static void process_screen_click(const SDL_Event &event) { int x = event.button.x, y = event.button.y; #ifdef HAVE_OPENGL if (OGL_IsActive()) OGL_Blitter::WindowToScreen(x, y); #endif portable_process_screen_click(x, y, has_cheat_modifiers()); }
static void process_screen_click(const SDL_Event &event) { int x = event.button.x, y = event.button.y; alephone::Screen::instance()->window_to_screen(x, y); portable_process_screen_click(x, y, has_cheat_modifiers()); }