int preloadSymbol(symbolSetObj *symbolset, symbolObj *symbol, rendererVTableObj *renderer) { switch(symbol->type) { case MS_SYMBOL_VECTOR: case MS_SYMBOL_ELLIPSE: case MS_SYMBOL_SIMPLE: case (MS_SYMBOL_TRUETYPE): break; case (MS_SYMBOL_SVG): #if defined(USE_SVG_CAIRO) || defined(USE_RSVG) return msPreloadSVGSymbol(symbol); #else msSetError(MS_SYMERR, "SVG symbol support is not enabled.", "preloadSymbol()"); return MS_FAILURE; #endif break; case (MS_SYMBOL_PIXMAP): { if(!symbol->pixmap_buffer) { if(MS_SUCCESS != msPreloadImageSymbol(renderer,symbol)) return MS_FAILURE; } } break; default: msSetError(MS_MISCERR,"unsupported symbol type %d", "preloadSymbol()", symbol->type); return MS_FAILURE; } return MS_SUCCESS; }
imageObj *getTile(imageObj *img, symbolObj *symbol, symbolStyleObj *s, int width, int height, int seamlessmode) { tileCacheObj *tile; int status = MS_SUCCESS; rendererVTableObj *renderer = img->format->vtable; if(width==-1 || height == -1) { width=height=MS_MAX(symbol->sizex,symbol->sizey); } tile = searchTileCache(img,symbol,s,width,height); if(tile==NULL) { imageObj *tileimg; double p_x,p_y; tileimg = msImageCreate(width,height,img->format,NULL,NULL,img->resolution, img->resolution, NULL); if(UNLIKELY(!tileimg)) { return NULL; } if(!seamlessmode) { p_x = width/2.0; p_y = height/2.0; switch(symbol->type) { case (MS_SYMBOL_TRUETYPE): { unsigned int unicode; glyph_element *glyphc; face_element *face = msGetFontFace(symbol->font, &img->map->fontset); if(UNLIKELY(!face)) { status = MS_FAILURE; break; } msUTF8ToUniChar(symbol->character, &unicode); unicode = msGetGlyphIndex(face,unicode); glyphc = msGetGlyphByIndex(face, s->scale, unicode); if(UNLIKELY(!face)) { status = MS_FAILURE; break; } status = drawGlyphMarker(tileimg, face, glyphc, p_x, p_y, s->scale, s->rotation, s->color, s->outlinecolor, s->outlinewidth); } break; case (MS_SYMBOL_PIXMAP): status = msPreloadImageSymbol(renderer,symbol); if(UNLIKELY(status == MS_FAILURE)) { break; } status = renderer->renderPixmapSymbol(tileimg, p_x, p_y, symbol, s); break; case (MS_SYMBOL_ELLIPSE): status = renderer->renderEllipseSymbol(tileimg, p_x, p_y,symbol, s); break; case (MS_SYMBOL_VECTOR): status = renderer->renderVectorSymbol(tileimg, p_x, p_y, symbol, s); break; case (MS_SYMBOL_SVG): #if defined(USE_SVG_CAIRO) || defined(USE_RSVG) status = msPreloadSVGSymbol(symbol); if(LIKELY(status == MS_SUCCESS)) { if (renderer->supports_svg) { status = renderer->renderSVGSymbol(tileimg, p_x, p_y, symbol, s); } else { status = msRenderRasterizedSVGSymbol(tileimg,p_x,p_y,symbol, s); } } #else msSetError(MS_SYMERR, "SVG symbol support is not enabled.", "getTile()"); status = MS_FAILURE; #endif break; default: msSetError(MS_SYMERR, "Unknown symbol type %d", "getTile()", symbol->type); status = MS_FAILURE; break; } if(UNLIKELY(status == MS_FAILURE)) { msFreeImage(tileimg); return NULL; } } else { /* * in seamless mode, we render the the symbol 9 times on a 3x3 grid to account for * antialiasing blending from one tile to the next. We finally keep the center tile */ imageObj *tile3img = msImageCreate(width*3,height*3,img->format,NULL,NULL, img->resolution, img->resolution, NULL); int i,j; rasterBufferObj tmpraster; for(i=1; i<=3; i++) { p_x = (i+0.5)*width; for(j=1; j<=3; j++) { p_y = (j+0.5) * height; switch(symbol->type) { case (MS_SYMBOL_TRUETYPE): { unsigned int unicode; glyph_element *glyphc; face_element *face = msGetFontFace(symbol->font, &img->map->fontset); if(UNLIKELY(!face)) { status = MS_FAILURE; break; } msUTF8ToUniChar(symbol->character, &unicode); unicode = msGetGlyphIndex(face,unicode); glyphc = msGetGlyphByIndex(face, s->scale, unicode); if(UNLIKELY(!glyphc)) { status = MS_FAILURE; break; } status = drawGlyphMarker(tileimg, face, glyphc, p_x, p_y, s->scale, s->rotation, s->color, s->outlinecolor, s->outlinewidth); } break; case (MS_SYMBOL_PIXMAP): status = msPreloadImageSymbol(renderer,symbol); if(UNLIKELY(status == MS_FAILURE)) { break; } status = renderer->renderPixmapSymbol(tile3img, p_x, p_y, symbol, s); break; case (MS_SYMBOL_ELLIPSE): status = renderer->renderEllipseSymbol(tile3img, p_x, p_y,symbol, s); break; case (MS_SYMBOL_VECTOR): status = renderer->renderVectorSymbol(tile3img, p_x, p_y, symbol, s); break; default: msSetError(MS_SYMERR, "BUG: Seamless mode is only for vector symbols", "getTile()"); return NULL; } if(UNLIKELY(status == MS_FAILURE)) { msFreeImage(tile3img); return NULL; } } } if(UNLIKELY(status == MS_FAILURE)) { msFreeImage(tile3img); return NULL; } status = MS_IMAGE_RENDERER(tile3img)->getRasterBufferHandle(tile3img,&tmpraster); if(UNLIKELY(status == MS_FAILURE)) { msFreeImage(tile3img); return NULL; } status = renderer->mergeRasterBuffer(tileimg, &tmpraster, 1.0,width,height,0,0,width,height ); msFreeImage(tile3img); } if(UNLIKELY(status == MS_FAILURE)) { msFreeImage(tileimg); return NULL; } tile = addTileCache(img,tileimg,symbol,s,width,height); } return tile->image; }
/* ** Returns the size, in pixels, of a marker symbol defined by a specific style and scalefactor. Used for annotation ** layer collision avoidance. A marker is made up of a number of styles so the calling code must either do the looping ** itself or call this function for the bottom style which should be the largest. */ int msGetMarkerSize(symbolSetObj *symbolset, styleObj *style, double *width, double *height, double scalefactor) { rectObj rect; int size; symbolObj *symbol; *width = *height = 0; /* set a starting value */ if(style->symbol > symbolset->numsymbols || style->symbol < 0) return(MS_FAILURE); /* no such symbol, 0 is OK */ if(style->symbol == 0) { /* single point */ *width = 1; *height = 1; return(MS_SUCCESS); } symbol = symbolset->symbol[style->symbol]; if (symbol->type == MS_SYMBOL_PIXMAP && !symbol->pixmap_buffer) { if (MS_SUCCESS != msPreloadImageSymbol(MS_MAP_RENDERER(symbolset->map), symbol)) return MS_FAILURE; } if(symbol->type == MS_SYMBOL_SVG && !symbol->renderer_cache) { #ifdef USE_SVG_CAIRO if(MS_SUCCESS != msPreloadSVGSymbol(symbol)) return MS_FAILURE; #else msSetError(MS_SYMERR, "SVG symbol support is not enabled.", "msGetMarkerSize()"); return MS_FAILURE; #endif } if(style->size == -1) { size = ( msSymbolGetDefaultSize(symbol) * scalefactor ); } else size = (style->size*scalefactor); size = MS_MAX(size, style->minsize); size = MS_MIN(size, style->maxsize); switch(symbol->type) { case(MS_SYMBOL_TRUETYPE): if(msGetTruetypeTextBBox(MS_MAP_RENDERER(symbolset->map),symbol->font,symbolset->fontset,size,symbol->character,&rect,NULL,0) != MS_SUCCESS) return(MS_FAILURE); *width = MS_MAX(*width, rect.maxx - rect.minx); *height = MS_MAX(*height, rect.maxy - rect.miny); break; case(MS_SYMBOL_PIXMAP): if(size == 1) { *width = MS_MAX(*width, symbol->pixmap_buffer->width); *height = MS_MAX(*height, symbol->pixmap_buffer->height); } else { *width = MS_MAX(*width, (((double)size/(double)symbol->pixmap_buffer->height) * symbol->pixmap_buffer->width)); *height = MS_MAX(*height, size); } break; default: /* vector and ellipses, scalable */ if(style->size > 0) { *width = MS_MAX(*width, ((size/symbol->sizey) * symbol->sizex)); *height = MS_MAX(*height, size); } else { /* use symbol defaults */ *width = MS_MAX(*width, symbol->sizex); *height = MS_MAX(*height, symbol->sizey); } break; } return(MS_SUCCESS); }