static void up_click_handler(ClickRecognizerRef recognizer, void *context) { // Rotate the path counter-clockwise path_angle_add(); layer_mark_dirty(s_path_layer); app_timer_handler_add(); }
static void down_click_handler(ClickRecognizerRef recognizer, void *context) { // Rotate the path clockwise path_angle_add(10); layer_mark_dirty(s_path_layer); }
void app_timer_handler_add(){ path_angle_add(); layer_mark_dirty(s_path_layer); app_timer_register(10, app_timer_handler_add, NULL); }