float px::engine::utils::scaling::pixelToPoint() { static float scale = -1.0f; if (scale < 0.0) { scale = 1.0f / pointToPixel(); PXLLOG("ScaleUtils::pixelToPoint() : %.2f", scale); } return scale; }
int Theme::GetTextFontSize() const { if (textFontSize==0) { #ifdef __ANDROID__ textFontSize=(int)mmToPixel(2.0); #else QFont font; textFontSize=font.pixelSize(); if (textFontSize==-1) { textFontSize=pointToPixel(font.pointSize()); } #endif qDebug() << "TextFontSize:" << textFontSize << "px"; } return textFontSize; }
void QSysMLBlock::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { QColor color = qdiagramproperty_cast<QColor>(property("backgroundColor")); painter->setBrush(QBrush(color, Qt::SolidPattern)); painter->drawRect(0, 0, geometry().width(), geometry().height()); QFont f = pointToPixel(qdiagramproperty_cast<QFont>(property("textFont"))); QFontMetricsF fm(f); qreal pixelsWide = fm.width("M"); qreal pixelsHigh = fm.height(); // « » QRect br = boundingRect().adjusted(-2, -2, -2, -2).toRect(); QRect r(0, 5, geometry().width(), pixelsHigh); painter->setFont(f); painter->drawText(r, Qt::AlignHCenter, "«block»"); f.setBold(true); painter->setFont(f); painter->drawText(0, r.height() + fm.leading(), geometry().width(), geometry().height(), Qt::AlignHCenter | Qt::TextWordWrap, property("name").toString(), &br); paintFocus(painter, option, widget); }
void updateEditor(SDL_Event event, EditorData* data) { GUI_sendEventToGUI(data->gui, &event); const unsigned char* keyboardState = SDL_GetKeyboardState(NULL); int2 mousePixel; SDL_GetMouseState(&mousePixel.x, &mousePixel.y); float2 mousePos = pixelToPoint(&data->view, mousePixel); updateBones(data); switch (event.type) { case SDL_KEYDOWN: { switch (event.key.keysym.scancode) { case SDL_SCANCODE_S: if (event.key.keysym.mod == KMOD_LCTRL) { SDL_Event lastEvent = data->lowEventStack.Top(); if (lastEvent.key.keysym.scancode == SDL_SCANCODE_S && lastEvent.key.keysym.mod == KMOD_LCTRL) { // save skeleton GUI_WidgetID widget = GUI_addContainer(data->gui, GUI_MAIN_WIDGET, { 400 - 100, 300 - 25, 200, 50}, GUI_Container::Orientation::HORIZONTAL); auto callbackSave = [](GUI* gui, GUI_WidgetID widgetID, void* editorData) { EditorData* data = (EditorData*)editorData; GUI_WidgetID widget = GUI_getParentWidget(gui, widgetID); const char* filename = GUI_getTextfield(gui, GUI_getChildWidget(gui, widget, 0)).text; saveSkeleton(filename, &data->skeleton[0], &data->names[0], data->skeleton.size()); GUI_removeWidget(gui, widget); }; auto callbackCancel = [](GUI* gui, GUI_WidgetID widgetID, void*) { GUI_WidgetID widget = GUI_getParentWidget(gui, widgetID); GUI_removeWidget(gui, widget); }; GUI_addTextfield(data->gui, widget, { 0, 0, -1, -1 }, "filename"); GUI_addButton(data->gui, widget, { 0, 0, 50, -1 }, "Save", data, callbackSave); GUI_addButton(data->gui, widget, { 0, 0, 50, -1 }, "Cancel", 0, callbackCancel); break; } else if (lastEvent.key.keysym.scancode == SDL_SCANCODE_O && lastEvent.key.keysym.mod == KMOD_LCTRL) { // load skeleton GUI_WidgetID widget = GUI_addContainer(data->gui, GUI_MAIN_WIDGET, { 400 - 100, 300 - 15, 200, 30 }, GUI_Container::Orientation::HORIZONTAL); auto callbackLoad = [](GUI* gui, GUI_WidgetID widgetID, void* editorData) { EditorData* data = (EditorData*)editorData; GUI_WidgetID widget = GUI_getParentWidget(gui, widgetID); const char* filename = GUI_getTextfield(gui, GUI_getChildWidget(gui, widget, 0)).text; strcpy(data->skeletonName, filename); const SkeletonSave* save = loadSkeleton(filename); if (save != 0) { data->bones.clear(); data->skeleton.clear(); data->constraints.clear(); data->names.clear(); const char* name = save->names; for (int i = 0; i < save->numBones; ++i) { Bone newBone; newBone.jointAngle = { 1, 0 }; newBone.jointPos = save->jointPos[i]; newBone.parentJoint = save->parentJoints[i]; newBone.name = data->names.push({ { 0 } }); memcpy(data->names[newBone.name].string, name, save->nameLen[i] * sizeof(char)); name += save->nameLen[i]; Constraint constraint; constraint.minAngle = -PI; constraint.maxAngle = 3 * PI; data->skeleton.push(newBone); data->constraints.push(constraint); } updateBones(data); } GUI_removeWidget(gui, widget); }; auto callbackCancel = [](GUI* gui, GUI_WidgetID widgetID, void*) { GUI_WidgetID widget = GUI_getParentWidget(gui, widgetID); GUI_removeWidget(gui, widget); }; GUI_addTextfield(data->gui, widget, { 0, 0, -1, -1 }, "filename"); GUI_addButton(data->gui, widget, { 0, 0, 50, -1 }, "Load", data, callbackLoad); GUI_addButton(data->gui, widget, { 0, 0, 50, -1 }, "Cancel", 0, callbackCancel); break; } data->lowEventStack.Push(event); } break; case SDL_SCANCODE_K: if (event.key.keysym.mod == KMOD_LCTRL) { SDL_Event lastEvent = data->lowEventStack.Top(); if (lastEvent.key.keysym.scancode == SDL_SCANCODE_S && lastEvent.key.keysym.mod == KMOD_LCTRL) { // save keyFrame GUI_WidgetID widget = GUI_addContainer(data->gui, GUI_MAIN_WIDGET, { 400 - 100, 300 - 15, 200, 30 }, GUI_Container::Orientation::HORIZONTAL); auto callbackSave = [](GUI* gui, GUI_WidgetID widgetID, void* editorData) { EditorData* data = (EditorData*)editorData; GUI_WidgetID widget = GUI_getParentWidget(gui, widgetID); const char* filename = GUI_getTextfield(gui, GUI_getChildWidget(gui, widget, 0)).text; saveKeyFrame(filename, &data->skeleton[0], &data->names[0], data->skeleton.size()); GUI_removeWidget(gui, widget); }; auto callbackCancel = [](GUI* gui, GUI_WidgetID widgetID, void*) { GUI_WidgetID widget = GUI_getParentWidget(gui, widgetID); GUI_removeWidget(gui, widget); }; GUI_addTextfield(data->gui, widget, { 0, 0, -1, -1 }, "filename"); GUI_addButton(data->gui, widget, { 0, 0, 50, -1 }, "Save", data, callbackSave); GUI_addButton(data->gui, widget, { 0, 0, 50, -1 }, "Cancel", 0, callbackCancel); break; } else if (lastEvent.key.keysym.scancode == SDL_SCANCODE_O && lastEvent.key.keysym.mod == KMOD_LCTRL) { // load keyframe GUI_WidgetID widget = GUI_addContainer(data->gui, GUI_MAIN_WIDGET, { 400 - 100, 300 - 15, 200, 30 }, GUI_Container::Orientation::HORIZONTAL); auto callbackLoad = [](GUI* gui, GUI_WidgetID widgetID, void* editorData) { EditorData* data = (EditorData*)editorData; GUI_WidgetID widget = GUI_getParentWidget(gui, widgetID); const char* filename = GUI_getTextfield(gui, GUI_getChildWidget(gui, widget, 0)).text; strcpy(data->frameName, filename); const KeyFrameSave* save = loadKeyFrame(filename); if (save != 0) { const char* name = save->names; for (int i = 0; i < save->numBones; ++i) { int nameID = -1; for (int j = 0; j < data->names.size(); ++j) { if (strncmp(name, data->names[j].string, save->nameLen[i]) == 0) { nameID = j; break; } } if (nameID != -1) { if (data->skeleton[nameID].name == nameID) { data->skeleton[nameID].jointAngle = save->jointAngles[i]; } else { for (int j = 0; j < data->skeleton.size(); j++) { if (data->skeleton[j].name = nameID) data->skeleton[j].jointAngle = save->jointAngles[i]; } } } name += save->nameLen[i]; } updateBones(data); } GUI_removeWidget(gui, widget); }; auto callbackCancel = [](GUI* gui, GUI_WidgetID widgetID, void*) { GUI_WidgetID widget = GUI_getParentWidget(gui, widgetID); GUI_removeWidget(gui, widget); }; GUI_addTextfield(data->gui, widget, { 0, 0, -1, -1 }, "filename"); GUI_addButton(data->gui, widget, { 0, 0, 50, -1 }, "Load", data, callbackLoad); GUI_addButton(data->gui, widget, { 0, 0, 50, -1 }, "Cancel", 0, callbackCancel); break; } data->lowEventStack.Push(event); } break; default: data->lowEventStack.Push(event); break; } break; } case SDL_MOUSEBUTTONDOWN: { data->newBone = -1; if (keyboardState[SDL_SCANCODE_A]) { for (int i = 0; i < data->bones.size(); ++i) { if (pointInRect(mousePos, data->bones[i].rect)) { int name = data->names.push({ "test" }); Bone newBone; newBone.jointAngle = { 1, 0 }; newBone.jointPos = { 0, 0 }; newBone.parentJoint = i; newBone.name = name; Constraint constraint; constraint.minAngle = -PI; constraint.maxAngle = 3 * PI; int newBoneID = data->skeleton.push(newBone); data->constraints.push(constraint); int* ids = new int[data->skeleton.size()]; sortSkeleton(&data->skeleton[0], data->skeleton.size(), ids); Constraint* tempConstraints = new Constraint[data->constraints.size()]; memcpy(tempConstraints, &data->constraints[0], sizeof(Constraint) * data->constraints.size()); for (int i = 0; i < data->constraints.size(); ++i) { data->constraints[i] = tempConstraints[ids[i]]; } delete[] tempConstraints; //find bone again data->newBone = ids[newBoneID]; // rebuild bone selection updateBones(data); delete[]ids; break; } } } else if (keyboardState[SDL_SCANCODE_N]) { for (int i = 0; i < data->bones.size(); ++i) { if (pointInRect(mousePos, data->bones[i].rect)) { int2 pos = pointToPixel(&data->view, float2{ data->bones[i].rect.x + 10, data->bones[i].rect.y }); GUI_WidgetID widget = GUI_addContainer(data->gui, GUI_MAIN_WIDGET, intRect{ pos.x, pos.y, 100, 30 }, GUI_Container::HORIZONTAL); struct Args { EditorData* data; int boneId; }*args = new Args{ data, i }; auto callbackOk = [](GUI* gui, GUI_WidgetID widgetID, void* args) { EditorData* data = ((Args*)args)->data; int boneID = ((Args*)args)->boneId; GUI_WidgetID parentID = GUI_getParentWidget(gui, widgetID); const char* newName = GUI_getTextfield(gui, GUI_getChildWidget(gui, parentID, 0)).text; strcpy(data->names[data->skeleton[boneID].name].string, newName); GUI_removeWidget(gui, parentID); delete args; }; GUI_addTextfield(data->gui, widget, intRect{ 0, 0, -1, -1 }, data->names[data->skeleton[i].name].string); GUI_addButton(data->gui, widget, intRect{ 0, 0, 30, -1 }, "OK", args, callbackOk); break; } } } else { for (int i = 0; i < data->bones.size(); i++) { if (pointInRect(mousePos, data->bones[i].rect)) { data->selectedBones.push(i); data->grabbedBone = i; } } if (data->grabbedBone == -1 && !keyboardState[SDL_SCANCODE_LCTRL]) data->selectedBones.clear(); } break; } case SDL_MOUSEBUTTONUP: { data->grabbedBone = -1; break; } case SDL_MOUSEMOTION: { if (SDL_GetMouseState(0, 0) == SDL_BUTTON_MIDDLE) { data->view.position.x -= (event.motion.xrel / data->view.scale.x); data->view.position.y -= (event.motion.yrel / data->view.scale.y); } else { float2 motion = rotate({ (float)event.motion.xrel, (float)event.motion.yrel }, data->view.angle) * float2{ 1 / data->view.scale.x, 1 / data->view.scale.y }; if (data->newBone != -1) { float2 angle = getBoneWorldTransform(&data->skeleton[0], data->skeleton.size(), data->newBone).angle; float2 rel = rotate(float2{ motion.x, motion.y }, negateRotation(angle)); data->skeleton[data->newBone].jointPos += rel; } if (data->grabbedBone != -1) { if (keyboardState[SDL_SCANCODE_LCTRL]) { float2 angle = getBoneWorldTransform(&data->skeleton[0], data->skeleton.size(), data->skeleton[data->grabbedBone].parentJoint).angle; float2 rel = rotate(float2{ motion.x, motion.y }, negateRotation(angle)); data->skeleton[data->grabbedBone].jointPos += rel; } else { animateCCDIKSelection(&data->skeleton[0], &data->constraints[0], data->skeleton.size(), &data->selectedBones[0], data->selectedBones.size(), data->grabbedBone, mousePos - float2{ 400, 300 }); } } } break; } case SDL_MOUSEWHEEL: { data->view.scale.x += event.wheel.y*0.1f; data->view.scale.y += event.wheel.y*0.1f; break; } } }