static void pie_ShadowDrawLoop(void) { for (unsigned i = 0; i < scshapes.size(); i++) { pie_DrawShadow(scshapes[i].shape, scshapes[i].flag, scshapes[i].flag_data, scshapes[i].light, scshapes[i].matrix); } }
static void pie_ShadowDrawLoop(void) { for (unsigned i = 0; i < scshapes.size(); i++) { glLoadMatrixf(&scshapes[i].matrix[0][0]); pie_DrawShadow(scshapes[i].shape, scshapes[i].flag, scshapes[i].flag_data, scshapes[i].light); } }
static void pie_ShadowDrawLoop(void) { unsigned int i = 0; for (i = 0; i < nb_scshapes; i++) { glLoadMatrixf(scshapes[i].matrix); pie_DrawShadow(scshapes[i].shape, scshapes[i].flag, scshapes[i].flag_data, &scshapes[i].light); } }