FieldContainer *CgFXMaterialBase::createAspectCopy( const FieldContainer *pRefAspect) const { CgFXMaterial *returnValue; newAspectCopy(returnValue, dynamic_cast<const CgFXMaterial *>(pRefAspect), dynamic_cast<const CgFXMaterial *>(this)); return returnValue; }
FieldContainer *VRMLInterpolatorBase::createAspectCopy( const FieldContainer *pRefAspect) const { VRMLInterpolator *returnValue; newAspectCopy(returnValue, dynamic_cast<const VRMLInterpolator *>(pRefAspect), dynamic_cast<const VRMLInterpolator *>(this)); return returnValue; }
FieldContainer *ShaderVariableMVec3fBase::createAspectCopy( const FieldContainer *pRefAspect) const { ShaderVariableMVec3f *returnValue; newAspectCopy(returnValue, dynamic_cast<const ShaderVariableMVec3f *>(pRefAspect), dynamic_cast<const ShaderVariableMVec3f *>(this)); return returnValue; }
FieldContainer *LayeredTextureBufferBase::createAspectCopy( const FieldContainer *pRefAspect) const { LayeredTextureBuffer *returnValue; newAspectCopy(returnValue, dynamic_cast<const LayeredTextureBuffer *>(pRefAspect), dynamic_cast<const LayeredTextureBuffer *>(this)); return returnValue; }
FieldContainer *MultiCoreBase::createAspectCopy( const FieldContainer *pRefAspect) const { MultiCore *returnValue; newAspectCopy(returnValue, dynamic_cast<const MultiCore *>(pRefAspect), dynamic_cast<const MultiCore *>(this)); return returnValue; }
FieldContainer *ChunkOverrideGroupBase::createAspectCopy( const FieldContainer *pRefAspect) const { ChunkOverrideGroup *returnValue; newAspectCopy(returnValue, dynamic_cast<const ChunkOverrideGroup *>(pRefAspect), dynamic_cast<const ChunkOverrideGroup *>(this)); return returnValue; }
FieldContainer *StencilChunkBase::createAspectCopy( const FieldContainer *pRefAspect) const { StencilChunk *returnValue; newAspectCopy(returnValue, dynamic_cast<const StencilChunk *>(pRefAspect), dynamic_cast<const StencilChunk *>(this)); return returnValue; }
FieldContainer *SkeletonOgreJointBase::createAspectCopy( const FieldContainer *pRefAspect) const { SkeletonOgreJoint *returnValue; newAspectCopy(returnValue, dynamic_cast<const SkeletonOgreJoint *>(pRefAspect), dynamic_cast<const SkeletonOgreJoint *>(this)); return returnValue; }
FieldContainer *GroupingStageBase::createAspectCopy( const FieldContainer *pRefAspect) const { GroupingStage *returnValue; newAspectCopy(returnValue, dynamic_cast<const GroupingStage *>(pRefAspect), dynamic_cast<const GroupingStage *>(this)); return returnValue; }
FieldContainer *CSMGLUTWindowBase::createAspectCopy( const FieldContainer *pRefAspect) const { CSMGLUTWindow *returnValue; newAspectCopy(returnValue, dynamic_cast<const CSMGLUTWindow *>(pRefAspect), dynamic_cast<const CSMGLUTWindow *>(this)); return returnValue; }
FieldContainer *RenderBufferBase::createAspectCopy( const FieldContainer *pRefAspect) const { RenderBuffer *returnValue; newAspectCopy(returnValue, dynamic_cast<const RenderBuffer *>(pRefAspect), dynamic_cast<const RenderBuffer *>(this)); return returnValue; }
FieldContainer *PhysicsSimpleSpaceBase::createAspectCopy( const FieldContainer *pRefAspect) const { PhysicsSimpleSpace *returnValue; newAspectCopy(returnValue, dynamic_cast<const PhysicsSimpleSpace *>(pRefAspect), dynamic_cast<const PhysicsSimpleSpace *>(this)); return returnValue; }
FieldContainer *TileCameraDecoratorBase::createAspectCopy( const FieldContainer *pRefAspect) const { TileCameraDecorator *returnValue; newAspectCopy(returnValue, dynamic_cast<const TileCameraDecorator *>(pRefAspect), dynamic_cast<const TileCameraDecorator *>(this)); return returnValue; }
FieldContainer *SkeletonBlendedAnimationBase::createAspectCopy( const FieldContainer *pRefAspect) const { SkeletonBlendedAnimation *returnValue; newAspectCopy(returnValue, dynamic_cast<const SkeletonBlendedAnimation *>(pRefAspect), dynamic_cast<const SkeletonBlendedAnimation *>(this)); return returnValue; }
FieldContainer *PythonScriptFileBase::createAspectCopy( const FieldContainer *pRefAspect) const { PythonScriptFile *returnValue; newAspectCopy(returnValue, dynamic_cast<const PythonScriptFile *>(pRefAspect), dynamic_cast<const PythonScriptFile *>(this)); return returnValue; }
FieldContainer *ShaderProgramVariableChunkBase::createAspectCopy( const FieldContainer *pRefAspect) const { ShaderProgramVariableChunk *returnValue; newAspectCopy(returnValue, dynamic_cast<const ShaderProgramVariableChunk *>(pRefAspect), dynamic_cast<const ShaderProgramVariableChunk *>(this)); return returnValue; }
FieldContainer *SpotLightBase::createAspectCopy( const FieldContainer *pRefAspect) const { SpotLight *returnValue; newAspectCopy(returnValue, dynamic_cast<const SpotLight *>(pRefAspect), dynamic_cast<const SpotLight *>(this)); return returnValue; }
FieldContainer *InterfaceOptionsBase::createAspectCopy( const FieldContainer *pRefAspect) const { InterfaceOptions *returnValue; newAspectCopy(returnValue, dynamic_cast<const InterfaceOptions *>(pRefAspect), dynamic_cast<const InterfaceOptions *>(this)); return returnValue; }
FieldContainer *SwitchBase::createAspectCopy( const FieldContainer *pRefAspect) const { Switch *returnValue; newAspectCopy(returnValue, dynamic_cast<const Switch *>(pRefAspect), dynamic_cast<const Switch *>(this)); return returnValue; }
FieldContainer *ArcUIDrawObjectBase::createAspectCopy( const FieldContainer *pRefAspect) const { ArcUIDrawObject *returnValue; newAspectCopy(returnValue, dynamic_cast<const ArcUIDrawObject *>(pRefAspect), dynamic_cast<const ArcUIDrawObject *>(this)); return returnValue; }
FieldContainer *PhysicsHingeJointBase::createAspectCopy( const FieldContainer *pRefAspect) const { PhysicsHingeJoint *returnValue; newAspectCopy(returnValue, dynamic_cast<const PhysicsHingeJoint *>(pRefAspect), dynamic_cast<const PhysicsHingeJoint *>(this)); return returnValue; }
FieldContainer *ScreenTransformBase::createAspectCopy( const FieldContainer *pRefAspect) const { ScreenTransform *returnValue; newAspectCopy(returnValue, dynamic_cast<const ScreenTransform *>(pRefAspect), dynamic_cast<const ScreenTransform *>(this)); return returnValue; }
FieldContainer *GeometryCollisionParticleSystemAffectorBase::createAspectCopy( const FieldContainer *pRefAspect) const { GeometryCollisionParticleSystemAffector *returnValue; newAspectCopy(returnValue, dynamic_cast<const GeometryCollisionParticleSystemAffector *>(pRefAspect), dynamic_cast<const GeometryCollisionParticleSystemAffector *>(this)); return returnValue; }
FieldContainer *ParticleEventBase::createAspectCopy( const FieldContainer *pRefAspect) const { ParticleEvent *returnValue; newAspectCopy(returnValue, dynamic_cast<const ParticleEvent *>(pRefAspect), dynamic_cast<const ParticleEvent *>(this)); return returnValue; }
FieldContainer *UIForegroundBase::createAspectCopy( const FieldContainer *pRefAspect) const { UIForeground *returnValue; newAspectCopy(returnValue, dynamic_cast<const UIForeground *>(pRefAspect), dynamic_cast<const UIForeground *>(this)); return returnValue; }
FieldContainer *DynamicStateGeneratorStageDataBase::createAspectCopy( const FieldContainer *pRefAspect) const { DynamicStateGeneratorStageData *returnValue; newAspectCopy(returnValue, dynamic_cast<const DynamicStateGeneratorStageData *>(pRefAspect), dynamic_cast<const DynamicStateGeneratorStageData *>(this)); return returnValue; }
FieldContainer *GeoIntegralBufferPropertyBase::createAspectCopy( const FieldContainer *pRefAspect) const { GeoIntegralBufferProperty *returnValue; newAspectCopy(returnValue, dynamic_cast<const GeoIntegralBufferProperty *>(pRefAspect), dynamic_cast<const GeoIntegralBufferProperty *>(this)); return returnValue; }
FieldContainer *BbqTerrainBase::createAspectCopy( const FieldContainer *pRefAspect) const { BbqTerrain *returnValue; newAspectCopy(returnValue, dynamic_cast<const BbqTerrain *>(pRefAspect), dynamic_cast<const BbqTerrain *>(this)); return returnValue; }
FieldContainer *SpinnerNumberEditorBase::createAspectCopy( const FieldContainer *pRefAspect) const { SpinnerNumberEditor *returnValue; newAspectCopy(returnValue, dynamic_cast<const SpinnerNumberEditor *>(pRefAspect), dynamic_cast<const SpinnerNumberEditor *>(this)); return returnValue; }
FieldContainer *AgeSizeParticleAffectorBase::createAspectCopy( const FieldContainer *pRefAspect) const { AgeSizeParticleAffector *returnValue; newAspectCopy(returnValue, dynamic_cast<const AgeSizeParticleAffector *>(pRefAspect), dynamic_cast<const AgeSizeParticleAffector *>(this)); return returnValue; }