void SkeletonChangeInput::EvaluateWithSourceContext(const InputType &input , const InputPath &inputPath , const TargetPhrase &targetPhrase , const StackVec *stackVec , ScoreComponentCollection &scoreBreakdown , ScoreComponentCollection *estimatedFutureScore) const { if (targetPhrase.GetNumNonTerminals()) { vector<float> newScores(m_numScoreComponents); newScores[0] = - std::numeric_limits<float>::infinity(); scoreBreakdown.PlusEquals(this, newScores); } }
void SkeletonChangeInput::EvaluateInIsolation(const Phrase &source , const TargetPhrase &targetPhrase , ScoreComponentCollection &scoreBreakdown , ScoreComponentCollection &estimatedFutureScore) const { // dense scores vector<float> newScores(m_numScoreComponents); newScores[0] = 1.5; newScores[1] = 0.3; scoreBreakdown.PlusEquals(this, newScores); // sparse scores scoreBreakdown.PlusEquals(this, "sparse-name", 2.4); }
FFState* SkeletonStatefulFF::Evaluate( const Hypothesis& cur_hypo, const FFState* prev_state, ScoreComponentCollection* accumulator) const { // dense scores vector<float> newScores(m_numScoreComponents); newScores[0] = 1.5; newScores[1] = 0.3; newScores[2] = 0.4; accumulator->PlusEquals(this, newScores); // sparse scores accumulator->PlusEquals(this, "sparse-name", 2.4); // int targetLen = cur_hypo.GetCurrTargetPhrase().GetSize(); // ??? [UG] return new SkeletonState(0); }
void SyntaxRHS::Evaluate(const InputType &input , const InputPath &inputPath , const TargetPhrase &targetPhrase , const StackVec *stackVec , ScoreComponentCollection &scoreBreakdown , ScoreComponentCollection *estimatedFutureScore) const { assert(stackVec); for (size_t i = 0; i < stackVec->size(); ++i) { const ChartCellLabel &cell = *stackVec->at(i); } if (targetPhrase.GetNumNonTerminals()) { vector<float> newScores(m_numScoreComponents); newScores[0] = - std::numeric_limits<float>::infinity(); scoreBreakdown.PlusEquals(this, newScores); } }