void glDisableClientState(GLenum array) { LOAD_GLES_SILENT(glDisableClientState); ERROR_IN_BLOCK(); proxy_glEnable(array, false, gles_glDisableClientState); }
void glDisable(GLenum cap) { PUSH_IF_COMPILING(glDisable); LOAD_GLES_SILENT(glDisable); ERROR_IN_BLOCK(); proxy_glEnable(cap, false, gles_glDisable); }
void glEnableClientState(GLenum cap) { LOAD_GLES(glEnableClientState); proxy_glEnable(cap, true, gles_glEnableClientState); }