//----- Begin of function TalkMsg::request_declare_war ------// // // talk_para1 - the recno of the nation to declare war with. // void TalkMsg::request_declare_war() { //---------------------------------------------// // // Send: // <King>'s Kingdom requests that you declare war on <King B>'s Kingdom. // You request <King>'s Kingdom to declare war on <King B>'s Kingdom. // // Reply: // <King>'s Kingdom agrees/refuses to declare war on <King B>'s Kingdom. // You agree/refuse to declare war on <King B>'s Kingdom. // //---------------------------------------------// // // Envoyer: // Le Royaume de <King> demande que vous déclariez la guerre au // Royaume de <King B>. // // Vous demandez au Royaume de <King> de déclarer la guerre au // Royaume de <King B>. // // Répondre: // Le Royaume de <King> accepte/refuse de déclarer la guerre au // Royaume de <King B>. // // Vous acceptez/refusez de déclarer la guerre au Royaume de <King B>. // //---------------------------------------------// if( reply_type == REPLY_WAITING || !should_disp_reply ) { if( viewing_nation_recno == from_nation_recno ) { str = "Vous demandez au "; str += to_nation_name(); str += " de"; } else { str = "Le "; str += from_nation_name(); str += " demande que vous"; } str += " déclarer la guerre au "; str += nation_array[talk_para1]->nation_name(); str += nation_color_code_str(talk_para1); str += "."; } else { if( viewing_nation_recno == from_nation_recno ) { str = "Le "; str += to_nation_name(); if( reply_type == REPLY_ACCEPT ) str += " accepte"; else str += " refuse"; } else { if( reply_type == REPLY_ACCEPT ) str = "Vous acceptez"; else str = "Vous refusez"; } str += " de déclarer la guerre au "; str += nation_array[talk_para1]->nation_name(); str += nation_color_code_str(talk_para1); str += "."; } }
//----- Begin of function TalkMsg::request_declare_war ------// // // talk_para1 - the recno of the nation to declare war with. // void TalkMsg::request_declare_war() { //---------------------------------------------// // // Send: // <King>'s Kingdom requests that you declare war on <King B>'s Kingdom. // You request <King>'s Kingdom to declare war on <King B>'s Kingdom. // // Reply: // <King>'s Kingdom agrees/refuses to declare war on <King B>'s Kingdom. // You agree/refuse to declare war on <King B>'s Kingdom. // //---------------------------------------------// // // Senden: // <King>'s Königreich erbittet Ihre Kriegserklärung gegen <King B>'s Königreich. // Sie bitten <King>'s Königreich um Kriegserklärung gegen <King B>'s Königreich. // // Antwort: // <King>'s Königreich akzeptiert/verweigert Kriegserklärung gegen <King B>'s Königreich. // Sie akzeptieren/verweigern Kriegserklärung gegen <King B>'s Königreich. // //---------------------------------------------// if( reply_type == REPLY_WAITING || !should_disp_reply ) { if( viewing_nation_recno == from_nation_recno ) { str = "Sie bitten "; str += to_nation_name(); str += " um"; } else { str = from_nation_name(); str += " erbittet Ihre"; } str += " Kriegserklärung gegen "; if (nation_array.is_deleted(talk_para1)) { str += "the destroyed "; str += nation_array.custom_nation_name_array[talk_para1]; } else { str += nation_array.custom_nation_name_array[talk_para1]; //nation_array[talk_para1]->nation_name(); str += nation_color_code_str(talk_para1); } str += "."; } else { if( viewing_nation_recno == from_nation_recno ) { str = to_nation_name(); if( reply_type == REPLY_ACCEPT ) str += " akzeptiert"; else str += " verweigert"; } else { if( reply_type == REPLY_ACCEPT ) str = "Sie akzeptieren"; else str = "Sie verweigern"; } str += " Kriegserklärung gegen "; if (nation_array.is_deleted(talk_para1)) { str += "the destroyed "; str += nation_array.custom_nation_name_array[talk_para1]; } else { str += nation_array.custom_nation_name_array[talk_para1]; //nation_array[talk_para1]->nation_name(); str += nation_color_code_str(talk_para1); } str += "."; } }
//----- Begin of function TalkMsg::request_trade_embargo ------// // // talk_para1 - the nation to have a trade embargo on. // void TalkMsg::request_trade_embargo() { //---------------------------------------------// // // Send: // <King>'s Kingdom requests you to join an embargo on trade with // <King B>'s Kingdom. // // You request <King>'s Kingdom to join an embargo on trade with // <King B>'s Kingdom. // // Reply: // <King>'s Kingdom agrees/refuses to join an embargo on trade // with <King B>'s Kingdom. // // You agree/refuse to join an embargo on trade with <King B>'s Kingdom // as requested by <King>'s Kingdom. // //---------------------------------------------// // // Envoyer: // Le Royaume de <King> demande que vous preniez part à un embargo // commercial contre le Royaume de <King B>. // // Vous demandez au Royaume de <King> de prendre part à un embargo // commercial contre le Royaume de <King B>. // // Répondre: // Le Royaume de <King> accepte/refuse de prendre part à un embargo // commercial contre le Royaume de <King B>. // // Vous acceptez/refusez de prendre part à l'embargo commercial contre // le Royaume de <King B>, organisé par le Royaume de <King>. // //---------------------------------------------// if( reply_type == REPLY_WAITING || !should_disp_reply ) { if( viewing_nation_recno == from_nation_recno ) { str = "Vous demandez au "; str += to_nation_name(); str += " de prendre part"; } else { str = "Le "; str += from_nation_name(); str += " demande que vous preniez part"; } str += " à un embargo commercial contre le "; str += nation_array[talk_para1]->nation_name(); str += nation_color_code_str(talk_para1); str += "."; } else { if( viewing_nation_recno == from_nation_recno ) { str = "Le "; str += to_nation_name(); if( reply_type == REPLY_ACCEPT ) str += " accepte"; else str += " refuse"; str += " de prendre part à un embargo commercial contre le "; str += nation_array[talk_para1]->nation_name(); str += nation_color_code_str(talk_para1); str += "."; } else { if( reply_type == REPLY_ACCEPT ) str = "Vous acceptez"; else str = "Vous refusez"; str += " de prendre part à l'embargo commercial contre le "; str += nation_array[talk_para1]->nation_name(); str += nation_color_code_str(talk_para1); str += ", organisé par le "; str += from_nation_name(); str += "."; } } }
//----- Begin of function TalkMsg::request_trade_embargo ------// // // talk_para1 - the nation to have a trade embargo on. // void TalkMsg::request_trade_embargo() { //---------------------------------------------// // // Send: // <King>'s Kingdom requests you to join an embargo on trade with // <King B>'s Kingdom. // // You request <King>'s Kingdom to join an embargo on trade with // <King B>'s Kingdom. // // Reply: // <King>'s Kingdom agrees/refuses to join an embargo on trade // with <King B>'s Kingdom. // // You agree/refuse to join an embargo on trade with <King B>'s Kingdom // as requested by <King>'s Kingdom. // //---------------------------------------------// // // Senden: // <King>'s Königreich bittet Sie, sich einem Handels-Embargo gegen // <King B>'s Königreich anzuschließen. // // Sie bitten <King>'s Königreich, sich einem Handels-Embargo gegen // <King B>'s Königreich anzuschließen. // // Antwort: // <King>'s Königreich akzeptiert/verweigert, sich dem Handels-Embargo gegen // <King B>'s Königreich anzuschließen. // // Sie akzeptieren/verweigern, sich dem Handels-Embargo gegen <King B>'s // Königreich anzuschließen, das von <King>'s Königreich erbeten wurde. // //---------------------------------------------// if( reply_type == REPLY_WAITING || !should_disp_reply ) { if( viewing_nation_recno == from_nation_recno ) { str = "Sie bitten "; str += to_nation_name(); } else { str = from_nation_name(); str += " bittet Sie"; } str += ", sich einem Handels-Embargo gegen "; if (nation_array.is_deleted(talk_para1)) { str += "the destroyed "; str += nation_array.custom_nation_name_array[talk_para1]; } else { str += nation_array.custom_nation_name_array[talk_para1]; //nation_array[talk_para1]->nation_name(); str += nation_color_code_str(talk_para1); } str += " anzuschließen."; } else { if( viewing_nation_recno == from_nation_recno ) { str = to_nation_name(); if( reply_type == REPLY_ACCEPT ) str += " akzeptiert"; else str += " verweigert"; str += ", sich dem Handels-Embargo gegen "; if (nation_array.is_deleted(talk_para1)) { str += "the destroyed "; str += nation_array.custom_nation_name_array[talk_para1]; } else { str += nation_array.custom_nation_name_array[talk_para1]; //nation_array[talk_para1]->nation_name(); str += nation_color_code_str(talk_para1); } str += " anzuschließen."; } else { if( reply_type == REPLY_ACCEPT ) str = "Sie akzeptieren"; else str = "Sie verweigern"; str += ", sich dem Handels-Embargo gegen "; if (nation_array.is_deleted(talk_para1)) { str += "the destroyed "; str += nation_array.custom_nation_name_array[talk_para1]; } else { str += nation_array.custom_nation_name_array[talk_para1]; //nation_array[talk_para1]->nation_name(); str += nation_color_code_str(talk_para1); } str += " anzuschließen, das von "; str += from_nation_name(); str += " erbeten wurde."; } } }