Bool xf86VGAarbiterAllowDRI(ScreenPtr pScreen) { int vga_count; int rsrc_decodes; ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; if (vga_no_arb) return TRUE; pci_device_vgaarb_get_info(pScrn->vgaDev, &vga_count, &rsrc_decodes); if (vga_count > 1) { if (rsrc_decodes) { return FALSE; } } return TRUE; }
Bool xf86VGAarbiterWrapFunctions(void) { ScrnInfoPtr pScrn; VGAarbiterScreenPtr pScreenPriv; miPointerScreenPtr PointPriv; PictureScreenPtr ps; ScreenPtr pScreen; int vga_count, i; if (vga_no_arb) return FALSE; /* * we need to wrap the arbiter if we have more than * one VGA card - hotplug cries. */ pci_device_vgaarb_get_info(NULL, &vga_count, NULL); if (vga_count < 2 || !xf86Screens) return FALSE; xf86Msg(X_INFO, "Found %d VGA devices: arbiter wrapping enabled\n", vga_count); for (i = 0; i < xf86NumScreens; i++) { pScreen = xf86Screens[i]->pScreen; ps = GetPictureScreenIfSet(pScreen); pScrn = xf86ScreenToScrn(pScreen); PointPriv = dixLookupPrivate(&pScreen->devPrivates, miPointerScreenKey); if (!dixRegisterPrivateKey (&VGAarbiterGCKeyRec, PRIVATE_GC, sizeof(VGAarbiterGCRec))) return FALSE; if (!dixRegisterPrivateKey(&VGAarbiterScreenKeyRec, PRIVATE_SCREEN, 0)) return FALSE; if (!(pScreenPriv = malloc(sizeof(VGAarbiterScreenRec)))) return FALSE; dixSetPrivate(&pScreen->devPrivates, VGAarbiterScreenKey, pScreenPriv); WRAP_SCREEN(CloseScreen, VGAarbiterCloseScreen); WRAP_SCREEN(SaveScreen, VGAarbiterSaveScreen); WRAP_SCREEN(WakeupHandler, VGAarbiterWakeupHandler); WRAP_SCREEN(BlockHandler, VGAarbiterBlockHandler); WRAP_SCREEN(CreateGC, VGAarbiterCreateGC); WRAP_SCREEN(GetImage, VGAarbiterGetImage); WRAP_SCREEN(GetSpans, VGAarbiterGetSpans); WRAP_SCREEN(SourceValidate, VGAarbiterSourceValidate); WRAP_SCREEN(CopyWindow, VGAarbiterCopyWindow); WRAP_SCREEN(ClearToBackground, VGAarbiterClearToBackground); WRAP_SCREEN(CreatePixmap, VGAarbiterCreatePixmap); WRAP_SCREEN(StoreColors, VGAarbiterStoreColors); WRAP_SCREEN(DisplayCursor, VGAarbiterDisplayCursor); WRAP_SCREEN(RealizeCursor, VGAarbiterRealizeCursor); WRAP_SCREEN(UnrealizeCursor, VGAarbiterUnrealizeCursor); WRAP_SCREEN(RecolorCursor, VGAarbiterRecolorCursor); WRAP_SCREEN(SetCursorPosition, VGAarbiterSetCursorPosition); WRAP_PICT(Composite, VGAarbiterComposite); WRAP_PICT(Glyphs, VGAarbiterGlyphs); WRAP_PICT(CompositeRects, VGAarbiterCompositeRects); WRAP_SCREEN_INFO(AdjustFrame, VGAarbiterAdjustFrame); WRAP_SCREEN_INFO(SwitchMode, VGAarbiterSwitchMode); WRAP_SCREEN_INFO(EnterVT, VGAarbiterEnterVT); WRAP_SCREEN_INFO(LeaveVT, VGAarbiterLeaveVT); WRAP_SCREEN_INFO(FreeScreen, VGAarbiterFreeScreen); WRAP_SPRITE; } return TRUE; }