNewCCD()));
	connect(ui->deleteCCD, SIGNAL(clicked()), this, SLOT(deleteSelectedCCD()));
	connect(ui->addOcular, SIGNAL(clicked()), this, SLOT(insertNewOcular()));
	connect(ui->deleteOcular, SIGNAL(clicked()), this, SLOT(deleteSelectedOcular()));
	connect(ui->addLens, SIGNAL(clicked()), this, SLOT(insertNewLens()));
	connect(ui->deleteLens, SIGNAL(clicked()), this, SLOT(deleteSelectedLens()));
	connect(ui->addTelescope, SIGNAL(clicked()), this, SLOT(insertNewTelescope()));
	connect(ui->deleteTelescope, SIGNAL(clicked()), this, SLOT(deleteSelectedTelescope()));

	// Validators
	ui->ccdName->setValidator(validatorName);
	ui->ocularName->setValidator(validatorName);
	ui->telescopeName->setValidator(validatorName);
	ui->lensName->setValidator(validatorName);

	// The key bindings
	QString bindingString = Oculars::appSettings()->value("bindings/toggle_oculars", "Ctrl+O").toString();
	ui->togglePluginLineEdit->setText(bindingString);
	bindingString = Oculars::appSettings()->value("bindings/popup_navigator", "Alt+O").toString();
	ui->togglePopupNavigatorWindowLineEdit->setText(bindingString);
	connect(ui->togglePluginLineEdit, SIGNAL(textEdited(const QString&)),
					this, SLOT(keyBindingTogglePluginChanged(const QString&)));
	connect(ui->togglePopupNavigatorWindowLineEdit, SIGNAL(textEdited(const QString&)),
					this, SLOT(keyBindingPopupNavigatorConfigChanged(const QString&)));
	
	initAboutText();
	connect(ui->togglePluginLineEdit, SIGNAL(textEdited(QString)),
					this, SLOT(initAboutText()));
	connect(ui->togglePopupNavigatorWindowLineEdit, SIGNAL(textEdited(QString)),
					this, SLOT(initAboutText()));

	connect(ui->pushButtonMoveOcularUp, SIGNAL(pressed()),
					this, SLOT(moveUpSelectedOcular()));
	connect(ui->pushButtonMoveOcularDown, SIGNAL(pressed()),
					this, SLOT(moveDownSelectedOcular()));
	connect(ui->pushButtonMoveSensorUp, SIGNAL(pressed()),
					this, SLOT(moveUpSelectedSensor()));
	connect(ui->pushButtonMoveSensorDown, SIGNAL(pressed()),
					this, SLOT(moveDownSelectedSensor()));
	connect(ui->pushButtonMoveTelescopeUp, SIGNAL(pressed()),
					this, SLOT(moveUpSelectedTelescope()));
	connect(ui->pushButtonMoveTelescopeDown, SIGNAL(pressed()),
					this, SLOT(moveDownSelectedTelescope()));
	connect(ui->pushButtonMoveLensUp, SIGNAL(pressed()),
					this, SLOT(moveUpSelectedLens()));
	connect(ui->pushButtonMoveLensDown, SIGNAL(pressed()),
					this, SLOT(moveDownSelectedLens()));

	// The CCD mapper
	ccdMapper = new QDataWidgetMapper();
	ccdMapper->setModel(ccdTableModel);
	ccdMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit);
	ccdMapper->addMapping(ui->ccdName, 0);
	ccdMapper->addMapping(ui->ccdChipY, 1);
	ccdMapper->addMapping(ui->ccdChipX, 2);
	ccdMapper->addMapping(ui->ccdPixelY, 3);
	ccdMapper->addMapping(ui->ccdPixelX, 4);
	ccdMapper->addMapping(ui->ccdResX, 5);
	ccdMapper->addMapping(ui->ccdResY, 6);
	ccdMapper->toFirst();
	connect(ui->ccdListView->selectionModel() , SIGNAL(currentRowChanged(QModelIndex, QModelIndex)),
					ccdMapper, SLOT(setCurrentModelIndex(QModelIndex)));
	ui->ccdListView->setCurrentIndex(ccdTableModel->index(0, 1));

	// The ocular mapper
	ocularMapper = new QDataWidgetMapper();
	ocularMapper->setModel(ocularTableModel);
	ocularMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit);
	ocularMapper->addMapping(ui->ocularName, 0);
	ocularMapper->addMapping(ui->ocularAFov, 1);
	ocularMapper->addMapping(ui->ocularFL, 2);
	ocularMapper->addMapping(ui->ocularFieldStop, 3);
	ocularMapper->addMapping(ui->binocularsCheckBox, 4, "checked");
	ocularMapper->addMapping(ui->permanentCrosshairCheckBox, 5, "checked");
	ocularMapper->toFirst();
	connect(ui->ocularListView->selectionModel() , SIGNAL(currentRowChanged(QModelIndex, QModelIndex)),
					ocularMapper, SLOT(setCurrentModelIndex(QModelIndex)));
	ui->ocularListView->setCurrentIndex(ocularTableModel->index(0, 1));

	// The lens mapper
	lensMapper = new QDataWidgetMapper();
	lensMapper->setModel(lensTableModel);
	lensMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit);
	lensMapper->addMapping(ui->lensName, 0);
	lensMapper->addMapping(ui->lensMultipler, 1);
	lensMapper->toFirst();
	connect(ui->lensListView->selectionModel(), SIGNAL(currentRowChanged(QModelIndex, QModelIndex)),
			lensMapper, SLOT(setCurrentModelIndex(QModelIndex)));
	ui->lensListView->setCurrentIndex(lensTableModel->index(0, 1));

	// The telescope mapper
	telescopeMapper = new QDataWidgetMapper();
	telescopeMapper->setModel(telescopeTableModel);
	telescopeMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit);
	telescopeMapper->addMapping(ui->telescopeName, 0);
	telescopeMapper->addMapping(ui->telescopeDiameter, 1);
	telescopeMapper->addMapping(ui->telescopeFL, 2);
	telescopeMapper->addMapping(ui->telescopeHFlip, 3, "checked");
	telescopeMapper->addMapping(ui->telescopeVFlip, 4, "checked");
	ocularMapper->toFirst();
	connect(ui->telescopeListView->selectionModel() , SIGNAL(currentRowChanged(QModelIndex, QModelIndex)),
					telescopeMapper, SLOT(setCurrentModelIndex(QModelIndex)));
	ui->telescopeListView->setCurrentIndex(telescopeTableModel->index(0, 1));

	connect(ui->binocularsCheckBox, SIGNAL(toggled(bool)), this, SLOT(setLabelsDescriptionText(bool)));

	// set the initial state
	QSettings *settings = Oculars::appSettings();
	if (settings->value("require_selection_to_zoom", 1.0).toBool()) {
		ui->requireSelectionCheckBox->setCheckState(Qt::Checked);
	}
	if (settings->value("use_max_exit_circle", 0.0).toBool()) {
		ui->scaleImageCircleCheckBox->setCheckState(Qt::Checked);
	}
	if (settings->value("limit_stellar_magnitude", true).toBool()) {
		ui->limitStellarMagnitudeCheckBox->setCheckState(Qt::Checked);
	}
	if (settings->value("enable_control_panel", false).toBool())
	{
		ui->checkBoxControlPanel->setChecked(true);
	}
	if (settings->value("use_decimal_degrees", false).toBool())
	{
		ui->checkBoxDecimalDegrees->setChecked(true);
	}
	if (settings->value("use_initial_fov", false).toBool())
	{
		ui->checkBoxInitialFOV->setChecked(true);
	}
	if (settings->value("use_ccd_flip", true).toBool())
	{
		ui->checkBoxUseFlipForCCD->setChecked(true);
	}

	//Initialize the style
	updateStyle();
}
예제 #2
0
/* ********************************************************************* */
void OcularDialog::createDialogContent()
{
	ui->setupUi(dialog);
	connect(&StelApp::getInstance(), SIGNAL(languageChanged()),
					this, SLOT(retranslate()));
	ui->ccdListView->setModel(ccdTableModel);
	ui->ocularListView->setModel(ocularTableModel);
	ui->telescopeListView->setModel(telescopeTableModel);
	
	//Now the rest of the actions.
	connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close()));
	connect(ui->scaleImageCircleCheckBox, SIGNAL(stateChanged(int)), this, SLOT(scaleImageCircleStateChanged(int)));
	connect(ui->requireSelectionCheckBox, SIGNAL(stateChanged(int)), this, SLOT(requireSelectionStateChanged(int)));
	connect(ui->checkBoxControlPanel, SIGNAL(clicked(bool)), plugin, SLOT(enableGuiPanel(bool)));
	connect(ui->checkBoxDecimalDegrees, SIGNAL(clicked(bool)), plugin, SLOT(setFlagDecimalDegrees(bool)));
	
	// The add & delete buttons
	connect(ui->addCCD, SIGNAL(clicked()), this, SLOT(insertNewCCD()));
	connect(ui->deleteCCD, SIGNAL(clicked()), this, SLOT(deleteSelectedCCD()));
	connect(ui->addOcular, SIGNAL(clicked()), this, SLOT(insertNewOcular()));
	connect(ui->deleteOcular, SIGNAL(clicked()), this, SLOT(deleteSelectedOcular()));
	connect(ui->addTelescope, SIGNAL(clicked()), this, SLOT(insertNewTelescope()));
	connect(ui->deleteTelescope, SIGNAL(clicked()), this, SLOT(deleteSelectedTelescope()));

	// Validators
	ui->ccdName->setValidator(validatorName);
	ui->ccdResX->setValidator(validatorPositiveInt);
	ui->ccdResY->setValidator(validatorPositiveInt);
	ui->ccdChipX->setValidator(validatorPositiveDouble);
	ui->ccdChipY->setValidator(validatorPositiveDouble);
	ui->ccdPixelX->setValidator(validatorPositiveDouble);
	ui->ccdPixelY->setValidator(validatorPositiveDouble);
	ui->ocularAFov->setValidator(validatorOcularAFOV);
	ui->ocularFL->setValidator(validatorOcularEFL);
	ui->ocularFieldStop->setValidator(validatorOcularEFL);
	ui->telescopeFL->setValidator(validatorTelescopeFL);
	ui->telescopeDiameter->setValidator(validatorTelescopeDiameter);
	ui->ocularName->setValidator(validatorName);
	ui->telescopeName->setValidator(validatorName);
	
	// The key bindings
	QString bindingString = Oculars::appSettings()->value("bindings/toggle_oculars", "Ctrl+O").toString();
	ui->togglePluginLineEdit->setText(bindingString);
	bindingString = Oculars::appSettings()->value("bindings/popup_navigator", "Alt+O").toString();
	ui->togglePopupNavigatorWindowLineEdit->setText(bindingString);
	connect(ui->togglePluginLineEdit, SIGNAL(textEdited(const QString&)),
					this, SLOT(keyBindingTogglePluginChanged(const QString&)));
	connect(ui->togglePopupNavigatorWindowLineEdit, SIGNAL(textEdited(const QString&)),
					this, SLOT(keyBindingPopupNavigatorConfigChanged(const QString&)));
	
	initAboutText();
	connect(ui->togglePluginLineEdit, SIGNAL(textEdited(QString)),
					this, SLOT(initAboutText()));
	connect(ui->togglePopupNavigatorWindowLineEdit, SIGNAL(textEdited(QString)),
					this, SLOT(initAboutText()));

	connect(ui->pushButtonMoveOcularUp, SIGNAL(pressed()),
					this, SLOT(moveUpSelectedOcular()));
	connect(ui->pushButtonMoveOcularDown, SIGNAL(pressed()),
					this, SLOT(moveDownSelectedOcular()));
	connect(ui->pushButtonMoveSensorUp, SIGNAL(pressed()),
					this, SLOT(moveUpSelectedSensor()));
	connect(ui->pushButtonMoveSensorDown, SIGNAL(pressed()),
					this, SLOT(moveDownSelectedSensor()));
	connect(ui->pushButtonMoveTelescopeUp, SIGNAL(pressed()),
					this, SLOT(moveUpSelectedTelescope()));
	connect(ui->pushButtonMoveTelescopeDown, SIGNAL(pressed()),
					this, SLOT(moveDownSelectedTelescope()));

	// The CCD mapper
	ccdMapper = new QDataWidgetMapper();
	ccdMapper->setModel(ccdTableModel);
	ccdMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit);
	ccdMapper->addMapping(ui->ccdName, 0);
	ccdMapper->addMapping(ui->ccdChipY, 1);
	ccdMapper->addMapping(ui->ccdChipX, 2);
	ccdMapper->addMapping(ui->ccdPixelY, 3);
	ccdMapper->addMapping(ui->ccdPixelX, 4);
	ccdMapper->addMapping(ui->ccdResX, 5);
	ccdMapper->addMapping(ui->ccdResY, 6);
	ccdMapper->toFirst();
	connect(ui->ccdListView->selectionModel() , SIGNAL(currentRowChanged(QModelIndex, QModelIndex)),
					ccdMapper, SLOT(setCurrentModelIndex(QModelIndex)));
	ui->ccdListView->setCurrentIndex(ccdTableModel->index(0, 1));

	// The ocular mapper
	ocularMapper = new QDataWidgetMapper();
	ocularMapper->setModel(ocularTableModel);
	ocularMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit);
	ocularMapper->addMapping(ui->ocularName, 0);
	ocularMapper->addMapping(ui->ocularAFov, 1);
	ocularMapper->addMapping(ui->ocularFL, 2);
	ocularMapper->addMapping(ui->ocularFieldStop, 3);
	ocularMapper->addMapping(ui->binocularsCheckBox, 4, "checked");
	ocularMapper->toFirst();
	connect(ui->ocularListView->selectionModel() , SIGNAL(currentRowChanged(QModelIndex, QModelIndex)),
					ocularMapper, SLOT(setCurrentModelIndex(QModelIndex)));
	ui->ocularListView->setCurrentIndex(ocularTableModel->index(0, 1));

	// The telescope mapper
	telescopeMapper = new QDataWidgetMapper();
	telescopeMapper->setModel(telescopeTableModel);
	telescopeMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit);
	telescopeMapper->addMapping(ui->telescopeName, 0);
	telescopeMapper->addMapping(ui->telescopeDiameter, 1);
	telescopeMapper->addMapping(ui->telescopeFL, 2);
	telescopeMapper->addMapping(ui->telescopeHFlip, 3, "checked");
	telescopeMapper->addMapping(ui->telescopeVFlip, 4, "checked");
	ocularMapper->toFirst();
	connect(ui->telescopeListView->selectionModel() , SIGNAL(currentRowChanged(QModelIndex, QModelIndex)),
					telescopeMapper, SLOT(setCurrentModelIndex(QModelIndex)));
	ui->telescopeListView->setCurrentIndex(telescopeTableModel->index(0, 1));

	// set the initial state
	if (Oculars::appSettings()->value("require_selection_to_zoom", 1.0).toBool()) {
		ui->requireSelectionCheckBox->setCheckState(Qt::Checked);
	}
	if (Oculars::appSettings()->value("use_max_exit_circle", 0.0).toBool()) {
		ui->scaleImageCircleCheckBox->setCheckState(Qt::Checked);
	}
	if (Oculars::appSettings()->value("enable_control_panel", false).toBool())
	{
		ui->checkBoxControlPanel->setChecked(true);
	}
	if (Oculars::appSettings()->value("use_decimal_degrees", false).toBool())
	{
		ui->checkBoxDecimalDegrees->setChecked(true);
	}

	//Initialize the style
	updateStyle();
}
예제 #3
0
/* ********************************************************************* */
void OcularDialog::createDialogContent()
{
	ui->setupUi(dialog);
	connect(&StelApp::getInstance(), SIGNAL(languageChanged()), this, SLOT(retranslate()));
	ui->ccdListView->setModel(ccdTableModel);
	ui->ocularListView->setModel(ocularTableModel);
	ui->telescopeListView->setModel(telescopeTableModel);
	ui->lensListView->setModel(lensTableModel);

	// Kinetic scrolling
	kineticScrollingList << ui->textBrowser << ui->telescopeListView << ui->ccdListView << ui->ocularListView << ui->lensListView;
	StelGui* gui= dynamic_cast<StelGui*>(StelApp::getInstance().getGui());
	if (gui)
	{
		enableKineticScrolling(gui->getFlagUseKineticScrolling());
		connect(gui, SIGNAL(flagUseKineticScrollingChanged(bool)), this, SLOT(enableKineticScrolling(bool)));
	}

	
	//Now the rest of the actions.
	connect(ui->closeStelWindow, SIGNAL(clicked()), this, SLOT(close()));
	connect(ui->TitleBar, SIGNAL(movedTo(QPoint)), this, SLOT(handleMovedTo(QPoint)));

	connectBoolProperty(ui->checkBoxControlPanel,          "Oculars.flagGuiPanelEnabled");
	connectIntProperty(ui->guiFontSizeSpinBox,             "Oculars.guiPanelFontSize");
	connectBoolProperty(ui->checkBoxInitialFOV,            "Oculars.flagInitFOVUsage");
	connectBoolProperty(ui->checkBoxInitialDirection,      "Oculars.flagInitDirectionUsage");
	connectBoolProperty(ui->checkBoxResolutionCriterion,   "Oculars.flagShowResolutionCriterions");
	connectBoolProperty(ui->requireSelectionCheckBox,      "Oculars.flagRequireSelection");
	connectBoolProperty(ui->limitStellarMagnitudeCheckBox, "Oculars.flagLimitMagnitude");
	connectBoolProperty(ui->hideGridsLinesCheckBox,        "Oculars.flagHideGridsLines");
	connectBoolProperty(ui->scaleImageCircleCheckBox,      "Oculars.flagScaleImageCircle");
	connectBoolProperty(ui->semiTransparencyCheckBox,      "Oculars.flagSemiTransparency");
	connectBoolProperty(ui->checkBoxDMSDegrees,            "Oculars.flagDMSDegrees");
	connectBoolProperty(ui->checkBoxTypeOfMount,           "Oculars.flagAutosetMountForCCD");
	connectBoolProperty(ui->checkBoxTelradFOVScaling,      "Oculars.flagScalingFOVForTelrad");
	connectBoolProperty(ui->checkBoxToolbarButton,         "Oculars.flagShowOcularsButton");
	connectDoubleProperty(ui->arrowButtonScaleDoubleSpinBox, "Oculars.arrowButtonScale");
	connectBoolProperty(ui->checkBoxShowCcdCropOverlay,    "Oculars.flagShowCcdCropOverlay");
	connectIntProperty(ui->guiCcdCropOverlaySizeSpinBox,   "Oculars.ccdCropOverlaySize");

	// The add & delete buttons
	connect(ui->addCCD,          SIGNAL(clicked()), this, SLOT(insertNewCCD()));
	connect(ui->deleteCCD,       SIGNAL(clicked()), this, SLOT(deleteSelectedCCD()));
	connect(ui->addOcular,       SIGNAL(clicked()), this, SLOT(insertNewOcular()));
	connect(ui->deleteOcular,    SIGNAL(clicked()), this, SLOT(deleteSelectedOcular()));
	connect(ui->addLens,         SIGNAL(clicked()), this, SLOT(insertNewLens()));
	connect(ui->deleteLens,      SIGNAL(clicked()), this, SLOT(deleteSelectedLens()));
	connect(ui->addTelescope,    SIGNAL(clicked()), this, SLOT(insertNewTelescope()));
	connect(ui->deleteTelescope, SIGNAL(clicked()), this, SLOT(deleteSelectedTelescope()));

	// Validators
	ui->ccdName->setValidator(validatorName);
	ui->ocularName->setValidator(validatorName);
	ui->telescopeName->setValidator(validatorName);
	ui->lensName->setValidator(validatorName);

	initAboutText();

	connect(ui->pushButtonMoveOcularUp,      SIGNAL(pressed()), this, SLOT(moveUpSelectedOcular()));
	connect(ui->pushButtonMoveOcularDown,    SIGNAL(pressed()), this, SLOT(moveDownSelectedOcular()));
	connect(ui->pushButtonMoveSensorUp,      SIGNAL(pressed()), this, SLOT(moveUpSelectedSensor()));
	connect(ui->pushButtonMoveSensorDown,    SIGNAL(pressed()), this, SLOT(moveDownSelectedSensor()));
	connect(ui->pushButtonMoveTelescopeUp,   SIGNAL(pressed()), this, SLOT(moveUpSelectedTelescope()));
	connect(ui->pushButtonMoveTelescopeDown, SIGNAL(pressed()), this, SLOT(moveDownSelectedTelescope()));
	connect(ui->pushButtonMoveLensUp,        SIGNAL(pressed()), this, SLOT(moveUpSelectedLens()));
	connect(ui->pushButtonMoveLensDown,      SIGNAL(pressed()), this, SLOT(moveDownSelectedLens()));

	// The CCD mapper
	ccdMapper = new QDataWidgetMapper();
	ccdMapper->setModel(ccdTableModel);
	ccdMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit);
	ccdMapper->addMapping(ui->ccdName,       0);
	ccdMapper->addMapping(ui->ccdChipY,      1);
	ccdMapper->addMapping(ui->ccdChipX,      2);
	ccdMapper->addMapping(ui->ccdPixelY,     3);
	ccdMapper->addMapping(ui->ccdPixelX,     4);
	ccdMapper->addMapping(ui->ccdResX,       5);
	ccdMapper->addMapping(ui->ccdResY,       6);
	ccdMapper->addMapping(ui->ccdRotAngle,   7);
	ccdMapper->addMapping(ui->ccdBinningX,   8);
	ccdMapper->addMapping(ui->ccdBinningY,   9);
	ccdMapper->addMapping(ui->OAG_checkBox, 10);
	ccdMapper->addMapping(ui->OAGPrismH,    11);
	ccdMapper->addMapping(ui->OAGPrismW,    12);
	ccdMapper->addMapping(ui->OAGDist,      13);
	ccdMapper->addMapping(ui->OAGPrismPA,   14);
	ccdMapper->toFirst();
	connect(ui->ccdListView->selectionModel() , SIGNAL(currentRowChanged(QModelIndex, QModelIndex)),
		ccdMapper, SLOT(setCurrentModelIndex(QModelIndex)));
	connectDoubleProperty(ui->ccdRotAngle, "Oculars.selectedCCDRotationAngle");
	ui->ccdListView->setSelectionBehavior(QAbstractItemView::SelectRows);
	ui->ccdListView->setCurrentIndex(ccdTableModel->index(0, 1));

	connect(ui->ccdChipY,    SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));
	connect(ui->ccdChipX,    SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));
	connect(ui->ccdPixelY,   SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));
	connect(ui->ccdPixelX,   SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));
	connect(ui->ccdResX,     SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));
	connect(ui->ccdResY,     SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));
	connect(ui->ccdRotAngle, SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));
	connect(ui->ccdBinningX, SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));
	connect(ui->ccdBinningY, SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));
	connect(ui->OAG_checkBox,SIGNAL(stateChanged(int)), ccdMapper, SLOT(submit()));
	connect(ui->OAGPrismH,   SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));
	connect(ui->OAGPrismW,   SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));
	connect(ui->OAGDist,     SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));
	connect(ui->OAGPrismPA,  SIGNAL(editingFinished()), ccdMapper, SLOT(submit()));

	// The ocular mapper
	ocularMapper = new QDataWidgetMapper();
	ocularMapper->setModel(ocularTableModel);
	ocularMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit);
	ocularMapper->addMapping(ui->ocularName,                 0);
	ocularMapper->addMapping(ui->ocularAFov,                 1);
	ocularMapper->addMapping(ui->ocularFL,                   2);
	ocularMapper->addMapping(ui->ocularFieldStop,            3);
	ocularMapper->addMapping(ui->binocularsCheckBox,         4, "checked");
	ocularMapper->addMapping(ui->permanentCrosshairCheckBox, 5, "checked");	
	ocularMapper->toFirst();
	connect(ui->ocularListView->selectionModel() , SIGNAL(currentRowChanged(QModelIndex, QModelIndex)),
		ocularMapper, SLOT(setCurrentModelIndex(QModelIndex)));
	ui->ocularListView->setSelectionBehavior(QAbstractItemView::SelectRows);
	ui->ocularListView->setCurrentIndex(ocularTableModel->index(0, 1));

	// We need particular refresh methods to see immediate feedback.
	connect(ui->ocularAFov,                 SIGNAL(editingFinished()), this, SLOT(updateOcular()));
	connect(ui->ocularFL,                   SIGNAL(editingFinished()), this, SLOT(updateOcular()));
	connect(ui->ocularFieldStop,            SIGNAL(editingFinished()), this, SLOT(updateOcular()));
	connect(ui->binocularsCheckBox,         SIGNAL(stateChanged(int)), this, SLOT(updateOcular()));
	connect(ui->permanentCrosshairCheckBox, SIGNAL(stateChanged(int)), this, SLOT(updateOcular()));

	// The lens mapper
	lensMapper = new QDataWidgetMapper();
	lensMapper->setModel(lensTableModel);
	lensMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit);
	lensMapper->addMapping(ui->lensName,       0);
	lensMapper->addMapping(ui->lensMultiplier, 1);
	lensMapper->toFirst();
	connect(ui->lensListView->selectionModel(), SIGNAL(currentRowChanged(QModelIndex, QModelIndex)),
		lensMapper, SLOT(setCurrentModelIndex(QModelIndex)));
	ui->lensListView->setSelectionBehavior(QAbstractItemView::SelectRows);
	ui->lensListView->setCurrentIndex(lensTableModel->index(0, 1));

	connect(ui->lensMultiplier, SIGNAL(editingFinished()), this, SLOT(updateLens()));

	// The telescope mapper
	telescopeMapper = new QDataWidgetMapper();
	telescopeMapper->setModel(telescopeTableModel);
	telescopeMapper->setSubmitPolicy(QDataWidgetMapper::AutoSubmit);
	telescopeMapper->addMapping(ui->telescopeName,     0);
	telescopeMapper->addMapping(ui->telescopeDiameter, 1);
	telescopeMapper->addMapping(ui->telescopeFL,       2);
	telescopeMapper->addMapping(ui->telescopeHFlip,    3, "checked");
	telescopeMapper->addMapping(ui->telescopeVFlip,    4, "checked");
	telescopeMapper->addMapping(ui->telescopeEQ,       5, "checked");
	telescopeMapper->toFirst();
	connect(ui->telescopeListView->selectionModel() , SIGNAL(currentRowChanged(QModelIndex, QModelIndex)),
		telescopeMapper, SLOT(setCurrentModelIndex(QModelIndex)));
	ui->telescopeListView->setSelectionBehavior(QAbstractItemView::SelectRows);
	ui->telescopeListView->setCurrentIndex(telescopeTableModel->index(0, 1));

	connect(ui->telescopeDiameter, SIGNAL(editingFinished()), this, SLOT(updateTelescope()));
	connect(ui->telescopeFL,       SIGNAL(editingFinished()), this, SLOT(updateTelescope()));
	connect(ui->telescopeHFlip,    SIGNAL(stateChanged(int)), this, SLOT(updateTelescope()));
	connect(ui->telescopeVFlip,    SIGNAL(stateChanged(int)), this, SLOT(updateTelescope()));
	connect(ui->telescopeEQ,       SIGNAL(stateChanged(int)), this, SLOT(updateTelescope()));

	connect(ui->binocularsCheckBox, SIGNAL(toggled(bool)), this, SLOT(setLabelsDescriptionText(bool)));
}