예제 #1
0
int main(int argc, char const *argv[])
{
	struct commit *first = new_commit(0, 0, "First !");
	struct commit *tmp, *victim, *last;

	/*first->display = display_commit_major;*/
	list_add(&first->lhead, &list_complete);
	list_add(&first->major_list, &list_major);

	display_commit_major(first);
	printf("\n");

	display_history(first);

	tmp = add_minor_commit(first, "Work 1");
	tmp = add_minor_commit(tmp, "Work 2");
	victim = add_minor_commit(tmp, "Work 3");
	last = add_minor_commit(victim, "Work 4");
	display_history(first);

	del_commit(victim);
	display_history(first);

	tmp = add_major_commit(last, "Release 1");
	tmp = add_minor_commit(tmp, "Work 1");
	tmp = add_minor_commit(tmp, "Work 2");
	tmp = add_major_commit(tmp, "Release 2");
	tmp = add_minor_commit(tmp, "Work 1");
	display_history(first);

	add_minor_commit(last, "Oversight !!!");
	display_history(first);

	infos(first, 1, 2);

	infos(first, 1, 7);

	infos(first, 4, 2);

	#ifdef DEBUG
	printf("\n== TEST SUPP MAJEUR ==\n");
	del_commit(first);
	display_history(NULL);
	#endif

	freeHistory();

	return 0;
}
예제 #2
0
int main(int argc, char const* argv[])
{
        struct commit *first = new_commit(0, 0, "First !");
	struct commit *tmp, *victim, *last;
	
	display_commit(first);
	printf("\n");

	display_history(first);

	tmp = add_minor_commit(first, "Work 1");
	tmp = add_minor_commit(tmp, "Work 2");
	victim = add_minor_commit(tmp, "Work 3");
	last = add_minor_commit(victim, "Work 4");
	display_history(first);
 
	del_commit(victim);
	display_history(first);

	tmp = add_major_commit(last, "Realse 1");
	tmp = add_minor_commit(tmp, "Work 1");
	tmp = add_minor_commit(tmp, "Work 2");
	tmp = add_major_commit(tmp, "Realse 2");
	tmp = add_minor_commit(tmp, "Work 1");
	display_history(first);

	add_minor_commit(last, "Oversight !!!");
	display_history(first);

	infos(first, 1, 2);

	infos(first, 1, 7);

	infos(first, 4, 2);

	return 0;
}
예제 #3
0
/**
 * drm_atomic_helper_commit - commit validated state object
 * @dev: DRM device
 * @state: the driver state object
 * @async: asynchronous commit
 *
 * This function commits a with drm_atomic_helper_check() pre-validated state
 * object. This can still fail when e.g. the framebuffer reservation fails. For
 * now this doesn't implement asynchronous commits.
 *
 * RETURNS
 * Zero for success or -errno.
 */
int msm_atomic_commit(struct drm_device *dev,
		struct drm_atomic_state *state, bool async)
{
	int nplanes = dev->mode_config.num_total_plane;
	int ncrtcs = dev->mode_config.num_crtc;
	struct msm_commit *c;
	int i, ret;

	ret = drm_atomic_helper_prepare_planes(dev, state);
	if (ret)
		return ret;

	c = new_commit(state);
	if (!c)
		return -ENOMEM;

	/*
	 * Figure out what crtcs we have:
	 */
	for (i = 0; i < ncrtcs; i++) {
		struct drm_crtc *crtc = state->crtcs[i];
		if (!crtc)
			continue;
		c->crtc_mask |= (1 << drm_crtc_index(crtc));
	}

	/*
	 * Figure out what fence to wait for:
	 */
	for (i = 0; i < nplanes; i++) {
		struct drm_plane *plane = state->planes[i];
		struct drm_plane_state *new_state = state->plane_states[i];

		if (!plane)
			continue;

		if ((plane->state->fb != new_state->fb) && new_state->fb)
			add_fb(c, new_state->fb);
	}

	/*
	 * Wait for pending updates on any of the same crtc's and then
	 * mark our set of crtc's as busy:
	 */
	ret = start_atomic(dev->dev_private, c->crtc_mask);
	if (ret)
		return ret;

	/*
	 * This is the point of no return - everything below never fails except
	 * when the hw goes bonghits. Which means we can commit the new state on
	 * the software side now.
	 */

	drm_atomic_helper_swap_state(dev, state);

	/*
	 * Everything below can be run asynchronously without the need to grab
	 * any modeset locks at all under one conditions: It must be guaranteed
	 * that the asynchronous work has either been cancelled (if the driver
	 * supports it, which at least requires that the framebuffers get
	 * cleaned up with drm_atomic_helper_cleanup_planes()) or completed
	 * before the new state gets committed on the software side with
	 * drm_atomic_helper_swap_state().
	 *
	 * This scheme allows new atomic state updates to be prepared and
	 * checked in parallel to the asynchronous completion of the previous
	 * update. Which is important since compositors need to figure out the
	 * composition of the next frame right after having submitted the
	 * current layout.
	 */

	if (async) {
		msm_queue_fence_cb(dev, &c->fence_cb, c->fence);
		return 0;
	}

	ret = msm_wait_fence_interruptable(dev, c->fence, NULL);
	if (ret) {
		WARN_ON(ret);  // TODO unswap state back?  or??
		kfree(c);
		return ret;
	}

	complete_commit(c);

	return 0;
}