void Lobby::newWindow(int playerNum, bool silence)
{
    RoomView* window = (RoomView*)gui->newWindow(playerNum);
    connect(window, SIGNAL(closed()), this, SLOT(onWindowClose()));
    setEnable(false);
    if(silence)
    {
        gui->logAppend(QStringLiteral("这是个禁言房"));
        gui->getChatLine()->setEnabled(false);
    }
}
예제 #2
0
void Window::handleWindowClose()
{
	onWindowClose();
}