예제 #1
0
void obs_source_output_audio(obs_source_t source,
		const struct source_audio *audio)
{
	uint32_t flags = obs_source_get_output_flags(source);
	size_t blocksize = audio_output_blocksize(obs->audio.audio);
	struct filtered_audio *output;

	process_audio(source, audio);

	pthread_mutex_lock(&source->filter_mutex);
	output = filter_async_audio(source, &source->audio_data);

	if (output) {
		pthread_mutex_lock(&source->audio_mutex);

		/* wait for video to start before outputting any audio so we
		 * have a base for sync */
		if (source->timing_set || (flags & SOURCE_ASYNC_VIDEO) == 0) {
			struct audio_data data;
			data.data      = output->data;
			data.frames    = output->frames;
			data.timestamp = output->timestamp;
			source_output_audio_line(source, &data);
		}

		pthread_mutex_unlock(&source->audio_mutex);
	}

	pthread_mutex_unlock(&source->filter_mutex);
}
예제 #2
0
int main(int argc, char **argv) {
    if(parse_options(argc,argv))
    {
        usage();
        return 1;
    }
    if (return_only)
    {
        return 0;
    }
    if (version)
    {
        std::cout << "Shenidam Version : shenidam-"<< SHENIDAM_VERSION << std::endl;
#ifdef SHENIDAM_FFT_THREADED
        std::cout << "Compiled with threading support for FFTW." << std::endl;
#endif
#ifdef SHENIDAM_PARALLEL_OMP
        std::cout << "Compiled with OpenMP support." << std::endl;
#endif
        return 0;
    }
    bool has_output = test || send_messages || default_output || out_tracks.size() || can_open_mode;
    bool has_input = test || in_tracks.size() || can_open_mode;
    if (quiet && verbose)
    {
        verbose = false;
    }
    if (!base_set)
    {
        fprintf(stderr,"ERROR: A base file is required.\n");
        usage();
        return 1;
    }
    if (!has_output)
    {
        fprintf(stderr,"ERROR: No output. One of [-o, -d, -t, -m, -c] is required.\n");
        usage();
        return 1;
    }
    if (!has_input)
    {
        fprintf(stderr,"ERROR: No input. One of [-t, -i, -c] is required.\n");
        usage();
        return 1;
    }
    if (test)
    {
        return do_test();
    }
    else if (can_open_mode)
    {
        return file_info();
    }
    else
    {
        return process_audio();
    }
}
예제 #3
0
   // Audio thread
   void Scheduler::audio_thread_fn()
   {
      try
      {
         audio = ALSA<int16_t>::shared(file->audio().channels, file->audio().rate);
      } 
      catch (std::exception& e) 
      {
         std::cerr << e.what() << std::endl;
         audio = Null<int16_t>::shared(file->audio().channels, file->audio().rate);
      }

      AlignedBuffer<int16_t> audio_buffer(AVCODEC_MAX_AUDIO_FRAME_SIZE);

      while (audio_thread_active && aud_pkt_queue.alive())
      {
         if (is_paused)
         {
            audio->pause();
            while (is_paused)
               sync_sleep(0.01);

            audio->unpause();
         }

         avlock.lock();
         if (aud_pkt_queue.size() > 0)
         {
            auto pkt = aud_pkt_queue.pull();
            avlock.unlock();
            process_audio(pkt.get(), audio_buffer);
         }
         else
         {
            avlock.unlock();
            // Having some race conditions, quickfix it for now...
            aud_pkt_queue.wait();
            //sync_sleep(0.01);
            //aud_pkt_queue.signal();
         }
      }
      audio_thread_active = false;
   }
예제 #4
0
JNIEXPORT jboolean JNICALL
Java_gnu_javax_sound_sampled_gstreamer_io_GstAudioFileReaderNativePeer_gstreamer_1get_1audio_1format_1file
	(JNIEnv *env, jclass clazz __attribute__ ((unused)), jobject header)
{
  /* source file */
  const char *file = NULL;
    
  /* GStreamer elements */
  GstElement *source = NULL;

  jboolean result = JNI_FALSE;
  
  /* java fields */
  jstring _file = NULL;

  _file = (*env)->GetObjectField(env, header, fileFID);
  file = JCL_jstring_to_cstring (env, _file);
  if (file == NULL)
    {
      return JNI_FALSE;
    }

  gst_init (NULL, NULL);
 
  /* create the source element, will be used to read the file */
  source = gst_element_factory_make ("filesrc", "source");
  if (source == NULL)
    {
      JCL_free_cstring (env, _file, file);
      return JNI_FALSE;
    }
  
  /* set the file name */
  g_object_set (G_OBJECT (source), "location", file, NULL);

  result = process_audio (source, env, header);

  /* free stuff */
  JCL_free_cstring (env, _file, file);
  
  return result;
}
예제 #5
0
void obs_source_output_audio(obs_source_t source,
                             const struct source_audio *audio)
{
    uint32_t flags = obs_source_get_output_flags(source);
    size_t blocksize = audio_output_blocksize(obs->audio.audio);
    struct filtered_audio *output;

    process_audio(source, audio);

    pthread_mutex_lock(&source->filter_mutex);
    output = filter_async_audio(source, &source->audio_data);

    if (output) {
        pthread_mutex_lock(&source->audio_mutex);

        /* wait for video to start before outputting any audio so we
         * have a base for sync */
        if (!source->timing_set && (flags & SOURCE_ASYNC_VIDEO) != 0) {
            struct audiobuf newbuf;
            size_t audio_size = blocksize * output->frames;

            newbuf.data      = bmalloc(audio_size);
            newbuf.frames    = output->frames;
            newbuf.timestamp = output->timestamp;
            memcpy(newbuf.data, output->data, audio_size);

            da_push_back(source->audio_wait_buffer, &newbuf);

        } else {
            struct audio_data data;
            data.data      = output->data;
            data.frames    = output->frames;
            data.timestamp = output->timestamp;
            source_output_audio_line(source, &data);
        }

        pthread_mutex_unlock(&source->audio_mutex);
    }

    pthread_mutex_unlock(&source->filter_mutex);
}
예제 #6
0
void obs_source_output_audio(obs_source_t source,
		const struct source_audio *audio)
{
	uint32_t flags;
	struct filtered_audio *output;

	if (!source || !audio)
		return;

	flags = source->info.output_flags;
	process_audio(source, audio);

	pthread_mutex_lock(&source->filter_mutex);
	output = filter_async_audio(source, &source->audio_data);

	if (output) {
		bool async = (flags & OBS_SOURCE_ASYNC) != 0;

		pthread_mutex_lock(&source->audio_mutex);

		/* wait for video to start before outputting any audio so we
		 * have a base for sync */
		if (source->timing_set || !async) {
			struct audio_data data;

			for (int i = 0; i < MAX_AV_PLANES; i++)
				data.data[i] = output->data[i];

			data.frames    = output->frames;
			data.timestamp = output->timestamp;
			source_output_audio_line(source, &data);
		}

		pthread_mutex_unlock(&source->audio_mutex);
	}

	pthread_mutex_unlock(&source->filter_mutex);
}
예제 #7
0
JNIEXPORT jboolean JNICALL
Java_gnu_javax_sound_sampled_gstreamer_io_GstAudioFileReaderNativePeer_gstreamer_1get_1audio_1format_1stream
  (JNIEnv *env, jclass clazz __attribute__ ((unused)), jobject header,
                                                       jobject pointer)
{
  GstInputStream *istream = NULL;
  GstElement *source = NULL;
  gboolean result = JNI_FALSE;
 
  if (header == NULL)
    return JNI_FALSE;
 
  if (pointer == NULL)
    return JNI_FALSE;
 
  gst_init (NULL, NULL);  
   
  istream = (GstInputStream *) get_object_from_pointer (env, pointer,
                                                        pointerDataID);
  if (istream == NULL)
    return JNI_FALSE;
    
  /* init gstreamer */
  gst_init (NULL, NULL);

  /* SOURCE */
  source = gst_element_factory_make ("classpathsrc", "source");
  if (source == NULL)
    {
      g_warning ("unable to create a source");
      return JNI_FALSE;
    }
  g_object_set (G_OBJECT (source), GST_CLASSPATH_SRC_ISTREAM, istream, NULL);

  result = process_audio (source, env, header);
    
  return result;
}
예제 #8
0
bool process_record_quantum(keyrecord_t *record) {

  /* This gets the keycode from the key pressed */
  keypos_t key = record->event.key;
  uint16_t keycode;

  #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
    /* TODO: Use store_or_get_action() or a similar function. */
    if (!disable_action_cache) {
      uint8_t layer;

      if (record->event.pressed) {
        layer = layer_switch_get_layer(key);
        update_source_layers_cache(key, layer);
      } else {
        layer = read_source_layers_cache(key);
      }
      keycode = keymap_key_to_keycode(layer, key);
    } else
  #endif
    keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);

    // This is how you use actions here
    // if (keycode == KC_LEAD) {
    //   action_t action;
    //   action.code = ACTION_DEFAULT_LAYER_SET(0);
    //   process_action(record, action);
    //   return false;
    // }

  #ifdef TAP_DANCE_ENABLE
    preprocess_tap_dance(keycode, record);
  #endif

  if (!(
  #if defined(KEY_LOCK_ENABLE)
    // Must run first to be able to mask key_up events.
    process_key_lock(&keycode, record) &&
  #endif
  #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
      process_clicky(keycode, record) &&
  #endif //AUDIO_CLICKY
    process_record_kb(keycode, record) &&
  #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYPRESSES)
    process_rgb_matrix(keycode, record) &&
  #endif
  #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
    process_midi(keycode, record) &&
  #endif
  #ifdef AUDIO_ENABLE
    process_audio(keycode, record) &&
  #endif
  #ifdef STENO_ENABLE
    process_steno(keycode, record) &&
  #endif
  #if ( defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
    process_music(keycode, record) &&
  #endif
  #ifdef TAP_DANCE_ENABLE
    process_tap_dance(keycode, record) &&
  #endif
  #ifdef LEADER_ENABLE
    process_leader(keycode, record) &&
  #endif
  #ifdef COMBO_ENABLE
    process_combo(keycode, record) &&
  #endif
  #ifdef UNICODE_ENABLE
    process_unicode(keycode, record) &&
  #endif
  #ifdef UCIS_ENABLE
    process_ucis(keycode, record) &&
  #endif
  #ifdef PRINTING_ENABLE
    process_printer(keycode, record) &&
  #endif
  #ifdef AUTO_SHIFT_ENABLE
    process_auto_shift(keycode, record) &&
  #endif
  #ifdef UNICODEMAP_ENABLE
    process_unicode_map(keycode, record) &&
  #endif
  #ifdef TERMINAL_ENABLE
    process_terminal(keycode, record) &&
  #endif
      true)) {
    return false;
  }

  // Shift / paren setup

  switch(keycode) {
    case RESET:
      if (record->event.pressed) {
        reset_keyboard();
      }
    return false;
    case DEBUG:
      if (record->event.pressed) {
          debug_enable = true;
          print("DEBUG: enabled.\n");
      }
    return false;
  #ifdef FAUXCLICKY_ENABLE
  case FC_TOG:
    if (record->event.pressed) {
      FAUXCLICKY_TOGGLE;
    }
    return false;
  case FC_ON:
    if (record->event.pressed) {
      FAUXCLICKY_ON;
    }
    return false;
  case FC_OFF:
    if (record->event.pressed) {
      FAUXCLICKY_OFF;
    }
    return false;
  #endif
  #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  case RGB_TOG:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_toggle();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_MODE_FORWARD:
    if (record->event.pressed) {
      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
      if(shifted) {
        rgblight_step_reverse();
      }
      else {
        rgblight_step();
      }
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_MODE_REVERSE:
    if (record->event.pressed) {
      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
      if(shifted) {
        rgblight_step();
      }
      else {
        rgblight_step_reverse();
      }
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_HUI:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_increase_hue();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_HUD:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_decrease_hue();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_SAI:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_increase_sat();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_SAD:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_decrease_sat();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_VAI:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_increase_val();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_VAD:
    // Split keyboards need to trigger on key-up for edge-case issue
    #ifndef SPLIT_KEYBOARD
    if (record->event.pressed) {
    #else
    if (!record->event.pressed) {
    #endif
      rgblight_decrease_val();
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_SPI:
    if (record->event.pressed) {
      rgblight_increase_speed();
    }
    return false;
  case RGB_SPD:
    if (record->event.pressed) {
      rgblight_decrease_speed();
    }
    return false;
  case RGB_MODE_PLAIN:
    if (record->event.pressed) {
      rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
      #ifdef SPLIT_KEYBOARD
          RGB_DIRTY = true;
      #endif
    }
    return false;
  case RGB_MODE_BREATHE:
  #ifdef RGBLIGHT_EFFECT_BREATHING
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_BREATHING);
      }
    }
  #endif
    return false;
  case RGB_MODE_RAINBOW:
  #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
      }
    }
  #endif
    return false;
  case RGB_MODE_SWIRL:
  #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
      }
    }
  #endif
    return false;
  case RGB_MODE_SNAKE:
  #ifdef RGBLIGHT_EFFECT_SNAKE
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_SNAKE);
      }
    }
  #endif
    return false;
  case RGB_MODE_KNIGHT:
  #ifdef RGBLIGHT_EFFECT_KNIGHT
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_KNIGHT);
      }
    }
  #endif
    return false;
  case RGB_MODE_XMAS:
  #ifdef RGBLIGHT_EFFECT_CHRISTMAS
    if (record->event.pressed) {
      rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
    }
  #endif
    return false;
  case RGB_MODE_GRADIENT:
  #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
    if (record->event.pressed) {
      if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) &&
          (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
        rgblight_step();
      } else {
        rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
      }
    }
  #endif
    return false;
  case RGB_MODE_RGBTEST:
  #ifdef RGBLIGHT_EFFECT_RGB_TEST
    if (record->event.pressed) {
      rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
    }
  #endif
    return false;
  #endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
    #ifdef PROTOCOL_LUFA
    case OUT_AUTO:
      if (record->event.pressed) {
        set_output(OUTPUT_AUTO);
      }
      return false;
    case OUT_USB:
      if (record->event.pressed) {
        set_output(OUTPUT_USB);
      }
      return false;
    #ifdef BLUETOOTH_ENABLE
    case OUT_BT:
      if (record->event.pressed) {
        set_output(OUTPUT_BLUETOOTH);
      }
      return false;
    #endif
    #endif
    case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
      if (record->event.pressed) {
        // MAGIC actions (BOOTMAGIC without the boot)
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        /* keymap config */
        keymap_config.raw = eeconfig_read_keymap();
        switch (keycode)
        {
          case MAGIC_SWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = true;
            break;
          case MAGIC_CAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = true;
            break;
          case MAGIC_SWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = true;
            break;
          case MAGIC_SWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = true;
            break;
          case MAGIC_NO_GUI:
            keymap_config.no_gui = true;
            break;
          case MAGIC_SWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = true;
            break;
          case MAGIC_SWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = true;
            break;
          case MAGIC_HOST_NKRO:
            keymap_config.nkro = true;
            break;
          case MAGIC_SWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = true;
            keymap_config.swap_ralt_rgui = true;
            #ifdef AUDIO_ENABLE
              PLAY_SONG(ag_swap_song);
            #endif
            break;
          case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = false;
            break;
          case MAGIC_UNCAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = false;
            break;
          case MAGIC_UNSWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = false;
            break;
          case MAGIC_UNSWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = false;
            break;
          case MAGIC_UNNO_GUI:
            keymap_config.no_gui = false;
            break;
          case MAGIC_UNSWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = false;
            break;
          case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = false;
            break;
          case MAGIC_UNHOST_NKRO:
            keymap_config.nkro = false;
            break;
          case MAGIC_UNSWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = false;
            keymap_config.swap_ralt_rgui = false;
            #ifdef AUDIO_ENABLE
              PLAY_SONG(ag_norm_song);
            #endif
            break;
          case MAGIC_TOGGLE_ALT_GUI:
            keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
            keymap_config.swap_ralt_rgui = !keymap_config.swap_ralt_rgui;
            #ifdef AUDIO_ENABLE
              if (keymap_config.swap_ralt_rgui) {
                PLAY_SONG(ag_swap_song);
              } else {
                PLAY_SONG(ag_norm_song);
              }
            #endif
            break;
          case MAGIC_TOGGLE_NKRO:
            keymap_config.nkro = !keymap_config.nkro;
            break;
          default:
            break;
        }
        eeconfig_update_keymap(keymap_config.raw);
        clear_keyboard(); // clear to prevent stuck keys

        return false;
      }
      break;
    case KC_LSPO: {
      if (record->event.pressed) {
        shift_interrupted[0] = false;
        scs_timer[0] = timer_read ();
        register_mods(MOD_BIT(KC_LSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_RSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
          register_code(LSPO_KEY);
          unregister_code(LSPO_KEY);
        }
        unregister_mods(MOD_BIT(KC_LSFT));
      }
      return false;
    }

    case KC_RSPC: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        scs_timer[1] = timer_read ();
        register_mods(MOD_BIT(KC_RSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_LSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
          register_code(RSPC_KEY);
          unregister_code(RSPC_KEY);
        }
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
    }

    case KC_SFTENT: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        scs_timer[1] = timer_read ();
        register_mods(MOD_BIT(KC_RSFT));
      }
      else if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
        unregister_mods(MOD_BIT(KC_RSFT));
        register_code(SFTENT_KEY);
        unregister_code(SFTENT_KEY);
      }
      else {
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
    }

    case GRAVE_ESC: {
      uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
                                      |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));

#ifdef GRAVE_ESC_ALT_OVERRIDE
      // if ALT is pressed, ESC is always sent
      // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
      if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_CTRL_OVERRIDE
      // if CTRL is pressed, ESC is always sent
      // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
      if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_GUI_OVERRIDE
      // if GUI is pressed, ESC is always sent
      if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_SHIFT_OVERRIDE
      // if SHIFT is pressed, ESC is always sent
      if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
        shifted = 0;
      }
#endif

      if (record->event.pressed) {
        grave_esc_was_shifted = shifted;
        add_key(shifted ? KC_GRAVE : KC_ESCAPE);
      }
      else {
        del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
      }

      send_keyboard_report();
      return false;
    }

#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
    case BL_BRTG: {
      if (record->event.pressed)
        breathing_toggle();
      return false;
    }
#endif

    default: {
      shift_interrupted[0] = true;
      shift_interrupted[1] = true;
      break;
    }
  }

  return process_action_kb(record);
}

__attribute__ ((weak))
const bool ascii_to_shift_lut[0x80] PROGMEM = {
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 1, 1, 1, 1, 1, 1, 0,
    1, 1, 1, 1, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 1, 0, 1, 0, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 1, 1, 1, 1, 1,
    1, 1, 1, 0, 0, 0, 1, 1,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, 1, 1, 1, 1, 0
};

__attribute__ ((weak))
const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = {
    0, 0, 0, 0, 0, 0, 0, 0,
    KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
    0, 0, 0, 0, 0, 0, 0, 0,
    0, 0, 0, KC_ESC, 0, 0, 0, 0,
    KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
    KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
    KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
    KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
    KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
    KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
    KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
    KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
    KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
    KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
    KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
    KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
};

void send_string(const char *str) {
  send_string_with_delay(str, 0);
}

void send_string_P(const char *str) {
  send_string_with_delay_P(str, 0);
}

void send_string_with_delay(const char *str, uint8_t interval) {
    while (1) {
        char ascii_code = *str;
        if (!ascii_code) break;
        if (ascii_code == 1) {
          // tap
          uint8_t keycode = *(++str);
          register_code(keycode);
          unregister_code(keycode);
        } else if (ascii_code == 2) {
          // down
          uint8_t keycode = *(++str);
          register_code(keycode);
        } else if (ascii_code == 3) {
          // up
          uint8_t keycode = *(++str);
          unregister_code(keycode);
        } else {
          send_char(ascii_code);
        }
        ++str;
        // interval
        { uint8_t ms = interval; while (ms--) wait_ms(1); }
    }
}

void send_string_with_delay_P(const char *str, uint8_t interval) {
    while (1) {
        char ascii_code = pgm_read_byte(str);
        if (!ascii_code) break;
        if (ascii_code == 1) {
          // tap
          uint8_t keycode = pgm_read_byte(++str);
          register_code(keycode);
          unregister_code(keycode);
        } else if (ascii_code == 2) {
          // down
          uint8_t keycode = pgm_read_byte(++str);
          register_code(keycode);
        } else if (ascii_code == 3) {
          // up
          uint8_t keycode = pgm_read_byte(++str);
          unregister_code(keycode);
        } else {
          send_char(ascii_code);
        }
        ++str;
        // interval
        { uint8_t ms = interval; while (ms--) wait_ms(1); }
    }
}

void send_char(char ascii_code) {
  uint8_t keycode;
  keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  if (pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code])) {
      register_code(KC_LSFT);
      register_code(keycode);
      unregister_code(keycode);
      unregister_code(KC_LSFT);
  } else {
      register_code(keycode);
      unregister_code(keycode);
  }
}

void set_single_persistent_default_layer(uint8_t default_layer) {
  #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
    PLAY_SONG(default_layer_songs[default_layer]);
  #endif
  eeconfig_update_default_layer(1U<<default_layer);
  default_layer_set(1U<<default_layer);
}

uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  uint32_t mask12 = (1UL << layer1) | (1UL << layer2);
  uint32_t mask3 = 1UL << layer3;
  return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
}

void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3));
}

void tap_random_base64(void) {
  #if defined(__AVR_ATmega32U4__)
    uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  #else
    uint8_t key = rand() % 64;
  #endif
  switch (key) {
    case 0 ... 25:
      register_code(KC_LSFT);
      register_code(key + KC_A);
      unregister_code(key + KC_A);
      unregister_code(KC_LSFT);
      break;
    case 26 ... 51:
      register_code(key - 26 + KC_A);
      unregister_code(key - 26 + KC_A);
      break;
    case 52:
      register_code(KC_0);
      unregister_code(KC_0);
      break;
    case 53 ... 61:
      register_code(key - 53 + KC_1);
      unregister_code(key - 53 + KC_1);
      break;
    case 62:
      register_code(KC_LSFT);
      register_code(KC_EQL);
      unregister_code(KC_EQL);
      unregister_code(KC_LSFT);
      break;
    case 63:
      register_code(KC_SLSH);
      unregister_code(KC_SLSH);
      break;
  }
}
예제 #9
0
bool process_record_quantum(keyrecord_t *record) {

  /* This gets the keycode from the key pressed */
  keypos_t key = record->event.key;
  uint16_t keycode;

  #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
    /* TODO: Use store_or_get_action() or a similar function. */
    if (!disable_action_cache) {
      uint8_t layer;

      if (record->event.pressed) {
        layer = layer_switch_get_layer(key);
        update_source_layers_cache(key, layer);
      } else {
        layer = read_source_layers_cache(key);
      }
      keycode = keymap_key_to_keycode(layer, key);
    } else
  #endif
    keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);

    // This is how you use actions here
    // if (keycode == KC_LEAD) {
    //   action_t action;
    //   action.code = ACTION_DEFAULT_LAYER_SET(0);
    //   process_action(record, action);
    //   return false;
    // }

  if (!(
  #if defined(KEY_LOCK_ENABLE)
    // Must run first to be able to mask key_up events.
    process_key_lock(&keycode, record) &&
  #endif
    process_record_kb(keycode, record) &&
  #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
    process_midi(keycode, record) &&
  #endif
  #ifdef AUDIO_ENABLE
    process_audio(keycode, record) &&
  #endif
  #ifdef STENO_ENABLE
    process_steno(keycode, record) &&
  #endif
  #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
    process_music(keycode, record) &&
  #endif
  #ifdef TAP_DANCE_ENABLE
    process_tap_dance(keycode, record) &&
  #endif
  #ifndef DISABLE_LEADER
    process_leader(keycode, record) &&
  #endif
  #ifndef DISABLE_CHORDING
    process_chording(keycode, record) &&
  #endif
  #ifdef COMBO_ENABLE
    process_combo(keycode, record) &&
  #endif
  #ifdef UNICODE_ENABLE
    process_unicode(keycode, record) &&
  #endif
  #ifdef UCIS_ENABLE
    process_ucis(keycode, record) &&
  #endif
  #ifdef PRINTING_ENABLE
    process_printer(keycode, record) &&
  #endif
  #ifdef AUTO_SHIFT_ENABLE
    process_auto_shift(keycode, record) &&
  #endif
  #ifdef UNICODEMAP_ENABLE
    process_unicode_map(keycode, record) &&
  #endif
  #ifdef TERMINAL_ENABLE
    process_terminal(keycode, record) &&
  #endif
      true)) {
    return false;
  }

  // Shift / paren setup

  switch(keycode) {
    case RESET:
      if (record->event.pressed) {
        reset_keyboard();
      }
    return false;
    case DEBUG:
      if (record->event.pressed) {
          debug_enable = true;
          print("DEBUG: enabled.\n");
      }
    return false;
  #ifdef FAUXCLICKY_ENABLE
  case FC_TOG:
    if (record->event.pressed) {
      FAUXCLICKY_TOGGLE;
    }
    return false;
  case FC_ON:
    if (record->event.pressed) {
      FAUXCLICKY_ON;
    }
    return false;
  case FC_OFF:
    if (record->event.pressed) {
      FAUXCLICKY_OFF;
    }
    return false;
  #endif
  #ifdef RGBLIGHT_ENABLE
  case RGB_TOG:
    if (record->event.pressed) {
      rgblight_toggle();
    }
    return false;
  case RGB_MOD:
    if (record->event.pressed) {
      rgblight_step();
    }
    return false;
  case RGB_SMOD:
    // same as RBG_MOD, but if shift is pressed, it will use the reverese direction instead.
    if (record->event.pressed) {
      uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
      if(shifted) {
        rgblight_step_reverse();
      }
      else {
        rgblight_step();
      }
    }
    return false;
  case RGB_HUI:
    if (record->event.pressed) {
      rgblight_increase_hue();
    }
    return false;
  case RGB_HUD:
    if (record->event.pressed) {
      rgblight_decrease_hue();
    }
    return false;
  case RGB_SAI:
    if (record->event.pressed) {
      rgblight_increase_sat();
    }
    return false;
  case RGB_SAD:
    if (record->event.pressed) {
      rgblight_decrease_sat();
    }
    return false;
  case RGB_VAI:
    if (record->event.pressed) {
      rgblight_increase_val();
    }
    return false;
  case RGB_VAD:
    if (record->event.pressed) {
      rgblight_decrease_val();
    }
    return false;
  case RGB_MODE_PLAIN:
    if (record->event.pressed) {
      rgblight_mode(1);
    }
    return false;
  case RGB_MODE_BREATHE:
    if (record->event.pressed) {
      if ((2 <= rgblight_get_mode()) && (rgblight_get_mode() < 5)) {
        rgblight_step();
      } else {
        rgblight_mode(2);
      }
    }
    return false;
  case RGB_MODE_RAINBOW:
    if (record->event.pressed) {
      if ((6 <= rgblight_get_mode()) && (rgblight_get_mode() < 8)) {
        rgblight_step();
      } else {
        rgblight_mode(6);
      }
    }
    return false;
  case RGB_MODE_SWIRL:
    if (record->event.pressed) {
      if ((9 <= rgblight_get_mode()) && (rgblight_get_mode() < 14)) {
        rgblight_step();
      } else {
        rgblight_mode(9);
      }
    }
    return false;
  case RGB_MODE_SNAKE:
    if (record->event.pressed) {
      if ((15 <= rgblight_get_mode()) && (rgblight_get_mode() < 20)) {
        rgblight_step();
      } else {
        rgblight_mode(15);
      }
    }
    return false;
  case RGB_MODE_KNIGHT:
    if (record->event.pressed) {
      if ((21 <= rgblight_get_mode()) && (rgblight_get_mode() < 23)) {
        rgblight_step();
      } else {
        rgblight_mode(21);
      }
    }
    return false;
  case RGB_MODE_XMAS:
    if (record->event.pressed) {
      rgblight_mode(24);
    }
    return false;
  case RGB_MODE_GRADIENT:
    if (record->event.pressed) {
      if ((25 <= rgblight_get_mode()) && (rgblight_get_mode() < 34)) {
        rgblight_step();
      } else {
        rgblight_mode(25);
      }
    }
    return false;
  #endif
    #ifdef PROTOCOL_LUFA
    case OUT_AUTO:
      if (record->event.pressed) {
        set_output(OUTPUT_AUTO);
      }
      return false;
    case OUT_USB:
      if (record->event.pressed) {
        set_output(OUTPUT_USB);
      }
      return false;
    #ifdef BLUETOOTH_ENABLE
    case OUT_BT:
      if (record->event.pressed) {
        set_output(OUTPUT_BLUETOOTH);
      }
      return false;
    #endif
    #endif
    case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
      if (record->event.pressed) {
        // MAGIC actions (BOOTMAGIC without the boot)
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        /* keymap config */
        keymap_config.raw = eeconfig_read_keymap();
        switch (keycode)
        {
          case MAGIC_SWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = true;
            break;
          case MAGIC_CAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = true;
            break;
          case MAGIC_SWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = true;
            break;
          case MAGIC_SWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = true;
            break;
          case MAGIC_NO_GUI:
            keymap_config.no_gui = true;
            break;
          case MAGIC_SWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = true;
            break;
          case MAGIC_SWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = true;
            break;
          case MAGIC_HOST_NKRO:
            keymap_config.nkro = true;
            break;
          case MAGIC_SWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = true;
            keymap_config.swap_ralt_rgui = true;
            #ifdef AUDIO_ENABLE
              PLAY_SONG(ag_swap_song);
            #endif
            break;
          case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = false;
            break;
          case MAGIC_UNCAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = false;
            break;
          case MAGIC_UNSWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = false;
            break;
          case MAGIC_UNSWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = false;
            break;
          case MAGIC_UNNO_GUI:
            keymap_config.no_gui = false;
            break;
          case MAGIC_UNSWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = false;
            break;
          case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = false;
            break;
          case MAGIC_UNHOST_NKRO:
            keymap_config.nkro = false;
            break;
          case MAGIC_UNSWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = false;
            keymap_config.swap_ralt_rgui = false;
            #ifdef AUDIO_ENABLE
              PLAY_SONG(ag_norm_song);
            #endif
            break;
          case MAGIC_TOGGLE_NKRO:
            keymap_config.nkro = !keymap_config.nkro;
            break;
          default:
            break;
        }
        eeconfig_update_keymap(keymap_config.raw);
        clear_keyboard(); // clear to prevent stuck keys

        return false;
      }
      break;
    case KC_LSPO: {
      if (record->event.pressed) {
        shift_interrupted[0] = false;
        scs_timer[0] = timer_read ();
        register_mods(MOD_BIT(KC_LSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_RSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
          register_code(LSPO_KEY);
          unregister_code(LSPO_KEY);
        }
        unregister_mods(MOD_BIT(KC_LSFT));
      }
      return false;
    }

    case KC_RSPC: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        scs_timer[1] = timer_read ();
        register_mods(MOD_BIT(KC_RSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_LSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
          register_code(RSPC_KEY);
          unregister_code(RSPC_KEY);
        }
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
    }
    case GRAVE_ESC: {
      uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
                                      |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));

#ifdef GRAVE_ESC_ALT_OVERRIDE
      // if ALT is pressed, ESC is always sent
      // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
      if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_CTRL_OVERRIDE
      // if CTRL is pressed, ESC is always sent
      // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
      if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_GUI_OVERRIDE
      // if GUI is pressed, ESC is always sent
      if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
        shifted = 0;
      }
#endif

#ifdef GRAVE_ESC_SHIFT_OVERRIDE
      // if SHIFT is pressed, ESC is always sent
      if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
        shifted = 0;
      }
#endif

      if (record->event.pressed) {
        grave_esc_was_shifted = shifted;
        add_key(shifted ? KC_GRAVE : KC_ESCAPE);
      }
      else {
        del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
      }

      send_keyboard_report();
    }
    default: {
      shift_interrupted[0] = true;
      shift_interrupted[1] = true;
      break;
    }
  }

  return process_action_kb(record);
}
예제 #10
0
static void
port_event(LV2UI_Handle handle,
           uint32_t     port_index,
           uint32_t     buffer_size,
           uint32_t     format,
           const void*  buffer)
{
	SFSUI* ui = (SFSUI*)handle;
	LV2_Atom* atom = (LV2_Atom*)buffer;
	if (format == ui->uris.atom_eventTransfer
			&& (atom->type == ui->uris.atom_Blank|| atom->type == ui->uris.atom_Object))
	{
		/* cast the buffer to Atom Object */
		LV2_Atom_Object* obj = (LV2_Atom_Object*)atom;
		LV2_Atom *a0 = NULL;
		LV2_Atom *a1 = NULL;
		if (obj->body.otype == ui->uris.rawstereo
				&& 2 == lv2_atom_object_get(obj, ui->uris.audioleft, &a0, ui->uris.audioright, &a1, NULL)
				&& a0 && a1
				&& a0->type == ui->uris.atom_Vector
				&& a1->type == ui->uris.atom_Vector
			 )
		{
			LV2_Atom_Vector* left = (LV2_Atom_Vector*)LV2_ATOM_BODY(a0);
			LV2_Atom_Vector* right = (LV2_Atom_Vector*)LV2_ATOM_BODY(a1);
			if (left->atom.type == ui->uris.atom_Float && right->atom.type == ui->uris.atom_Float) {
				const size_t n_elem = (a0->size - sizeof(LV2_Atom_Vector_Body)) / left->atom.size;
				const float *l = (float*) LV2_ATOM_BODY(&left->atom);
				const float *r = (float*) LV2_ATOM_BODY(&right->atom);
				process_audio(ui, n_elem, l, r);
			}
		}
		else if (
				/* handle 'state/settings' data object */
				obj->body.otype == ui->uris.ui_state
				/* retrieve properties from object and
				 * check that there the [here] three required properties are set.. */
				&& 1 == lv2_atom_object_get(obj,
					ui->uris.samplerate, &a0, NULL)
				/* ..and non-null.. */
				&& a0
				/* ..and match the expected type */
				&& a0->type == ui->uris.atom_Float
				)
		{
			ui->rate = ((LV2_Atom_Float*)a0)->body;
			reinitialize_fft(ui, ui->fft_bins);
		}
	}
	else if (format != 0) return;

	if (port_index == SS_FFT) {
		float val = *(float *)buffer;
		uint32_t fft_bins = floorf(val / 2.0);
		if (ui->fft_bins != fft_bins) {
			reinitialize_fft(ui, fft_bins);
			robtk_select_set_value(ui->sel_fft, ui->fft_bins);
		}
	}
	else if (port_index == SS_BAND) {
		float val = *(float *)buffer;
		ui->disable_signals = true;
		robtk_cbtn_set_active(ui->btn_oct, val != 0);
		ui->disable_signals = false;
	}
	else if (port_index == SS_SCREEN) {
		ui->disable_signals = true;
		robtk_dial_set_value(ui->screen, *(float *)buffer);
		ui->disable_signals = false;
	}
}
예제 #11
0
bool process_record_quantum(keyrecord_t *record) {

  /* This gets the keycode from the key pressed */
  keypos_t key = record->event.key;
  uint16_t keycode;

  #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
    /* TODO: Use store_or_get_action() or a similar function. */
    if (!disable_action_cache) {
      uint8_t layer;

      if (record->event.pressed) {
        layer = layer_switch_get_layer(key);
        update_source_layers_cache(key, layer);
      } else {
        layer = read_source_layers_cache(key);
      }
      keycode = keymap_key_to_keycode(layer, key);
    } else
  #endif
    keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);

    // This is how you use actions here
    // if (keycode == KC_LEAD) {
    //   action_t action;
    //   action.code = ACTION_DEFAULT_LAYER_SET(0);
    //   process_action(record, action);
    //   return false;
    // }

  if (!(
    process_record_kb(keycode, record) &&
  #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
    process_midi(keycode, record) &&
  #endif
  #ifdef AUDIO_ENABLE
    process_audio(keycode, record) &&
  #endif
  #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
    process_music(keycode, record) &&
  #endif
  #ifdef TAP_DANCE_ENABLE
    process_tap_dance(keycode, record) &&
  #endif
  #ifndef DISABLE_LEADER
    process_leader(keycode, record) &&
  #endif
  #ifndef DISABLE_CHORDING
    process_chording(keycode, record) &&
  #endif
  #ifdef COMBO_ENABLE
    process_combo(keycode, record) &&
  #endif
  #ifdef UNICODE_ENABLE
    process_unicode(keycode, record) &&
  #endif
  #ifdef UCIS_ENABLE
    process_ucis(keycode, record) &&
  #endif
  #ifdef PRINTING_ENABLE
    process_printer(keycode, record) &&
  #endif
  #ifdef UNICODEMAP_ENABLE
    process_unicode_map(keycode, record) &&
  #endif
      true)) {
    return false;
  }

  // Shift / paren setup

  switch(keycode) {
    case RESET:
      if (record->event.pressed) {
        reset_keyboard();
      }
	  return false;
      break;
    case DEBUG:
      if (record->event.pressed) {
          print("\nDEBUG: enabled.\n");
          debug_enable = true;
      }
	  return false;
      break;
  #ifdef FAUXCLICKY_ENABLE
  case FC_TOG:
    if (record->event.pressed) {
      FAUXCLICKY_TOGGLE;
    }
    return false;
    break;
  case FC_ON:
    if (record->event.pressed) {
      FAUXCLICKY_ON;
    }
    return false;
    break;
  case FC_OFF:
    if (record->event.pressed) {
      FAUXCLICKY_OFF;
    }
    return false;
    break;
  #endif
	#ifdef RGBLIGHT_ENABLE
	case RGB_TOG:
		if (record->event.pressed) {
			rgblight_toggle();
      }
	  return false;
      break;
	case RGB_MOD:
		if (record->event.pressed) {
			rgblight_step();
      }
	  return false;
      break;
	case RGB_HUI:
		if (record->event.pressed) {
			rgblight_increase_hue();
      }
	  return false;
      break;
	case RGB_HUD:
		if (record->event.pressed) {
			rgblight_decrease_hue();
      }
	  return false;
      break;
	case RGB_SAI:
		if (record->event.pressed) {
			rgblight_increase_sat();
      }
	  return false;
      break;
	case RGB_SAD:
		if (record->event.pressed) {
			rgblight_decrease_sat();
      }
	  return false;
      break;
	case RGB_VAI:
		if (record->event.pressed) {
			rgblight_increase_val();
      }
	  return false;
      break;
	case RGB_VAD:
		if (record->event.pressed) {
			rgblight_decrease_val();
      }
	  return false;
      break;
	#endif
    #ifdef PROTOCOL_LUFA
    case OUT_AUTO:
      if (record->event.pressed) {
        set_output(OUTPUT_AUTO);
      }
      return false;
      break;
    case OUT_USB:
      if (record->event.pressed) {
        set_output(OUTPUT_USB);
      }
      return false;
      break;
    #ifdef BLUETOOTH_ENABLE
    case OUT_BT:
      if (record->event.pressed) {
        set_output(OUTPUT_BLUETOOTH);
      }
      return false;
      break;
    #endif
    #endif
    case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
      if (record->event.pressed) {
        // MAGIC actions (BOOTMAGIC without the boot)
        if (!eeconfig_is_enabled()) {
            eeconfig_init();
        }
        /* keymap config */
        keymap_config.raw = eeconfig_read_keymap();
        switch (keycode)
        {
          case MAGIC_SWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = true;
            break;
          case MAGIC_CAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = true;
            break;
          case MAGIC_SWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = true;
            break;
          case MAGIC_SWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = true;
            break;
          case MAGIC_NO_GUI:
            keymap_config.no_gui = true;
            break;
          case MAGIC_SWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = true;
            break;
          case MAGIC_SWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = true;
            break;
          case MAGIC_HOST_NKRO:
            keymap_config.nkro = true;
            break;
          case MAGIC_SWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = true;
            keymap_config.swap_ralt_rgui = true;
            break;
          case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
            keymap_config.swap_control_capslock = false;
            break;
          case MAGIC_UNCAPSLOCK_TO_CONTROL:
            keymap_config.capslock_to_control = false;
            break;
          case MAGIC_UNSWAP_LALT_LGUI:
            keymap_config.swap_lalt_lgui = false;
            break;
          case MAGIC_UNSWAP_RALT_RGUI:
            keymap_config.swap_ralt_rgui = false;
            break;
          case MAGIC_UNNO_GUI:
            keymap_config.no_gui = false;
            break;
          case MAGIC_UNSWAP_GRAVE_ESC:
            keymap_config.swap_grave_esc = false;
            break;
          case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
            keymap_config.swap_backslash_backspace = false;
            break;
          case MAGIC_UNHOST_NKRO:
            keymap_config.nkro = false;
            break;
          case MAGIC_UNSWAP_ALT_GUI:
            keymap_config.swap_lalt_lgui = false;
            keymap_config.swap_ralt_rgui = false;
            break;
          case MAGIC_TOGGLE_NKRO:
            keymap_config.nkro = !keymap_config.nkro;
            break;
          default:
            break;
        }
        eeconfig_update_keymap(keymap_config.raw);
        clear_keyboard(); // clear to prevent stuck keys

        return false;
      }
      break;
    case KC_LSPO: {
      if (record->event.pressed) {
        shift_interrupted[0] = false;
        scs_timer[0] = timer_read ();
        register_mods(MOD_BIT(KC_LSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_RSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) {
          register_code(LSPO_KEY);
          unregister_code(LSPO_KEY);
        }
        unregister_mods(MOD_BIT(KC_LSFT));
      }
      return false;
      // break;
    }

    case KC_RSPC: {
      if (record->event.pressed) {
        shift_interrupted[1] = false;
        scs_timer[1] = timer_read ();
        register_mods(MOD_BIT(KC_RSFT));
      }
      else {
        #ifdef DISABLE_SPACE_CADET_ROLLOVER
          if (get_mods() & MOD_BIT(KC_LSFT)) {
            shift_interrupted[0] = true;
            shift_interrupted[1] = true;
          }
        #endif
        if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) {
          register_code(RSPC_KEY);
          unregister_code(RSPC_KEY);
        }
        unregister_mods(MOD_BIT(KC_RSFT));
      }
      return false;
      // break;
    }
    case GRAVE_ESC: {
      void (*method)(uint8_t) = (record->event.pressed) ? &add_key : &del_key;
      uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
                                      |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));

      method(shifted ? KC_GRAVE : KC_ESCAPE);
      send_keyboard_report(); 
    }
    default: {
      shift_interrupted[0] = true;
      shift_interrupted[1] = true;
      break;
    }
  }

  return process_action_kb(record);
}
예제 #12
0
int
film::process ()
{
  int audioSize;
  uint8_t *buffer;
  uint8_t *buffer2;
  int frameFinished;
  int numBytes;
  shot s;
  static struct SwsContext *img_convert_ctx = NULL;

  create_main_dir ();

  string graphpath = this->global_path + "/";
  g = new graph (600, 400, graphpath, threshold, this);
  g->set_title ("Motion quantity");

  /*
   * Register all formats and codecs 
   */
  av_register_all ();

  if (av_open_input_file (&pFormatCtx, input_path.c_str (), NULL, 0, NULL) != 0)
    {
      string error_msg = "Impossible to open file";
      error_msg += input_path;
      shotlog (error_msg);
      return -1;		// Couldn't open file
    }

  /*
   * Retrieve stream information 
   */
  if (av_find_stream_info (pFormatCtx) < 0)
    return -1;			// Couldn't find stream information


  // dump_format (pFormatCtx, 0, path.c_str (), false);
  videoStream = -1;
  audioStream = -1;


  /*
   * Detect streams types 
   */
  for (int j = 0; j < pFormatCtx->nb_streams; j++)
    {
      switch (pFormatCtx->streams[j]->codec->codec_type)
	{
	case AVMEDIA_TYPE_VIDEO:
	  videoStream = j;
	  break;

	case AVMEDIA_TYPE_AUDIO:
	  audioStream = j;
	  break;

	default:
	  break;
	}
    }



  /*
   * Get a pointer to the codec context for the video stream 
   */
  if (audioStream != -1)
    {
          if (audio_set)
    {
      string xml_audio = graphpath + "/" + "audio.xml";
      init_xml (xml_audio);
    }

      pCodecCtxAudio = pFormatCtx->streams[audioStream]->codec;
      pCodecAudio = avcodec_find_decoder (pCodecCtxAudio->codec_id);

      if (pCodecAudio == NULL)
	return -1;		// Codec not found
      if (avcodec_open (pCodecCtxAudio, pCodecAudio) < 0)
	return -1;		// Could not open codec

    }
  update_metadata ();
  /*
   * Find the decoder for the video stream 
   */
  if (videoStream != -1)
    {
      pCodecCtx = pFormatCtx->streams[videoStream]->codec;
      pCodec = avcodec_find_decoder (pCodecCtx->codec_id);

      if (pCodec == NULL)
	return -1;		// Codec not found
      if (avcodec_open (pCodecCtx, pCodec) < 0)
	return -1;		// Could not open codec

      /*
       * Allocate video frame 
       */
      pFrame = avcodec_alloc_frame ();
      pFrameRGB = avcodec_alloc_frame ();
      pFrameRGBprev = avcodec_alloc_frame ();

      /*
       * Determine required buffer size and allocate buffer 
       */
      numBytes = avpicture_get_size (PIX_FMT_RGB24, width, height);

      buffer = (uint8_t *) malloc (sizeof (uint8_t) * numBytes);
      buffer2 = (uint8_t *) malloc (sizeof (uint8_t) * numBytes);

      /*
       * Assign appropriate parts of buffer to image planes in pFrameRGB 
       */
      avpicture_fill ((AVPicture *) pFrameRGB, buffer, PIX_FMT_RGB24, width, height);

      avpicture_fill ((AVPicture *) pFrameRGBprev, buffer2, PIX_FMT_RGB24, width, height);


      /*
       * Mise en place du premier plan 
       */
      s.fbegin = 0;
      s.msbegin = 0;
      s.myid = 0;
      shots.push_back (s);



    }


  checknumber = (samplerate * samplearg) / 1000;

  /*
   * Boucle de traitement principale du flux 
   */
  this->frame_number = 0;
  while (av_read_frame (pFormatCtx, &packet) >= 0)
    {
      if (packet.stream_index == videoStream)
	{
          AVPacket pkt;
          av_init_packet (&pkt);
          pkt.data = packet.data;
          pkt.size = packet.size;
          avcodec_decode_video2 (pCodecCtx, pFrame, &frameFinished, &pkt);

        if (frameFinished)
	    {
	      // Convert the image into RGB24
	      if (! img_convert_ctx)
		{
		  img_convert_ctx = sws_getContext(width, height, pCodecCtx->pix_fmt,
						   width, height, PIX_FMT_RGB24, SWS_BICUBIC, 
						   NULL, NULL, NULL);
		  if (! img_convert_ctx) 
		  {
		    fprintf(stderr, "Cannot initialize the conversion context!\n");
		    exit(1);
		  }
		}
	      
	      /* API: int sws_scale(SwsContext *c, uint8_t *src, int srcStride[], int srcSliceY, int srcSliceH, uint8_t dst[], int dstStride[] )
	       */
	      sws_scale(img_convert_ctx, pFrame->data, 
			pFrame->linesize, 0, 
			pCodecCtx->height,
			pFrameRGB->data, pFrameRGB->linesize);

	      /*
		Old API doc (cf http://www.dranger.com/ffmpeg/functions.html )
		int img_convert(AVPicture *dst, int dst_pix_fmt,
		                const AVPicture *src, int src_pix_fmt,
				int src_width, int src_height)
	      */
	      /*
	      img_convert ((AVPicture *) pFrameRGB, PIX_FMT_RGB24, (AVPicture *) pFrame, pCodecCtx->pix_fmt, width, height);
	      */

            this->frame_number ++;
	      /* Si ce n'est pas la permiere image */
        if ( this->frame_number  > 2)
		{
		  CompareFrame (pFrameRGB, pFrameRGBprev);
		}
	      else
		{
		  /*
		   * Cas ou c'est la premiere image, on cree la premiere image dans tous les cas 
		   */
		  image *begin_i = new image (this, width, height, s.myid, BEGIN);
		  begin_i->create_img_dir ();
		  begin_i->SaveFrame (pFrameRGB);
		  shots.back ().img_begin = begin_i;
		}
	     memcpy (buffer2, buffer, numBytes);
	    }
	}
      if (audio_set && (packet.stream_index == audioStream))
	{
	  process_audio ();
	}
      /*
       * Free the packet that was allocated by av_read_frame 
       */
      if (packet.data != NULL)
	av_free_packet (&packet);
    }

  if (videoStream != -1)
    {
      /* Mise en place de la dernière image */
      int lastFrame = this->frame_number;
      shots.back ().fduration = lastFrame - shots.back ().fbegin;
      shots.back ().msduration = int (((shots.back ().fduration) * 1000) / fps);
      duration.mstotal = int (shots.back ().msduration + shots.back ().msbegin);
	  image *end_i = new image (this, width, height, shots.back ().myid, END);
	  end_i->SaveFrame (pFrameRGB);
	  shots.back ().img_end = end_i;

      /*
       * Graphe de la qté de mvmt 
       */
      g->init_gd ();
      g->draw_all_canvas ();
      g->draw_color_datas ();
      g->draw_datas ();
      if (video_set)
	{
	  string xml_color = graphpath + "/" + "video.xml";
	  g->write_xml (xml_color);
	}
      g->save ();

      /*
       * Free the RGB images 
       */
      free (buffer);
      free (buffer2);
      av_free (pFrameRGB);
      av_free (pFrame);
      av_free (pFrameRGBprev);
      avcodec_close (pCodecCtx);
    }
  /*
   * Close the codec 
   */
  if (audioStream != -1)
    {
        /* Fermetrure du fichier xml */
      if (audio_set) close_xml ();
      avcodec_close (pCodecCtxAudio);
    }

  /*
   * Close the video file 
   */
  av_close_input_file (pFormatCtx);


}
예제 #13
0
bool obs_transition_audio_render(obs_source_t *transition,
                                 uint64_t *ts_out, struct obs_source_audio_mix *audio,
                                 uint32_t mixers, size_t channels, size_t sample_rate,
                                 obs_transition_audio_mix_callback_t mix_a,
                                 obs_transition_audio_mix_callback_t mix_b)
{
    obs_source_t *sources[2];
    struct transition_state state = {0};
    bool stopped = false;
    uint64_t min_ts;
    float t;

    if (!transition_valid(transition, "obs_transition_audio_render"))
        return false;

    lock_transition(transition);

    sources[0] = transition->transition_sources[0];
    sources[1] = transition->transition_sources[1];

    min_ts = calc_min_ts(sources);

    if (min_ts) {
        t = calc_time(transition, min_ts);

        if (t >= 1.0f && transition->transitioning_audio)
            stopped = stop_audio(transition);

        sources[0] = transition->transition_sources[0];
        sources[1] = transition->transition_sources[1];
        min_ts = calc_min_ts(sources);
        if (min_ts)
            copy_transition_state(transition, &state);

    } else if (transition->transitioning_audio) {
        stopped = stop_audio(transition);
    }

    unlock_transition(transition);

    if (min_ts) {
        if (state.transitioning_audio) {
            if (state.s[0])
                process_audio(transition, state.s[0], audio,
                              min_ts, mixers, channels,
                              sample_rate, mix_a);
            if (state.s[1])
                process_audio(transition, state.s[1], audio,
                              min_ts, mixers, channels,
                              sample_rate, mix_b);
        } else if (state.s[0]) {
            memcpy(audio->output[0].data[0],
                   state.s[0]->audio_output_buf[0][0],
                   TOTAL_AUDIO_SIZE);
        }

        obs_source_release(state.s[0]);
        obs_source_release(state.s[1]);
    }

    if (stopped)
        obs_source_dosignal(transition, "source_transition_stop",
                            "transition_stop");

    *ts_out = min_ts;
    return !!min_ts;
}
예제 #14
0
void synth_main()
{
	gfx_wave_render_initialise();
	gfx_envelope_render_initialise();

	create_settings();
	create_ui();

	gfx_event_initialise();
	gfx_initialise();

	patch_initialise();
	synth_initialise();
	configure_audio();
	configure_profiling();

	config_setting_t* piglow_config = config_lookup(&app_config, CFG_DEVICES_PIGLOW);
	if (piglow_config != NULL)
	{
		piglow_initialise(piglow_config);
	}

	waveform_initialise();
	gfx_register_event_global_handler(GFX_EVENT_BUFFERSWAP, process_buffer_swap);

	// Done after synth setup as this can load controller values into the synth
	configure_midi();

	int profiling = 0;

	int32_t last_timestamp = get_elapsed_time_ms();

	while (1)
	{
		int midi_controller_value;

		if (midi_controller_update_and_read(&exit_controller, &midi_controller_value))
		{
			break;
		}

		if (midi_controller_update_and_read(&screenshot_controller, &midi_controller_value))
		{
			static int screenshot_count = 0;
			char screenshot_name[64];
			sprintf(screenshot_name, "pithesiser-img-%03d.png", screenshot_count++);
			gfx_screenshot(screenshot_name);
		}

		process_midi_events();

		if (!profiling && midi_controller_update_and_read(&profile_controller, &midi_controller_value))
		{
			if (profile_file != NULL)
			{
				ProfilerStart(profile_file);
				profiling = 1;
			}
		}

		alsa_sync_with_audio_output();

		int32_t timestamp = get_elapsed_time_ms();
		process_audio(timestamp - last_timestamp);
		last_timestamp = timestamp;
	}

	if (profiling)
	{
		ProfilerStop();
	}

	synth_controllers_save(SETTINGS_FILE);
	patch_save();
	patch_deinitialise();
	piglow_deinitialise();
	gfx_deinitialise();
	destroy_ui();
	gfx_envelope_render_deinitialise();
	gfx_wave_render_deinitialise();
	mod_matrix_controller_deinitialise();
	alsa_deinitialise();
	midi_deinitialise();
	synth_deinitialise();
	config_destroy(&app_config);

	LOG_INFO("Done: %d xruns", alsa_get_xruns_count());
}