enum decoder_command decoder_data(struct decoder *decoder, struct input_stream *is, const void *_data, size_t length, uint16_t kbit_rate) { struct decoder_control *dc = decoder->dc; const char *data = _data; GError *error = NULL; enum decoder_command cmd; assert(dc->state == DECODE_STATE_DECODE); assert(dc->pipe != NULL); assert(length % audio_format_frame_size(&dc->in_audio_format) == 0); decoder_lock(dc); cmd = decoder_get_virtual_command(decoder); decoder_unlock(dc); if (cmd == DECODE_COMMAND_STOP || cmd == DECODE_COMMAND_SEEK || length == 0) return cmd; /* send stream tags */ if (update_stream_tag(decoder, is)) { if (decoder->decoder_tag != NULL) { /* merge with tag from decoder plugin */ struct tag *tag; tag = tag_merge(decoder->decoder_tag, decoder->stream_tag); cmd = do_send_tag(decoder, is, tag); tag_free(tag); } else /* send only the stream tag */ cmd = do_send_tag(decoder, is, decoder->stream_tag); if (cmd != DECODE_COMMAND_NONE) return cmd; } if (!audio_format_equals(&dc->in_audio_format, &dc->out_audio_format)) { data = pcm_convert(&decoder->conv_state, &dc->in_audio_format, data, length, &dc->out_audio_format, &length, &error); if (data == NULL) { /* the PCM conversion has failed - stop playback, since we have no better way to bail out */ g_warning("%s", error->message); return DECODE_COMMAND_STOP; } } while (length > 0) { struct music_chunk *chunk; char *dest; size_t nbytes; bool full; chunk = decoder_get_chunk(decoder, is); if (chunk == NULL) { assert(dc->command != DECODE_COMMAND_NONE); return dc->command; } dest = music_chunk_write(chunk, &dc->out_audio_format, decoder->timestamp - dc->song->start_ms / 1000.0, kbit_rate, &nbytes); if (dest == NULL) { /* the chunk is full, flush it */ decoder_flush_chunk(decoder); player_lock_signal(); continue; } assert(nbytes > 0); if (nbytes > length) nbytes = length; /* copy the buffer */ memcpy(dest, data, nbytes); /* expand the music pipe chunk */ full = music_chunk_expand(chunk, &dc->out_audio_format, nbytes); if (full) { /* the chunk is full, flush it */ decoder_flush_chunk(decoder); player_lock_signal(); } data += nbytes; length -= nbytes; decoder->timestamp += (double)nbytes / audio_format_time_to_size(&dc->out_audio_format); if (dc->end_ms > 0 && decoder->timestamp >= dc->end_ms / 1000.0) /* the end of this range has been reached: stop decoding */ return DECODE_COMMAND_STOP; } return DECODE_COMMAND_NONE; }
enum decoder_command decoder_data(struct decoder *decoder, struct input_stream *is, const void *_data, size_t length, float data_time, uint16_t bitRate, struct replay_gain_info *replay_gain_info) { const char *data = _data; assert(dc.state == DECODE_STATE_DECODE); assert(length % audio_format_frame_size(&dc.in_audio_format) == 0); if (dc.command == DECODE_COMMAND_STOP || dc.command == DECODE_COMMAND_SEEK || length == 0) return dc.command; /* send stream tags */ if (update_stream_tag(decoder, is)) { enum decoder_command cmd; if (decoder->decoder_tag != NULL) { /* merge with tag from decoder plugin */ struct tag *tag; tag = tag_merge(decoder->stream_tag, decoder->decoder_tag); cmd = do_send_tag(decoder, is, tag); tag_free(tag); } else /* send only the stream tag */ cmd = do_send_tag(decoder, is, decoder->stream_tag); if (cmd != DECODE_COMMAND_NONE) return cmd; } if (!audio_format_equals(&dc.in_audio_format, &dc.out_audio_format)) { data = pcm_convert(&decoder->conv_state, &dc.in_audio_format, data, length, &dc.out_audio_format, &length); /* under certain circumstances, pcm_convert() may return an empty buffer - this condition should be investigated further, but for now, do this check as a workaround: */ if (data == NULL) return DECODE_COMMAND_NONE; } while (length > 0) { struct music_chunk *chunk; char *dest; size_t nbytes; bool full; chunk = decoder_get_chunk(decoder, is); if (chunk == NULL) { assert(dc.command != DECODE_COMMAND_NONE); return dc.command; } dest = music_chunk_write(chunk, &dc.out_audio_format, data_time, bitRate, &nbytes); if (dest == NULL) { /* the chunk is full, flush it */ decoder_flush_chunk(decoder); notify_signal(&pc.notify); continue; } assert(nbytes > 0); if (nbytes > length) nbytes = length; /* copy the buffer */ memcpy(dest, data, nbytes); /* apply replay gain or normalization */ if (replay_gain_info != NULL && replay_gain_mode != REPLAY_GAIN_OFF) replay_gain_apply(replay_gain_info, dest, nbytes, &dc.out_audio_format); else if (normalizationEnabled) normalizeData(dest, nbytes, &dc.out_audio_format); /* expand the music pipe chunk */ full = music_chunk_expand(chunk, &dc.out_audio_format, nbytes); if (full) { /* the chunk is full, flush it */ decoder_flush_chunk(decoder); notify_signal(&pc.notify); } data += nbytes; length -= nbytes; } return DECODE_COMMAND_NONE; }