/*! * pixaSelectBySize() * * Input: pixas * width, height (threshold dimensions) * type (L_SELECT_WIDTH, L_SELECT_HEIGHT, * L_SELECT_IF_EITHER, L_SELECT_IF_BOTH) * relation (L_SELECT_IF_LT, L_SELECT_IF_GT, * L_SELECT_IF_LTE, L_SELECT_IF_GTE) * &changed (<optional return> 1 if changed; 0 otherwise) * Return: pixad, or null on error * * Notes: * (1) The args specify constraints on the size of the * components that are kept. * (2) Uses pix and box clones in the new pixa. * (3) If the selection type is L_SELECT_WIDTH, the input * height is ignored, and v.v. * (4) To keep small components, use relation = L_SELECT_IF_LT or * L_SELECT_IF_LTE. * To keep large components, use relation = L_SELECT_IF_GT or * L_SELECT_IF_GTE. */ PIXA * pixaSelectBySize(PIXA *pixas, l_int32 width, l_int32 height, l_int32 type, l_int32 relation, l_int32 *pchanged) { BOXA *boxa; NUMA *na; PIXA *pixad; PROCNAME("pixaSelectBySize"); if (!pixas) return (PIXA *)ERROR_PTR("pixas not defined", procName, NULL); if (type != L_SELECT_WIDTH && type != L_SELECT_HEIGHT && type != L_SELECT_IF_EITHER && type != L_SELECT_IF_BOTH) return (PIXA *)ERROR_PTR("invalid type", procName, NULL); if (relation != L_SELECT_IF_LT && relation != L_SELECT_IF_GT && relation != L_SELECT_IF_LTE && relation != L_SELECT_IF_GTE) return (PIXA *)ERROR_PTR("invalid relation", procName, NULL); /* Compute the indicator array for saving components */ boxa = pixaGetBoxa(pixas, L_CLONE); na = boxaMakeSizeIndicator(boxa, width, height, type, relation); boxaDestroy(&boxa); /* Filter to get output */ pixad = pixaSelectWithIndicator(pixas, na, pchanged); numaDestroy(&na); return pixad; }
/*! * pixaJoin() * * Input: pixad (dest pixa; add to this one) * pixas (source pixa; add from this one) * istart (starting index in nas) * iend (ending index in nas; use 0 to cat all) * Return: 0 if OK, 1 on error * * Notes: * (1) This appends a clone of each indicated pix in pixas to pixad * (2) istart < 0 is taken to mean 'read from the start' (istart = 0) * (3) iend <= 0 means 'read to the end' */ l_int32 pixaJoin(PIXA *pixad, PIXA *pixas, l_int32 istart, l_int32 iend) { l_int32 ns, i; BOXA *boxas, *boxad; PIX *pix; PROCNAME("pixaJoin"); if (!pixad) return ERROR_INT("pixad not defined", procName, 1); if (!pixas) return ERROR_INT("pixas not defined", procName, 1); if ((ns = pixaGetCount(pixas)) == 0) { L_INFO("empty pixas", procName); return 0; } if (istart < 0) istart = 0; if (istart >= ns) return ERROR_INT("istart out of bounds", procName, 1); if (iend <= 0) iend = ns - 1; if (iend >= ns) return ERROR_INT("iend out of bounds", procName, 1); if (istart > iend) return ERROR_INT("istart > iend; nothing to add", procName, 1); for (i = istart; i <= iend; i++) { pix = pixaGetPix(pixas, i, L_CLONE); pixaAddPix(pixad, pix, L_INSERT); } boxas = pixaGetBoxa(pixas, L_CLONE); boxad = pixaGetBoxa(pixad, L_CLONE); boxaJoin(boxad, boxas, 0, 0); boxaDestroy(&boxas); /* just the clones */ boxaDestroy(&boxad); return 0; }
/*! * pixaDisplay() * * Input: pixa * w, h (if set to 0, determines the size from the * b.b. of the components in pixa) * Return: pix, or null on error * * Notes: * (1) This uses the boxes to place each pix in the rendered composite. * (2) Set w = h = 0 to use the b.b. of the components to determine * the size of the returned pix. * (3) Uses the first pix in pixa to determine the depth. * (4) The background is written "white". On 1 bpp, each successive * pix is "painted" (adding foreground), whereas for grayscale * or color each successive pix is blitted with just the src. * (5) If the pixa is empty, returns an empty 1 bpp pix. */ PIX * pixaDisplay(PIXA *pixa, l_int32 w, l_int32 h) { l_int32 i, n, d, xb, yb, wb, hb; BOXA *boxa; PIX *pixt, *pixd; PROCNAME("pixaDisplay"); if (!pixa) return (PIX *)ERROR_PTR("pixa not defined", procName, NULL); n = pixaGetCount(pixa); if (n == 0 && w == 0 && h == 0) return (PIX *)ERROR_PTR("no components; no size", procName, NULL); if (n == 0) { L_WARNING("no components; returning empty 1 bpp pix", procName); return pixCreate(w, h, 1); } /* If w and h not input, determine the minimum size required * to contain the origin and all c.c. */ if (w == 0 || h == 0) { boxa = pixaGetBoxa(pixa, L_CLONE); boxaGetExtent(boxa, &w, &h, NULL); boxaDestroy(&boxa); } /* Use the first pix in pixa to determine the depth. */ pixt = pixaGetPix(pixa, 0, L_CLONE); d = pixGetDepth(pixt); pixDestroy(&pixt); if ((pixd = pixCreate(w, h, d)) == NULL) return (PIX *)ERROR_PTR("pixd not made", procName, NULL); if (d > 1) pixSetAll(pixd); for (i = 0; i < n; i++) { if (pixaGetBoxGeometry(pixa, i, &xb, &yb, &wb, &hb)) { L_WARNING("no box found!", procName); continue; } pixt = pixaGetPix(pixa, i, L_CLONE); if (d == 1) pixRasterop(pixd, xb, yb, wb, hb, PIX_PAINT, pixt, 0, 0); else pixRasterop(pixd, xb, yb, wb, hb, PIX_SRC, pixt, 0, 0); pixDestroy(&pixt); } return pixd; }
/*! * \brief pixGetWordsInTextlines() * * \param[in] pixs 1 bpp, typ. 75 - 150 ppi * \param[in] minwidth, minheight of saved components; smaller are discarded * \param[in] maxwidth, maxheight of saved components; larger are discarded * \param[out] pboxad word boxes sorted in textline line order * \param[out] ppixad word images sorted in textline line order * \param[out] pnai index of textline for each word * \return 0 if OK, 1 on error * * <pre> * Notes: * (1) The input should be at a resolution of between 75 and 150 ppi. * (2) The four size constraints on saved components are all * scaled by %reduction. * (3) The result are word images (and their b.b.), extracted in * textline order, at either full res or 2x reduction, * and with a numa giving the textline index for each word. * (4) The pixa and boxa interfaces should make this type of * application simple to put together. The steps are: * ~ generate first estimate of word masks * ~ get b.b. of these, and remove the small and big ones * ~ extract pixa of the word images, using the b.b. * ~ sort actual word images in textline order (2d) * ~ flatten them to a pixa (1d), saving the textline index * for each pix * (5) In an actual application, it may be desirable to pre-filter * the input image to remove large components, to extract * single columns of text, and to deskew them. For example, * to remove both large components and small noisy components * that can interfere with the statistics used to estimate * parameters for segmenting by words, but still retain text lines, * the following image preprocessing can be done: * Pix *pixt = pixMorphSequence(pixs, "c40.1", 0); * Pix *pixf = pixSelectBySize(pixt, 0, 60, 8, * L_SELECT_HEIGHT, L_SELECT_IF_LT, NULL); * pixAnd(pixf, pixf, pixs); // the filtered image * The closing turns text lines into long blobs, but does not * significantly increase their height. But if there are many * small connected components in a dense texture, this is likely * to generate tall components that will be eliminated in pixf. * </pre> */ l_int32 pixGetWordsInTextlines(PIX *pixs, l_int32 minwidth, l_int32 minheight, l_int32 maxwidth, l_int32 maxheight, BOXA **pboxad, PIXA **ppixad, NUMA **pnai) { BOXA *boxa1, *boxad; BOXAA *baa; NUMA *nai; NUMAA *naa; PIXA *pixa1, *pixad; PIXAA *paa; PROCNAME("pixGetWordsInTextlines"); if (!pboxad || !ppixad || !pnai) return ERROR_INT("&boxad, &pixad, &nai not all defined", procName, 1); *pboxad = NULL; *ppixad = NULL; *pnai = NULL; if (!pixs) return ERROR_INT("pixs not defined", procName, 1); /* Get the bounding boxes of the words from the word mask. */ pixWordBoxesByDilation(pixs, minwidth, minheight, maxwidth, maxheight, &boxa1, NULL, NULL); /* Generate a pixa of the word images */ pixa1 = pixaCreateFromBoxa(pixs, boxa1, NULL); /* mask over each word */ /* Sort the bounding boxes of these words by line. We use the * index mapping to allow identical sorting of the pixa. */ baa = boxaSort2d(boxa1, &naa, -1, -1, 4); paa = pixaSort2dByIndex(pixa1, naa, L_CLONE); /* Flatten the word paa */ pixad = pixaaFlattenToPixa(paa, &nai, L_CLONE); boxad = pixaGetBoxa(pixad, L_COPY); *pnai = nai; *pboxad = boxad; *ppixad = pixad; pixaDestroy(&pixa1); boxaDestroy(&boxa1); boxaaDestroy(&baa); pixaaDestroy(&paa); numaaDestroy(&naa); return 0; }
/*! * pixaAddBorderGeneral() * * Input: pixad (can be null or equal to pixas) * pixas (containing pix of all depths; colormap ok) * left, right, top, bot (number of pixels added) * val (value of added border pixels) * Return: pixad (with border added to each pix), including on error * * Notes: * (1) For binary images: * white: val = 0 * black: val = 1 * For grayscale images: * white: val = 2 ** d - 1 * black: val = 0 * For rgb color images: * white: val = 0xffffff00 * black: val = 0 * For colormapped images, use 'index' found this way: * white: pixcmapGetRankIntensity(cmap, 1.0, &index); * black: pixcmapGetRankIntensity(cmap, 0.0, &index); * (2) For in-place replacement of each pix with a bordered version, * use @pixad = @pixas. To make a new pixa, use @pixad = NULL. * (3) In both cases, the boxa has sides adjusted as if it were * expanded by the border. */ PIXA * pixaAddBorderGeneral(PIXA *pixad, PIXA *pixas, l_int32 left, l_int32 right, l_int32 top, l_int32 bot, l_uint32 val) { l_int32 i, n, nbox; BOX *box; BOXA *boxad; PIX *pixs, *pixd; PROCNAME("pixaAddBorderGeneral"); if (!pixas) return (PIXA *)ERROR_PTR("pixas not defined", procName, pixad); if (left < 0 || right < 0 || top < 0 || bot < 0) return (PIXA *)ERROR_PTR("negative border added!", procName, pixad); if (pixad && (pixad != pixas)) return (PIXA *)ERROR_PTR("pixad defined but != pixas", procName, pixad); n = pixaGetCount(pixas); if (!pixad) pixad = pixaCreate(n); for (i = 0; i < n; i++) { pixs = pixaGetPix(pixas, i, L_CLONE); pixd = pixAddBorderGeneral(pixs, left, right, top, bot, val); if (pixad == pixas) /* replace */ pixaReplacePix(pixad, i, pixd, NULL); else pixaAddPix(pixad, pixd, L_INSERT); pixDestroy(&pixs); } nbox = pixaGetBoxaCount(pixas); boxad = pixaGetBoxa(pixad, L_CLONE); for (i = 0; i < nbox; i++) { if ((box = pixaGetBox(pixas, i, L_COPY)) == NULL) { L_WARNING_INT("box %d not found", procName, i); break; } boxAdjustSides(box, box, -left, right, -top, bot); if (pixad == pixas) /* replace */ boxaReplaceBox(boxad, i, box); else boxaAddBox(boxad, box, L_INSERT); } boxaDestroy(&boxad); return pixad; }
/*! * pixaDisplayRandomCmap() * * Input: pixa (of 1 bpp components, with boxa) * w, h (if set to 0, determines the size from the * b.b. of the components in pixa) * Return: pix (8 bpp, cmapped, with random colors on the components), * or null on error * * Notes: * (1) This uses the boxes to place each pix in the rendered composite. * (2) By default, the background color is: black, cmap index 0. * This can be changed by pixcmapResetColor() */ PIX * pixaDisplayRandomCmap(PIXA *pixa, l_int32 w, l_int32 h) { l_int32 i, n, d, index, xb, yb, wb, hb; BOXA *boxa; PIX *pixs, *pixt, *pixd; PIXCMAP *cmap; PROCNAME("pixaDisplayRandomCmap"); if (!pixa) return (PIX *)ERROR_PTR("pixa not defined", procName, NULL); n = pixaGetCount(pixa); if (n == 0) return (PIX *)ERROR_PTR("no components", procName, NULL); /* Use the first pix in pixa to verify depth is 1 bpp */ pixs = pixaGetPix(pixa, 0, L_CLONE); d = pixGetDepth(pixs); pixDestroy(&pixs); if (d != 1) return (PIX *)ERROR_PTR("components not 1 bpp", procName, NULL); /* If w and h not input, determine the minimum size required * to contain the origin and all c.c. */ if (w == 0 || h == 0) { boxa = pixaGetBoxa(pixa, L_CLONE); boxaGetExtent(boxa, &w, &h, NULL); boxaDestroy(&boxa); } /* Set up an 8 bpp dest pix, with a colormap with 254 random colors */ if ((pixd = pixCreate(w, h, 8)) == NULL) return (PIX *)ERROR_PTR("pixd not made", procName, NULL); cmap = pixcmapCreateRandom(8, 1, 1); pixSetColormap(pixd, cmap); /* Color each component and blit it in */ for (i = 0; i < n; i++) { index = 1 + (i % 254); pixaGetBoxGeometry(pixa, i, &xb, &yb, &wb, &hb); pixs = pixaGetPix(pixa, i, L_CLONE); pixt = pixConvert1To8(NULL, pixs, 0, index); pixRasterop(pixd, xb, yb, wb, hb, PIX_PAINT, pixt, 0, 0); pixDestroy(&pixs); pixDestroy(&pixt); } return pixd; }
/*! * \brief pixGetWordsInTextlines() * * \param[in] pixs 1 bpp, typ. 300 ppi * \param[in] reduction 1 for input res; 2 for 2x reduction of input res * \param[in] minwidth, minheight of saved components; smaller are discarded * \param[in] maxwidth, maxheight of saved components; larger are discarded * \param[out] pboxad word boxes sorted in textline line order * \param[out] ppixad word images sorted in textline line order * \param[out] pnai index of textline for each word * \return 0 if OK, 1 on error * * <pre> * Notes: * (1) The input should be at a resolution of about 300 ppi. * The word masks and word images can be computed at either * 150 ppi or 300 ppi. For the former, set reduction = 2. * (2) The four size constraints on saved components are all * scaled by %reduction. * (3) The result are word images (and their b.b.), extracted in * textline order, at either full res or 2x reduction, * and with a numa giving the textline index for each word. * (4) The pixa and boxa interfaces should make this type of * application simple to put together. The steps are: * ~ optionally reduce by 2x * ~ generate first estimate of word masks * ~ get b.b. of these, and remove the small and big ones * ~ extract pixa of the word images, using the b.b. * ~ sort actual word images in textline order (2d) * ~ flatten them to a pixa (1d), saving the textline index * for each pix * (5) In an actual application, it may be desirable to pre-filter * the input image to remove large components, to extract * single columns of text, and to deskew them. For example, * to remove both large components and small noisy components * that can interfere with the statistics used to estimate * parameters for segmenting by words, but still retain text lines, * the following image preprocessing can be done: * Pix *pixt = pixMorphSequence(pixs, "c40.1", 0); * Pix *pixf = pixSelectBySize(pixt, 0, 60, 8, * L_SELECT_HEIGHT, L_SELECT_IF_LT, NULL); * pixAnd(pixf, pixf, pixs); // the filtered image * The closing turns text lines into long blobs, but does not * significantly increase their height. But if there are many * small connected components in a dense texture, this is likely * to generate tall components that will be eliminated in pixf. * </pre> */ l_int32 pixGetWordsInTextlines(PIX *pixs, l_int32 reduction, l_int32 minwidth, l_int32 minheight, l_int32 maxwidth, l_int32 maxheight, BOXA **pboxad, PIXA **ppixad, NUMA **pnai) { l_int32 maxdil; BOXA *boxa1, *boxad; BOXAA *baa; NUMA *nai; NUMAA *naa; PIXA *pixa1, *pixad; PIX *pix1; PIXAA *paa; PROCNAME("pixGetWordsInTextlines"); if (!pboxad || !ppixad || !pnai) return ERROR_INT("&boxad, &pixad, &nai not all defined", procName, 1); *pboxad = NULL; *ppixad = NULL; *pnai = NULL; if (!pixs) return ERROR_INT("pixs not defined", procName, 1); if (reduction != 1 && reduction != 2) return ERROR_INT("reduction not in {1,2}", procName, 1); if (reduction == 1) { pix1 = pixClone(pixs); maxdil = 18; } else { /* reduction == 2 */ pix1 = pixReduceRankBinaryCascade(pixs, 1, 0, 0, 0); maxdil = 9; } /* Get the bounding boxes of the words from the word mask. */ pixWordBoxesByDilation(pix1, maxdil, minwidth, minheight, maxwidth, maxheight, &boxa1, NULL); /* Generate a pixa of the word images */ pixa1 = pixaCreateFromBoxa(pix1, boxa1, NULL); /* mask over each word */ /* Sort the bounding boxes of these words by line. We use the * index mapping to allow identical sorting of the pixa. */ baa = boxaSort2d(boxa1, &naa, -1, -1, 4); paa = pixaSort2dByIndex(pixa1, naa, L_CLONE); /* Flatten the word paa */ pixad = pixaaFlattenToPixa(paa, &nai, L_CLONE); boxad = pixaGetBoxa(pixad, L_COPY); *pnai = nai; *pboxad = boxad; *ppixad = pixad; pixDestroy(&pix1); pixaDestroy(&pixa1); boxaDestroy(&boxa1); boxaaDestroy(&baa); pixaaDestroy(&paa); numaaDestroy(&naa); return 0; }
/*! * pixaEqual() * * Input: pixa1 * pixa2 * maxdist * &naindex (<optional return> index array of correspondences * &same (<return> 1 if equal; 0 otherwise) * Return 0 if OK, 1 on error * * Notes: * (1) The two pixa are the "same" if they contain the same * boxa and the same ordered set of pix. However, if they * have boxa, the pix in each pixa can differ in ordering * by an amount given by the parameter @maxdist. If they * don't have a boxa, the @maxdist parameter is ignored, * and the ordering must be identical. * (2) This applies only to boxa geometry, pixels and ordering; * other fields in the pix are ignored. * (3) naindex[i] gives the position of the box in pixa2 that * corresponds to box i in pixa1. It is only returned if the * pixa have boxa and the boxa are equal. * (4) In situations where the ordering is very different, so that * a large @maxdist is required for "equality", this should be * implemented with a hash function for efficiency. */ l_int32 pixaEqual(PIXA *pixa1, PIXA *pixa2, l_int32 maxdist, NUMA **pnaindex, l_int32 *psame) { l_int32 i, j, n, same, sameboxa; BOXA *boxa1, *boxa2; NUMA *na; PIX *pix1, *pix2; PROCNAME("pixaEqual"); if (!psame) return ERROR_INT("&same not defined", procName, 1); *psame = 0; sameboxa = 0; na = NULL; if (!pixa1 || !pixa2) return ERROR_INT("pixa1 and pixa2 not both defined", procName, 1); n = pixaGetCount(pixa1); if (n != pixaGetCount(pixa2)) return 0; boxa1 = pixaGetBoxa(pixa1, L_CLONE); boxa2 = pixaGetBoxa(pixa2, L_CLONE); if (!boxa1 && !boxa2) maxdist = 0; /* exact ordering required */ if (boxa1 && !boxa2) { boxaDestroy(&boxa1); return 0; } if (!boxa1 && boxa2) { boxaDestroy(&boxa2); return 0; } if (boxa1 && boxa2) { boxaEqual(boxa1, boxa2, maxdist, &na, &sameboxa); boxaDestroy(&boxa1); boxaDestroy(&boxa2); if (!sameboxa) { numaDestroy(&na); return 0; } } for (i = 0; i < n; i++) { pix1 = pixaGetPix(pixa1, i, L_CLONE); if (na) numaGetIValue(na, i, &j); else j = i; pix2 = pixaGetPix(pixa2, j, L_CLONE); pixEqual(pix1, pix2, &same); pixDestroy(&pix1); pixDestroy(&pix2); if (!same) { numaDestroy(&na); return 0; } } *psame = 1; if (pnaindex) *pnaindex = na; else numaDestroy(&na); return 0; }
/*! * pixaaDisplay() * * Input: pixaa * w, h (if set to 0, determines the size from the * b.b. of the components in pixaa) * Return: pix, or null on error * * Notes: * (1) Each pix of the pixaa is displayed at the location given by * its box, translated by the box of the containing pixa * if it exists. */ PIX * pixaaDisplay(PIXAA *pixaa, l_int32 w, l_int32 h) { l_int32 i, j, n, nbox, na, d, wmax, hmax, x, y, xb, yb, wb, hb; BOXA *boxa1; /* top-level boxa */ BOXA *boxa; PIX *pixt, *pixd; PIXA *pixa; PROCNAME("pixaaDisplay"); if (!pixaa) return (PIX *)ERROR_PTR("pixaa not defined", procName, NULL); n = pixaaGetCount(pixaa); if (n == 0) return (PIX *)ERROR_PTR("no components", procName, NULL); /* If w and h not input, determine the minimum size required * to contain the origin and all c.c. */ boxa1 = pixaaGetBoxa(pixaa, L_CLONE); nbox = boxaGetCount(boxa1); if (w == 0 || h == 0) { if (nbox == n) boxaGetExtent(boxa1, &w, &h, NULL); else { /* have to use the lower-level boxa for each pixa */ wmax = hmax = 0; for (i = 0; i < n; i++) { pixa = pixaaGetPixa(pixaa, i, L_CLONE); boxa = pixaGetBoxa(pixa, L_CLONE); boxaGetExtent(boxa, &w, &h, NULL); wmax = L_MAX(wmax, w); hmax = L_MAX(hmax, h); pixaDestroy(&pixa); boxaDestroy(&boxa); } w = wmax; h = hmax; } } /* Get depth from first pix */ pixa = pixaaGetPixa(pixaa, 0, L_CLONE); pixt = pixaGetPix(pixa, 0, L_CLONE); d = pixGetDepth(pixt); pixaDestroy(&pixa); pixDestroy(&pixt); if ((pixd = pixCreate(w, h, d)) == NULL) return (PIX *)ERROR_PTR("pixd not made", procName, NULL); x = y = 0; for (i = 0; i < n; i++) { pixa = pixaaGetPixa(pixaa, i, L_CLONE); if (nbox == n) boxaGetBoxGeometry(boxa1, i, &x, &y, NULL, NULL); na = pixaGetCount(pixa); for (j = 0; j < na; j++) { pixaGetBoxGeometry(pixa, j, &xb, &yb, &wb, &hb); pixt = pixaGetPix(pixa, j, L_CLONE); pixRasterop(pixd, x + xb, y + yb, wb, hb, PIX_PAINT, pixt, 0, 0); pixDestroy(&pixt); } pixaDestroy(&pixa); } boxaDestroy(&boxa1); return pixd; }
/*! * pixaDisplayOnColor() * * Input: pixa * w, h (if set to 0, determines the size from the * b.b. of the components in pixa) * color (background color to use) * Return: pix, or null on error * * Notes: * (1) This uses the boxes to place each pix in the rendered composite. * (2) Set w = h = 0 to use the b.b. of the components to determine * the size of the returned pix. * (3) If any pix in @pixa are colormapped, or if the pix have * different depths, it returns a 32 bpp pix. Otherwise, * the depth of the returned pixa equals that of the pix in @pixa. * (4) If the pixa is empty, return null. */ PIX * pixaDisplayOnColor(PIXA *pixa, l_int32 w, l_int32 h, l_uint32 bgcolor) { l_int32 i, n, xb, yb, wb, hb, hascmap, maxdepth, same; BOXA *boxa; PIX *pixt1, *pixt2, *pixd; PIXA *pixat; PROCNAME("pixaDisplayOnColor"); if (!pixa) return (PIX *)ERROR_PTR("pixa not defined", procName, NULL); if ((n = pixaGetCount(pixa)) == 0) return (PIX *)ERROR_PTR("no components", procName, NULL); /* If w and h are not input, determine the minimum size * required to contain the origin and all c.c. */ if (w == 0 || h == 0) { boxa = pixaGetBoxa(pixa, L_CLONE); boxaGetExtent(boxa, &w, &h, NULL); boxaDestroy(&boxa); } /* If any pix have colormaps, or if they have different depths, * generate rgb */ pixaAnyColormaps(pixa, &hascmap); pixaGetDepthInfo(pixa, &maxdepth, &same); if (hascmap || !same) { maxdepth = 32; pixat = pixaCreate(n); for (i = 0; i < n; i++) { pixt1 = pixaGetPix(pixa, i, L_CLONE); pixt2 = pixConvertTo32(pixt1); pixaAddPix(pixat, pixt2, L_INSERT); pixDestroy(&pixt1); } } else pixat = pixaCopy(pixa, L_CLONE); /* Make the output pix and set the background color */ if ((pixd = pixCreate(w, h, maxdepth)) == NULL) return (PIX *)ERROR_PTR("pixd not made", procName, NULL); if ((maxdepth == 1 && bgcolor > 0) || (maxdepth == 2 && bgcolor >= 0x3) || (maxdepth == 4 && bgcolor >= 0xf) || (maxdepth == 8 && bgcolor >= 0xff) || (maxdepth == 16 && bgcolor >= 0xffff) || (maxdepth == 32 && bgcolor >= 0xffffff00)) { pixSetAll(pixd); } else if (bgcolor > 0) pixSetAllArbitrary(pixd, bgcolor); /* Blit each pix into its place */ for (i = 0; i < n; i++) { if (pixaGetBoxGeometry(pixat, i, &xb, &yb, &wb, &hb)) { L_WARNING("no box found!", procName); continue; } pixt1 = pixaGetPix(pixat, i, L_CLONE); pixRasterop(pixd, xb, yb, wb, hb, PIX_SRC, pixt1, 0, 0); pixDestroy(&pixt1); } pixaDestroy(&pixat); return pixd; }