예제 #1
0
static void
panel_action_button_set_property (GObject      *object,
				  guint         prop_id,
				  const GValue *value,
				  GParamSpec   *pspec)
{
	PanelActionButton *button;

	g_return_if_fail (PANEL_IS_ACTION_BUTTON (object));

	button = PANEL_ACTION_BUTTON (object);

	switch (prop_id) {
	case PROP_ACTION_TYPE:
		panel_action_button_set_type (button,
					      g_value_get_enum (value));
		break;
	case PROP_DND_ENABLED:
		panel_action_button_set_dnd_enabled (button,
						     g_value_get_boolean (value));
		break;
	default:
		G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
		break;
	}
}
예제 #2
0
static void
panel_action_button_type_changed (GSettings       *settings,
								  gchar           *key,
								  PanelActionButton *button)
{
	int         type;
	g_return_if_fail (PANEL_IS_ACTION_BUTTON (button));
	type = g_settings_get_enum (settings, key);
	panel_action_button_set_type (button, type);
}
static void
panel_action_button_type_changed (MateConfClient       *client,
				  guint              cnxn_id,
				  MateConfEntry        *entry,
				  PanelActionButton *button)
{
	int         type;
	const char *action_type;

	g_return_if_fail (PANEL_IS_ACTION_BUTTON (button));

	if (!entry->value || entry->value->type != MATECONF_VALUE_STRING)
		return;

	action_type = mateconf_value_get_string (entry->value);

	if (!mateconf_string_to_enum (panel_action_type_map, action_type, &type))
		return;

	panel_action_button_set_type (button, type);
}