예제 #1
0
BOOST_FIXTURE_TEST_CASE(OnCreated, AuthorizedCommandFixture<FaceFixture>)
{
  ControlParameters parameters;
  parameters.setUri("tcp://127.0.0.1");

  Block encodedParameters(parameters.wireEncode());

  Name commandName("/localhost/nfd/faces");
  commandName.append("create");
  commandName.append(encodedParameters);

  shared_ptr<Interest> command(make_shared<Interest>(commandName));
  generateCommand(*command);

  ControlParameters resultParameters;
  resultParameters.setUri("dummy://");
  resultParameters.setFaceId(FACEID_RESERVED_MAX + 1);

  shared_ptr<DummyFace> dummy(make_shared<DummyFace>());

  ndn::nfd::FaceEventNotification expectedFaceEvent;
  expectedFaceEvent.setKind(ndn::nfd::FACE_EVENT_CREATED)
                   .setFaceId(FACEID_RESERVED_MAX + 1)
                   .setRemoteUri(dummy->getRemoteUri().toString())
                   .setLocalUri(dummy->getLocalUri().toString())
                   .setFaceScope(ndn::nfd::FACE_SCOPE_NON_LOCAL)
                   .setFacePersistency(ndn::nfd::FACE_PERSISTENCY_PERSISTENT);

  Block encodedResultParameters(resultParameters.wireEncode());

  getFace()->onReceiveData +=
  [this, command, encodedResultParameters, expectedFaceEvent] (const Data& response) {
    this->callbackDispatch(response,command->getName(), 200, "Success",
                           encodedResultParameters, expectedFaceEvent);
  };

  onCreated(command->getName(), parameters, dummy);

  BOOST_REQUIRE(didCallbackFire());
  BOOST_REQUIRE(didReceiveNotication());
}
예제 #2
0
void Model::create(const bgfx::VertexDecl& def,
				   Material* material,
				   const int* indices_data,
				   int indices_size,
				   const void* attributes_data,
				   int attributes_size)
{
	ASSERT(!bgfx::isValid(m_vertices_handle));
	m_vertices_handle = bgfx::createVertexBuffer(bgfx::copy(attributes_data, attributes_size), def);
	m_vertices_size = attributes_size;

	ASSERT(!bgfx::isValid(m_indices_handle));
	auto* mem = bgfx::copy(indices_data, indices_size);
	m_indices_handle = bgfx::createIndexBuffer(mem, BGFX_BUFFER_INDEX32);
	m_indices_size = indices_size;

	m_meshes.emplace(def,
					 material,
					 0,
					 attributes_size,
					 0,
					 indices_size / int(sizeof(int)),
					 "default",
					 m_allocator);

	Model::LOD lod;
	lod.m_distance = FLT_MAX;
	lod.m_from_mesh = 0;
	lod.m_to_mesh = 0;
	m_lods.push(lod);

	m_indices.resize(indices_size / sizeof(m_indices[0]));
	copyMemory(&m_indices[0], indices_data, indices_size);

	m_vertices.resize(attributes_size / def.getStride());
	computeRuntimeData((const uint8*)attributes_data);

	onCreated(State::READY);
}
예제 #3
0
BOOST_FIXTURE_TEST_CASE(OnCreated, AuthorizedCommandFixture<FaceFixture>)
{
  ControlParameters parameters;
  parameters.setUri("tcp://127.0.0.1");

  Block encodedParameters(parameters.wireEncode());

  Name commandName("/localhost/nfd/faces");
  commandName.append("create");
  commandName.append(encodedParameters);

  shared_ptr<Interest> command(make_shared<Interest>(commandName));
  generateCommand(*command);

  ControlParameters resultParameters;
  resultParameters.setUri("tcp://127.0.0.1");
  resultParameters.setFaceId(1);

  shared_ptr<DummyFace> dummy(make_shared<DummyFace>());

  ndn::nfd::FaceEventNotification expectedFaceEvent;
  expectedFaceEvent.setKind(ndn::nfd::FACE_EVENT_CREATED)
                   .setFaceId(1)
                   .setRemoteUri(dummy->getRemoteUri().toString())
                   .setLocalUri(dummy->getLocalUri().toString())
                   .setFlags(0);

  Block encodedResultParameters(resultParameters.wireEncode());

  getFace()->onReceiveData +=
    bind(&FaceFixture::callbackDispatch, this, _1,
         command->getName(), 200, "Success",
         encodedResultParameters, expectedFaceEvent);

  onCreated(command->getName(), parameters, dummy);

  BOOST_REQUIRE(didCallbackFire());
  BOOST_REQUIRE(didReceiveNotication());
}
예제 #4
0
bool Texture::create(int w, int h, void* data)
{
	if (data)
	{
		m_texture_handle = bgfx::createTexture2D((uint16_t)w,
			(uint16_t)h,
			1,
			bgfx::TextureFormat::RGBA8,
			m_flags,
			bgfx::copy(data, w * h * 4));
	}
	else
	{
		m_texture_handle =
			bgfx::createTexture2D((uint16_t)w, (uint16_t)h, 1, bgfx::TextureFormat::RGBA8, m_flags);
	}


	bool isReady = bgfx::isValid(m_texture_handle);
	onCreated(isReady ? State::READY : State::FAILURE);

	return isReady;
}