extern void proto_session_hdr_unmarshall(Proto_Session *s, Proto_Msg_Hdr *h){ h->version = proto_session_hdr_unmarshall_version(s); h->type = proto_session_hdr_unmarshall_type(s); proto_session_hdr_unmarshall_sver(s, &h->sver); proto_session_hdr_unmarshall_pstate(s, &h->pstate); proto_session_hdr_unmarshall_gstate(s, &h->gstate); h->blen = proto_session_hdr_unmarshall_blen(s); }
extern void proto_session_hdr_unmarshall(Proto_Session *s, Proto_Msg_Hdr *h) { proto_session_hdr_unmarshall_version(s); proto_session_hdr_unmarshall_type(s); proto_session_hdr_unmarshall_sver(s, &h->sver); proto_session_hdr_unmarshall_game(s); proto_session_hdr_unmarshall_returncode(s); proto_session_hdr_unmarshall_updatecell(s); // proto_session_hdr_unmarshall_blen(s); }