void ObjectListModel:: objectTypeChanged() { WoolzObject * object = qobject_cast<WoolzObject*>(sender()); if(!object) { return; } int row = 0; emit removedObjectSignal(object); // object has to be emited before // removed from lists for(int store = 0 ; store < 3; ++store) { row = objects.indexOf(object); if(row >= 0) { removeObjectFromStore(object); } } //remove connections which addObject will recreate disconnect(object, SIGNAL(objectPropertyChanged()), this, SLOT(objectChanged())); disconnect(object, SIGNAL(objectTypeChanged()), this, SLOT(objectTypeChanged())); addObject(object); }
/*! Sets the \a objectType. */ void CcfQmlBaseSoldier::setObjectType(const QString &objectType) { bool wasChaged = false; if (objectType != mObjectType) wasChaged = true; mObjectType = objectType; if (wasChaged) emit objectTypeChanged(); }