void menu() { u32 index; new_unselectable_entry("ACNL Cheats 2.2");//USA new_spoiler("Inventory Codes"); index = new_entry("Text to Item", text2item_usa); set_note(TEXT_ITEM_NOTE, index); new_entry("Duplication", duplicate_usa); exit_spoiler(); new_spoiler("Movement Codes"); index = new_entry("Moon Jump", moonjump_usa); set_note(MOON_JUMP_NOTE, index); new_entry("Teleport", teleport_usa); new_entry("Coordinates Modifier", coord_usa); index = new_entry("Speed Hack", speed_usa); set_note(SPEED_HACK_NOTE, index); exit_spoiler(); new_spoiler("Enviroment Codes"); new_entry("Seeder", seed_usa); new_entry("Search and Replace", search_usa); index = new_entry("Instant Tree", tree_usa); set_note(INSTANT_TREE_NOTE, index); exit_spoiler(); }
static inline void smenu(void) { update_tan_entry(); new_entry_with_note("Warning ! Read the notes !", warning_note, keep_it_off); new_entry("Text to cheat", text_to_cheats); new_spoiler_with_note("Environment Codes", enviro_note); new_spoiler("R + A Codes"); new_radio_entry_with_note("Remove all weeds", weed_note, weeder); new_radio_entry_with_note("Water all flowers", flwr_note, quench); new_radio_entry_with_note("Grass", lush_note, grass); new_radio_entry_with_note("Desert", des_note, desert); exit_spoiler(); new_entry_with_note("Real Time World Edit", real_note, real); new_entry_with_note("Seeder", seed_note, seeder); new_entry_with_note("Search and Replace", sar_note, search); new_entry_with_note("Instant Tree", tree_note, tree); exit_spoiler(); new_spoiler("Inventory Codes"); new_entry_with_note("Text to Item", t2i_note, text2item); new_entry_with_note("Duplication", dup_note, duplicate); exit_spoiler(); new_spoiler("Apparence Codes"); new_spoiler_with_note("Tan Modifier", tan_note); new_unselectable_entry(tan_level_buffer); g_increase_menu_index = new_entry("Increase Tan", increase_tan_level); g_decrease_menu_index = new_entry("Decrease Tan", decrease_tan_level); exit_spoiler(); exit_spoiler(); new_spoiler_with_note("Movement Codes", trans_note); new_entry_with_note("Walk Through Walls", cl_note, collisions); new_entry_with_note("Warping", warp_note, warping); new_entry_with_note("Moon Jump", mj_note, moonjump); new_entry_with_note("Coordinates Modifier", cm_note, coord); new_entry_with_note("Speed Hack", speed_note, speed); new_entry_with_note("Teleport", tele_note, teleport); exit_spoiler(); new_spoiler("Nookling Upgrades"); new_radio_entry("T&T Mart", nook1); new_radio_entry("Super T&T", nook2); new_radio_entry("T.I.Y", nook3); new_radio_entry("T&T Emporium", nook4); exit_spoiler(); new_spoiler_with_note("Time Travel Codes", time_note); new_entry_with_note("Time Travel", tt_note, timeTravel); new_entry_with_note("Time Machine", tm_note, timeMachine); exit_spoiler(); new_spoiler("Misc. Codes"); new_entry_with_note("Edible Items", eat_note, edibleItems); exit_spoiler(); }
void with_note_common(const char *name, const char *note, void (*cheatfunction)(void), int type) { int index; if (type == 0) index = new_entry((char *)name, cheatfunction); else if (type == 1) index = new_radio_entry((char *)name, cheatfunction); else if (type == 2) index = new_spoiler((char *)name); else return; set_note(note, index); }