void WarningScreen::update(u32 /*timePassed*/) //Parametro Formal, não dá warning { if(osl_keys->pressed.circle) { oslFlushKey(); mNextScreen = ScreenManager::SCREEN_MAIN_MENU; //go back CLR } }
static PyObject* osl_flushKey(PyObject *self, PyObject *args, PyObject *kwargs) { if (!PyArg_ParseTuple(args, ":flushKey")) return NULL; oslFlushKey(); Py_INCREF(Py_None); return Py_None; }
void MainMenuScreen::update(u32 /*timePassed*/) //Parametro Formal, não dá warning { //menu keys if(osl_keys->pressed.up){ gMenu--; if (gMenu < 0) { gMenu = 5; } } if(osl_keys->pressed.down){ gMenu++; gMenu%=6; } if(osl_keys->pressed.cross){ if(gMenu == 0) { oslFlushKey(); mNextScreen = ScreenManager::SCREEN_GAME_OPTIONS; // start game options! } if(gMenu == 1) { oslFlushKey(); #ifndef JPCSP_EMULATOR if(oslIsWlanPowerOn()) { gIsMultiplayer = true; mNextScreen = ScreenManager::SCREEN_MULTIPLAYER; } else mNextScreen = ScreenManager::SCREEN_WARNING; #else gIsMultiplayer = true; mNextScreen = ScreenManager::SCREEN_MULTIPLAYER; #endif // JPCSP_EMULATOR } if(gMenu == 2) { oslFlushKey(); mNextScreen = ScreenManager::SCREEN_HELP; } if(gMenu == 3) { oslFlushKey(); mNextScreen = ScreenManager::SCREEN_TROPHIE; } if(gMenu == 4) { oslFlushKey(); mNextScreen = ScreenManager::SCREEN_ABOUT; } if(gMenu == 5) { oslFlushKey(); mNextScreen = ScreenManager::SCREEN_CONFIRM_EXIT; } } }