static void reset_rules(void) { if (rules_on != NULL) { mrp_htbl_destroy(rules_on , TRUE); rules_on = NULL; } if (rules_off != NULL) { mrp_htbl_destroy(rules_off, TRUE); rules_off = NULL; } }
void clients_destroy(context_t *ctx) { clients_t *clients; if (ctx && (clients = ctx->clients)) { ctx->clients = NULL; client_destroy(clients->srs_client); mrp_htbl_destroy(clients->player.addr, FALSE); mrp_htbl_destroy(clients->player.name, TRUE); free(clients); } }
static void resource_set_lua_destroy(void *data) { resource_set_lua_t *rset = (resource_set_lua_t *) data; mrp_debug("lua destructor for rset %p", rset); /* remove resources from the resource set -- they are finally cleaned from * their own lua destructors */ if (rset->resource_set) mrp_resource_set_destroy(rset->resource_set); if (rset->resources) { mrp_debug("deleting htbl at %p", rset->resources); mrp_htbl_destroy(rset->resources, TRUE); rset->resources = NULL; } mrp_free(rset->zone); mrp_free(rset->application_class); if (rset->initialized) { n_sets--; if (n_sets == 0) { mrp_resource_client_destroy(client); client = NULL; } } return; }
static void resource_set_lua_destroy(void *data) { resource_set_lua_t *rset = (resource_set_lua_t *) data; mrp_debug("> destroy"); mrp_htbl_destroy(rset->resources, TRUE); mrp_resource_set_destroy(rset->resource_set); n_sets--; if (n_sets == 0) { mrp_resource_client_destroy(client); client = NULL; } return; }