static void nv30_screen_destroy(struct pipe_screen *pscreen) { struct nv30_screen *screen = nv30_screen(pscreen); if (!nouveau_drm_screen_unref(&screen->base)) return; if (screen->base.fence.current) { struct nouveau_fence *current = NULL; /* nouveau_fence_wait will create a new current fence, so wait on the * _current_ one, and remove both. */ nouveau_fence_ref(screen->base.fence.current, ¤t); nouveau_fence_wait(current); nouveau_fence_ref(NULL, ¤t); nouveau_fence_ref(NULL, &screen->base.fence.current); } nouveau_object_del(&screen->query); nouveau_object_del(&screen->fence); nouveau_object_del(&screen->ntfy); nouveau_object_del(&screen->sifm); nouveau_object_del(&screen->swzsurf); nouveau_object_del(&screen->surf2d); nouveau_object_del(&screen->m2mf); nouveau_object_del(&screen->eng3d); nouveau_object_del(&screen->null); nouveau_screen_fini(&screen->base); FREE(screen); }
static boolean nv30_query_result(struct pipe_context *pipe, struct pipe_query *pq, boolean wait, union pipe_query_result *result) { struct nv30_screen *screen = nv30_screen(pipe->screen); struct nv30_query *q = nv30_query(pq); volatile uint32_t *ntfy0 = nv30_ntfy(screen, q->qo[0]); volatile uint32_t *ntfy1 = nv30_ntfy(screen, q->qo[1]); uint64_t *res64 = &result->u64; if (ntfy1) { while (ntfy1[3] & 0xff000000) { if (!wait) return FALSE; } switch (q->type) { case PIPE_QUERY_TIMESTAMP: q->result = *(uint64_t *)&ntfy1[0]; break; case PIPE_QUERY_TIME_ELAPSED: q->result = *(uint64_t *)&ntfy1[0] - *(uint64_t *)&ntfy0[0]; break; default: q->result = ntfy1[2]; break; } nv30_query_object_del(screen, &q->qo[0]); nv30_query_object_del(screen, &q->qo[1]); } *res64 = q->result; return TRUE; }
static uint32_t nv30_screen_fence_update(struct pipe_screen *pscreen) { struct nv30_screen *screen = nv30_screen(pscreen); struct nv04_notify *fence = screen->fence->data; return *(uint32_t *)((char *)screen->notify->map + fence->offset); }
static void nv30_screen_destroy(struct pipe_screen *pscreen) { struct nv30_screen *screen = nv30_screen(pscreen); if (screen->base.fence.current && screen->base.fence.current->state >= NOUVEAU_FENCE_STATE_EMITTED) { nouveau_fence_wait(screen->base.fence.current); nouveau_fence_ref (NULL, &screen->base.fence.current); } nouveau_object_del(&screen->query); nouveau_object_del(&screen->fence); nouveau_object_del(&screen->ntfy); nouveau_object_del(&screen->sifm); nouveau_object_del(&screen->swzsurf); nouveau_object_del(&screen->surf2d); nouveau_object_del(&screen->m2mf); nouveau_object_del(&screen->eng3d); nouveau_object_del(&screen->null); nouveau_screen_fini(&screen->base); FREE(screen); }
static void nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence) { struct nv30_screen *screen = nv30_screen(pscreen); struct nouveau_pushbuf *push = screen->base.pushbuf; *sequence = ++screen->base.fence.sequence; BEGIN_NV04(push, NV30_3D(FENCE_OFFSET), 2); PUSH_DATA (push, 0); PUSH_DATA (push, *sequence); }
static void nv30_screen_fence_emit(struct pipe_screen *pscreen, uint32_t *sequence) { struct nv30_screen *screen = nv30_screen(pscreen); struct nouveau_pushbuf *push = screen->base.pushbuf; *sequence = ++screen->base.fence.sequence; assert(PUSH_AVAIL(push) + push->rsvd_kick >= 3); PUSH_DATA (push, NV30_3D_FENCE_OFFSET | (2 /* size */ << 18) | (7 /* subchan */ << 13)); PUSH_DATA (push, 0); PUSH_DATA (push, *sequence); }
static boolean vroute_add(struct nv30_render *r, uint attrib, uint sem, uint *idx) { struct pipe_screen *pscreen = &r->nv30->screen->base.base; struct nv30_fragprog *fp = r->nv30->fragprog.program; struct vertex_info *vinfo = &r->vertex_info; enum pipe_format format; uint emit = EMIT_OMIT; uint result = *idx; if (sem == TGSI_SEMANTIC_GENERIC && result >= 8) { for (result = 0; result < 8; result++) { if (fp->texcoord[result] == *idx) { emit = vroute[sem].emit; break; } } } else { emit = vroute[sem].emit; } if (emit == EMIT_OMIT) return FALSE; draw_emit_vertex_attr(vinfo, emit, vroute[sem].interp, attrib); format = draw_translate_vinfo_format(emit); r->vtxfmt[attrib] = nv30_vtxfmt(pscreen, format)->hw; r->vtxptr[attrib] = vinfo->size | NV30_3D_VTXBUF_DMA1; vinfo->size += draw_translate_vinfo_size(emit); if (nv30_screen(pscreen)->eng3d->oclass < NV40_3D_CLASS) { r->vtxprog[attrib][0] = 0x001f38d8; r->vtxprog[attrib][1] = 0x0080001b | (attrib << 9); r->vtxprog[attrib][2] = 0x0836106c; r->vtxprog[attrib][3] = 0x2000f800 | (result + vroute[sem].vp30) << 2; } else { r->vtxprog[attrib][0] = 0x401f9c6c; r->vtxprog[attrib][1] = 0x0040000d | (attrib << 8); r->vtxprog[attrib][2] = 0x8106c083; r->vtxprog[attrib][3] = 0x6041ff80 | (result + vroute[sem].vp40) << 2; } *idx = vroute[sem].ow40 << result; return TRUE; }
struct pipe_context * nv30_create(struct pipe_screen *pscreen, void *priv) { struct nv30_screen *screen = nv30_screen(pscreen); struct pipe_winsys *ws = pscreen->winsys; struct nv30_context *nv30; struct nouveau_winsys *nvws = screen->nvws; nv30 = CALLOC(1, sizeof(struct nv30_context)); if (!nv30) return NULL; nv30->screen = screen; nv30->nvws = nvws; nv30->pipe.winsys = ws; nv30->pipe.screen = pscreen; nv30->pipe.priv = priv; nv30->pipe.destroy = nv30_destroy; nv30->pipe.draw_arrays = nv30_draw_arrays; nv30->pipe.draw_elements = nv30_draw_elements; nv30->pipe.clear = nv30_clear; nv30->pipe.flush = nv30_flush; nv30->pipe.is_texture_referenced = nouveau_is_texture_referenced; nv30->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; screen->base.channel->user_private = nv30; screen->base.channel->flush_notify = nv30_state_flush_notify; nv30_init_query_functions(nv30); nv30_init_surface_functions(nv30); nv30_init_state_functions(nv30); /* Create, configure, and install fallback swtnl path */ nv30->draw = draw_create(&nv30->pipe); draw_wide_point_threshold(nv30->draw, 9999999.0); draw_wide_line_threshold(nv30->draw, 9999999.0); draw_enable_line_stipple(nv30->draw, FALSE); draw_enable_point_sprites(nv30->draw, FALSE); draw_set_rasterize_stage(nv30->draw, nv30_draw_render_stage(nv30)); return &nv30->pipe; }
static float nv30_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) { struct nv30_screen *screen = nv30_screen(pscreen); struct nouveau_object *eng3d = screen->eng3d; switch (param) { case PIPE_CAPF_MAX_LINE_WIDTH: case PIPE_CAPF_MAX_LINE_WIDTH_AA: return 10.0; case PIPE_CAPF_MAX_POINT_WIDTH: case PIPE_CAPF_MAX_POINT_WIDTH_AA: return 64.0; case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: return (eng3d->oclass >= NV40_3D_CLASS) ? 16.0 : 8.0; case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: return 15.0; default: debug_printf("unknown paramf %d\n", param); return 0; } }
static boolean nv30_screen_is_format_supported(struct pipe_screen *pscreen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned bindings) { if (sample_count > nv30_screen(pscreen)->max_sample_count) return false; if (!(0x00000017 & (1 << sample_count))) return false; if (!util_format_is_supported(format, bindings)) { return false; } /* shared is always supported */ bindings &= ~PIPE_BIND_SHARED; return (nv30_format_info(pscreen, format)->bindings & bindings) == bindings; }
static boolean nv30_query_result(struct pipe_context *pipe, struct pipe_query *pq, boolean wait, union pipe_query_result *result) { struct nv30_screen *screen = nv30_screen(pipe->screen); struct nv30_query *q = nv30_query(pq); volatile uint32_t *ntfy0 = nv30_ntfy(screen, q->qo[0]); volatile uint32_t *ntfy1 = nv30_ntfy(screen, q->qo[1]); if (ntfy1) { while (ntfy1[3] & 0xff000000) { if (!wait) return false; } switch (q->type) { case PIPE_QUERY_TIMESTAMP: q->result = *(uint64_t *)&ntfy1[0]; break; case PIPE_QUERY_TIME_ELAPSED: q->result = *(uint64_t *)&ntfy1[0] - *(uint64_t *)&ntfy0[0]; break; default: q->result = ntfy1[2]; break; } nv30_query_object_del(screen, &q->qo[0]); nv30_query_object_del(screen, &q->qo[1]); } if (q->type == PIPE_QUERY_OCCLUSION_PREDICATE || q->type == PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVE) result->b = !!q->result; else result->u64 = q->result; return true; }
static void nv30_screen_destroy(struct pipe_screen *pscreen) { struct nv30_screen *screen = nv30_screen(pscreen); unsigned i; for (i = 0; i < NV30_STATE_MAX; i++) { if (screen->state[i]) so_ref(NULL, &screen->state[i]); } nouveau_resource_destroy(&screen->vp_exec_heap); nouveau_resource_destroy(&screen->vp_data_heap); nouveau_resource_destroy(&screen->query_heap); nouveau_notifier_free(&screen->query); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->rankine); nv04_surface_2d_takedown(&screen->eng2d); nouveau_screen_fini(&screen->base); FREE(pscreen); }
static int nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) { struct nv30_screen *screen = nv30_screen(pscreen); struct nouveau_object *eng3d = screen->eng3d; switch (param) { /* non-boolean capabilities */ case PIPE_CAP_MAX_RENDER_TARGETS: return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: return 13; case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: return 10; case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return 13; case PIPE_CAP_MAX_COMBINED_SAMPLERS: return 16; case PIPE_CAP_GLSL_FEATURE_LEVEL: return 120; /* supported capabilities */ case PIPE_CAP_TWO_SIDED_STENCIL: case PIPE_CAP_ANISOTROPIC_FILTER: case PIPE_CAP_POINT_SPRITE: case PIPE_CAP_SCALED_RESOLVE: case PIPE_CAP_OCCLUSION_QUERY: case PIPE_CAP_QUERY_TIME_ELAPSED: case PIPE_CAP_QUERY_TIMESTAMP: case PIPE_CAP_TEXTURE_SHADOW_MAP: case PIPE_CAP_TEXTURE_SWIZZLE: case PIPE_CAP_DEPTH_CLIP_DISABLE: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: case PIPE_CAP_TGSI_TEXCOORD: case PIPE_CAP_USER_CONSTANT_BUFFERS: case PIPE_CAP_USER_INDEX_BUFFERS: case PIPE_CAP_BUFFER_SHARE: return 1; case PIPE_CAP_USER_VERTEX_BUFFERS: return 0; case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 16; /* nv4x capabilities */ case PIPE_CAP_BLEND_EQUATION_SEPARATE: case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_CONDITIONAL_RENDER: case PIPE_CAP_TEXTURE_MIRROR_CLAMP: case PIPE_CAP_PRIMITIVE_RESTART: return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0; /* unsupported */ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: case PIPE_CAP_SM3: case PIPE_CAP_INDEP_BLEND_ENABLE: case PIPE_CAP_INDEP_BLEND_FUNC: case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: case PIPE_CAP_SHADER_STENCIL_EXPORT: case PIPE_CAP_TGSI_INSTANCEID: case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: case PIPE_CAP_MIN_TEXEL_OFFSET: case PIPE_CAP_MAX_TEXEL_OFFSET: case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: case PIPE_CAP_TEXTURE_BARRIER: case PIPE_CAP_SEAMLESS_CUBE_MAP: case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: case PIPE_CAP_CUBE_MAP_ARRAY: case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: case PIPE_CAP_START_INSTANCE: case PIPE_CAP_TEXTURE_MULTISAMPLE: case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: case PIPE_CAP_QUERY_PIPELINE_STATISTICS: case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: return 0; case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: return 1; case PIPE_CAP_ENDIANNESS: return PIPE_ENDIAN_LITTLE; default: debug_printf("unknown param %d\n", param); return 0; } }
static int nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) { struct nv30_screen *screen = nv30_screen(pscreen); struct nouveau_object *eng3d = screen->eng3d; struct nouveau_device *dev = nouveau_screen(pscreen)->device; switch (param) { /* non-boolean capabilities */ case PIPE_CAP_MAX_RENDER_TARGETS: return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: return 13; case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: return 10; case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return 13; case PIPE_CAP_GLSL_FEATURE_LEVEL: return 120; case PIPE_CAP_ENDIANNESS: return PIPE_ENDIAN_LITTLE; case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 16; case PIPE_CAP_MAX_VIEWPORTS: return 1; case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: return 2048; /* supported capabilities */ case PIPE_CAP_TWO_SIDED_STENCIL: case PIPE_CAP_ANISOTROPIC_FILTER: case PIPE_CAP_POINT_SPRITE: case PIPE_CAP_OCCLUSION_QUERY: case PIPE_CAP_QUERY_TIME_ELAPSED: case PIPE_CAP_QUERY_TIMESTAMP: case PIPE_CAP_TEXTURE_SHADOW_MAP: case PIPE_CAP_TEXTURE_SWIZZLE: case PIPE_CAP_DEPTH_CLIP_DISABLE: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: case PIPE_CAP_TGSI_TEXCOORD: case PIPE_CAP_USER_CONSTANT_BUFFERS: case PIPE_CAP_USER_INDEX_BUFFERS: case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: return 1; /* nv4x capabilities */ case PIPE_CAP_BLEND_EQUATION_SEPARATE: case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_CONDITIONAL_RENDER: case PIPE_CAP_TEXTURE_MIRROR_CLAMP: case PIPE_CAP_PRIMITIVE_RESTART: return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0; /* unsupported */ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: case PIPE_CAP_SM3: case PIPE_CAP_INDEP_BLEND_ENABLE: case PIPE_CAP_INDEP_BLEND_FUNC: case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: case PIPE_CAP_SHADER_STENCIL_EXPORT: case PIPE_CAP_TGSI_INSTANCEID: case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: case PIPE_CAP_MIN_TEXEL_OFFSET: case PIPE_CAP_MAX_TEXEL_OFFSET: case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: case PIPE_CAP_MAX_VERTEX_STREAMS: case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: case PIPE_CAP_TEXTURE_BARRIER: case PIPE_CAP_SEAMLESS_CUBE_MAP: case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: case PIPE_CAP_CUBE_MAP_ARRAY: case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: case PIPE_CAP_VERTEX_COLOR_CLAMPED: case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: case PIPE_CAP_START_INSTANCE: case PIPE_CAP_TEXTURE_MULTISAMPLE: case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: case PIPE_CAP_QUERY_PIPELINE_STATISTICS: case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: case PIPE_CAP_TEXTURE_GATHER_SM5: case PIPE_CAP_RASTERIZER_LOWER_LEFT_ORIGIN: case PIPE_CAP_FAKE_SW_MSAA: case PIPE_CAP_TEXTURE_QUERY_LOD: case PIPE_CAP_SAMPLE_SHADING: case PIPE_CAP_TEXTURE_GATHER_OFFSETS: case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: case PIPE_CAP_USER_VERTEX_BUFFERS: case PIPE_CAP_COMPUTE: case PIPE_CAP_DRAW_INDIRECT: case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: return 0; case PIPE_CAP_VENDOR_ID: return 0x10de; case PIPE_CAP_DEVICE_ID: { uint64_t device_id; if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) { NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n"); return -1; } return device_id; } case PIPE_CAP_ACCELERATED: return 1; case PIPE_CAP_VIDEO_MEMORY: return dev->vram_size >> 20; case PIPE_CAP_UMA: return 0; } debug_printf("unknown param %d\n", param); return 0; }
static int nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) { struct nv30_screen *screen = nv30_screen(pscreen); struct nouveau_object *eng3d = screen->eng3d; struct nouveau_device *dev = nouveau_screen(pscreen)->device; switch (param) { /* non-boolean capabilities */ case PIPE_CAP_MAX_RENDER_TARGETS: return (eng3d->oclass >= NV40_3D_CLASS) ? 4 : 1; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: return 13; case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: return 10; case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return 13; case PIPE_CAP_GLSL_FEATURE_LEVEL: return 120; case PIPE_CAP_ENDIANNESS: return PIPE_ENDIAN_LITTLE; case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 16; case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: return NOUVEAU_MIN_BUFFER_MAP_ALIGN; case PIPE_CAP_MAX_VIEWPORTS: return 1; case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: return 2048; /* supported capabilities */ case PIPE_CAP_TWO_SIDED_STENCIL: case PIPE_CAP_ANISOTROPIC_FILTER: case PIPE_CAP_POINT_SPRITE: case PIPE_CAP_OCCLUSION_QUERY: case PIPE_CAP_QUERY_TIME_ELAPSED: case PIPE_CAP_QUERY_TIMESTAMP: case PIPE_CAP_TEXTURE_SHADOW_MAP: case PIPE_CAP_TEXTURE_SWIZZLE: case PIPE_CAP_DEPTH_CLIP_DISABLE: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: case PIPE_CAP_TGSI_TEXCOORD: case PIPE_CAP_USER_CONSTANT_BUFFERS: case PIPE_CAP_USER_INDEX_BUFFERS: case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: return 1; /* nv35 capabilities */ case PIPE_CAP_DEPTH_BOUNDS_TEST: return eng3d->oclass == NV35_3D_CLASS || eng3d->oclass >= NV40_3D_CLASS; /* nv4x capabilities */ case PIPE_CAP_BLEND_EQUATION_SEPARATE: case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_CONDITIONAL_RENDER: case PIPE_CAP_TEXTURE_MIRROR_CLAMP: case PIPE_CAP_PRIMITIVE_RESTART: return (eng3d->oclass >= NV40_3D_CLASS) ? 1 : 0; /* unsupported */ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: case PIPE_CAP_SM3: case PIPE_CAP_INDEP_BLEND_ENABLE: case PIPE_CAP_INDEP_BLEND_FUNC: case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: case PIPE_CAP_SHADER_STENCIL_EXPORT: case PIPE_CAP_TGSI_INSTANCEID: case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* XXX: yes? */ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS: case PIPE_CAP_MIN_TEXEL_OFFSET: case PIPE_CAP_MAX_TEXEL_OFFSET: case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: case PIPE_CAP_MAX_VERTEX_STREAMS: case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: case PIPE_CAP_TEXTURE_BARRIER: case PIPE_CAP_SEAMLESS_CUBE_MAP: case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: case PIPE_CAP_CUBE_MAP_ARRAY: case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: case PIPE_CAP_VERTEX_COLOR_CLAMPED: case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: case PIPE_CAP_START_INSTANCE: case PIPE_CAP_TEXTURE_MULTISAMPLE: case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: case PIPE_CAP_QUERY_PIPELINE_STATISTICS: case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: case PIPE_CAP_TEXTURE_GATHER_SM5: case PIPE_CAP_FAKE_SW_MSAA: case PIPE_CAP_TEXTURE_QUERY_LOD: case PIPE_CAP_SAMPLE_SHADING: case PIPE_CAP_TEXTURE_GATHER_OFFSETS: case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: case PIPE_CAP_USER_VERTEX_BUFFERS: case PIPE_CAP_COMPUTE: case PIPE_CAP_DRAW_INDIRECT: case PIPE_CAP_MULTI_DRAW_INDIRECT: case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: case PIPE_CAP_SAMPLER_VIEW_TARGET: case PIPE_CAP_CLIP_HALFZ: case PIPE_CAP_VERTEXID_NOBASE: case PIPE_CAP_POLYGON_OFFSET_CLAMP: case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: case PIPE_CAP_TEXTURE_FLOAT_LINEAR: case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: case PIPE_CAP_TGSI_TXQS: case PIPE_CAP_FORCE_PERSAMPLE_INTERP: case PIPE_CAP_SHAREABLE_SHADERS: case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: case PIPE_CAP_CLEAR_TEXTURE: case PIPE_CAP_DRAW_PARAMETERS: case PIPE_CAP_TGSI_PACK_HALF_FLOAT: case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: case PIPE_CAP_INVALIDATE_BUFFER: case PIPE_CAP_GENERATE_MIPMAP: case PIPE_CAP_STRING_MARKER: case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY: case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS: case PIPE_CAP_QUERY_BUFFER_OBJECT: case PIPE_CAP_QUERY_MEMORY_INFO: case PIPE_CAP_PCI_GROUP: case PIPE_CAP_PCI_BUS: case PIPE_CAP_PCI_DEVICE: case PIPE_CAP_PCI_FUNCTION: case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: case PIPE_CAP_CULL_DISTANCE: case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES: case PIPE_CAP_TGSI_VOTE: case PIPE_CAP_MAX_WINDOW_RECTANGLES: case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED: case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS: case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: case PIPE_CAP_TGSI_ARRAY_COMPONENTS: case PIPE_CAP_TGSI_CAN_READ_OUTPUTS: case PIPE_CAP_NATIVE_FENCE_FD: case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY: case PIPE_CAP_TGSI_FS_FBFETCH: case PIPE_CAP_TGSI_MUL_ZERO_WINS: case PIPE_CAP_DOUBLES: case PIPE_CAP_INT64: case PIPE_CAP_INT64_DIVMOD: return 0; case PIPE_CAP_VENDOR_ID: return 0x10de; case PIPE_CAP_DEVICE_ID: { uint64_t device_id; if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) { NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n"); return -1; } return device_id; } case PIPE_CAP_ACCELERATED: return 1; case PIPE_CAP_VIDEO_MEMORY: return dev->vram_size >> 20; case PIPE_CAP_UMA: return 0; } debug_printf("unknown param %d\n", param); return 0; }
static int nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum pipe_shader_cap param) { struct nv30_screen *screen = nv30_screen(pscreen); struct nouveau_object *eng3d = screen->eng3d; switch (shader) { case PIPE_SHADER_VERTEX: switch (param) { case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 256; case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: return (eng3d->oclass >= NV40_3D_CLASS) ? 512 : 0; case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: return 0; case PIPE_SHADER_CAP_MAX_INPUTS: return 16; case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: return ((eng3d->oclass >= NV40_3D_CLASS) ? (468 - 6): (256 - 6)) * sizeof(float[4]); case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return 1; case PIPE_SHADER_CAP_MAX_TEMPS: return (eng3d->oclass >= NV40_3D_CLASS) ? 32 : 13; case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: return 0; case PIPE_SHADER_CAP_MAX_PREDS: case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: case PIPE_SHADER_CAP_SUBROUTINES: case PIPE_SHADER_CAP_INTEGERS: return 0; default: debug_printf("unknown vertex shader param %d\n", param); return 0; } break; case PIPE_SHADER_FRAGMENT: switch (param) { case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: return 4096; case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: return 0; case PIPE_SHADER_CAP_MAX_INPUTS: return 8; /* should be possible to do 10 with nv4x */ case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: return ((eng3d->oclass >= NV40_3D_CLASS) ? 224 : 32) * sizeof(float[4]); case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return 1; case PIPE_SHADER_CAP_MAX_TEMPS: return 32; case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: return 16; case PIPE_SHADER_CAP_MAX_PREDS: case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: case PIPE_SHADER_CAP_SUBROUTINES: return 0; default: debug_printf("unknown fragment shader param %d\n", param); return 0; } break; default: return 0; } }
static boolean nv30_render_validate(struct nv30_context *nv30) { struct nv30_render *r = nv30_render(nv30->draw->render); struct nv30_rasterizer_stateobj *rast = nv30->rast; struct pipe_screen *pscreen = &nv30->screen->base.base; struct nouveau_pushbuf *push = nv30->screen->base.pushbuf; struct nouveau_object *eng3d = nv30->screen->eng3d; struct nv30_vertprog *vp = nv30->vertprog.program; struct vertex_info *vinfo = &r->vertex_info; unsigned vp_attribs = 0; unsigned vp_results = 0; unsigned attrib = 0; unsigned pntc; int i; if (!r->vertprog) { struct nouveau_heap *heap = nv30_screen(pscreen)->vp_exec_heap; if (nouveau_heap_alloc(heap, 16, &r->vertprog, &r->vertprog)) { while (heap->next && heap->size < 16) { struct nouveau_heap **evict = heap->next->priv; nouveau_heap_free(evict); } if (nouveau_heap_alloc(heap, 16, &r->vertprog, &r->vertprog)) return FALSE; } } vinfo->num_attribs = 0; vinfo->size = 0; /* setup routing for all necessary vp outputs */ for (i = 0; i < vp->info.num_outputs && attrib < 16; i++) { uint semantic = vp->info.output_semantic_name[i]; uint index = vp->info.output_semantic_index[i]; if (vroute_add(r, attrib, semantic, &index)) { vp_attribs |= (1 << attrib++); vp_results |= index; } } /* setup routing for replaced point coords not written by vp */ if (rast && rast->pipe.point_quad_rasterization) pntc = rast->pipe.sprite_coord_enable & 0x000002ff; else pntc = 0; while (pntc && attrib < 16) { uint index = ffs(pntc) - 1; pntc &= ~(1 << index); if (vroute_add(r, attrib, TGSI_SEMANTIC_TEXCOORD, &index)) { vp_attribs |= (1 << attrib++); vp_results |= index; } } /* modify vertex format for correct stride, and stub out unused ones */ BEGIN_NV04(push, NV30_3D(VP_UPLOAD_FROM_ID), 1); PUSH_DATA (push, r->vertprog->start); r->vtxprog[attrib - 1][3] |= 1; for (i = 0; i < attrib; i++) { BEGIN_NV04(push, NV30_3D(VP_UPLOAD_INST(0)), 4); PUSH_DATAp(push, r->vtxprog[i], 4); r->vtxfmt[i] |= vinfo->size << 8; } for (; i < 16; i++) r->vtxfmt[i] = NV30_3D_VTXFMT_TYPE_V32_FLOAT; BEGIN_NV04(push, NV30_3D(VIEWPORT_TRANSLATE_X), 8); PUSH_DATAf(push, 0.0); PUSH_DATAf(push, 0.0); PUSH_DATAf(push, 0.0); PUSH_DATAf(push, 0.0); PUSH_DATAf(push, 1.0); PUSH_DATAf(push, 1.0); PUSH_DATAf(push, 1.0); PUSH_DATAf(push, 1.0); BEGIN_NV04(push, NV30_3D(DEPTH_RANGE_NEAR), 2); PUSH_DATAf(push, 0.0); PUSH_DATAf(push, 1.0); BEGIN_NV04(push, NV30_3D(VTXFMT(0)), 16); PUSH_DATAp(push, r->vtxfmt, 16); BEGIN_NV04(push, NV30_3D(VP_START_FROM_ID), 1); PUSH_DATA (push, r->vertprog->start); BEGIN_NV04(push, NV30_3D(ENGINE), 1); PUSH_DATA (push, 0x00000103); if (eng3d->oclass >= NV40_3D_CLASS) { BEGIN_NV04(push, NV40_3D(VP_ATTRIB_EN), 2); PUSH_DATA (push, vp_attribs); PUSH_DATA (push, vp_results); } vinfo->size /= 4; return TRUE; }