void MusicRemoteWidget::setVolumeValue(int index) { blockSignals(true); m_volumeSlider->setValue(index); musicVolumeChanged(index); blockSignals(false); }
void SoundConfigWindow::saveChanges() { QSettings s; s.setValue("BattleAudio/CryVolume", cryVolume); s.setValue("BattleAudio/MusicVolume", musicVolume); s.setValue("BattleAudio/MusicDirectory", musicPath); s.setValue("BattleAudio/PlayMusic", playMusic); s.setValue("BattleAudio/PlaySounds", playCries); emit cryVolumeChanged(cryVolume); emit musicVolumeChanged(musicVolume); }
void SoundConfigWindow::saveChanges() { QSettings s; s.setValue("battle_cry_volume", cryVolume); s.setValue("battle_music_volume", musicVolume); s.setValue("battle_music_directory", musicPath); s.setValue("play_battle_music", playMusic); s.setValue("play_battle_sounds", playCries); emit cryVolumeChanged(cryVolume); emit musicVolumeChanged(musicVolume); }