예제 #1
0
/* 
 * Get a pointer to the base of physical video memory. This can be used for DMA transfer.
 * In DOS, the physical and the logical address most likely are the same.
 * Return: A pointer to base of physical video memory.
 *         NULL pointer if fail.
 */
void *getPhysicalMemoryBase(
    unsigned short vendorId, /* PCI vendor ID */
    unsigned short deviceId, /* PCI device ID */
    unsigned short deviceNum /* If more than one device in system, device number are ordered as 0, 1, 2,... */
)
{
    uint32_t physicalAddr;

    if (enableDevice(vendorId, deviceId, deviceNum) == -1)
        return (void *)0;
    
#ifdef USE_A0000
    /*
     * Access frame buffer through the 0xA0000 address.
     */
    physicalAddr = 0xA0000;
    
    /* Set to Write Mode 0 */
    pokeIO(GRAPHICS_REGISTER, 0x05, 0x00);
        
    /* Enable address 0xA0000 to 0xAFFFF */
#ifdef BANK_SIZE_128K
    pokeIO(GRAPHICS_REGISTER, 0x06, 0x00);
    setBankSize(128*1024);
#else
    pokeIO(GRAPHICS_REGISTER, 0x06, 0x04);
    setBankSize(64*1024);
#endif
    
    /* Enable writing to corresponding plane. Set it ot 0x0f or 0x04. BIOS set this IO
       port to 0x04 during font loading */
    pokeIO(SEQUENCER_REGISTER, 0x04, 0x04);

#else
    /*
     * Access frame buffer through the PCI linear address.  
     */
     
    /* Get frame buffer physical address */
    physicalAddr = readPCIDword(vendorId, deviceId, deviceNum, 0x10);

    /*
     * In a memory bar (Frame buffer), bit 3 to bit 0 are used as the base
     * address information, therefore, we should mask this out and set them
     * to zero.
     */
    physicalAddr &= ~0x0000000F;
#endif

    DDKDEBUGPRINT((INIT_LEVEL, "Memory Physical Addr: %08x\n", physicalAddr));
    if (physicalAddr == (-1))
       return (void *)0;

    return ((void *)physicalAddr);
}
예제 #2
0
/*
 * Get the logical address of an offset location in frame buffer.
 * Return: A valid address if success.
 *         NULL address if fail.
 */
void *getAddress(uint32_t offset /*Offset from base of frame buffer*/)
{
    if (frameBufBase[gwCurDev] == (unsigned char *)0)
    {
        frameBufBase[gwCurDev] = (unsigned char *)getMemoryBase(SMI_PCI_VENDOR_ID, gwDeviceId, gwCurDev);
        DDKDEBUGPRINT((INIT_LEVEL, "Device: %x, Memory Base Addr: %08x\n", gwCurDev, frameBufBase[gwCurDev]));
        if (frameBufBase[gwCurDev] == 0)
        {
            return((void *)0);
        }
    }

#ifdef USE_A0000
    {
        unsigned short bankValue;
        
        /* Calculate the Memory Address high (bank register) and
           the new offset */
        bankValue = (unsigned short)(offset / gBankSize);
        offset = offset % gBankSize;
        
        /* Set the Page Selection Register and also */
        pokeIO(CRT_REGISTER, 0x89, (unsigned char) bankValue);
        pokeIO(CRT_REGISTER, 0x8A, (unsigned char) (bankValue >> 8));
    }
#endif    
    
    return(frameBufBase[gwCurDev] + offset);
}
예제 #3
0
파일: Plinko.c 프로젝트: fisch0920/ticalc
void DELAY(short wait) {
	for(; wait--;)
		pokeIO(0x600005,0b11111); /* low power mode, wake up CPU only on AI 1 
	     	                          (grayscale), 2 (Keypress), 3 (AMS clock), 4 
	      	                         (Link), 5 (AMS timer base, needed for APD) 
	        	                       and 6 (ON, always wakes up the CPU)
	         	                      -- Saves Battery Power -- */
}
예제 #4
0
void ioWriteMMIOData(uint32_t data)
{
    unsigned char index;
    
    pokeIO(CRT_REGISTER, 0x87, (unsigned char) (data >> 24));
    pokeIO(CRT_REGISTER, 0x86, (unsigned char) (data >> 16));
    pokeIO(CRT_REGISTER, 0x85, (unsigned char) (data >> 8));
    pokeIO(CRT_REGISTER, 0x84, (unsigned char) data);
}
예제 #5
0
void ioWriteMMIOAddress(uint32_t address)
{
    unsigned char index;
    
    for (index = 0x80; index <= 0x82; index++)
    {
        pokeIO(CRT_REGISTER, index, (unsigned char) address);
        address >>= 8;
    }
}
예제 #6
0
void Memory::pokeTo(uint16_t addr, uint8_t value, MemoryType dest)
{
    switch (dest) {
    case MEM_RAM:
        pokeRam(addr, value);
        break;
    case MEM_ROM:
        pokeRom(addr, value);
        break;
    case MEM_IO:
        pokeIO(addr, value);
        break;
    default:
        assert(false);
    }
}