예제 #1
0
static void *audio_thread(void *param)
{
	struct audio_output *audio = param;
	uint64_t buffer_time = audio->info.buffer_ms * 1000000;
	uint64_t prev_time = os_gettime_ns() - buffer_time;
	uint64_t audio_time;

	os_set_thread_name("audio-io: audio thread");

	const char *audio_thread_name =
		profile_store_name(obs_get_profiler_name_store(),
				"audio_thread(%s)", audio->info.name);
	
	while (os_event_try(audio->stop_event) == EAGAIN) {
		os_sleep_ms(AUDIO_WAIT_TIME);

		profile_start(audio_thread_name);
		pthread_mutex_lock(&audio->line_mutex);

		audio_time = os_gettime_ns() - buffer_time;
		audio_time = mix_and_output(audio, audio_time, prev_time);
		prev_time  = audio_time;

		pthread_mutex_unlock(&audio->line_mutex);
		profile_end(audio_thread_name);

		profile_reenable_thread();
	}

	return NULL;
}
예제 #2
0
static void *video_thread(void *param)
{
	struct video_output *video = param;

	os_set_thread_name("video-io: video thread");

	const char *video_thread_name =
		profile_store_name(obs_get_profiler_name_store(),
				"video_thread(%s)", video->info.name);

	while (os_sem_wait(video->update_semaphore) == 0) {
		if (video->stop)
			break;

		profile_start(video_thread_name);
		while (!video->stop && !video_output_cur_frame(video)) {
			video->total_frames++;
		}

		video->total_frames++;
		profile_end(video_thread_name);

		profile_reenable_thread();
	}

	return NULL;
}
예제 #3
0
static void *audio_thread(void *param)
{
	struct audio_output *audio = param;
	size_t rate = audio->info.samples_per_sec;
	uint64_t samples = 0;
	uint64_t start_time = os_gettime_ns();
	uint64_t prev_time = start_time;
	uint64_t audio_time = prev_time;
	uint32_t audio_wait_time =
		(uint32_t)(audio_frames_to_ns(rate, AUDIO_OUTPUT_FRAMES) /
				1000000);

	os_set_thread_name("audio-io: audio thread");

	const char *audio_thread_name =
		profile_store_name(obs_get_profiler_name_store(),
				"audio_thread(%s)", audio->info.name);

	while (os_event_try(audio->stop_event) == EAGAIN) {
		uint64_t cur_time;

		os_sleep_ms(audio_wait_time);

		profile_start(audio_thread_name);

		cur_time = os_gettime_ns();
		while (audio_time <= cur_time) {
			samples += AUDIO_OUTPUT_FRAMES;
			audio_time = start_time +
				audio_frames_to_ns(rate, samples);

			input_and_output(audio, audio_time, prev_time);
			prev_time = audio_time;
		}

		profile_end(audio_thread_name);

		profile_reenable_thread();
	}

	return NULL;
}
예제 #4
0
void *obs_video_thread(void *param)
{
	uint64_t last_time = 0;
	uint64_t interval = video_output_get_frame_time(obs->video.video);

	obs->video.video_time = os_gettime_ns();

	os_set_thread_name("libobs: graphics thread");

	const char *video_thread_name =
		profile_store_name(obs_get_profiler_name_store(),
			"obs_video_thread(%g ms)", interval / 1000000.);
	profile_register_root(video_thread_name, interval);

	while (!video_output_stopped(obs->video.video)) {
		profile_start(video_thread_name);

		profile_start(tick_sources_name);
		last_time = tick_sources(obs->video.video_time, last_time);
		profile_end(tick_sources_name);

		profile_start(render_displays_name);
		render_displays();
		profile_end(render_displays_name);

		profile_start(output_frame_name);
		output_frame();
		profile_end(output_frame_name);

		profile_end(video_thread_name);

		profile_reenable_thread();

		video_sleep(&obs->video, &obs->video.video_time, interval);
	}

	UNUSED_PARAMETER(param);
	return NULL;
}
예제 #5
0
void *obs_hotkey_thread(void *arg)
{
	UNUSED_PARAMETER(arg);

	const char *hotkey_thread_name =
		profile_store_name(obs_get_profiler_name_store(),
				"obs_hotkey_thread(%g"NBSP"ms)", 25.);
	profile_register_root(hotkey_thread_name, (uint64_t)25000000);

	while (os_event_timedwait(obs->hotkeys.stop_event, 25) == ETIMEDOUT) {
		if (!lock())
			continue;

		profile_start(hotkey_thread_name);
		query_hotkeys();
		profile_end(hotkey_thread_name);

		unlock();

		profile_reenable_thread();
	}
	return NULL;
}
예제 #6
0
void *obs_graphics_thread(void *param)
{
	uint64_t last_time = 0;
	uint64_t interval = video_output_get_frame_time(obs->video.video);
	uint64_t frame_time_total_ns = 0;
	uint64_t fps_total_ns = 0;
	uint32_t fps_total_frames = 0;

	obs->video.video_time = os_gettime_ns();

	os_set_thread_name("libobs: graphics thread");

	const char *video_thread_name =
		profile_store_name(obs_get_profiler_name_store(),
			"obs_graphics_thread(%g"NBSP"ms)", interval / 1000000.);
	profile_register_root(video_thread_name, interval);

	srand((unsigned int)time(NULL));

	while (!video_output_stopped(obs->video.video)) {
		uint64_t frame_start = os_gettime_ns();
		uint64_t frame_time_ns;

		profile_start(video_thread_name);

		profile_start(tick_sources_name);
		last_time = tick_sources(obs->video.video_time, last_time);
		profile_end(tick_sources_name);

		profile_start(render_displays_name);
		render_displays();
		profile_end(render_displays_name);

		profile_start(output_frame_name);
		output_frame();
		profile_end(output_frame_name);

		frame_time_ns = os_gettime_ns() - frame_start;

		profile_end(video_thread_name);

		profile_reenable_thread();

		video_sleep(&obs->video, &obs->video.video_time, interval);

		frame_time_total_ns += frame_time_ns;
		fps_total_ns += (obs->video.video_time - last_time);
		fps_total_frames++;

		if (fps_total_ns >= 1000000000ULL) {
			obs->video.video_fps = (double)fps_total_frames /
				((double)fps_total_ns / 1000000000.0);
			obs->video.video_avg_frame_time_ns =
				frame_time_total_ns / (uint64_t)fps_total_frames;

			frame_time_total_ns = 0;
			fps_total_ns = 0;
			fps_total_frames = 0;
		}
	}

	UNUSED_PARAMETER(param);
	return NULL;
}
예제 #7
0
void *obs_graphics_thread(void *param)
{
	uint64_t last_time = 0;
	uint64_t interval = video_output_get_frame_time(obs->video.video);
	uint64_t frame_time_total_ns = 0;
	uint64_t fps_total_ns = 0;
	uint32_t fps_total_frames = 0;
	bool gpu_was_active = false;
	bool raw_was_active = false;
	bool was_active = false;

	obs->video.video_time = os_gettime_ns();

	os_set_thread_name("libobs: graphics thread");

	const char *video_thread_name =
		profile_store_name(obs_get_profiler_name_store(),
			"obs_graphics_thread(%g"NBSP"ms)", interval / 1000000.);
	profile_register_root(video_thread_name, interval);

	srand((unsigned int)time(NULL));

	while (!video_output_stopped(obs->video.video)) {
		uint64_t frame_start = os_gettime_ns();
		uint64_t frame_time_ns;
		bool raw_active = obs->video.raw_active > 0;
#ifdef _WIN32
		bool gpu_active = obs->video.gpu_encoder_active > 0;
#else
		const bool gpu_active = 0;
#endif
		bool active = raw_active || gpu_active;

		if (!was_active && active)
			clear_base_frame_data();
		if (!raw_was_active && raw_active)
			clear_raw_frame_data();
#ifdef _WIN32
		if (!gpu_was_active && gpu_active)
			clear_gpu_frame_data();
#endif
		raw_was_active = raw_active;
		gpu_was_active = gpu_active;
		was_active = active;

		profile_start(video_thread_name);

		profile_start(tick_sources_name);
		last_time = tick_sources(obs->video.video_time, last_time);
		profile_end(tick_sources_name);

		profile_start(output_frame_name);
		output_frame(raw_active, gpu_active);
		profile_end(output_frame_name);

		profile_start(render_displays_name);
		render_displays();
		profile_end(render_displays_name);

		frame_time_ns = os_gettime_ns() - frame_start;

		profile_end(video_thread_name);

		profile_reenable_thread();

		video_sleep(&obs->video, raw_active, gpu_active,
				&obs->video.video_time, interval);

		frame_time_total_ns += frame_time_ns;
		fps_total_ns += (obs->video.video_time - last_time);
		fps_total_frames++;

		if (fps_total_ns >= 1000000000ULL) {
			obs->video.video_fps = (double)fps_total_frames /
				((double)fps_total_ns / 1000000000.0);
			obs->video.video_avg_frame_time_ns =
				frame_time_total_ns / (uint64_t)fps_total_frames;

			frame_time_total_ns = 0;
			fps_total_ns = 0;
			fps_total_frames = 0;
		}
	}

	UNUSED_PARAMETER(param);
	return NULL;
}