예제 #1
0
/* Materials:
 */
static void r200_Materialfv( GLenum face, GLenum pname,
                             const GLfloat *params )
{
    GET_CURRENT_CONTEXT(ctx);
    r200ContextPtr rmesa = R200_CONTEXT( ctx );

    if (R200_DEBUG & DEBUG_VFMT)
        fprintf(stderr, "%s\n", __FUNCTION__);

    if (rmesa->vb.prim[0] != GL_POLYGON+1) {
        VFMT_FALLBACK( __FUNCTION__ );
        CALL_Materialfv(GET_DISPATCH(), (face, pname, params));
        return;
    }
    _mesa_noop_Materialfv( face, pname, params );
    r200UpdateMaterial( ctx );
}
예제 #2
0
static void transition_to_hwtnl( GLcontext *ctx )
{
   r200ContextPtr rmesa = R200_CONTEXT(ctx);
   TNLcontext *tnl = TNL_CONTEXT(ctx);

   _tnl_need_projected_coords( ctx, GL_FALSE );

   r200UpdateMaterial( ctx );

   tnl->Driver.NotifyMaterialChange = r200UpdateMaterial;

   if ( rmesa->dma.flush )			
      rmesa->dma.flush( rmesa );	

   rmesa->dma.flush = NULL;
   
   if (rmesa->swtcl.indexed_verts.buf) 
      r200ReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, 
			      __FUNCTION__ );

   R200_STATECHANGE( rmesa, vap );
   rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_TCL_ENABLE;
   rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_FORCE_W_TO_ONE;

   if (ctx->VertexProgram._Enabled) {
      rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_PROG_VTX_SHADER_ENABLE;
   }

   if ( ((rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] & R200_FOG_USE_MASK)
      == R200_FOG_USE_SPEC_ALPHA) &&
      (ctx->Fog.FogCoordinateSource == GL_FOG_COORD )) {
      R200_STATECHANGE( rmesa, ctx );
      rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_USE_MASK;
      rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_VTX_FOG;
   }

   R200_STATECHANGE( rmesa, vte );
   rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] &= ~(R200_VTX_XY_FMT|R200_VTX_Z_FMT);
   rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] |= R200_VTX_W0_FMT;

   if (R200_DEBUG & DEBUG_FALLBACKS) 
      fprintf(stderr, "R200 end tcl fallback\n");
}
예제 #3
0
static void transition_to_hwtnl( struct gl_context *ctx )
{
   r200ContextPtr rmesa = R200_CONTEXT(ctx);
   TNLcontext *tnl = TNL_CONTEXT(ctx);

   _tnl_need_projected_coords( ctx, GL_FALSE );

   r200UpdateMaterial( ctx );

   tnl->Driver.NotifyMaterialChange = r200UpdateMaterial;

   if ( rmesa->radeon.dma.flush )			
      rmesa->radeon.dma.flush( &rmesa->radeon.glCtx );	

   rmesa->radeon.dma.flush = NULL;
   
   R200_STATECHANGE( rmesa, vap );
   rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_TCL_ENABLE;
   rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_FORCE_W_TO_ONE;

   if (_mesa_arb_vertex_program_enabled(ctx)) {
      rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_PROG_VTX_SHADER_ENABLE;
   }

   if ( ((rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] & R200_FOG_USE_MASK)
      == R200_FOG_USE_SPEC_ALPHA) &&
      (ctx->Fog.FogCoordinateSource == GL_FOG_COORD )) {
      R200_STATECHANGE( rmesa, ctx );
      rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_USE_MASK;
      rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_VTX_FOG;
   }

   R200_STATECHANGE( rmesa, vte );
   rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] &= ~(R200_VTX_XY_FMT|R200_VTX_Z_FMT);
   rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] |= R200_VTX_W0_FMT;

   if (R200_DEBUG & RADEON_FALLBACKS)
      fprintf(stderr, "R200 end tcl fallback\n");
}