int main(void) { initialize_logging("test.log"); int number_failed; SRunner *sr = srunner_create(queue_suite()); srunner_run_all(sr, CK_NORMAL); number_failed = srunner_ntests_failed(sr); srunner_free(sr); close_log(); return (number_failed == 0) ? EXIT_SUCCESS : EXIT_FAILURE; }
int main (void) { int number_failed; Suite *s = queue_suite (); SRunner *sr = srunner_create (s); srunner_run_all (sr, CK_NORMAL); number_failed = srunner_ntests_failed (sr); srunner_free (sr); return 0; }
int main(void) { int number_failed; Suite *s; SRunner *sr; s = queue_suite(); sr = srunner_create(s); srunner_run_all(sr, CK_NORMAL); number_failed = srunner_ntests_failed(sr); srunner_free(sr); return (number_failed == 0) ? EXIT_SUCCESS : EXIT_FAILURE; }
int main() { int number_failed; SRunner *sr; sr = srunner_create(queue_suite()); srunner_add_suite(sr, astar_suite()); srunner_add_suite(sr, explore_suite()); srunner_add_suite(sr, maze_suite()); srunner_add_suite(sr, localization_suite()); srunner_add_suite(sr, movement_suite()); srunner_add_suite(sr, race_suite()); srunner_add_suite(sr, return_suite()); srunner_add_suite(sr, validate_path_suite()); srunner_run_all(sr, CK_NORMAL); number_failed = srunner_ntests_failed(sr); srunner_free(sr); return (number_failed == 0) ? EXIT_SUCCESS : EXIT_FAILURE; }