/* * State machine for state 2, Awaiting Release State. * The handling of the timer(s) is in file nr_timer.c * Handling of state 0 and connection release is in netrom.c. */ static int nr_state2_machine(struct sock *sk, struct sk_buff *skb, int frametype) { switch (frametype) { case NR_CONNACK | NR_CHOKE_FLAG: nr_disconnect(sk, ECONNRESET); break; case NR_DISCREQ: nr_write_internal(sk, NR_DISCACK); case NR_DISCACK: nr_disconnect(sk, 0); break; case NR_RESET: if (sysctl_netrom_reset_circuit) nr_disconnect(sk, ECONNRESET); break; default: break; } return 0; }
void nr_transmit_buffer(struct sock *sk, struct sk_buff *skb) { struct nr_sock *nr = nr_sk(sk); unsigned char *dptr; /* * Add the protocol byte and network header. */ dptr = skb_push(skb, NR_NETWORK_LEN); memcpy(dptr, &nr->source_addr, AX25_ADDR_LEN); dptr[6] &= ~AX25_CBIT; dptr[6] &= ~AX25_EBIT; dptr[6] |= AX25_SSSID_SPARE; dptr += AX25_ADDR_LEN; memcpy(dptr, &nr->dest_addr, AX25_ADDR_LEN); dptr[6] &= ~AX25_CBIT; dptr[6] |= AX25_EBIT; dptr[6] |= AX25_SSSID_SPARE; dptr += AX25_ADDR_LEN; *dptr++ = sysctl_netrom_network_ttl_initialiser; if (!nr_route_frame(skb, NULL)) { kfree_skb(skb); nr_disconnect(sk, ENETUNREACH); } }
/* * State machine for state 1, Awaiting Connection State. * The handling of the timer(s) is in file nr_timer.c. * Handling of state 0 and connection release is in netrom.c. */ static int nr_state1_machine(struct sock *sk, struct sk_buff *skb, int frametype) { switch (frametype) { case NR_CONNACK: nr_stop_t1timer(sk); nr_start_idletimer(sk); sk->protinfo.nr->your_index = skb->data[17]; sk->protinfo.nr->your_id = skb->data[18]; sk->protinfo.nr->vs = 0; sk->protinfo.nr->va = 0; sk->protinfo.nr->vr = 0; sk->protinfo.nr->vl = 0; sk->protinfo.nr->state = NR_STATE_3; sk->protinfo.nr->n2count = 0; sk->protinfo.nr->window = skb->data[20]; sk->state = TCP_ESTABLISHED; if (!sk->dead) sk->state_change(sk); break; case NR_CONNACK | NR_CHOKE_FLAG: nr_disconnect(sk, ECONNREFUSED); break; default: break; } return 0; }
/* * Kill all bound sockets on a dropped device. */ static void nr_kill_by_device(struct device *dev) { struct sock *s; for (s = nr_list; s != NULL; s = s->next) { if (s->protinfo.nr->device == dev) nr_disconnect(s, ENETUNREACH); } }
static void nr_t1timer_expiry(unsigned long param) { struct sock *sk = (struct sock *)param; struct nr_sock *nr = nr_sk(sk); bh_lock_sock(sk); switch (nr->state) { case NR_STATE_1: if (nr->n2count == nr->n2) { nr_disconnect(sk, ETIMEDOUT); bh_unlock_sock(sk); return; } else { nr->n2count++; nr_write_internal(sk, NR_CONNREQ); } break; case NR_STATE_2: if (nr->n2count == nr->n2) { nr_disconnect(sk, ETIMEDOUT); bh_unlock_sock(sk); return; } else { nr->n2count++; nr_write_internal(sk, NR_DISCREQ); } break; case NR_STATE_3: if (nr->n2count == nr->n2) { nr_disconnect(sk, ETIMEDOUT); bh_unlock_sock(sk); return; } else { nr->n2count++; nr_requeue_frames(sk); } break; } nr_start_t1timer(sk); bh_unlock_sock(sk); }
/* * Kill all bound sockets on a dropped device. */ static void nr_kill_by_device(struct net_device *dev) { struct sock *s; spin_lock_bh(&nr_list_lock); sk_for_each(s, &nr_list) if (nr_sk(s)->device == dev) nr_disconnect(s, ENETUNREACH); spin_unlock_bh(&nr_list_lock); }
/* * State machine for state 1, Awaiting Connection State. * The handling of the timer(s) is in file nr_timer.c. * Handling of state 0 and connection release is in netrom.c. */ static int nr_state1_machine(struct sock *sk, struct sk_buff *skb, int frametype) { switch (frametype) { case NR_CONNACK: { struct nr_sock *nr = nr_sk(sk); nr_stop_t1timer(sk); nr_start_idletimer(sk); nr->your_index = skb->data[17]; nr->your_id = skb->data[18]; nr->vs = 0; nr->va = 0; nr->vr = 0; nr->vl = 0; nr->state = NR_STATE_3; nr->n2count = 0; nr->window = skb->data[20]; sk->sk_state = TCP_ESTABLISHED; if (!sock_flag(sk, SOCK_DEAD)) sk->sk_state_change(sk); break; } case NR_CONNACK | NR_CHOKE_FLAG: nr_disconnect(sk, ECONNREFUSED); break; case NR_RESET: if (sysctl_netrom_reset_circuit) nr_disconnect(sk, ECONNRESET); break; default: break; } return 0; }
/* * State machine for state 3, Connected State. * The handling of the timer(s) is in file nr_timer.c * Handling of state 0 and connection release is in netrom.c. */ static int nr_state3_machine(struct sock *sk, struct sk_buff *skb, int frametype) { struct nr_sock *nrom = nr_sk(sk); struct sk_buff_head temp_queue; struct sk_buff *skbn; unsigned short save_vr; unsigned short nr, ns; int queued = 0; nr = skb->data[18]; ns = skb->data[17]; switch (frametype) { case NR_CONNREQ: nr_write_internal(sk, NR_CONNACK); break; case NR_DISCREQ: nr_write_internal(sk, NR_DISCACK); nr_disconnect(sk, 0); break; case NR_CONNACK | NR_CHOKE_FLAG: case NR_DISCACK: nr_disconnect(sk, ECONNRESET); break; case NR_INFOACK: case NR_INFOACK | NR_CHOKE_FLAG: case NR_INFOACK | NR_NAK_FLAG: case NR_INFOACK | NR_NAK_FLAG | NR_CHOKE_FLAG: if (frametype & NR_CHOKE_FLAG) { nrom->condition |= NR_COND_PEER_RX_BUSY; nr_start_t4timer(sk); } else { nrom->condition &= ~NR_COND_PEER_RX_BUSY; nr_stop_t4timer(sk); } if (!nr_validate_nr(sk, nr)) { break; } if (frametype & NR_NAK_FLAG) { nr_frames_acked(sk, nr); nr_send_nak_frame(sk); } else { if (nrom->condition & NR_COND_PEER_RX_BUSY) { nr_frames_acked(sk, nr); } else { nr_check_iframes_acked(sk, nr); } } break; case NR_INFO: case NR_INFO | NR_NAK_FLAG: case NR_INFO | NR_CHOKE_FLAG: case NR_INFO | NR_MORE_FLAG: case NR_INFO | NR_NAK_FLAG | NR_CHOKE_FLAG: case NR_INFO | NR_CHOKE_FLAG | NR_MORE_FLAG: case NR_INFO | NR_NAK_FLAG | NR_MORE_FLAG: case NR_INFO | NR_NAK_FLAG | NR_CHOKE_FLAG | NR_MORE_FLAG: if (frametype & NR_CHOKE_FLAG) { nrom->condition |= NR_COND_PEER_RX_BUSY; nr_start_t4timer(sk); } else { nrom->condition &= ~NR_COND_PEER_RX_BUSY; nr_stop_t4timer(sk); } if (nr_validate_nr(sk, nr)) { if (frametype & NR_NAK_FLAG) { nr_frames_acked(sk, nr); nr_send_nak_frame(sk); } else { if (nrom->condition & NR_COND_PEER_RX_BUSY) { nr_frames_acked(sk, nr); } else { nr_check_iframes_acked(sk, nr); } } } queued = 1; skb_queue_head(&nrom->reseq_queue, skb); if (nrom->condition & NR_COND_OWN_RX_BUSY) break; skb_queue_head_init(&temp_queue); do { save_vr = nrom->vr; while ((skbn = skb_dequeue(&nrom->reseq_queue)) != NULL) { ns = skbn->data[17]; if (ns == nrom->vr) { if (nr_queue_rx_frame(sk, skbn, frametype & NR_MORE_FLAG) == 0) { nrom->vr = (nrom->vr + 1) % NR_MODULUS; } else { nrom->condition |= NR_COND_OWN_RX_BUSY; skb_queue_tail(&temp_queue, skbn); } } else if (nr_in_rx_window(sk, ns)) { skb_queue_tail(&temp_queue, skbn); } else { kfree_skb(skbn); } } while ((skbn = skb_dequeue(&temp_queue)) != NULL) { skb_queue_tail(&nrom->reseq_queue, skbn); } } while (save_vr != nrom->vr); /* * Window is full, ack it immediately. */ if (((nrom->vl + nrom->window) % NR_MODULUS) == nrom->vr) { nr_enquiry_response(sk); } else { if (!(nrom->condition & NR_COND_ACK_PENDING)) { nrom->condition |= NR_COND_ACK_PENDING; nr_start_t2timer(sk); } } break; case NR_RESET: if (sysctl_netrom_reset_circuit) nr_disconnect(sk, ECONNRESET); break; default: break; } return queued; }