예제 #1
0
void angbandThread(void *arg)
{
	bool new_game = FALSE;

	int show_score = 0;

	char player_name_aga[32];

	/* Save the "program name" */
	argv0 = (char*)arg;

	/* Use the "main-emx.c" support */
	init_emx();
	ANGBAND_SYS = "ibm";

	/* Get the file paths */
	init_stuff();

	if (!emx_options((char**)&ANGBAND_DIR_USER,
	                 (char**)&ANGBAND_DIR_SAVE,
	                 (char**)&ANGBAND_DIR_INFO,
	                 &arg_force_roguelike,
	                 &arg_force_original,
	                 &arg_fiddle,
	                 &arg_wizard,
	                 player_name_aga)) quit(NULL);

	/* XXX XXX XXX (?) */
	strcpy(player_name, player_name_aga);

	/* Process the player name */
	process_player_name(TRUE);

	/* Tell "quit()" to call "Term_nuke()" */
	quit_aux = quit_hook;

	/* If requested, display scores and quit */
	if (show_score > 0) display_scores(0, show_score);

	/* Catch nasty signals */
	signals_init();

	/* Initialize */
	init_angband();

	/* Wait for response */
	pause_line(23);

	/* Play the game */
	play_game(new_game);

	/* Quit */
	quit(NULL);
}
예제 #2
0
/*
 * Simple "main" function for multiple platforms.
 *
 * Note the special "--" option which terminates the processing of
 * standard options.  All non-standard options (if any) are passed
 * directly to the "init_xxx()" function.
 */
int main(int argc, char *argv[])
{
	int i;

	bool done = FALSE;

	bool new_game = FALSE;

	int show_score = 0;

	cptr mstr = NULL;

	bool args = TRUE;


	/* Save the "program name" XXX XXX XXX */
	argv0 = argv[0];

#ifdef USE_286
	/* Attempt to use XMS (or EMS) memory for swap space */
	if (_OvrInitExt(0L, 0L))
	{
		_OvrInitEms(0, 0, 64);
	}
#endif


#ifdef SET_UID

	/* Default permissions on files */
	(void)umask(022);

# ifdef SECURE
	/* Authenticate */
	Authenticate();
# endif

#endif


	/* Get the file paths */
	init_stuff();


#ifdef SET_UID

	/* Get the user id (?) */
	player_uid = getuid();

#ifdef VMS
	/* Mega-Hack -- Factor group id */
	player_uid += (getgid() * 1000);
#endif

# ifdef SAFE_SETUID

#  ifdef _POSIX_SAVED_IDS

	/* Save some info for later */
	player_euid = geteuid();
	player_egid = getegid();

#  endif

#  if 0	/* XXX XXX XXX */

	/* Redundant setting necessary in case root is running the game */
	/* If not root or game not setuid the following two calls do nothing */

	if (setgid(getegid()) != 0)
	{
		quit("setgid(): cannot set permissions correctly!");
	}

	if (setuid(geteuid()) != 0)
	{
		quit("setuid(): cannot set permissions correctly!");
	}

#  endif

# endif

#endif


#ifdef SET_UID

	/* Initialize the "time" checker */
	if (check_time_init() || check_time())
	{
		quit("The gates to Angband are closed (bad time).");
	}

	/* Initialize the "load" checker */
	if (check_load_init() || check_load())
	{
		quit("The gates to Angband are closed (bad load).");
	}

	/* Acquire the "user name" as a default player name */
#ifdef ANGBAND_2_8_1
	user_name(player_name, player_uid);
#else /* ANGBAND_2_8_1 */
	user_name(op_ptr->full_name, player_uid);
#endif /* ANGBAND_2_8_1 */

#ifdef PRIVATE_USER_PATH

	/* Create a directory for the users files. */
	create_user_dir();

#endif /* PRIVATE_USER_PATH */

#endif /* SET_UID */


	/* Process the command line arguments */
	for (i = 1; args && (i < argc); i++)
	{
		/* Require proper options */
		if (argv[i][0] != '-') game_usage();

		/* Analyze option */
		switch (argv[i][1])
		{
			case 'N':
			case 'n':
			{
				new_game = TRUE;
				break;
			}

			case 'F':
			case 'f':
			{
				arg_fiddle = TRUE;
				break;
			}

			case 'W':
			case 'w':
			{
				arg_wizard = TRUE;
				break;
			}

			case 'V':
			case 'v':
			{
				arg_sound = TRUE;
				break;
			}

			case 'G':
			case 'g':
			{
				/* HACK - Graphics mode switches on the original tiles */
				arg_graphics = GRAPHICS_ORIGINAL;
				break;
			}

			case 'R':
			case 'r':
			{
				arg_force_roguelike = TRUE;
				break;
			}

			case 'O':
			case 'o':
			{
				arg_force_original = TRUE;
				break;
			}

			case 'S':
			case 's':
			{
				show_score = atoi(&argv[i][2]);
				if (show_score <= 0) show_score = 10;
				break;
			}

			case 'u':
			case 'U':
			{
				if (!argv[i][2]) game_usage();
#ifdef ANGBAND_2_8_1
				strncpy(player_name, &argv[i][2], 32);
				player_name[31] = '\0';
#else /* ANGBAND_2_8_1 */
				strncpy(op_ptr->full_name, &argv[i][2], 32);
				op_ptr->full_name[31] = '\0';
#endif /* ANGBAND_2_8_1 */
				break;
			}

			case 'm':
			{
				if (!argv[i][2]) game_usage();
				mstr = &argv[i][2];
				break;
			}

			case 'M':
			{
				arg_monochrome = TRUE;
				break;
			}

			case 'd':
			case 'D':
			{
				change_path(&argv[i][2]);
				break;
			}

			case '-':
			{
				argv[i] = argv[0];
				argc = argc - i;
				argv = argv + i;
				args = FALSE;
				break;
			}

			default:
			{
				 /* Default usage-help */
				 game_usage();
			}
		}
	}

	/* Hack -- Forget standard args */
	if (args)
	{
		argc = 1;
		argv[1] = NULL;
	}


	/* Process the player name */
	process_player_name(TRUE);



	/* Install "quit" hook */
	quit_aux = quit_hook;


	/* 
	 * Drop privs (so X11 will work correctly)
	 * unless we are running the Linux-SVGALib version.
	 *
	 * (In which case we initialize after safe_setuid_grab()
	 * is called.)
	 */
 
 	safe_setuid_drop();

#ifdef USE_XAW
	/* Attempt to use the "main-xaw.c" support */
	if (!done && (!mstr || (streq(mstr, "xaw"))))
	{
		if (0 == init_xaw(argc, argv))
		{
			ANGBAND_SYS = "xaw";
			done = TRUE;
		}
	}
#endif


#ifdef USE_X11
	/* Attempt to use the "main-x11.c" support */
	if (!done && (!mstr || (streq(mstr, "x11"))))
	{
		if (0 == init_x11(argc, argv))
		{
			ANGBAND_SYS = "x11";
			done = TRUE;
		}
	}
#endif


#ifdef USE_XPJ
	/* Attempt to use the "main-xpj.c" support */
	if (!done && (!mstr || (streq(mstr, "xpj"))))
	{
		if (0 == init_xpj(argc, argv))
		{
			ANGBAND_SYS = "xpj";
			done = TRUE;
		}
	}
#endif


#ifdef USE_GTK
	/* Attempt to use the "main-gtk.c" support */
	if (!done && (!mstr || (streq(mstr, "gtk"))))
	{
		if (0 == init_gtk((unsigned char*) &new_game, argc, argv))
		{
			done = TRUE;
		}
	}
#endif


#ifdef USE_GCU
	/* Attempt to use the "main-gcu.c" support */
	if (!done && (!mstr || (streq(mstr, "gcu"))))
	{
		if (0 == init_gcu())
		{
			ANGBAND_SYS = "gcu";
			done = TRUE;
		}
	}
#endif

#ifdef USE_CAP
	/* Attempt to use the "main-cap.c" support */
	if (!done && (!mstr || (streq(mstr, "cap"))))
	{
		if (0 == init_cap(argc, argv))
		{
			ANGBAND_SYS = "cap";
			done = TRUE;
		}
	}
#endif


#ifdef USE_DOS
	/* Attempt to use the "main-dos.c" support */
	if (!done && (!mstr || (streq(mstr, "dos"))))
	{
		if (0 == init_dos())
		{
			ANGBAND_SYS = "dos";
			done = TRUE;
		}
	}
#endif

#ifdef USE_IBM
	/* Attempt to use the "main-ibm.c" support */
	if (!done && (!mstr || (streq(mstr, "ibm"))))
	{
		if (0 == init_ibm())
		{
			ANGBAND_SYS = "ibm";
			done = TRUE;
		}
	}
#endif


#ifdef USE_EMX
	/* Attempt to use the "main-emx.c" support */
	if (!done && (!mstr || (streq(mstr, "emx"))))
	{
		if (0 == init_emx())
		{
			ANGBAND_SYS = "emx";
			done = TRUE;
		}
	}
#endif


#ifdef USE_SLA
	/* Attempt to use the "main-sla.c" support */
	if (!done && (!mstr || (streq(mstr, "sla"))))
	{
		if (0 == init_sla())
		{
			ANGBAND_SYS = "sla";
			done = TRUE;
		}
	}
#endif


#ifdef USE_AMI
	/* Attempt to use the "main-ami.c" support */
	if (!done && (!mstr || (streq(mstr, "ami"))))
	{
		if (0 == init_ami())
		{
			ANGBAND_SYS = "ami";
			done = TRUE;
		}
	}
#endif


#ifdef USE_VME
	/* Attempt to use the "main-vme.c" support */
	if (!done && (!mstr || (streq(mstr, "vme"))))
	{
		if (0 == init_vme())
		{
			ANGBAND_SYS = "vme";
			done = TRUE;
		}
	}
#endif

#ifdef USE_VCS
	/* Attempt to use the "main-vcs.c" support */
	if (!done && (!mstr || (streq(mstr, "vcs"))))
	{
		if (0 == init_vcs(argc, argv))
		{
			ANGBAND_SYS = "vcs";
			done = TRUE;
		}
	}
#endif /* USE_VCS */

	/* Grab privs (dropped above for X11) */
 	safe_setuid_grab();

#ifdef USE_LSL
	/* Attempt to use the "main-lsl.c" support */
	if (!done && (!mstr || (streq(mstr, "lsl"))))
	{
		if (0 == init_lsl())
		{
			ANGBAND_SYS = "lsl";
			done = TRUE;
		}
	}
#endif




	/* Make sure we have a display! */
	if (!done) quit("Unable to prepare any 'display module'!");


	/* Hack -- If requested, display scores and quit */
	if (show_score > 0) display_scores(0, show_score);

	/* Gtk initializes earlier */
	if (!streq(ANGBAND_SYS, "gtk"))
	{
		/* Catch nasty signals */
		signals_init();

		/* Initialize */
		init_angband();
	}
	
	/* Wait for response */
	pause_line(23);

	/* Play the game */
	play_game(new_game);

	/* Quit */
	quit(NULL);

	/* Exit */
	return (0);
}
예제 #3
0
/*
 * Simple "main" function for multiple platforms.
 *
 * Note the special "--" option which terminates the processing of
 * standard options.  All non-standard options (if any) are passed
 * directly to the "init_xxx()" function.
 */
int main(int argc, char *argv[])
{
	int i;

	bool done = FALSE;

	bool new_game = FALSE;

	int show_score = 0;

	cptr mstr = NULL;

	bool args = TRUE;


	/* Save the "program name" XXX XXX XXX */
	argv0 = argv[0];

#ifdef USE_286
	/* Attempt to use XMS (or EMS) memory for swap space */
	if (_OvrInitExt(0L, 0L))
	{
		_OvrInitEms(0, 0, 64);
	}
#endif


#ifdef SET_UID

	/* Default permissions on files */
	(void)umask(022);

# ifdef SECURE
	/* Authenticate */
	Authenticate();
# endif

#endif


	/* Get the file paths */
	init_stuff();


#ifdef SET_UID

	/* Get the user id (?) */
	player_uid = getuid();

#ifdef VMS
	/* Mega-Hack -- Factor group id */
	player_uid += (getgid() * 1000);
#endif

# ifdef SAFE_SETUID

#  ifdef _POSIX_SAVED_IDS

	/* Save some info for later */
	player_euid = geteuid();
	player_egid = getegid();

#  endif

#  if 0	/* XXX XXX XXX */

	/* Redundant setting necessary in case root is running the game */
	/* If not root or game not setuid the following two calls do nothing */

	if (setgid(getegid()) != 0)
	{
		quit("setgid(): cannot set permissions correctly!");
	}

	if (setuid(geteuid()) != 0)
	{
		quit("setuid(): cannot set permissions correctly!");
	}

#  endif

# endif

#endif


	/* Drop permissions */
	safe_setuid_drop();


#ifdef SET_UID

	/* Initialize the "time" checker */
	if (check_time_init() || check_time())
	{
		quit("The gates to Angband are closed (bad time).");
	}

	/* Initialize the "load" checker */
	if (check_load_init() || check_load())
	{
		quit("The gates to Angband are closed (bad load).");
	}

	/* Acquire the "user name" as a default player name */
	user_name(player_name, player_uid);

#ifdef PRIVATE_USER_PATH

	/* Create a directory for the users files. */
	create_user_dir();

#endif /* PRIVATE_USER_PATH */

#endif /* SET_UID */


	/* Process the command line arguments */
	for (i = 1; args && (i < argc); i++)
	{
		/* Require proper options */
		if (argv[i][0] != '-') goto usage;

		/* Analyze option */
		switch (argv[i][1])
		{
			case 'N':
			case 'n':
			{
				new_game = TRUE;
				break;
			}

			case 'F':
			case 'f':
			{
				arg_fiddle = TRUE;
				break;
			}

			case 'W':
			case 'w':
			{
				arg_wizard = TRUE;
				break;
			}

			case 'V':
			case 'v':
			{
				arg_sound = TRUE;
				break;
			}

			case 'G':
			case 'g':
			{
				/* HACK - Graphics mode switches on the original tiles */
				arg_graphics = GRAPHICS_ORIGINAL;
				break;
			}

			case 'R':
			case 'r':
			{
				arg_force_roguelike = TRUE;
				break;
			}

			case 'O':
			case 'o':
			{
				arg_force_original = TRUE;
				break;
			}

			case 'S':
			case 's':
			{
				show_score = atoi(&argv[i][2]);
				if (show_score <= 0) show_score = 10;
				break;
			}

			case 'u':
			case 'U':
			{
				if (!argv[i][2]) goto usage;
				strcpy(player_name, &argv[i][2]);
				break;
			}

			case 'm':
			{
				if (!argv[i][2]) goto usage;
				mstr = &argv[i][2];
				break;
			}

			case 'M':
			{
				arg_monochrome = TRUE;
				break;
			}

			case 'd':
			case 'D':
			{
				change_path(&argv[i][2]);
				break;
			}


			case '-':
			{
				argv[i] = argv[0];
				argc = argc - i;
				argv = argv + i;
				args = FALSE;
				break;
			}

			default:
			usage:
			{
				/* Dump usage information */
				puts("Usage: angband [options] [-- subopts]");
				puts("  -n       Start a new character");
				puts("  -f       Request fiddle mode");
				puts("  -w       Request wizard mode");
				puts("  -v       Request sound mode");
				puts("  -g       Request graphics mode");
				puts("  -o       Request original keyset");
				puts("  -r       Request rogue-like keyset");
				puts("  -M       Request monochrome mode");
				puts("  -s<num>  Show <num> high scores");
				puts("  -u<who>  Use your <who> savefile");
				puts("  -m<sys>  Force 'main-<sys>.c' usage");
				puts("  -d<def>  Define a 'lib' dir sub-path");
				puts("");

#ifdef USE_SDL
				puts("  -msdl    To use SDL");
#endif /* USE_SDL */

#ifdef USE_X11
				puts("  -mx11    To use X11");
				puts("  --       Sub options");
				puts("  -- -d    Set display name");
				puts("  -- -o    Request old 8x8 tile graphics");
				puts("  -- -a    Request Adam Bolt 16x16 tile graphics");
				puts("  -- -b    Request Bigtile graphics mode");
				puts("  -- -s    Turn off smoothscaling graphics");
				puts("  -- -n#   Number of terms to use");
				puts("");
#endif /* USE_X11 */

#ifdef USE_GCU
				puts("  -mgcu    To use GCU (GNU Curses)");
#endif /* USE_GCU */

#ifdef USE_CAP
				puts("  -mcap    To use CAP (\"Termcap\" calls)");
#endif /* USE_CAP */

#ifdef USE_DOS
				puts("  -mdos    To use DOS (Graphics)");
#endif /* USE_DOS */

#ifdef USE_IBM
				puts("  -mibm    To use IBM (BIOS text mode)");
#endif /* USE_IBM */

#ifdef USE_SLA
				puts("  -msla    To use SLA (SLANG)");
#endif /* USE_SLA */

#ifdef USE_LSL
				puts("  -mlsl    To use LSL (Linux-SVGALIB)");
#endif /* USE_LSL */

#ifdef USE_AMI
				puts("  -mami    To use AMI (Amiga)");
#endif /* USE_AMI */

#ifdef USE_VME
				puts("  -mvme    To use VME (VAX/ESA)");
#endif /* USE_VME */

				/* Actually abort the process */
				quit(NULL);
			}
		}
	}

	/* Hack -- Forget standard args */
	if (args)
	{
		argc = 1;
		argv[1] = NULL;
	}


	/* Process the player name */
	process_player_name(TRUE);

	/* Create any missing directories */
	create_needed_dirs();

	/* Install "quit" hook */
	quit_aux = quit_hook;



#ifdef USE_XAW
	/* Attempt to use the "main-xaw.c" support */
	if (!done && (!mstr || (streq(mstr, "xaw"))))
	{
		extern errr init_xaw(int, char**);
		if (0 == init_xaw(argc, argv))
		{
			ANGBAND_SYS = "xaw";
			done = TRUE;
		}
	}
#endif

#ifdef USE_SDL
	/* Attempt to use the "main-sdl.c" support */
	if (!done && (!mstr || (streq(mstr, "sdl"))))
	{
		extern errr init_sdl(int, char**);
		if (0 == init_sdl(argc, argv))
		{
			ANGBAND_SYS = "sdl";
			done = TRUE;
		}
	}
#endif

#ifdef USE_X11
	/* Attempt to use the "main-x11.c" support */
	if (!done && (!mstr || (streq(mstr, "x11"))))
	{
		extern errr init_x11(int, char**);
		if (0 == init_x11(argc, argv))
		{
			ANGBAND_SYS = "x11";
			done = TRUE;
		}
	}
#endif

#ifdef USE_GCU
	/* Attempt to use the "main-gcu.c" support */
	if (!done && (!mstr || (streq(mstr, "gcu"))))
	{
		extern errr init_gcu(int, char**);
		if (0 == init_gcu(argc, argv))
		{
			ANGBAND_SYS = "gcu";
			done = TRUE;
		}
	}
#endif

#ifdef USE_CAP
	/* Attempt to use the "main-cap.c" support */
	if (!done && (!mstr || (streq(mstr, "cap"))))
	{
		extern errr init_cap(int, char**);
		if (0 == init_cap(argc, argv))
		{
			ANGBAND_SYS = "cap";
			done = TRUE;
		}
	}
#endif


#ifdef USE_DOS
	/* Attempt to use the "main-dos.c" support */
	if (!done && (!mstr || (streq(mstr, "dos"))))
	{
		extern errr init_dos(void);
		if (0 == init_dos())
		{
			ANGBAND_SYS = "dos";
			done = TRUE;
		}
	}
#endif

#ifdef USE_IBM
	/* Attempt to use the "main-ibm.c" support */
	if (!done && (!mstr || (streq(mstr, "ibm"))))
	{
		extern errr init_ibm(void);
		if (0 == init_ibm())
		{
			ANGBAND_SYS = "ibm";
			done = TRUE;
		}
	}
#endif


#ifdef USE_EMX
	/* Attempt to use the "main-emx.c" support */
	if (!done && (!mstr || (streq(mstr, "emx"))))
	{
		extern errr init_emx(void);
		if (0 == init_emx())
		{
			ANGBAND_SYS = "emx";
			done = TRUE;
		}
	}
#endif


#ifdef USE_SLA
	/* Attempt to use the "main-sla.c" support */
	if (!done && (!mstr || (streq(mstr, "sla"))))
	{
		extern errr init_sla(void);
		if (0 == init_sla())
		{
			ANGBAND_SYS = "sla";
			done = TRUE;
		}
	}
#endif


#ifdef USE_LSL
	/* Attempt to use the "main-lsl.c" support */
	if (!done && (!mstr || (streq(mstr, "lsl"))))
	{
		extern errr init_lsl(void);
		if (0 == init_lsl())
		{
			ANGBAND_SYS = "lsl";
			done = TRUE;
		}
	}
#endif


#ifdef USE_AMI
	/* Attempt to use the "main-ami.c" support */
	if (!done && (!mstr || (streq(mstr, "ami"))))
	{
		extern errr init_ami(void);
		if (0 == init_ami())
		{
			ANGBAND_SYS = "ami";
			done = TRUE;
		}
	}
#endif


#ifdef USE_VME
	/* Attempt to use the "main-vme.c" support */
	if (!done && (!mstr || (streq(mstr, "vme"))))
	{
		extern errr init_vme(void);
		if (0 == init_vme())
		{
			ANGBAND_SYS = "vme";
			done = TRUE;
		}
	}
#endif


	/* Make sure we have a display! */
	if (!done) quit("Unable to prepare any 'display module'!");


	/* Hack -- If requested, display scores and quit */
	if (show_score > 0) display_scores(0, show_score);


	/* Catch nasty signals */
	signals_init();

	/* Initialize */
	init_angband();

	/* Wait for response */
	pause_line(23);

	/* Play the game */
	play_game(new_game);

	/* Quit */
	quit(NULL);

	/* Exit */
	return (0);
}
예제 #4
0
파일: cmd4.c 프로젝트: Chiinatso/Anquestria
/*
 * Hack -- change name
 */
void do_cmd_change_name(void)
{
	ui_event ke;
	int mode = 0;

	const char *p;

	bool more = TRUE;

	/* Prompt */
	p = "['c' to change name, 'f' to file, 'h' to change mode, or ESC]";

	/* Save screen */
	screen_save();

	/* Forever */
	while (more)
	{
		/* Display the player */
		display_player(mode);

		/* Prompt */
		Term_putstr(2, 23, -1, TERM_WHITE, p);

		/* Query */
		ke = inkey_ex();

		if (ke.type == EVT_KBRD) {
			switch (ke.key.code) {
				case ESCAPE: more = FALSE; break;
				case 'c': {
					char namebuf[32] = "";

					if (get_name(namebuf, sizeof namebuf))
					{
						/* Set player name */
						my_strcpy(op_ptr->full_name, namebuf,
								  sizeof(op_ptr->full_name));

						/* Don't change savefile name. */
						process_player_name(FALSE);
					}
					break;
				}

				case 'f': {
					char buf[1024];
					char fname[80];

					strnfmt(fname, sizeof fname, "%s.txt", op_ptr->base_name);

					if (get_file(fname, buf, sizeof buf))
					{
						if (file_character(buf, FALSE) != 0)
							msg("Character dump failed!");
						else
							msg("Character dump successful.");
					}
				}
				
				case 'h':
				case ARROW_LEFT:
				case ' ':
					mode = (mode + 1) % INFO_SCREENS;
					break;

				case 'l':
				case ARROW_RIGHT:
					mode = (mode - 1) % INFO_SCREENS;
					break;
			}
		} else if (ke.type == EVT_MOUSE) {
			/* Just flip through the screens */			
			mode = (mode + 1) % INFO_SCREENS;
		}

		/* Flush messages */
		message_flush();
	}

	/* Load screen */
	screen_load();
}
예제 #5
0
파일: main.c 프로젝트: Colt374/angband
/*
 * Simple "main" function for multiple platforms.
 *
 * Note the special "--" option which terminates the processing of
 * standard options.  All non-standard options (if any) are passed
 * directly to the "init_xxx()" function.
 */
int main(int argc, char *argv[])
{
	int i;

	bool done = FALSE;

	const char *mstr = NULL;
	const char *soundstr = NULL;

	bool args = TRUE;


	/* Save the "program name" XXX XXX XXX */
	argv0 = argv[0];


#ifdef SET_UID

	/* Default permissions on files */
	(void)umask(022);

#endif /* SET_UID */


#ifdef SET_UID

	/* Get the user id */
	player_uid = getuid();

	/* Save the effective GID for later recall */
	player_egid = getegid();

#endif /* SET_UID */


	/* Drop permissions */
	safe_setuid_drop();


	/* Process the command line arguments */
	for (i = 1; args && (i < argc); i++)
	{
		const char *arg = argv[i];

		/* Require proper options */
		if (*arg++ != '-') goto usage;

		/* Analyze option */
		switch (*arg++)
		{
			case 'n':
				new_game = TRUE;
				break;

			case 'w':
				arg_wizard = TRUE;
				break;

			case 'r':
				arg_rebalance = TRUE;
				break;

			case 'g':
				/* Default graphics tile */
				/* in graphics.txt, 2 corresponds to adam bolt's tiles */
				arg_graphics = 2; 
				if (*arg) arg_graphics = atoi(arg);
				break;

			case 'u':
				if (!*arg) goto usage;

				/* Get the savefile name */
				my_strcpy(op_ptr->full_name, arg, sizeof(op_ptr->full_name));
				continue;

			case 'm':
				if (!*arg) goto usage;
				mstr = arg;
				continue;

			case 's':
				if (!*arg) goto usage;
				soundstr = arg;
				continue;

			case 'd':
				change_path(arg);
				continue;

			case 'x':
				debug_opt(arg);
				continue;

			case '-':
				argv[i] = argv[0];
				argc = argc - i;
				argv = argv + i;
				args = FALSE;
				break;

			default:
			usage:
				puts("Usage: angband [options] [-- subopts]");
				puts("  -n             Start a new character (WARNING: overwrites default savefile without -u)");
				puts("  -w             Resurrect dead character (marks savefile)");
				puts("  -r             Rebalance monsters");
				puts("  -g             Request graphics mode");
				puts("  -x<opt>        Debug options; see -xhelp");
				puts("  -u<who>        Use your <who> savefile");
				puts("  -d<path>       Store pref files and screendumps in <path>");
				puts("  -s<mod>        Use sound module <sys>:");
				for (i = 0; i < (int)N_ELEMENTS(sound_modules); i++)
					printf("     %s   %s\n", sound_modules[i].name,
					       sound_modules[i].help);
				puts("  -m<sys>        Use module <sys>, where <sys> can be:");

				/* Print the name and help for each available module */
				for (i = 0; i < (int)N_ELEMENTS(modules); i++)
					printf("     %s   %s\n",
					       modules[i].name, modules[i].help);

				/* Actually abort the process */
				quit(NULL);
		}
		if (*arg) goto usage;
	}

	/* Hack -- Forget standard args */
	if (args)
	{
		argc = 1;
		argv[1] = NULL;
	}

	/* Install "quit" hook */
	quit_aux = quit_hook;

	/* If we were told which mode to use, then use it */
	if (mstr)
		ANGBAND_SYS = mstr;

	if (setlocale(LC_CTYPE, "")) {
		/* Require UTF-8 */
		if (strcmp(nl_langinfo(CODESET), "UTF-8") != 0)
			quit("Angband requires UTF-8 support");
	}

	/* Get the file paths */
	init_stuff();

	/* Try the modules in the order specified by modules[] */
	for (i = 0; i < (int)N_ELEMENTS(modules); i++)
	{
		/* User requested a specific module? */
		if (!mstr || (streq(mstr, modules[i].name)))
		{
			ANGBAND_SYS = modules[i].name;
			if (0 == modules[i].init(argc, argv))
			{
				done = TRUE;
				break;
			}
		}
	}

	/* Make sure we have a display! */
	if (!done) quit("Unable to prepare any 'display module'!");

#ifdef SET_UID

	/* Get the "user name" as a default player name, unless set with -u switch */
	if (!op_ptr->full_name[0])
	{
		user_name(op_ptr->full_name, sizeof(op_ptr->full_name), player_uid);
	}

	/* Create any missing directories */
	create_needed_dirs();

#endif /* SET_UID */

	/* Process the player name */
	process_player_name(TRUE);

	/* Try the modules in the order specified by sound_modules[] */
	for (i = 0; i < (int)N_ELEMENTS(sound_modules); i++)
		if (!soundstr || streq(soundstr, sound_modules[i].name))
			if (0 == sound_modules[i].init(argc, argv))
				break;

	/* Catch nasty signals */
	signals_init();

	/* Set up the command hook */
	cmd_get_hook = default_get_cmd;

	/* Set up the display handlers and things. */
	init_display();

	/* Play the game */
	play_game();

	/* Free resources */
	cleanup_angband();

	/* Quit */
	quit(NULL);

	/* Exit */
	return (0);
}
예제 #6
0
/*
 * Simple "main" function for multiple platforms.
 *
 * Note the special "--" option which terminates the processing of
 * standard options.  All non-standard options (if any) are passed
 * directly to the "init_xxx()" function.
 */
int main(int argc, char *argv[])
{
	int i;

	bool done = FALSE;

	const char *mstr = NULL;

	bool args = TRUE;


	/* Save the "program name" XXX XXX XXX */
	argv0 = argv[0];


#ifdef SET_UID

	/* Default permissions on files */
	(void)umask(022);

#endif /* SET_UID */


#ifdef SET_UID

	/* Get the user id */
	player_uid = getuid();

	/* Save the effective GID for later recall */
	player_egid = getegid();

#endif /* SET_UID */


	/* Drop permissions */
	safe_setuid_drop();


	/* Process the command line arguments */
	for (i = 1; args && (i < argc); i++)
	{
		cptr arg = argv[i];

		/* Require proper options */
		if (*arg++ != '-') goto usage;

		/* Analyze option */
		switch (*arg++)
		{
			case 'N':
			case 'n':
			{
				new_game = TRUE;
				break;
			}

			case 'W':
			case 'w':
			{
				arg_wizard = TRUE;
				break;
			}

			case 'R':
			case 'r':
			{
				arg_rebalance = TRUE;
				break;
			}

			case 'G':
			case 'g':
			{
				/* Default graphics tile */
				arg_graphics = GRAPHICS_ADAM_BOLT;
				break;
			}

			case 'u':
			case 'U':
			{
				if (!*arg) goto usage;

				/* Get the savefile name */
				my_strcpy(op_ptr->full_name, arg, sizeof(op_ptr->full_name));
				continue;
			}

			case 'm':
			case 'M':
			{
				if (!*arg) goto usage;
				mstr = arg;
				continue;
			}

			case 'd':
			case 'D':
			{
				change_path(arg);
				continue;
			}

			case 'x':
				debug_opt(arg);
				continue;

			case '-':
			{
				argv[i] = argv[0];
				argc = argc - i;
				argv = argv + i;
				args = FALSE;
				break;
			}

			default:
			usage:
			{
				/* Dump usage information */
				puts("Usage: reposband [options] [-- subopts]");
				puts("  -n             Start a new character (WARNING: overwrites default savefile without -u)");
				puts("  -w             Resurrect dead character (marks savefile)");
				puts("  -r             Rebalance monsters");
				puts("  -g             Request graphics mode");
				puts("  -x<opt>        Debug options; see -xhelp");
				puts("  -u<who>        Use your <who> savefile");
				puts("  -d<path>       Store pref files and screendumps in <path>");
				puts("  -m<sys>        Use module <sys>, where <sys> can be:");

				/* Print the name and help for each available module */
				for (i = 0; i < (int)N_ELEMENTS(modules); i++)
				{
					printf("     %s   %s\n",
					       modules[i].name, modules[i].help);
				}

				/* Actually abort the process */
				quit(NULL);
			}
		}
		if (*arg) goto usage;
	}

	/* Hack -- Forget standard args */
	if (args)
	{
		argc = 1;
		argv[1] = NULL;
	}

	/* Get the file paths */
	init_stuff();

	/* Install "quit" hook */
	quit_aux = quit_hook;

	/* Try the modules in the order specified by modules[] */
	for (i = 0; i < (int)N_ELEMENTS(modules); i++)
	{
		/* User requested a specific module? */
		if (!mstr || (streq(mstr, modules[i].name)))
		{
			reposband_SYS = modules[i].name;
			if (0 == modules[i].init(argc, argv))
			{
				done = TRUE;
				/*quit_fmt("ggg %s", reposband_SYS);*/
				break;
			}
		}
	}

	/* Make sure we have a display! */
	if (!done) quit("Unable to prepare any 'display module'!");

#ifdef SET_UID

	/* Get the "user name" as a default player name, unless set with -u switch */
	if (!op_ptr->full_name[0])
	{
		user_name(op_ptr->full_name, sizeof(op_ptr->full_name), player_uid);
	}

	/* Create any missing directories */
	create_needed_dirs();

#endif /* SET_UID */

	/* Process the player name */
	process_player_name(TRUE);

#ifdef USE_SOUND

	/* Try the modules in the order specified by sound_modules[] */
	for (i = 0; i < (int)N_ELEMENTS(sound_modules) - 1; i++)
	{
		if (0 == sound_modules[i].init(argc, argv))
			break;
	}

#endif


	/* Catch nasty signals */
	signals_init();

	/* Set up the command hook */
	cmd_get_hook = default_get_cmd;

	/* Set up the display handlers and things. */
	init_display();

	/* Play the game */
	play_game();

	/* Free resources */
	cleanup_reposband();

	/* Quit */
	quit(NULL);

	/* Exit */
	return (0);
}
예제 #7
0
파일: main.c 프로젝트: CJNyfalt/Oangband
/*
 * Simple "main" function for multiple platforms.
 *
 * Note the special "--" option which terminates the processing of
 * standard options.  All non-standard options (if any) are passed
 * directly to the "init_xxx()" function.
 */
int main(int argc, char *argv[])
{
	int i;

	bool done = FALSE;

	bool new_game = FALSE;

	int show_score = 0;

	const char * mstr = NULL;

	bool args = TRUE;


	/* Save the "program name" XXX XXX XXX */
	argv0 = argv[0];

#ifdef SET_UID

	/* Default permissions on files */
	(void)umask(022);

#endif


	/* Get the file paths */
	init_stuff();


#ifdef SET_UID

	/* Get the user id */
	player_uid = getuid();

	/* Save the effective GID for later recall */
	player_egid = getegid();

#  if 0	/* XXX XXX XXX */

	/* Redundant setting necessary in case root is running the game */
	/* If not root or game not setuid the following two calls do nothing */

	if (setgid(getegid()) != 0)
	{
		quit("setgid(): cannot set permissions correctly!");
	}

	if (setuid(geteuid()) != 0)
	{
		quit("setuid(): cannot set permissions correctly!");
	}

#  endif

#endif /* SET_UID */


#ifdef SET_UID

#ifdef PRIVATE_USER_PATH

	/* Create directories for the users files */
	create_user_dirs();

#endif /* PRIVATE_USER_PATH */

	/* Acquire the "user name" as a default player name */
	user_name(op_ptr->full_name, player_uid);

#endif /* SET_UID */


	/* Process the command line arguments */
	for (i = 1; args && (i < argc); i++)
	{
		/* Require proper options */
		if (argv[i][0] != '-') goto usage;

		/* Analyze option */
		switch (argv[i][1])
		{
			case 'N':
			case 'n':
			{
				new_game = TRUE;
				break;
			}

			case 'F':
			case 'f':
			{
				arg_fiddle = TRUE;
				break;
			}

			case 'W':
			case 'w':
			{
				arg_wizard = TRUE;
				break;
			}

			case 'V':
			case 'v':
			{
				arg_sound = TRUE;
				break;
			}

			case 'R':
			case 'r':
			{
				arg_force_roguelike = TRUE;
				break;
			}

			case 'O':
			case 'o':
			{
				arg_force_original = TRUE;
				break;
			}

			case 'S':
			case 's':
			{
				show_score = atoi(&argv[i][2]);
				if (show_score <= 0) show_score = 10;
				break;
			}

			case 'u':
			case 'U':
			{
				if (!argv[i][2]) goto usage;
				strncpy(op_ptr->base_name, &argv[i][2], 32);
				op_ptr->base_name[31] = '\0';
				break;
			}

			case 'm':
			{
				if (!argv[i][2]) goto usage;
				mstr = &argv[i][2];
				break;
			}

			case 'M':
			{
				arg_monochrome = TRUE;
				break;
			}

			case 'd':
			case 'D':
			{
				change_path(&argv[i][2]);
				break;
			}

			case '-':
			{
				argv[i] = argv[0];
				argc = argc - i;
				argv = argv + i;
				args = FALSE;
				break;
			}

			default:
			usage:
			{
				/* Dump usage information */
				puts("Usage: angband [options] [-- subopts]");
				puts("  -n        Start a new character");
				puts("  -f        Request fiddle mode");
				puts("  -w        Request wizard mode");
				puts("  -v        Request sound mode");
				puts("  -g        Request graphics mode");
				puts("  -o        Request original keyset");
				puts("  -r        Request rogue-like keyset");
				puts("  -M        Request monochrome mode");
				puts("  -s<num>   Show <num> high scores");
				puts("  -u<who>   Use your <who> savefile");
				puts("  -d<path>  Store pref files and screendumps in <path>");

#ifdef USE_X11
				puts("  -mx11     To use X11");
				puts("  --        Sub options");
				puts("  -- -d     Set display name");
				puts("  -- -s     Turn off smoothscaling graphics");
				puts("  -- -n#    Number of terms to use");
#endif /* USE_X11 */

#ifdef USE_GCU
				puts("  -mgcu     To use GCU (GNU Curses)");
				puts("  --        Sub options");
				puts("  -- -x     No extra sub-windows");
#endif /* USE_GCU */

#ifdef USE_SLA
				puts("  -msla     To use SLA (SLANG)");
#endif /* USE_SLA */

				/* Actually abort the process */
				quit(NULL);
			}
		}
	}

	/* Process the player name (but only if one is specified) */
	if (strlen(op_ptr->base_name)) process_player_name(FALSE);

	/* Hack -- Forget standard args */
	if (args)
	{
		argc = 1;
		argv[1] = NULL;
	}


	/* Install "quit" hook */
	quit_aux = quit_hook;


	/* Drop privs (so X11 will work correctly) */
 	safe_setuid_drop();

#ifdef USE_X11
	/* Attempt to use the "main-x11.c" support */
	if (!done && (!mstr || (streq(mstr, "x11"))))
	{
		extern errr init_x11(int, char**);
		if (0 == init_x11(argc, argv))
		{
			ANGBAND_SYS = "x11";
			done = TRUE;
		}
	}
#endif

#ifdef USE_GCU
	/* Attempt to use the "main-gcu.c" support */
	if (!done && (!mstr || (streq(mstr, "gcu"))))
	{
		extern errr init_gcu(int, char**);
		if (0 == init_gcu(argc, argv))
		{
			ANGBAND_SYS = "gcu";
			done = TRUE;
		}
	}
#endif

#ifdef USE_SLA
	/* Attempt to use the "main-sla.c" support */
	if (!done && (!mstr || (streq(mstr, "sla"))))
	{
		extern errr init_sla(void);
		if (0 == init_sla())
		{
			ANGBAND_SYS = "sla";
			done = TRUE;
		}
	}
#endif

	/* Grab privs (dropped above for X11) */
 	safe_setuid_grab();

	/* Make sure we have a display! */
	if (!done) quit("Unable to prepare any 'display module'!");

	/* Catch nasty signals */
	signals_init();

	/* Initialize */
	init_angband();

	/* Hack -- If requested, display scores and quit */
	if (show_score > 0)
	{
		show_scores();
		quit(NULL);
	}

	/* Wait for response */
	pause_line(23);

	/* Play the game */
	play_game(new_game);

	/* Quit */
	quit(NULL);

	/* Exit */
	return (0);
}
예제 #8
0
/**
 * Hack -- change name
 */
void do_cmd_change_name(void)
{
  ui_event ke;
  
  int col = 0;
  int last_line = 0;
  int top_line = 0;

  const char *p;

  /* Prompt */
  p = "['c' change name, 'f' to file, scroll, or ESC]";
  
  /* Save screen */
  screen_save();

  /* Adjust the buttons */
  button_backup_all();
  button_kill_all();
  button_add("ESC", ESCAPE);
  button_add("Spc", ' ');
  button_add("-", '-');
  button_add("c", 'c');
  button_add("f", 'f');
  button_add("->", ARROW_RIGHT);
  button_add("<-", ARROW_LEFT);
  p_ptr->redraw |= PR_BUTTONS;

  /* Make the array of lines */
  C_WIPE(dumpline, DUMP_MAX_LINES, char_attr_line);
  last_line = make_dump(dumpline, 2);

  /* Forever */
  while (1)
    {
      /* Display the player */
      display_dump(dumpline, top_line, top_line + Term->hgt - 1, col);

      redraw_stuff(p_ptr);

      /* Clear the bottom line */
      prt("", Term->hgt - 1, 0);
      
      /* Prompt */
      Term_putstr(0, Term->hgt - 1, -1, TERM_WHITE, p);
     
      /* Query */
      ke = inkey_ex();
      
      /* Exit */
      if (ke.key.code == ESCAPE) break;
      
      /* Change name */
      if (ke.key.code == 'c')
        {
	  char namebuf[32] = "";

	  if (get_name(namebuf, sizeof namebuf))
	  {
	      /* Set player name */
	      my_strcpy(op_ptr->full_name, namebuf,
			sizeof(op_ptr->full_name));
	      
	      /* Don't change savefile name. */
	      process_player_name(FALSE);
	  }
	  //(void) get_name(namebuf, sizeof namebuf);
	  (void) make_dump(dumpline, 2);
        }
      
      /* File dump */
      else if (ke.key.code == 'f')
	{
	  char ftmp[80];
	  
	  strnfmt(ftmp, sizeof ftmp, "%s.txt", op_ptr->base_name);
	  
	  if (get_string("File name: ", ftmp, 80))
	    {
	      if (ftmp[0] && (ftmp[0] != ' '))
		{
		  if (file_character(ftmp, dumpline, last_line))
		    msg("Character dump failed!");
		  else
		    msg("Character dump successful.");
		}
	    }
	}
      
      /* Scroll down */
      else if (ke.key.code == ARROW_DOWN)
	{
	  if (top_line + Term->hgt - 2 < last_line)
	    top_line++;
	}
      
      /* Page down */
      else if (ke.key.code == ' ')
	{
	  top_line = MIN(last_line - Term->hgt + 2, 
			 top_line + (Term->hgt - 2));
	}
      
      /* Scroll up */
      else if (ke.key.code == ARROW_UP)
	{
	  if (top_line)
	    top_line--;
	}
      
      /* Page up */
      else if (ke.key.code == '-')
	{
	  top_line -= (Term->hgt - 2) / 2;
	  if (top_line < 0) top_line = 0;
	}
      
      /* Scroll left */
      else if (ke.key.code == ARROW_LEFT)
	{
	  if (col)
	    col--;
	}
      
      /* Scroll right */
      else if (ke.key.code == ARROW_RIGHT)
	{
	  if (col < 32)
	    col++;
	}
      
      
      /* Oops */
      else
	{
	  bell(NULL);
	}
      
      /* Flush messages */
      message_flush();
    }

  /* Adjust the buttons */
  button_restore();

  /* Load screen */
  screen_load();
}