int main(void) { struct ohash h; struct ohash_info i; i.alloc = xmalloc; i.calloc = xcalloc; i.free = xfree; ohash_init(&h, 2, &i); ohash_delete(&h); return 0; }
/* * Var_Init * Initialize the module */ void Var_Init(void) { ohash_init(&global_variables, 10, &var_info); set_magic_shell_variable(); errorIsOkay = true; Var_setCheckEnvFirst(false); VarModifiers_Init(); Buf_Init(&subst_buffer, MAKE_BSIZE); }
void Targ_Init(void) { /* A small make file already creates 200 targets. */ ohash_init(&targets, 10, &gnode_info); begin_node = Targ_FindConstantNode(NODE_BEGIN, TARG_CREATE); begin_node->type |= OP_DUMMY | OP_NOTMAIN | OP_NODEFAULT; end_node = Targ_FindConstantNode(NODE_END, TARG_CREATE); end_node->type |= OP_DUMMY | OP_NOTMAIN | OP_NODEFAULT; interrupt_node = Targ_FindConstantNode(NODE_INTERRUPT, TARG_CREATE); interrupt_node->type |= OP_DUMMY | OP_NOTMAIN | OP_NODEFAULT; DEFAULT = Targ_FindConstantNode(NODE_DEFAULT, TARG_CREATE); DEFAULT->type |= OP_DUMMY | OP_NOTMAIN| OP_TRANSFORM | OP_NODEFAULT; }
void init_macros(void) { ohash_init(¯os, 10, ¯o_info); }
/*- *----------------------------------------------------------------------- * Make_Run -- * Initialize the nodes to remake and the list of nodes which are * ready to be made by doing a breadth-first traversal of the graph * starting from the nodes in the given list. Once this traversal * is finished, all the 'leaves' of the graph are in the toBeMade * queue. * Using this queue and the Job module, work back up the graph, * calling on MakeStartJobs to keep the job table as full as * possible. * * Results: * true if work was done. false otherwise. * * Side Effects: * The must_make field of all nodes involved in the creation of the given * targets is set to 1. The toBeMade list is set to contain all the * 'leaves' of these subgraphs. *----------------------------------------------------------------------- */ bool Make_Run(Lst targs) /* the initial list of targets */ { int errors; /* Number of errors the Job module reports */ GNode *gn; unsigned int i; bool cycle; /* wild guess at initial sizes */ Array_Init(&toBeMade, 500); Array_Init(&examine, 150); ohash_init(&targets, 10, &gnode_info); if (DEBUG(PARALLEL)) random_setup(); add_targets_to_make(targs); if (queryFlag) { /* * We wouldn't do any work unless we could start some jobs in * the next loop... (we won't actually start any, of course, * this is just to see if any of the targets was out of date) */ return MakeStartJobs(); } else { /* * Initialization. At the moment, no jobs are running and until * some get started, nothing will happen since the remaining * upward traversal of the graph is performed by the routines * in job.c upon the finishing of a job. So we fill the Job * table as much as we can before going into our loop. */ (void)MakeStartJobs(); } /* * Main Loop: The idea here is that the ending of jobs will take * care of the maintenance of data structures and the waiting for output * will cause us to be idle most of the time while our children run as * much as possible. Because the job table is kept as full as possible, * the only time when it will be empty is when all the jobs which need * running have been run, so that is the end condition of this loop. * Note that the Job module will exit if there were any errors unless * the keepgoing flag was given. */ while (!Job_Empty()) { handle_running_jobs(); (void)MakeStartJobs(); } errors = Job_Finish(); cycle = false; for (gn = ohash_first(&targets, &i); gn != NULL; gn = ohash_next(&targets, &i)) { if (has_been_built(gn)) continue; cycle = true; errors++; printf("Error: target %s unaccounted for (%s)\n", gn->name, status_to_string(gn)); } /* * Print the final status of each target. E.g. if it wasn't made * because some inferior reported an error. */ Lst_ForEach(targs, MakePrintStatus, &cycle); if (errors) Fatal("Errors while building"); return true; }
int mansearch(const struct mansearch *search, const struct manpaths *paths, int argc, char *argv[], struct manpage **res, size_t *sz) { int fd, rc, c, indexbit; int64_t pageid; uint64_t outbit, iterbit; char buf[PATH_MAX]; char *sql; struct manpage *mpage; struct expr *e, *ep; sqlite3 *db; sqlite3_stmt *s, *s2; struct match *mp; struct ohash_info info; struct ohash htab; unsigned int idx; size_t i, j, cur, maxres; info.calloc = hash_calloc; info.alloc = hash_alloc; info.free = hash_free; info.key_offset = offsetof(struct match, pageid); *sz = cur = maxres = 0; sql = NULL; *res = NULL; fd = -1; e = NULL; rc = 0; if (0 == argc) goto out; if (NULL == (e = exprcomp(search, argc, argv))) goto out; outbit = 0; if (NULL != search->outkey) { for (indexbit = 0, iterbit = 1; indexbit < mansearch_keymax; indexbit++, iterbit <<= 1) { if (0 == strcasecmp(search->outkey, mansearch_keynames[indexbit])) { outbit = iterbit; break; } } } /* * Save a descriptor to the current working directory. * Since pathnames in the "paths" variable might be relative, * and we'll be chdir()ing into them, we need to keep a handle * on our current directory from which to start the chdir(). */ if (NULL == getcwd(buf, PATH_MAX)) { perror("getcwd"); goto out; } else if (-1 == (fd = open(buf, O_RDONLY, 0))) { perror(buf); goto out; } sql = sql_statement(e); /* * Loop over the directories (containing databases) for us to * search. * Don't let missing/bad databases/directories phase us. * In each, try to open the resident database and, if it opens, * scan it for our match expression. */ for (i = 0; i < paths->sz; i++) { if (-1 == fchdir(fd)) { perror(buf); free(*res); break; } else if (-1 == chdir(paths->paths[i])) { perror(paths->paths[i]); continue; } c = sqlite3_open_v2(MANDOC_DB, &db, SQLITE_OPEN_READONLY, NULL); if (SQLITE_OK != c) { fprintf(stderr, "%s/%s: %s\n", paths->paths[i], MANDOC_DB, strerror(errno)); sqlite3_close(db); continue; } /* * Define the SQL functions for substring * and regular expression matching. */ c = sqlite3_create_function(db, "match", 2, SQLITE_UTF8 | SQLITE_DETERMINISTIC, NULL, sql_match, NULL, NULL); assert(SQLITE_OK == c); c = sqlite3_create_function(db, "regexp", 2, SQLITE_UTF8 | SQLITE_DETERMINISTIC, NULL, sql_regexp, NULL, NULL); assert(SQLITE_OK == c); j = 1; c = sqlite3_prepare_v2(db, sql, -1, &s, NULL); if (SQLITE_OK != c) fprintf(stderr, "%s\n", sqlite3_errmsg(db)); for (ep = e; NULL != ep; ep = ep->next) { if (NULL == ep->substr) { SQL_BIND_BLOB(db, s, j, ep->regexp); } else SQL_BIND_TEXT(db, s, j, ep->substr); if (0 == ((TYPE_Nd | TYPE_Nm) & ep->bits)) SQL_BIND_INT64(db, s, j, ep->bits); } memset(&htab, 0, sizeof(struct ohash)); ohash_init(&htab, 4, &info); /* * Hash each entry on its [unique] document identifier. * This is a uint64_t. * Instead of using a hash function, simply convert the * uint64_t to a uint32_t, the hash value's type. * This gives good performance and preserves the * distribution of buckets in the table. */ while (SQLITE_ROW == (c = sqlite3_step(s))) { pageid = sqlite3_column_int64(s, 2); idx = ohash_lookup_memory(&htab, (char *)&pageid, sizeof(uint64_t), (uint32_t)pageid); if (NULL != ohash_find(&htab, idx)) continue; mp = mandoc_calloc(1, sizeof(struct match)); mp->pageid = pageid; mp->form = sqlite3_column_int(s, 1); mp->bits = sqlite3_column_int64(s, 3); if (TYPE_Nd == outbit) mp->desc = mandoc_strdup((const char *) sqlite3_column_text(s, 0)); ohash_insert(&htab, idx, mp); } if (SQLITE_DONE != c) fprintf(stderr, "%s\n", sqlite3_errmsg(db)); sqlite3_finalize(s); c = sqlite3_prepare_v2(db, "SELECT sec, arch, name, pageid FROM mlinks " "WHERE pageid=? ORDER BY sec, arch, name", -1, &s, NULL); if (SQLITE_OK != c) fprintf(stderr, "%s\n", sqlite3_errmsg(db)); c = sqlite3_prepare_v2(db, "SELECT bits, key, pageid FROM keys " "WHERE pageid=? AND bits & ?", -1, &s2, NULL); if (SQLITE_OK != c) fprintf(stderr, "%s\n", sqlite3_errmsg(db)); for (mp = ohash_first(&htab, &idx); NULL != mp; mp = ohash_next(&htab, &idx)) { if (cur + 1 > maxres) { maxres += 1024; *res = mandoc_reallocarray(*res, maxres, sizeof(struct manpage)); } mpage = *res + cur; mpage->ipath = i; mpage->bits = mp->bits; mpage->sec = 10; mpage->form = mp->form; buildnames(mpage, db, s, mp->pageid, paths->paths[i], mp->form); mpage->output = TYPE_Nd & outbit ? mp->desc : outbit ? buildoutput(db, s2, mp->pageid, outbit) : NULL; free(mp); cur++; } sqlite3_finalize(s); sqlite3_finalize(s2); sqlite3_close(db); ohash_delete(&htab); /* * In man(1) mode, prefer matches in earlier trees * over matches in later trees. */ if (cur && search->firstmatch) break; } qsort(*res, cur, sizeof(struct manpage), manpage_compare); rc = 1; out: if (-1 != fd) { if (-1 == fchdir(fd)) perror(buf); close(fd); } exprfree(e); free(sql); *sz = cur; return(rc); }