예제 #1
0
파일: mm.c 프로젝트: sunpan9209/15213
// Returns the index for a free list with a block to fit the size request
static int get_free_list_index(size_t size){
    REQUIRES(0 < size && size <= 0x3FFFFFFF);

    int index = 0;

    size = nearest_power_2(size);
    // calculate log base 2
    while (size >>= 1) index++;
    //lowest index is for size 2^5
    index -= 5; 
  
    ENSURES(0 <= index && index < NUM_FREE_LISTS);
    return index;
}
예제 #2
0
파일: font.cpp 프로젝트: kulibali/periapsis
        texture *font_impl::get_glyph(const wchar_t ch) const
        {
            shared_pointer<texture> tex = glyph_textures[ch];

            if (!tex.ptr())
            {
                int minx, maxx, miny, maxy, advance;
                if (TTF_GlyphMetrics(static_cast<TTF_Font *>(ttf_font_ptr), ch, &minx, &maxx, &miny, &maxy, &advance) == -1)
                    throw runtime_exception(L"Error getting glyph metrics: %hs", TTF_GetError());

                SDL_Color c;
                c.r = static_cast<Uint8>(fg[color::COMPONENT_RED] * 255.0f);
                c.g = static_cast<Uint8>(fg[color::COMPONENT_GREEN] * 255.0f);
                c.b = static_cast<Uint8>(fg[color::COMPONENT_BLUE] * 255.0f);

                SDL_Surface *surf1 = TTF_RenderGlyph_Blended(static_cast<TTF_Font *>(ttf_font_ptr), ch, c);

                SDL_Surface *surf2 = SDL_CreateRGBSurface(SDL_SWSURFACE, nearest_power_2(minx + surf1->w), texture_height, 32, surf1->format->Rmask, surf1->format->Gmask, surf1->format->Bmask, surf1->format->Amask);

                if (!surf2)
                    throw runtime_exception(L"Unable to create SDL surface: %hs", SDL_GetError());

                SDL_Rect dest;

                dest.x = minx > 0 ? minx : 0;
                dest.y = (surf2->h - font_height) + (font_ascent - maxy);
                dest.w = surf1->w;
                dest.h = surf1->h;

                clear_pixel_alpha(surf2);
                src_alpha_blit(surf1, surf2, dest.x, dest.y);

                string glyph_id = string::format(L"%ls %d: %lc", face.w_string(), size, ch);
                tex = new texture(FONT_TEXTURE_CATEGORY, surf2, texture::TEXTURE_ENV_REPLACE | texture::TEXTURE_WRAP_CLAMP | texture::TEXTURE_FILTER_LINEAR, texture::TEXTURE_COLORMAP, glyph_id.w_string());
                glyph_textures[ch] = tex;

                glyph_pct_x[ch] = static_cast<float>(advance) / static_cast<float>(surf2->w);
                glyph_pct_y[ch] = static_cast<float>(font_height) / static_cast<float>(surf2->h);
                glyph_widths[ch] = static_cast<float>(advance);

                SDL_FreeSurface(surf2);
                SDL_FreeSurface(surf1);
            }

            return tex.ptr();
        } // font_impl::get_glyph()
예제 #3
0
파일: font.cpp 프로젝트: kulibali/periapsis
        font_impl::font_impl(const string & face, int size, const color & fg)
            : face(face), size(size), ttf_font_ptr(0), fg(fg)
        {
            gsgl::log(string::format(L"font_impl: creating %ls %d (%f, %f, %f)", face.w_string(), size, fg[color::COMPONENT_RED], fg[color::COMPONENT_GREEN], fg[color::COMPONENT_BLUE]));

            if (FONT_DIR.is_empty())
                get_font_dir();

            // common font names
            string fname = FONT_DIR;

#ifdef WIN32
            if (face == L"Mono")
            {
                fname += L"cour.ttf";
            }
            else if (face == L"Sans")
            {
                fname += L"arial.ttf";
            }
            else
            {
                throw runtime_exception(L"Unable to determine font file name for '%ls'", face.w_string());
            }
#else
#error Font name lookup unimplemented!
#endif

            //
            ttf_font_ptr = TTF_OpenFont(fname.c_string(), size);

            if (!ttf_font_ptr)
                throw runtime_exception(L"Unable to load font '%ls': %hs", face.w_string(), TTF_GetError());

            //
            font_height = TTF_FontHeight(static_cast<TTF_Font *>(ttf_font_ptr));
            font_ascent = TTF_FontAscent(static_cast<TTF_Font *>(ttf_font_ptr));
            texture_height = nearest_power_2(font_height);
        } // font_impl::font_impl()