static void up_click_handler(ClickRecognizerRef recognizer, void *context) {
  // Rotate the path counter-clockwise
  path_angle_add();
  layer_mark_dirty(s_path_layer);
  app_timer_handler_add();
}
static void down_click_handler(ClickRecognizerRef recognizer, void *context) {
  // Rotate the path clockwise
  path_angle_add(10);
  layer_mark_dirty(s_path_layer);
}
void app_timer_handler_add(){
  path_angle_add();
  layer_mark_dirty(s_path_layer);
  app_timer_register(10, app_timer_handler_add, NULL);
  
}