// exp share and added zeny share [Valaris] int party_exp_share(struct party *p,int map,int base_exp,int job_exp,int zeny) { struct map_session_data* sd[MAX_PARTY]; int i; short c, bonus =100; // modified [Valaris] unsigned long base, job; nullpo_retr(0, p); for (i = c = 0; i < MAX_PARTY; i++) if ((sd[c] = p->member[i].sd)!=NULL && sd[c]->bl.m == map && !pc_isdead(sd[c])) { if (battle_config.idle_no_share && (pc_issit(sd[c]) || sd[c]->chatID || (sd[c]->idletime < (last_tick - battle_config.idle_no_share)))) continue; c++; } if (c < 1) return 0; if (battle_config.party_even_share_bonus) //Valaris's even share exp bonus equation. bonus += (battle_config.party_even_share_bonus*c*(c-1)/10); //Changed Valaris's bonus switch to an equation [Skotlex] else //Official kRO/iRO sites state that the even share bonus is 10% per additional party member. bonus += (c-1)*10; base = (unsigned long)(base_exp/c)*bonus/100; job = (unsigned long)(job_exp/c)*bonus/100; if (base > 0x7fffffff) base = 0x7fffffff; if (job > 0x7fffffff) job = 0x7fffffff; for (i = 0; i < c; i++) { pc_gainexp(sd[i], base, job); if (battle_config.zeny_from_mobs) // zeny from mobs [Valaris] pc_getzeny(sd[i],bonus*zeny/(c*100)); } return 0; }
//Exp share and added zeny share [Valaris] int party_exp_share(struct party_data *p, struct block_list *src, unsigned int base_exp, unsigned int job_exp, int zeny) { struct map_session_data *sd[MAX_PARTY]; unsigned int i, c; #ifdef RENEWAL_EXP uint32 base_exp_bonus, job_exp_bonus; #endif nullpo_ret(p); //Count the number of players eligible for exp sharing for (i = c = 0; i < MAX_PARTY; i++) { if ((sd[c] = p->data[i].sd) == NULL || sd[c]->bl.m != src->m || pc_isdead(sd[c]) || (battle_config.idle_no_share && pc_isidle(sd[c]))) continue; c++; } if (c < 1) return 0; base_exp /= c; job_exp /= c; zeny /= c; if (battle_config.party_even_share_bonus && c > 1) { double bonus = 100 + battle_config.party_even_share_bonus * (c - 1); if (base_exp) base_exp = (unsigned int)cap_value(base_exp * bonus / 100, 0, UINT_MAX); if (job_exp) job_exp = (unsigned int)cap_value(job_exp * bonus / 100, 0, UINT_MAX); if (zeny) zeny = (unsigned int)cap_value(zeny * bonus / 100, INT_MIN, INT_MAX); } #ifdef RENEWAL_EXP base_exp_bonus = base_exp; job_exp_bonus = job_exp; #endif for (i = 0; i < c; i++) { #ifdef RENEWAL_EXP if (!(src && src->type == BL_MOB && ((TBL_MOB *)src)->db->mexp)) { TBL_MOB *md = BL_CAST(BL_MOB, src); int rate = 0; if (!md) return 0; rate = pc_level_penalty_mod(sd[i], md->db->lv, md->db->status.class_, 1); base_exp = (unsigned int)cap_value(base_exp_bonus * rate / 100, 1, UINT_MAX); job_exp = (unsigned int)cap_value(job_exp_bonus * rate / 100, 1, UINT_MAX); } #endif pc_gainexp(sd[i], src, base_exp, job_exp, false); if (zeny) //Zeny from mobs [Valaris] pc_getzeny(sd[i],zeny,LOG_TYPE_PICKDROP_MONSTER,NULL); } return 0; }
/** Party EXP and Zeny sharing * @param p Party data * @param src EXP source (for renewal level penalty) * @param base_exp Base EXP gained from killed mob * @param job_exp Job EXP gained from killed mob * @param zeny Zeny gained from killed mob * @author Valaris **/ void party_exp_share(struct party_data* p, struct block_list* src, unsigned int base_exp, unsigned int job_exp, int zeny) { struct map_session_data* sd[MAX_PARTY]; unsigned int i, c; #ifdef RENEWAL_EXP TBL_MOB *md = BL_CAST(BL_MOB, src); if (!md) return; #endif nullpo_retv(p); // count the number of players eligible for exp sharing for (i = c = 0; i < MAX_PARTY; i++) { if( (sd[c] = p->data[i].sd) == NULL || sd[c]->bl.m != src->m || pc_isdead(sd[c]) || (battle_config.idle_no_share && pc_isidle(sd[c])) ) continue; c++; } if (c < 1) return; base_exp/=c; job_exp/=c; zeny/=c; if (battle_config.party_even_share_bonus && c > 1) { double bonus = 100 + battle_config.party_even_share_bonus*(c-1); if (base_exp) base_exp = (unsigned int) cap_value(base_exp * bonus/100, 0, UINT_MAX); if (job_exp) job_exp = (unsigned int) cap_value(job_exp * bonus/100, 0, UINT_MAX); if (zeny) zeny = (unsigned int) cap_value(zeny * bonus/100, INT_MIN, INT_MAX); } for (i = 0; i < c; i++) { #ifdef RENEWAL_EXP uint32 base_gained = base_exp, job_gained = job_exp; if (base_exp || job_exp) { int rate = pc_level_penalty_mod(md->level - sd[i]->status.base_level, md->db->status.class_, md->db->status.mode, 1); if (rate != 100) { if (base_exp) base_gained = (unsigned int)cap_value(apply_rate(base_exp, rate), 1, UINT_MAX); if (job_exp) job_gained = (unsigned int)cap_value(apply_rate(job_exp, rate), 1, UINT_MAX); } } pc_gainexp(sd[i], src, base_gained, job_gained, 0); #else pc_gainexp(sd[i], src, base_exp, job_exp, 0); #endif if (zeny) // zeny from mobs [Valaris] pc_getzeny(sd[i],zeny,LOG_TYPE_PICKDROP_MONSTER,NULL); } }
void mail_getattachment(struct map_session_data* sd, int zeny, struct item* item) { if( item->nameid > 0 && item->amount > 0 ) { pc_additem(sd, item, item->amount, LOG_TYPE_MAIL); clif_Mail_getattachment(sd->fd, 0); } if( zeny > 0 ) { //Zeny receive pc_getzeny(sd, zeny,LOG_TYPE_MAIL, NULL); } }
// exp share and added zeny share [Valaris] int party_exp_share(struct party_data* p, struct block_list* src, unsigned int base_exp, unsigned int job_exp, int zeny) { struct map_session_data* sd[MAX_PARTY]; unsigned int i, c; nullpo_retr(0, p); // count the number of players eligible for exp sharing for( i = c = 0; i < MAX_PARTY; i++ ) { if( (sd[c] = p->data[i].sd) == NULL || sd[c]->bl.m != src->m || pc_isdead(sd[c]) || (battle_config.idle_no_share && pc_isidle(sd[c])) ) continue; c++; } if( c < 1 ) return 0; base_exp /= c; job_exp /= c; zeny /= c; if( battle_config.renewal_system_enable && c > 2 ) { int rbonus = 100 + (10 * (c - 2)); // 10% ~ 100% if( base_exp ) base_exp = (unsigned int) cap_value(base_exp * rbonus/100, 0, UINT_MAX); if( job_exp ) job_exp = (unsigned int) cap_value(job_exp * rbonus/100, 0, UINT_MAX); } if( battle_config.party_even_share_bonus && c > 1 ) { double bonus = 100 + battle_config.party_even_share_bonus*(c-1); if (base_exp) base_exp = (unsigned int) cap_value(base_exp * bonus/100, 0, UINT_MAX); if (job_exp) job_exp = (unsigned int) cap_value(job_exp * bonus/100, 0, UINT_MAX); if (zeny) zeny = (unsigned int) cap_value(zeny * bonus/100, INT_MIN, INT_MAX); } for( i = 0; i < c; i++ ) { pc_gainexp(sd[i],src,base_exp,job_exp,false); if( zeny ) // zeny from mobs [Valaris] pc_getzeny(sd[i],zeny); } return 0; }
void mail_getattachment(struct map_session_data* sd, int zeny, struct item* item) { if( item->nameid > 0 && item->amount > 0 ) { pc_additem(sd, item, item->amount); log_pick_pc(sd, LOG_TYPE_MAIL, item->nameid, item->amount, item); clif_Mail_getattachment(sd->fd, 0); } if( zeny > 0 ) { //Zeny recieve log_zeny(sd, LOG_TYPE_MAIL, sd, zeny); pc_getzeny(sd, zeny); } }
void mail_deliveryfail(struct map_session_data *sd, struct mail_message *msg) { nullpo_retv(sd); nullpo_retv(msg); if( msg->item.amount > 0 ) { // Item receive (due to failure) pc_additem(sd, &msg->item, msg->item.amount, LOG_TYPE_MAIL); } if( msg->zeny > 0 ) { pc_getzeny(sd,msg->zeny,LOG_TYPE_MAIL, NULL); //Zeny receive (due to failure) } clif_Mail_send(sd->fd, true); }
void mail_getattachment(struct map_session_data* sd, int zeny, struct item* item) { if( item->nameid > 0 && item->amount > 0 ) { pc_additem(sd, item, item->amount); if(log_config.enable_logs&0x2000) log_pick_pc(sd, "E", item->nameid, item->amount, item); clif_Mail_getattachment(sd->fd, 0); } if( zeny > 0 ) { //Zeny recieve if(log_config.zeny) log_zeny(sd, "E", sd, zeny); pc_getzeny(sd, zeny); } }
void mail_deliveryfail(struct map_session_data *sd, struct mail_message *msg){ int i, zeny = 0; nullpo_retv(sd); nullpo_retv(msg); for( i = 0; i < MAIL_MAX_ITEM; i++ ){ if( msg->item[i].amount > 0 ){ // Item receive (due to failure) pc_additem(sd, &msg->item[i], msg->item[i].amount, LOG_TYPE_MAIL); zeny += battle_config.mail_attachment_price; } } if( msg->zeny > 0 ){ pc_getzeny(sd,msg->zeny + msg->zeny*battle_config.mail_zeny_fee/100 + zeny,LOG_TYPE_MAIL, NULL); //Zeny receive (due to failure) } clif_Mail_send(sd, WRITE_MAIL_FAILED); }
void mail_getattachment(struct map_session_data* sd, struct mail_message* msg, int zeny, struct item* item){ int i; bool item_received = false; for( i = 0; i < MAIL_MAX_ITEM; i++ ){ if( item->nameid > 0 && item->amount > 0 ){ pc_additem(sd, &item[i], item[i].amount, LOG_TYPE_MAIL); item_received = true; } } if( item_received ){ clif_mail_getattachment( sd, msg, 0, MAIL_ATT_ITEM ); } // Zeny receive if( zeny > 0 ){ pc_getzeny(sd, zeny,LOG_TYPE_MAIL, NULL); clif_mail_getattachment( sd, msg, 0, MAIL_ATT_ZENY ); } }
void mail_getattachment(struct map_session_data* sd, int zeny, struct item* item) { if( item->nameid > 0 && item->amount > 0 ) { pc_additem(sd, item, item->amount); if(log_config.enable_logs&0x2000) log_pick_pc(sd, "E", item->nameid, item->amount, item, item->serial); if( battle_config.lootevent & 8 ) { pc_setglobalreg( sd, "LastLootID", item->nameid ); //Last lootet Item ID pc_setglobalreg( sd, "LastLootAmount", item->amount ); //Last looted Item Amount npc_event_doall_id( "OnLoot", sd->bl.id ); } clif_Mail_getattachment(sd->fd, 0); } if( zeny > 0 ) { //Zeny recieve if(log_config.zeny) log_zeny(sd, "E", sd, zeny); pc_getzeny(sd, zeny); } }
/*========================================== * Žæˆø‹–‘ø(trade‰Ÿ‚µ) *------------------------------------------*/ void trade_tradecommit (struct map_session_data *sd) { struct map_session_data *tsd; int trade_i; int flag; if (!sd->state.trading || !sd->state.deal_locked) //Locked should be 1 (pressed ok) before you can press trade. return; if ( (tsd = map_id2sd (sd->trade_partner)) == NULL) { trade_tradecancel (sd); return; } sd->state.deal_locked = 2; if (tsd->state.deal_locked < 2) return; //Not yet time for trading. //Now is a good time (to save on resources) to check that the trade can indeed be made and it's not exploitable. // check exploit (trade more items that you have) if (impossible_trade_check (sd)) { trade_tradecancel (sd); return; } // check exploit (trade more items that you have) if (impossible_trade_check (tsd)) { trade_tradecancel (tsd); return; } // check for full inventory (can not add traded items) if (!trade_check (sd, tsd)) { // check the both players trade_tradecancel (sd); return; } // trade is accepted and correct. for (trade_i = 0; trade_i < 10; trade_i++) { int n; if (sd->deal.item[trade_i].amount) { n = sd->deal.item[trade_i].index; flag = pc_additem (tsd, &sd->status.inventory[n], sd->deal.item[trade_i].amount, LOG_TYPE_TRADE); if (flag == 0) pc_delitem (sd, n, sd->deal.item[trade_i].amount, 1, 6, LOG_TYPE_TRADE); else clif_additem (sd, n, sd->deal.item[trade_i].amount, 0); sd->deal.item[trade_i].index = 0; sd->deal.item[trade_i].amount = 0; } if (tsd->deal.item[trade_i].amount) { n = tsd->deal.item[trade_i].index; flag = pc_additem (sd, &tsd->status.inventory[n], tsd->deal.item[trade_i].amount, LOG_TYPE_TRADE); if (flag == 0) pc_delitem (tsd, n, tsd->deal.item[trade_i].amount, 1, 6, LOG_TYPE_TRADE); else clif_additem (tsd, n, tsd->deal.item[trade_i].amount, 0); tsd->deal.item[trade_i].index = 0; tsd->deal.item[trade_i].amount = 0; } } if (sd->deal.zeny) { pc_payzeny (sd , sd->deal.zeny, LOG_TYPE_TRADE, tsd); pc_getzeny (tsd, sd->deal.zeny, LOG_TYPE_TRADE, sd); sd->deal.zeny = 0; sd->deal.zeny = 0; } if (tsd->deal.zeny) { pc_payzeny (tsd, tsd->deal.zeny, LOG_TYPE_TRADE, sd); pc_getzeny (sd , tsd->deal.zeny, LOG_TYPE_TRADE, tsd); tsd->deal.zeny = 0; } sd->state.deal_locked = 0; sd->trade_partner = 0; sd->state.trading = 0; tsd->state.deal_locked = 0; tsd->trade_partner = 0; tsd->state.trading = 0; clif_tradecompleted (sd, 0); clif_tradecompleted (tsd, 0); // save both player to avoid crash: they always have no advantage/disadvantage between the 2 players if (save_settings & 1) { chrif_save (sd, 0); chrif_save (tsd, 0); } }
void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int buyer_id, const uint8* itemlist, unsigned int count) { int zeny = 0; unsigned int i, weight, listidx, k; struct map_session_data* pl_sd; if( count == 0 ) {// nothing to do return; } if( !battle_config.feature_buying_store || pc_istrading(sd) ) {// not allowed to sell clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( !pc_can_give_items(pc_isGM(sd)) ) {// custom: GM is not allowed to sell clif_displaymessage(sd->fd, msg_txt(246)); clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( ( pl_sd = map_id2sd(account_id) ) == NULL || !pl_sd->state.buyingstore || pl_sd->buyer_id != buyer_id ) {// not online, not buying or not same store clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( !searchstore_queryremote(sd, account_id) && ( sd->bl.m != pl_sd->bl.m || !check_distance_bl(&sd->bl, &pl_sd->bl, AREA_SIZE) ) ) {// out of view range clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } searchstore_clearremote(sd); if( pl_sd->status.zeny < pl_sd->buyingstore.zenylimit ) {// buyer lost zeny in the mean time? fix the limit pl_sd->buyingstore.zenylimit = pl_sd->status.zeny; } weight = pl_sd->weight; // check item list for( i = 0; i < count; i++ ) {// itemlist: <index>.W <name id>.W <amount>.W unsigned short nameid, amount; int index; index = RBUFW(itemlist,i*6+0)-2; nameid = RBUFW(itemlist,i*6+2); amount = RBUFW(itemlist,i*6+4); if( i ) {// duplicate check. as the client does this too, only malicious intent should be caught here ARR_FIND( 0, i, k, RBUFW(itemlist,k*6+0)-2 == index ); if( k != i ) {// duplicate ShowWarning("buyingstore_trade: Found duplicate item on selling list (prevnameid=%hu, prevamount=%hu, nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n", RBUFW(itemlist,k*6+2), RBUFW(itemlist,k*6+4), nameid, amount, sd->status.account_id, sd->status.char_id); clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } } if( index < 0 || index >= ARRAYLENGTH(sd->status.inventory) || sd->inventory_data[index] == NULL || sd->status.inventory[index].nameid != nameid || sd->status.inventory[index].amount < amount ) {// invalid input clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( sd->status.inventory[index].expire_time || !itemdb_cantrade(&sd->status.inventory[index], pc_isGM(sd), pc_isGM(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore_blankslots, sizeof(buyingstore_blankslots)) ) {// non-tradable item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid ); if( listidx == pl_sd->buyingstore.slots || pl_sd->buyingstore.items[listidx].amount == 0 ) {// there is no such item or the buyer has already bought all of them clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( pl_sd->buyingstore.items[listidx].amount < amount ) {// buyer does not need that much of the item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_COUNT, nameid); return; } if( pc_checkadditem(pl_sd, nameid, amount) == ADDITEM_OVERAMOUNT ) {// buyer does not have enough space for this item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( amount*(unsigned int)sd->inventory_data[index]->weight > pl_sd->max_weight-weight ) {// normally this is not supposed to happen, as the total weight is // checked upon creation, but the buyer could have gained items clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } weight+= amount*sd->inventory_data[index]->weight; if( amount*pl_sd->buyingstore.items[listidx].price > pl_sd->buyingstore.zenylimit-zeny ) {// buyer does not have enough zeny clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_ZENY, nameid); return; } zeny+= amount*pl_sd->buyingstore.items[listidx].price; } // process item list for( i = 0; i < count; i++ ) {// itemlist: <index>.W <name id>.W <amount>.W unsigned short nameid, amount; int index; index = RBUFW(itemlist,i*6+0)-2; nameid = RBUFW(itemlist,i*6+2); amount = RBUFW(itemlist,i*6+4); ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid ); zeny = amount*pl_sd->buyingstore.items[listidx].price; // log log_pick_pc(sd, LOG_TYPE_BUYING_STORE, nameid, -((int)amount), &sd->status.inventory[index]); log_pick_pc(pl_sd, LOG_TYPE_BUYING_STORE, nameid, amount, &sd->status.inventory[index]); log_zeny(sd, LOG_TYPE_BUYING_STORE, pl_sd, zeny); // move item pc_additem(pl_sd, &sd->status.inventory[index], amount); pc_delitem(sd, index, amount, 1, 0); pl_sd->buyingstore.items[listidx].amount-= amount; // pay up pc_payzeny(pl_sd, zeny); pc_getzeny(sd, zeny); pl_sd->buyingstore.zenylimit-= zeny; // notify clients clif_buyingstore_delete_item(sd, index, amount, pl_sd->buyingstore.items[listidx].price); clif_buyingstore_update_item(pl_sd, nameid, amount); } // check whether or not there is still something to buy ARR_FIND( 0, pl_sd->buyingstore.slots, i, pl_sd->buyingstore.items[i].amount != 0 ); if( i == pl_sd->buyingstore.slots ) {// everything was bought clif_buyingstore_trade_failed_buyer(pl_sd, BUYINGSTORE_TRADE_BUYER_NO_ITEMS); } else if( pl_sd->buyingstore.zenylimit == 0 ) {// zeny limit reached clif_buyingstore_trade_failed_buyer(pl_sd, BUYINGSTORE_TRADE_BUYER_ZENY); } else {// continue buying return; } // cannot continue buying buyingstore_close(pl_sd); // remove auto-trader if( pl_sd->state.autotrade ) { map_quit(pl_sd); } }
/** * Purchase item(s) from a shop * @param sd : buyer player session * @param aid : account id of vender * @param uid : shop unique id * @param data : items data who would like to purchase \n * data := {<index>.w <amount>.w }[count] * @param count : number of different items he's trying to buy */ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const uint8* data, int count) { int i, j, cursor, w, new_ = 0, blank, vend_list[MAX_VENDING]; double z; struct s_vending vending[MAX_VENDING]; // against duplicate packets struct map_session_data* vsd = map_id2sd(aid); nullpo_retv(sd); if( vsd == NULL || !vsd->state.vending || vsd->bl.id == sd->bl.id ) return; // invalid shop if( vsd->vender_id != uid ) { // shop has changed clif_buyvending(sd, 0, 0, 6); // store information was incorrect return; } if( !searchstore_queryremote(sd, aid) && ( sd->bl.m != vsd->bl.m || !check_distance_bl(&sd->bl, &vsd->bl, AREA_SIZE) ) ) return; // shop too far away searchstore_clearremote(sd); if( count < 1 || count > MAX_VENDING || count > vsd->vend_num ) return; // invalid amount of purchased items blank = pc_inventoryblank(sd); //number of free cells in the buyer's inventory // duplicate item in vending to check hacker with multiple packets memcpy(&vending, &vsd->vending, sizeof(vsd->vending)); // copy vending list // some checks z = 0.; // zeny counter w = 0; // weight counter for( i = 0; i < count; i++ ) { short amount = *(uint16*)(data + 4*i + 0); short idx = *(uint16*)(data + 4*i + 2); idx -= 2; if( amount <= 0 ) return; // check of item index in the cart if( idx < 0 || idx >= MAX_CART ) return; ARR_FIND( 0, vsd->vend_num, j, vsd->vending[j].index == idx ); if( j == vsd->vend_num ) return; //picked non-existing item else vend_list[i] = j; z += ((double)vsd->vending[j].value * (double)amount); if( z > (double)sd->status.zeny || z < 0. || z > (double)MAX_ZENY ) { clif_buyvending(sd, idx, amount, 1); // you don't have enough zeny return; } if( z + (double)vsd->status.zeny > (double)MAX_ZENY && !battle_config.vending_over_max ) { clif_buyvending(sd, idx, vsd->vending[j].amount, 4); // too much zeny = overflow return; } w += itemdb_weight(vsd->status.cart[idx].nameid) * amount; if( w + sd->weight > sd->max_weight ) { clif_buyvending(sd, idx, amount, 2); // you can not buy, because overweight return; } //Check to see if cart/vend info is in sync. if( vending[j].amount > vsd->status.cart[idx].amount ) vending[j].amount = vsd->status.cart[idx].amount; // if they try to add packets (example: get twice or more 2 apples if marchand has only 3 apples). // here, we check cumulative amounts if( vending[j].amount < amount ) { // send more quantity is not a hack (an other player can have buy items just before) clif_buyvending(sd, idx, vsd->vending[j].amount, 4); // not enough quantity return; } vending[j].amount -= amount; switch( pc_checkadditem(sd, vsd->status.cart[idx].nameid, amount) ) { case CHKADDITEM_EXIST: break; //We'd add this item to the existing one (in buyers inventory) case CHKADDITEM_NEW: new_++; if (new_ > blank) return; //Buyer has no space in his inventory break; case CHKADDITEM_OVERAMOUNT: return; //too many items } } pc_payzeny(sd, (int)z, LOG_TYPE_VENDING, vsd); if( battle_config.vending_tax ) z -= z * (battle_config.vending_tax/10000.); pc_getzeny(vsd, (int)z, LOG_TYPE_VENDING, sd); for( i = 0; i < count; i++ ) { short amount = *(uint16*)(data + 4*i + 0); short idx = *(uint16*)(data + 4*i + 2); idx -= 2; // vending item pc_additem(sd, &vsd->status.cart[idx], amount, LOG_TYPE_VENDING); vsd->vending[vend_list[i]].amount -= amount; if( vsd->vending[vend_list[i]].amount ){ if( Sql_Query( mmysql_handle, "UPDATE `%s` SET `amount` = %d WHERE `vending_id` = %d and `cartinventory_id` = %d", vending_items_db, vsd->vending[vend_list[i]].amount, vsd->vender_id, vsd->status.cart[idx].id ) != SQL_SUCCESS ){ Sql_ShowDebug( mmysql_handle ); } }else{ if( Sql_Query( mmysql_handle, "DELETE FROM `%s` WHERE `vending_id` = %d and `cartinventory_id` = %d", vending_items_db, vsd->vender_id, vsd->status.cart[idx].id ) != SQL_SUCCESS ){ Sql_ShowDebug( mmysql_handle ); } } pc_cart_delitem(vsd, idx, amount, 0, LOG_TYPE_VENDING); clif_vendingreport(vsd, idx, amount); //print buyer's name if( battle_config.buyer_name ) { char temp[256]; sprintf(temp, msg_txt(sd,265), sd->status.name); clif_disp_onlyself(vsd,temp,strlen(temp)); } } // compact the vending list for( i = 0, cursor = 0; i < vsd->vend_num; i++ ) { if( vsd->vending[i].amount == 0 ) continue; if( cursor != i ) { // speedup vsd->vending[cursor].index = vsd->vending[i].index; vsd->vending[cursor].amount = vsd->vending[i].amount; vsd->vending[cursor].value = vsd->vending[i].value; } cursor++; } vsd->vend_num = cursor; //Always save BOTH: customer (buyer) and vender if( save_settings&2 ) { chrif_save(sd,0); chrif_save(vsd,0); } //check for @AUTOTRADE users [durf] if( vsd->state.autotrade ) { //see if there is anything left in the shop ARR_FIND( 0, vsd->vend_num, i, vsd->vending[i].amount > 0 ); if( i == vsd->vend_num ) { //Close Vending (this was automatically done by the client, we have to do it manually for autovenders) [Skotlex] vending_closevending(vsd); map_quit(vsd); //They have no reason to stay around anymore, do they? } } }
/*========================================== * Purchase item(s) from a shop *------------------------------------------*/ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const uint8* data, int count) { int i, j, cursor, w, new_ = 0, blank, vend_list[MAX_VENDING]; double z; struct s_vending vending[MAX_VENDING]; // against duplicate packets struct map_session_data* vsd = map_id2sd(aid); char output[256]; nullpo_retv(sd); if( vsd == NULL || !vsd->state.vending || vsd->bl.id == sd->bl.id ) return; // invalid shop if( vsd->vender_id != uid ) {// shop has changed clif_buyvending(sd, 0, 0, 6); // store information was incorrect return; } if( !searchstore_queryremote(sd, aid) && ( sd->bl.m != vsd->bl.m || !check_distance_bl(&sd->bl, &vsd->bl, AREA_SIZE) ) ) return; // shop too far away searchstore_clearremote(sd); if( count < 1 || count > MAX_VENDING || count > vsd->vend_num ) return; // invalid amount of purchased items blank = pc_inventoryblank(sd); //number of free cells in the buyer's inventory // duplicate item in vending to check hacker with multiple packets memcpy(&vending, &vsd->vending, sizeof(vsd->vending)); // copy vending list // some checks z = 0.; // zeny counter w = 0; // weight counter for( i = 0; i < count; i++ ) { short amount = *(uint16*)(data + 4*i + 0); short idx = *(uint16*)(data + 4*i + 2); idx -= 2; if( amount <= 0 ) return; // check of item index in the cart if( idx < 0 || idx >= MAX_CART ) return; ARR_FIND( 0, vsd->vend_num, j, vsd->vending[j].index == idx ); if( j == vsd->vend_num ) return; //picked non-existing item else vend_list[i] = j; z += ((double)vsd->vending[j].value * (double)amount); if( !vsd->vend_coin || vsd->vend_coin == battle_config.vending_zeny_id ) { // Normal Vending - Zeny Option if( z > (double)sd->status.zeny || z < 0. || z > (double)MAX_ZENY ) { clif_buyvending(sd, idx, amount, 1); // you don't have enough zeny return; } if( z + (double)vsd->status.zeny > (double)MAX_ZENY && !battle_config.vending_over_max ) { clif_buyvending(sd, idx, vsd->vending[j].amount, 4); // too much zeny = overflow return; } } else if( battle_config.vending_cash_id && vsd->vend_coin == battle_config.vending_cash_id ) { // Cash Shop if( z > (double)sd->cashPoints || z < 0. || z > (double)MAX_ZENY ) { sprintf(output,msg_txt(915),itemdb_jname(vsd->vend_coin)); clif_displaymessage(sd->fd,output); return; } if( z + (double)vsd->cashPoints > (double)MAX_ZENY && !battle_config.vending_over_max ) { sprintf(output,msg_txt(916),itemdb_jname(vsd->vend_coin)); clif_displaymessage(sd->fd,output); return; } } w += itemdb_weight(vsd->status.cart[idx].nameid) * amount; if( w + sd->weight > sd->max_weight ) { clif_buyvending(sd, idx, amount, 2); // you can not buy, because overweight return; } //Check to see if cart/vend info is in sync. if( vending[j].amount > vsd->status.cart[idx].amount ) vending[j].amount = vsd->status.cart[idx].amount; // if they try to add packets (example: get twice or more 2 apples if marchand has only 3 apples). // here, we check cumulative amounts if( vending[j].amount < amount ) { // send more quantity is not a hack (an other player can have buy items just before) clif_buyvending(sd, idx, vsd->vending[j].amount, 4); // not enough quantity return; } vending[j].amount -= amount; switch( pc_checkadditem(sd, vsd->status.cart[idx].nameid, amount) ) { case ADDITEM_EXIST: break; //We'd add this item to the existing one (in buyers inventory) case ADDITEM_NEW: new_++; if (new_ > blank) return; //Buyer has no space in his inventory break; case ADDITEM_OVERAMOUNT: return; //too many items } } // Payments if( !vsd->vend_coin || vsd->vend_coin == battle_config.vending_zeny_id ) { if( log_config.zeny > 0 ) log_zeny(vsd, "V", sd, (int)z); //Logs (V)ending Zeny [Lupus] pc_payzeny(sd, (int)z); if( battle_config.vending_tax || (vsd->state.autotrade && battle_config.at_tax && !pc_isPremium(vsd)) ) z -= z * ((battle_config.vending_tax + ((vsd->state.autotrade && !pc_isPremium(vsd)) ? battle_config.at_tax : 0)) / 10000.); pc_getzeny(vsd, (int)z); } else if( battle_config.vending_cash_id && vsd->vend_coin == battle_config.vending_cash_id ) { pc_paycash(sd,(int)z,0); pc_getcash(vsd,(int)z,0); } else { if( z < 0. || (i = pc_search_inventory(sd,vsd->vend_coin)) < 0 || z > (double)sd->status.inventory[i].amount ) { sprintf(output,msg_txt(915),itemdb_jname(vsd->vend_coin)); clif_displaymessage(sd->fd,output); return; } switch( pc_checkadditem(vsd,vsd->vend_coin,(int)z) ) { case ADDITEM_NEW: if( pc_inventoryblank(vsd) > 0 ) break; case ADDITEM_OVERAMOUNT: sprintf(output,msg_txt(916),itemdb_jname(vsd->vend_coin)); clif_displaymessage(sd->fd,output); return; } pc_additem(vsd,&sd->status.inventory[i],(int)z); pc_delitem(sd,i,(int)z,0,6); } for( i = 0; i < count; i++ ) { short amount = *(uint16*)(data + 4*i + 0); short idx = *(uint16*)(data + 4*i + 2); idx -= 2; //Logs sold (V)ending items [Lupus] if(log_config.enable_logs&0x4) { log_pick_pc(vsd, "V", vsd->status.cart[idx].nameid, -amount, &vsd->status.cart[idx], vsd->status.cart[idx].serial ); log_pick_pc( sd, "V", vsd->status.cart[idx].nameid, amount, &vsd->status.cart[idx], vsd->status.cart[idx].serial ); } // vending item pc_additem(sd, &vsd->status.cart[idx], amount); vsd->vending[vend_list[i]].amount -= amount; pc_cart_delitem(vsd, idx, amount, 0); clif_vendingreport(vsd, idx, amount); //print buyer's name if( battle_config.buyer_name ) { char temp[256]; sprintf(temp, msg_txt(265), sd->status.name); clif_disp_onlyself(vsd,temp,strlen(temp)); } } // compact the vending list for( i = 0, cursor = 0; i < vsd->vend_num; i++ ) { if( vsd->vending[i].amount == 0 ) continue; if( cursor != i ) // speedup { vsd->vending[cursor].index = vsd->vending[i].index; vsd->vending[cursor].amount = vsd->vending[i].amount; vsd->vending[cursor].value = vsd->vending[i].value; } cursor++; } vsd->vend_num = cursor; //Always save BOTH: buyer and customer if( save_settings&2 ) { chrif_save(sd,0); chrif_save(vsd,0); } //check for @AUTOTRADE users [durf] if( vsd->state.autotrade ) { //see if there is anything left in the shop ARR_FIND( 0, vsd->vend_num, i, vsd->vending[i].amount > 0 ); if( i == vsd->vend_num ) { //Close Vending (this was automatically done by the client, we have to do it manually for autovenders) [Skotlex] vending_closevending(vsd); map_quit(vsd); //They have no reason to stay around anymore, do they? } } }
// exp share and added zeny share [Valaris] int party_exp_share(struct party_data* p, struct block_list* src, unsigned int base_exp, unsigned int job_exp, int zeny) { struct map_session_data* sd[MAX_PARTY]; unsigned int i, c; nullpo_ret(p); // count the number of players eligible for exp sharing for( i = c = 0; i < MAX_PARTY; i++ ) { if( (sd[c] = p->data[i].sd) == NULL || sd[c]->bl.m != src->m || pc_isdead(sd[c]) || (battle_config.idle_no_share && pc_isidle(sd[c])) ) continue; c++; } if(c < 1) return 0; if (battle_config.renewal_party_exp_nerf) { int nerf; if (c == 2) { nerf = 50; } else if (c == 3) { nerf = 37; } else if (c == 4) { nerf = 30; } else if (c == 5) { nerf = 26; } else if (c == 6) { nerf = 23; } else if (c == 7) { nerf = 21; } else if (c == 8) { nerf = 20; } else if (c == 9) { nerf = 19; } else if (c == 10) { nerf = 18; } else if (c == 11) { nerf = 17; } else if (c == 12) { nerf = 17; } else { nerf = 0; } if (nerf) { base_exp = base_exp * nerf / 100; job_exp = job_exp * nerf / 100; zeny = zeny * nerf / 100; } } else { base_exp /= c; job_exp /= c; zeny /= c; } if( battle_config.party_even_share_bonus && c > 1 ) { double bonus = 100 + battle_config.party_even_share_bonus*(c-1); if (base_exp) base_exp = (unsigned int) cap_value(base_exp * bonus/100, 0, UINT_MAX); if (job_exp) job_exp = (unsigned int) cap_value(job_exp * bonus/100, 0, UINT_MAX); if (zeny) zeny = (unsigned int) cap_value(zeny * bonus/100, INT_MIN, INT_MAX); } for( i = 0; i < c; i++ ) { pc_gainexp(sd[i], src, base_exp, job_exp, false); if( zeny ) // zeny from mobs [Valaris] pc_getzeny(sd[i],zeny); } return 0; }
/** * Start transaction * @param sd Player/Seller * @param account_id Buyer account ID * @param *itemlist List of sold items { <index>.W, <nameid>.W, <amount>.W }* * @param count Number of item on the itemlist */ void buyingstore_trade(struct map_session_data *sd, int account_id, unsigned int buyer_id, const uint8 *itemlist, unsigned int count) { int zeny = 0; unsigned int i, weight, listidx, k; struct map_session_data *pl_sd; nullpo_retv(sd); if( count == 0 ) // Nothing to do return; if( !battle_config.feature_buying_store || pc_istrading(sd) ) { // Not allowed to sell clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( !pc_can_give_items(sd) ) { // Custom: GM is not allowed to sell clif_displaymessage(sd->fd, msg_txt(246)); clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } // Not online, not buying or not same store if( (pl_sd = map_id2sd(account_id)) == NULL || !pl_sd->state.buyingstore || pl_sd->buyer_id != buyer_id ) { clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( !searchstore_queryremote(sd, account_id) && (sd->bl.m != pl_sd->bl.m || !check_distance_bl(&sd->bl, &pl_sd->bl, AREA_SIZE)) ) { // Out of view range clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } searchstore_clearremote(sd); if( pl_sd->status.zeny < pl_sd->buyingstore.zenylimit ) // Buyer lost zeny in the mean time? Fix the limit pl_sd->buyingstore.zenylimit = pl_sd->status.zeny; weight = pl_sd->weight; // Check item list for( i = 0; i < count; i++ ) { // itemlist: <index>.W <name id>.W <amount>.W unsigned short nameid, amount; int index; index = RBUFW(itemlist,i * 6 + 0) - 2; nameid = RBUFW(itemlist,i * 6 + 2); amount = RBUFW(itemlist,i * 6 + 4); if( i ) { // Duplicate check. as the client does this too, only malicious intent should be caught here ARR_FIND(0, i, k, RBUFW(itemlist,k * 6 + 0) - 2 == index); if( k != i ) { // Duplicate ShowWarning("buyingstore_trade: Found duplicate item on selling list (prevnameid=%hu, prevamount=%hu, nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n", RBUFW(itemlist,k * 6 + 2), RBUFW(itemlist,k * 6 + 4), nameid, amount, sd->status.account_id, sd->status.char_id); clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } } if( index < 0 || index >= ARRAYLENGTH(sd->status.inventory) || sd->inventory_data[index] == NULL || sd->status.inventory[index].nameid != nameid || sd->status.inventory[index].amount < amount ) { // Invalid input clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( sd->status.inventory[index].expire_time || (sd->status.inventory[index].bound && !pc_can_give_bounded_items(sd)) || !itemdb_cantrade(&sd->status.inventory[index], pc_get_group_level(sd), pc_get_group_level(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore_blankslots, sizeof(buyingstore_blankslots)) ) { // Non-tradable item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } ARR_FIND(0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid); // There is no such item or the buyer has already bought all of them if( listidx == pl_sd->buyingstore.slots || pl_sd->buyingstore.items[listidx].amount == 0 ) { clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } // Buyer does not need that much of the item if( pl_sd->buyingstore.items[listidx].amount < amount ) { clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_COUNT, nameid); return; } // Buyer does not have enough space for this item if( pc_checkadditem(pl_sd, nameid, amount) == CHKADDITEM_OVERAMOUNT ) { clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } // Normally this is not supposed to happen, as the total weight is // checked upon creation, but the buyer could have gained items if( amount * (unsigned int)sd->inventory_data[index]->weight > pl_sd->max_weight - weight ) { clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } weight += amount * sd->inventory_data[index]->weight; // Buyer does not have enough zeny if( amount * pl_sd->buyingstore.items[listidx].price > pl_sd->buyingstore.zenylimit - zeny ) { clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_ZENY, nameid); return; } zeny += amount * pl_sd->buyingstore.items[listidx].price; } // Process item list for( i = 0; i < count; i++ ) { // itemlist: <index>.W <name id>.W <amount>.W unsigned short nameid, amount; int index; index = RBUFW(itemlist,i * 6 + 0) - 2; nameid = RBUFW(itemlist,i * 6 + 2); amount = RBUFW(itemlist,i * 6 + 4); ARR_FIND(0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid); zeny = amount * pl_sd->buyingstore.items[listidx].price; // Move item pc_additem(pl_sd, &sd->status.inventory[index], amount, LOG_TYPE_BUYING_STORE); pc_delitem(sd, index, amount, 1, 0, LOG_TYPE_BUYING_STORE); pl_sd->buyingstore.items[listidx].amount -= amount; if( pl_sd->buyingstore.items[listidx].amount > 0 ) { if( Sql_Query(mmysql_handle, "UPDATE `%s` SET `amount` = %d WHERE `buyingstore_id` = %d AND `index` = %d;", buyingstore_items_db, pl_sd->buyingstore.items[listidx].amount, pl_sd->buyer_id, listidx) != SQL_SUCCESS ) Sql_ShowDebug(mmysql_handle); } else { if( Sql_Query(mmysql_handle, "DELETE FROM `%s` WHERE `buyingstore_id` = %d AND `index` = %d;", buyingstore_items_db, pl_sd->buyer_id, listidx) != SQL_SUCCESS ) Sql_ShowDebug(mmysql_handle); } // Pay up pc_payzeny(pl_sd, zeny, LOG_TYPE_BUYING_STORE, sd); pc_getzeny(sd, zeny, LOG_TYPE_BUYING_STORE, pl_sd); pl_sd->buyingstore.zenylimit -= zeny; // Notify clients clif_buyingstore_delete_item(sd, index, amount, pl_sd->buyingstore.items[listidx].price); clif_buyingstore_update_item(pl_sd, nameid, amount); } if( save_settings&128 ) { chrif_save(sd, 0); chrif_save(pl_sd, 0); } // Check whether or not there is still something to buy ARR_FIND(0, pl_sd->buyingstore.slots, i, pl_sd->buyingstore.items[i].amount != 0); if( i == pl_sd->buyingstore.slots ) // Everything was bought clif_buyingstore_trade_failed_buyer(pl_sd, BUYINGSTORE_TRADE_BUYER_NO_ITEMS); else if( pl_sd->buyingstore.zenylimit == 0 ) // Zeny limit reached clif_buyingstore_trade_failed_buyer(pl_sd, BUYINGSTORE_TRADE_BUYER_ZENY); else { // Continue buying if( Sql_Query(mmysql_handle, "UPDATE `%s` SET `limit` = %d WHERE `id` = %d;", buyingstores_db, pl_sd->buyingstore.zenylimit, pl_sd->buyer_id) != SQL_SUCCESS ) Sql_ShowDebug(mmysql_handle); return; } // Cannot continue buying buyingstore_close(pl_sd); // Remove auto-trader if( pl_sd->state.autotrade ) map_quit(pl_sd); }