예제 #1
0
static void
xf86CrtcDamageShadow(xf86CrtcPtr crtc)
{
    ScrnInfoPtr pScrn = crtc->scrn;
    BoxRec damage_box;
    RegionRec damage_region;
    ScreenPtr pScreen = xf86ScrnToScreen(pScrn);

    damage_box.x1 = 0;
    damage_box.x2 = crtc->mode.HDisplay;
    damage_box.y1 = 0;
    damage_box.y2 = crtc->mode.VDisplay;
    if (!pixman_transform_bounds(&crtc->crtc_to_framebuffer, &damage_box)) {
        damage_box.x1 = 0;
        damage_box.y1 = 0;
        damage_box.x2 = pScreen->width;
        damage_box.y2 = pScreen->height;
    }
    if (damage_box.x1 < 0)
        damage_box.x1 = 0;
    if (damage_box.y1 < 0)
        damage_box.y1 = 0;
    if (damage_box.x2 > pScreen->width)
        damage_box.x2 = pScreen->width;
    if (damage_box.y2 > pScreen->height)
        damage_box.y2 = pScreen->height;
    RegionInit(&damage_region, &damage_box, 1);
    DamageDamageRegion(&(*pScreen->GetScreenPixmap) (pScreen)->drawable,
                       &damage_region);
    RegionUninit(&damage_region);
    crtc->shadowClear = TRUE;
}
예제 #2
0
static void
RRModeGetScanoutSize (RRModePtr mode, PictTransformPtr transform,
		      int *width, int *height)
{
    BoxRec  box;

    if (mode == NULL) {
	*width = 0;
	*height = 0;
	return;
    }

    box.x1 = 0;
    box.y1 = 0;
    box.x2 = mode->mode.width;
    box.y2 = mode->mode.height;

    pixman_transform_bounds (transform, &box);
    *width = box.x2 - box.x1;
    *height = box.y2 - box.y1;
}
/**
 * Helper function to implement video blit, handling clipping, damage, etc..
 *
 * TODO: move to EXA?
 */
int
OMAPVidCopyArea(DrawablePtr pSrcDraw, BoxPtr pSrcBox,
		DrawablePtr pOsdDraw, BoxPtr pOsdBox,
		DrawablePtr pDstDraw, BoxPtr pDstBox,
		OMAPPutTextureImageProc PutTextureImage, void *closure,
		RegionPtr clipBoxes)
{
	ScreenPtr pScreen = pDstDraw->pScreen;
	ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
	PixmapPtr pSrcPix = draw2pix(pSrcDraw);
	PixmapPtr pOsdPix = draw2pix(pOsdDraw);
	PixmapPtr pDstPix = draw2pix(pDstDraw);
	pixman_fixed_t sx, sy, tx, ty;
	pixman_transform_t srcxfrm;
	BoxPtr pbox;
	int nbox, dx, dy, ret = Success;

#ifdef COMPOSITE
	DEBUG_MSG("--> %dx%d, %dx%d", pDstPix->screen_x, pDstPix->screen_y,
			pDstDraw->x, pDstDraw->y);
	/* Convert screen coords to pixmap coords */
	if (pDstPix->screen_x || pDstPix->screen_y) {
		RegionTranslate(clipBoxes, -pDstPix->screen_x, -pDstPix->screen_y);
	}
	dx = pDstPix->screen_x;
	dy = pDstPix->screen_y;
#else
	dx = 0;
	dy = 0;
#endif

	/* the clip-region gives coordinates in dst's coord space..  generate
	 * a transform that can be used to work backwards from dst->src coord
	 * space:
	 */
	sx = ((pixman_fixed_48_16_t) (pSrcBox->x2 - pSrcBox->x1) << 16) /
			(pDstBox->x2 - pDstBox->x1);
	sy = ((pixman_fixed_48_16_t) (pSrcBox->y2 - pSrcBox->y1) << 16) /
			(pDstBox->y2 - pDstBox->y1);
	tx = ((pixman_fixed_48_16_t)(pDstBox->x1 - pSrcBox->x1 - dx) << 16);
	ty = ((pixman_fixed_48_16_t)(pDstBox->y1 - pSrcBox->y1 - dy) << 16);

	pixman_transform_init_scale(&srcxfrm, sx, sy);
	pixman_transform_translate(NULL, &srcxfrm, tx, ty);

	// TODO generate transform for osd as well

	pbox = RegionRects(clipBoxes);
	nbox = RegionNumRects(clipBoxes);

	while (nbox--) {
		RegionRec damage;
		BoxRec dstb = *pbox;
		BoxRec srcb = *pbox;
		BoxRec osdb = *pbox;

		pixman_transform_bounds(&srcxfrm, &srcb);
		//pixman_transform_bounds(&osdxfrm, &osdb);

		DEBUG_MSG("%d,%d %d,%d -> %d,%d %d,%d",
				srcb.x1, srcb.y1, srcb.x2, srcb.y2,
				dstb.x1, dstb.y1, dstb.x2, dstb.y2);

		ret = PutTextureImage(pSrcPix, &srcb, pOsdPix, &osdb,
				pDstPix, &dstb, closure);
		if (ret != Success) {
			break;
		}

		RegionInit(&damage, &dstb, 1);

#ifdef COMPOSITE
		/* Convert screen coords to pixmap coords */
		if (pDstPix->screen_x || pDstPix->screen_y) {
			RegionTranslate(&damage, pDstPix->screen_x, pDstPix->screen_y);
		}
#endif

		DamageRegionAppend(pDstDraw, &damage);
		RegionUninit(&damage);

		pbox++;
	}

	DamageRegionProcessPending(pDstDraw);

	return ret;
}