예제 #1
0
/* XXX what's up with name? */
struct pipe_buffer* radeon_buffer_from_handle(struct drm_api* api,
                                              struct pipe_screen* screen,
                                              const char* name,
                                              unsigned handle)
{
    struct radeon_bo_manager* bom =
        ((struct radeon_winsys*)screen->winsys)->priv->bom;
    struct radeon_pipe_buffer* radeon_buffer;
    struct radeon_bo* bo = NULL;

    bo = radeon_bo_open(bom, handle, 0, 0, 0, 0);
    if (bo == NULL) {
        return NULL;
    }

    radeon_buffer = CALLOC_STRUCT(radeon_pipe_buffer);
    if (radeon_buffer == NULL) {
        radeon_bo_unref(bo);
        return NULL;
    }

    pipe_reference_init(&radeon_buffer->base.reference, 1);
    radeon_buffer->base.screen = screen;
    radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL;
    radeon_buffer->bo = bo;
    return &radeon_buffer->base;
}
예제 #2
0
/**
 * Create a new mipmap tree, calculate its layout and allocate memory.
 */
radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa,
					  GLenum target, mesa_format mesaFormat, GLuint baseLevel, GLuint numLevels,
					  GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits)
{
	radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree);

	radeon_print(RADEON_TEXTURE, RADEON_NORMAL,
		"%s(%p) new tree is %p.\n",
		__func__, rmesa, mt);

	mt->mesaFormat = mesaFormat;
	mt->refcount = 1;
	mt->target = target;
	mt->faces = _mesa_num_tex_faces(target);
	mt->baseLevel = baseLevel;
	mt->numLevels = numLevels;
	mt->width0 = width0;
	mt->height0 = height0;
	mt->depth0 = depth0;
	mt->tilebits = tilebits;

	calculate_miptree_layout(rmesa, mt);

	mt->bo = radeon_bo_open(rmesa->radeonScreen->bom,
                            0, mt->totalsize, 1024,
                            RADEON_GEM_DOMAIN_VRAM,
                            0);

	return mt;
}
예제 #3
0
static __DRIimage *
radeon_create_image(__DRIscreen *screen,
                    int width, int height, int format,
                    unsigned int use,
                    void *loaderPrivate)
{
   __DRIimage *image;
   radeonScreenPtr radeonScreen = screen->driverPrivate;

   image = calloc(1, sizeof *image);
   if (image == NULL)
      return NULL;

   image->dri_format = format;

   switch (format) {
   case __DRI_IMAGE_FORMAT_RGB565:
      image->format = MESA_FORMAT_B5G6R5_UNORM;
      image->internal_format = GL_RGB;
      image->data_type = GL_UNSIGNED_BYTE;
      break;
   case __DRI_IMAGE_FORMAT_XRGB8888:
      image->format = MESA_FORMAT_B8G8R8X8_UNORM;
      image->internal_format = GL_RGB;
      image->data_type = GL_UNSIGNED_BYTE;
      break;
   case __DRI_IMAGE_FORMAT_ARGB8888:
      image->format = MESA_FORMAT_B8G8R8A8_UNORM;
      image->internal_format = GL_RGBA;
      image->data_type = GL_UNSIGNED_BYTE;
      break;
   default:
      free(image);
      return NULL;
   }

   image->data = loaderPrivate;
   image->cpp = _mesa_get_format_bytes(image->format);
   image->width = width;
   image->height = height;
   image->pitch = ((image->cpp * image->width + 255) & ~255) / image->cpp;

   image->bo = radeon_bo_open(radeonScreen->bom,
                              0,
                              image->pitch * image->height * image->cpp,
                              0,
                              RADEON_GEM_DOMAIN_VRAM,
                              0);

   if (image->bo == NULL) {
      free(image);
      return NULL;
   }

   return image;
}
예제 #4
0
/**
 * Allocate space for and store data in a buffer object.  Any data that was
 * previously stored in the buffer object is lost.  If data is NULL,
 * memory will be allocated, but no copy will occur.
 * Called via ctx->Driver.BufferData().
 * \return GL_TRUE for success, GL_FALSE if out of memory
 */
static GLboolean
radeonBufferData(struct gl_context * ctx,
                 GLenum target,
                 GLsizeiptrARB size,
                 const GLvoid * data,
                 GLenum usage,
                 struct gl_buffer_object *obj)
{
    radeonContextPtr radeon = RADEON_CONTEXT(ctx);
    struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj);

    radeon_obj->Base.Size = size;
    radeon_obj->Base.Usage = usage;

    if (radeon_obj->bo != NULL) {
        radeon_bo_unref(radeon_obj->bo);
        radeon_obj->bo = NULL;
    }

    if (size != 0) {
        radeon_obj->bo = radeon_bo_open(radeon->radeonScreen->bom,
                                        0,
                                        size,
                                        32,
                                        RADEON_GEM_DOMAIN_GTT,
                                        0);

        if (!radeon_obj->bo)
            return GL_FALSE;

        if (data != NULL) {
            radeon_bo_map(radeon_obj->bo, GL_TRUE);

            memcpy(radeon_obj->bo->ptr, data, size);

            radeon_bo_unmap(radeon_obj->bo);
        }
    }
    return GL_TRUE;
}
예제 #5
0
static void radeonBeginQuery(struct gl_context *ctx, struct gl_query_object *q)
{
	radeonContextPtr radeon = RADEON_CONTEXT(ctx);
	struct radeon_query_object *query = (struct radeon_query_object *)q;

	radeon_print(RADEON_STATE, RADEON_NORMAL, "%s: query id %d\n", __FUNCTION__, q->Id);

	assert(radeon->query.current == NULL);

	if (radeon->dma.flush)
		radeon->dma.flush(radeon->glCtx);

	if (!query->bo) {
		query->bo = radeon_bo_open(radeon->radeonScreen->bom, 0, RADEON_QUERY_PAGE_SIZE, RADEON_QUERY_PAGE_SIZE, RADEON_GEM_DOMAIN_GTT, 0);
	}
	query->curr_offset = 0;

	radeon->query.current = query;

	radeon->query.queryobj.dirty = GL_TRUE;
	radeon->hw.is_dirty = GL_TRUE;
}
예제 #6
0
/* Allocates memory, either by resizing the allocation pointed to by mem_struct,
 * or by freeing mem_struct (if non-NULL) and allocating a new space.  The size
 * is measured in bytes, and the offset from the beginning of card space is
 * returned.
 */
uint32_t
radeon_legacy_allocate_memory(ScrnInfoPtr pScrn,
		       void **mem_struct,
		       int size,
		       int align,
		       int domain)
{
    ScreenPtr pScreen = screenInfo.screens[pScrn->scrnIndex];
    RADEONInfoPtr info = RADEONPTR(pScrn);
    uint32_t offset = 0;

#ifdef XF86DRM_MODE
    if (info->cs) {
	struct radeon_bo *video_bo;

	if (*mem_struct)
		radeon_legacy_free_memory(pScrn, *mem_struct);

	video_bo = radeon_bo_open(info->bufmgr, 0, size, align, domain, 0);

	*mem_struct = video_bo;

	if (!video_bo)
	    return 0;

	return (uint32_t)-1;
    }
#endif
#ifdef USE_EXA
    if (info->useEXA) {
	ExaOffscreenArea *area = *mem_struct;

	if (area != NULL) {
	    if (area->size >= size)
		return area->offset;

	    exaOffscreenFree(pScreen, area);
	}

	area = exaOffscreenAlloc(pScreen, size, align, TRUE,
				 NULL, NULL);

	*mem_struct = area;
	if (area == NULL)
	    return 0;
	offset = area->offset;
    }
#endif /* USE_EXA */
#ifdef USE_XAA
    if (!info->useEXA) {
	FBLinearPtr linear = *mem_struct;
	int cpp = info->CurrentLayout.bitsPerPixel / 8;

	/* XAA allocates in units of pixels at the screen bpp, so adjust size
	 * appropriately.
	 */
	size = (size + cpp - 1) / cpp;
	align = (align + cpp - 1) / cpp;

	if (linear) {
	    if(linear->size >= size)
		return linear->offset * cpp;

	    if(xf86ResizeOffscreenLinear(linear, size))
		return linear->offset * cpp;

	    xf86FreeOffscreenLinear(linear);
	}

	linear = xf86AllocateOffscreenLinear(pScreen, size, align,
					     NULL, NULL, NULL);
	*mem_struct = linear;

	if (!linear) {
	    int max_size;

	    xf86QueryLargestOffscreenLinear(pScreen, &max_size, align,
					    PRIORITY_EXTREME);

	    if (max_size < size)
		return 0;

	    xf86PurgeUnlockedOffscreenAreas(pScreen);
	    linear = xf86AllocateOffscreenLinear(pScreen, size, align,
						 NULL, NULL, NULL);
	    *mem_struct = linear;
	    if (!linear)
		return 0;
	}
	offset = linear->offset * cpp;
    }
#endif /* USE_XAA */

    return offset;
}
static GLboolean
do_blit_readpixels(struct gl_context * ctx,
                   GLint x, GLint y, GLsizei width, GLsizei height,
                   GLenum format, GLenum type,
                   const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
{
    radeonContextPtr radeon = RADEON_CONTEXT(ctx);
    const struct radeon_renderbuffer *rrb = radeon_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
    const gl_format dst_format = gl_format_and_type_to_mesa_format(format, type);
    unsigned dst_rowstride, dst_imagesize, aligned_rowstride, flip_y;
    struct radeon_bo *dst_buffer;
    GLint dst_x = 0, dst_y = 0;
    intptr_t dst_offset;

    /* It's not worth if number of pixels to copy is really small */
    if (width * height < 100) {
        return GL_FALSE;
    }

    if (dst_format == MESA_FORMAT_NONE ||
        !radeon->vtbl.check_blit(dst_format) || !radeon->vtbl.blit) {
        return GL_FALSE;
    }

    if (ctx->_ImageTransferState || ctx->Color._LogicOpEnabled) {
        return GL_FALSE;
    }

    if (pack->SwapBytes || pack->LsbFirst) {
        return GL_FALSE;
    }

    if (pack->RowLength > 0) {
        dst_rowstride = pack->RowLength;
    } else {
        dst_rowstride = width;
    }

    if (!_mesa_clip_copytexsubimage(ctx, &dst_x, &dst_y, &x, &y, &width, &height)) {
        return GL_TRUE;
    }
    assert(x >= 0 && y >= 0);

    aligned_rowstride = get_texture_image_row_stride(radeon, dst_format, dst_rowstride, 0);
    dst_rowstride *= _mesa_get_format_bytes(dst_format);
    if (_mesa_is_bufferobj(pack->BufferObj) && aligned_rowstride != dst_rowstride)
        return GL_FALSE;
    dst_imagesize = get_texture_image_size(dst_format,
                                           aligned_rowstride,
                                           height, 1, 0);

    if (!_mesa_is_bufferobj(pack->BufferObj))
    {
        dst_buffer = radeon_bo_open(radeon->radeonScreen->bom, 0, dst_imagesize, 1024, RADEON_GEM_DOMAIN_GTT, 0);
        dst_offset = 0;
    }
    else
    {
        dst_buffer = get_radeon_buffer_object(pack->BufferObj)->bo;
        dst_offset = (intptr_t)pixels;
    }

    /* Disable source Y flipping for FBOs */
    flip_y = (ctx->ReadBuffer->Name == 0);
    if (pack->Invert) {
        y = rrb->base.Height - height - y;
        flip_y = !flip_y;
    }

    if (radeon->vtbl.blit(ctx,
                          rrb->bo,
                          rrb->draw_offset,
                          rrb->base.Format,
                          rrb->pitch / rrb->cpp,
                          rrb->base.Width,
                          rrb->base.Height,
                          x,
                          y,
                          dst_buffer,
                          dst_offset,
                          dst_format,
                          aligned_rowstride / _mesa_get_format_bytes(dst_format),
                          width,
                          height,
                          0, /* dst_x */
                          0, /* dst_y */
                          width,
                          height,
                          flip_y))
    {
        if (!_mesa_is_bufferobj(pack->BufferObj))
        {
            radeon_bo_map(dst_buffer, 0);
            copy_rows(pixels, dst_rowstride, dst_buffer->ptr,
                      aligned_rowstride, height, dst_rowstride);
            radeon_bo_unmap(dst_buffer);
            radeon_bo_unref(dst_buffer);
        }

        return GL_TRUE;
    }

    if (!_mesa_is_bufferobj(pack->BufferObj))
        radeon_bo_unref(dst_buffer);

    return GL_FALSE;
}
static Bool
RADEONDownloadFromScreenCS(PixmapPtr pSrc, int x, int y, int w,
                           int h, char *dst, int dst_pitch)
{
    RINFO_FROM_SCREEN(pSrc->drawable.pScreen);
    struct radeon_exa_pixmap_priv *driver_priv;
    struct radeon_bo *scratch = NULL;
    struct radeon_bo *copy_src;
    unsigned size;
    uint32_t datatype = 0;
    uint32_t src_domain = 0;
    uint32_t src_pitch_offset;
    unsigned bpp = pSrc->drawable.bitsPerPixel;
    uint32_t scratch_pitch = RADEON_ALIGN(w * bpp / 8, 64);
    uint32_t copy_pitch;
    uint32_t swap = RADEON_HOST_DATA_SWAP_NONE;
    int ret;
    Bool flush = FALSE;
    Bool r;

    if (bpp < 8)
	return FALSE;

    driver_priv = exaGetPixmapDriverPrivate(pSrc);
    if (!driver_priv || !driver_priv->bo)
	return FALSE;

#if X_BYTE_ORDER == X_BIG_ENDIAN
    switch (bpp) {
    case 32:
	swap = RADEON_HOST_DATA_SWAP_32BIT;
	break;
    case 16:
	swap = RADEON_HOST_DATA_SWAP_16BIT;
	break;
    }
#endif

    /* If we know the BO won't end up in VRAM anyway, don't bother with a scratch */
    copy_src = driver_priv->bo;
    copy_pitch = pSrc->devKind;
    if (!(driver_priv->tiling_flags & (RADEON_TILING_MACRO | RADEON_TILING_MICRO))) {
	if (radeon_bo_is_referenced_by_cs(driver_priv->bo, info->cs)) {
	    src_domain = radeon_bo_get_src_domain(driver_priv->bo);
	    if ((src_domain & (RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM)) ==
		(RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM))
		src_domain = 0;
	    else /* A write may be scheduled */
		flush = TRUE;
	}

	if (!src_domain)
	    radeon_bo_is_busy(driver_priv->bo, &src_domain);

	if (src_domain & ~(uint32_t)RADEON_GEM_DOMAIN_VRAM)
	    goto copy;
    }
    size = scratch_pitch * h;
    scratch = radeon_bo_open(info->bufmgr, 0, size, 0, RADEON_GEM_DOMAIN_GTT, 0);
    if (scratch == NULL) {
	goto copy;
    }
    radeon_cs_space_reset_bos(info->cs);
    radeon_add_pixmap(info->cs, pSrc, RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
    radeon_cs_space_add_persistent_bo(info->cs, scratch, 0, RADEON_GEM_DOMAIN_GTT);
    ret = radeon_cs_space_check(info->cs);
    if (ret) {
	goto copy;
    }
    RADEONGetDatatypeBpp(pSrc->drawable.bitsPerPixel, &datatype);
    RADEONGetPixmapOffsetPitch(pSrc, &src_pitch_offset);
    RADEON_SWITCH_TO_2D();
    RADEONBlitChunk(pScrn, driver_priv->bo, scratch, datatype, src_pitch_offset,
                    scratch_pitch << 16, x, y, 0, 0, w, h,
                    RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT,
                    RADEON_GEM_DOMAIN_GTT);
    copy_src = scratch;
    copy_pitch = scratch_pitch;
    flush = TRUE;

copy:
    if (flush)
	FLUSH_RING();

    ret = radeon_bo_map(copy_src, 0);
    if (ret) {
	ErrorF("failed to map pixmap: %d\n", ret);
        r = FALSE;
        goto out;
    }
    r = TRUE;
    w *= bpp / 8;
    if (copy_src == driver_priv->bo)
	size = y * copy_pitch + x * bpp / 8;
    else
	size = 0;
    while (h--) {
        RADEONCopySwap((uint8_t*)dst, copy_src->ptr + size, w, swap);
        size += copy_pitch;
        dst += dst_pitch;
    }
    radeon_bo_unmap(copy_src);
out:
    if (scratch)
	radeon_bo_unref(scratch);
    return r;
}
static Bool
RADEONUploadToScreenCS(PixmapPtr pDst, int x, int y, int w, int h,
		       char *src, int src_pitch)
{
    ScreenPtr pScreen = pDst->drawable.pScreen;
    RINFO_FROM_SCREEN(pScreen);
    struct radeon_exa_pixmap_priv *driver_priv;
    struct radeon_bo *scratch = NULL;
    struct radeon_bo *copy_dst;
    unsigned char *dst;
    unsigned size;
    uint32_t datatype = 0;
    uint32_t dst_domain;
    uint32_t dst_pitch_offset;
    unsigned bpp = pDst->drawable.bitsPerPixel;
    uint32_t scratch_pitch = RADEON_ALIGN(w * bpp / 8, 64);
    uint32_t copy_pitch;
    uint32_t swap = RADEON_HOST_DATA_SWAP_NONE;
    int ret;
    Bool flush = TRUE;
    Bool r;
    int i;

    if (bpp < 8)
	return FALSE;

    driver_priv = exaGetPixmapDriverPrivate(pDst);
    if (!driver_priv || !driver_priv->bo)
	return FALSE;

#if X_BYTE_ORDER == X_BIG_ENDIAN
    switch (bpp) {
    case 32:
	swap = RADEON_HOST_DATA_SWAP_32BIT;
	break;
    case 16:
	swap = RADEON_HOST_DATA_SWAP_16BIT;
	break;
    }
#endif

    /* If we know the BO won't be busy / in VRAM, don't bother with a scratch */
    copy_dst = driver_priv->bo;
    copy_pitch = pDst->devKind;
    if (!(driver_priv->tiling_flags & (RADEON_TILING_MACRO | RADEON_TILING_MICRO))) {
	if (!radeon_bo_is_referenced_by_cs(driver_priv->bo, info->cs)) {
	    flush = FALSE;
	    if (!radeon_bo_is_busy(driver_priv->bo, &dst_domain) &&
		!(dst_domain & RADEON_GEM_DOMAIN_VRAM))
		goto copy;
	}
	/* use cpu copy for fast fb access */
	if (info->is_fast_fb)
	    goto copy;
    }

    size = scratch_pitch * h;
    scratch = radeon_bo_open(info->bufmgr, 0, size, 0, RADEON_GEM_DOMAIN_GTT, 0);
    if (scratch == NULL) {
	goto copy;
    }
    radeon_cs_space_reset_bos(info->cs);
    radeon_add_pixmap(info->cs, pDst, 0, RADEON_GEM_DOMAIN_VRAM);
    radeon_cs_space_add_persistent_bo(info->cs, scratch, RADEON_GEM_DOMAIN_GTT, 0);
    ret = radeon_cs_space_check(info->cs);
    if (ret) {
	goto copy;
    }
    copy_dst = scratch;
    copy_pitch = scratch_pitch;
    flush = FALSE;

copy:
    if (flush)
	radeon_cs_flush_indirect(pScrn);

    ret = radeon_bo_map(copy_dst, 0);
    if (ret) {
        r = FALSE;
        goto out;
    }
    r = TRUE;
    size = w * bpp / 8;
    dst = copy_dst->ptr;
    if (copy_dst == driver_priv->bo)
	dst += y * copy_pitch + x * bpp / 8;
    for (i = 0; i < h; i++) {
        RADEONCopySwap(dst + i * copy_pitch, (uint8_t*)src, size, swap);
        src += src_pitch;
    }
    radeon_bo_unmap(copy_dst);

    if (copy_dst == scratch) {
	RADEONGetDatatypeBpp(pDst->drawable.bitsPerPixel, &datatype);
	RADEONGetPixmapOffsetPitch(pDst, &dst_pitch_offset);
	RADEON_SWITCH_TO_2D();
	RADEONBlitChunk(pScrn, scratch, driver_priv->bo, datatype, scratch_pitch << 16,
			dst_pitch_offset, 0, 0, x, y, w, h,
			RADEON_GEM_DOMAIN_GTT, RADEON_GEM_DOMAIN_VRAM);
    }

out:
    if (scratch)
	radeon_bo_unref(scratch);
    return r;
}
예제 #10
0
/**
 * Called via glRenderbufferStorageEXT() to set the format and allocate
 * storage for a user-created renderbuffer.
 */
static GLboolean
radeon_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
                                 GLenum internalFormat,
                                 GLuint width, GLuint height)
{
  struct radeon_context *radeon = RADEON_CONTEXT(ctx);
  struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb);
  GLboolean software_buffer = GL_FALSE;
  int cpp;

  radeon_print(RADEON_TEXTURE, RADEON_TRACE,
		"%s(%p, rb %p) \n",
		__func__, ctx, rb);

   ASSERT(rb->Name != 0);
  switch (internalFormat) {
   case GL_R3_G3_B2:
   case GL_RGB4:
   case GL_RGB5:
      rb->Format = _dri_texformat_rgb565;
      rb->DataType = GL_UNSIGNED_BYTE;
      cpp = 2;
      break;
   case GL_RGB:
   case GL_RGB8:
   case GL_RGB10:
   case GL_RGB12:
   case GL_RGB16:
      rb->Format = _dri_texformat_argb8888;
      rb->DataType = GL_UNSIGNED_BYTE;
      cpp = 4;
      break;
   case GL_RGBA:
   case GL_RGBA2:
   case GL_RGBA4:
   case GL_RGB5_A1:
   case GL_RGBA8:
   case GL_RGB10_A2:
   case GL_RGBA12:
   case GL_RGBA16:
      rb->Format = _dri_texformat_argb8888;
      rb->DataType = GL_UNSIGNED_BYTE;
      cpp = 4;
      break;
   case GL_STENCIL_INDEX:
   case GL_STENCIL_INDEX1_EXT:
   case GL_STENCIL_INDEX4_EXT:
   case GL_STENCIL_INDEX8_EXT:
   case GL_STENCIL_INDEX16_EXT:
      /* alloc a depth+stencil buffer */
      rb->Format = MESA_FORMAT_S8_Z24;
      rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
      cpp = 4;
      break;
   case GL_DEPTH_COMPONENT16:
      rb->Format = MESA_FORMAT_Z16;
      rb->DataType = GL_UNSIGNED_SHORT;
      cpp = 2;
      break;
   case GL_DEPTH_COMPONENT:
   case GL_DEPTH_COMPONENT24:
   case GL_DEPTH_COMPONENT32:
      rb->Format = MESA_FORMAT_X8_Z24;
      rb->DataType = GL_UNSIGNED_INT;
      cpp = 4;
      break;
   case GL_DEPTH_STENCIL_EXT:
   case GL_DEPTH24_STENCIL8_EXT:
      rb->Format = MESA_FORMAT_S8_Z24;
      rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
      cpp = 4;
      break;
   default:
      _mesa_problem(ctx,
                    "Unexpected format in radeon_alloc_renderbuffer_storage");
      return GL_FALSE;
   }

  rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);

  if (ctx->Driver.Flush)
	  ctx->Driver.Flush(ctx); /* +r6/r7 */

  if (rrb->bo)
    radeon_bo_unref(rrb->bo);
  
    
   if (software_buffer) {
      return _mesa_soft_renderbuffer_storage(ctx, rb, internalFormat,
                                             width, height);
   }
   else {
     uint32_t size;
     uint32_t pitch = ((cpp * width + 63) & ~63) / cpp;

     if (RADEON_DEBUG & RADEON_MEMORY)
	     fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width,
		     height, pitch);

     size = pitch * height * cpp;
     rrb->pitch = pitch * cpp;
     rrb->cpp = cpp;
     rrb->bo = radeon_bo_open(radeon->radeonScreen->bom,
			      0,
			      size,
			      0,
			      RADEON_GEM_DOMAIN_VRAM,
			      0);
     rb->Width = width;
     rb->Height = height;
       return GL_TRUE;
   }    
   
}
예제 #11
0
/* Calculate appropriate tiling and pitch for a pixmap and allocate a BO that
 * can hold it.
 */
struct radeon_bo*
radeon_alloc_pixmap_bo(ScrnInfoPtr pScrn, int width, int height, int depth,
		       int usage_hint, int bitsPerPixel, int *new_pitch,
		       struct radeon_surface *new_surface, uint32_t *new_tiling)
{
    RADEONInfoPtr info = RADEONPTR(pScrn);
    int pitch, base_align;
    uint32_t size, heighta;
    int cpp = bitsPerPixel / 8;
    uint32_t tiling = 0;
    struct radeon_surface surface;
    struct radeon_bo *bo;
    int domain = RADEON_GEM_DOMAIN_VRAM;
    if (usage_hint) {
	if (info->allowColorTiling) {
	    if (usage_hint & RADEON_CREATE_PIXMAP_TILING_MACRO)
		tiling |= RADEON_TILING_MACRO;
	    if (usage_hint & RADEON_CREATE_PIXMAP_TILING_MICRO)
                tiling |= RADEON_TILING_MICRO;
	}
	if (usage_hint & RADEON_CREATE_PIXMAP_DEPTH)
		tiling |= RADEON_TILING_MACRO | RADEON_TILING_MICRO;

#ifdef CREATE_PIXMAP_USAGE_SHARED
	if ((usage_hint & 0xffff) == CREATE_PIXMAP_USAGE_SHARED) {
		tiling = 0;
		domain = RADEON_GEM_DOMAIN_GTT;
	}
#endif
    }

    /* Small pixmaps must not be macrotiled on R300, hw cannot sample them
     * correctly because samplers automatically switch to macrolinear. */
    if (info->ChipFamily >= CHIP_FAMILY_R300 &&
        info->ChipFamily <= CHIP_FAMILY_RS740 &&
        (tiling & RADEON_TILING_MACRO) &&
        !RADEONMacroSwitch(width, height, bitsPerPixel, tiling,
                           info->ChipFamily >= CHIP_FAMILY_RV350)) {
        tiling &= ~RADEON_TILING_MACRO;
    }

    heighta = RADEON_ALIGN(height, drmmode_get_height_align(pScrn, tiling));
    pitch = RADEON_ALIGN(width, drmmode_get_pitch_align(pScrn, cpp, tiling)) * cpp;
    base_align = drmmode_get_base_align(pScrn, cpp, tiling);
    size = RADEON_ALIGN(heighta * pitch, RADEON_GPU_PAGE_SIZE);
    memset(&surface, 0, sizeof(struct radeon_surface));

    if (info->ChipFamily >= CHIP_FAMILY_R600 && info->surf_man) {
		if (width) {
			surface.npix_x = width;
			/* need to align height to 8 for old kernel */
			surface.npix_y = RADEON_ALIGN(height, 8);
			surface.npix_z = 1;
			surface.blk_w = 1;
			surface.blk_h = 1;
			surface.blk_d = 1;
			surface.array_size = 1;
			surface.last_level = 0;
			surface.bpe = cpp;
			surface.nsamples = 1;
			if (height < 128) {
				/* disable 2d tiling for small surface to work around
				 * the fact that ddx align height to 8 pixel for old
				 * obscure reason i can't remember
				 */
				tiling &= ~RADEON_TILING_MACRO;
			}
			surface.flags = RADEON_SURF_SCANOUT;
			/* we are requiring a recent enough libdrm version */
			surface.flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
			surface.flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
			surface.flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);
			if ((tiling & RADEON_TILING_MICRO)) {
				surface.flags = RADEON_SURF_CLR(surface.flags, MODE);
				surface.flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE);
			}
			if ((tiling & RADEON_TILING_MACRO)) {
				surface.flags = RADEON_SURF_CLR(surface.flags, MODE);
				surface.flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
			}
			if (usage_hint & RADEON_CREATE_PIXMAP_SZBUFFER) {
				surface.flags |= RADEON_SURF_ZBUFFER;
				surface.flags |= RADEON_SURF_SBUFFER;
			}
			if (radeon_surface_best(info->surf_man, &surface)) {
				return NULL;
			}
			if (radeon_surface_init(info->surf_man, &surface)) {
				return NULL;
			}
			size = surface.bo_size;
			base_align = surface.bo_alignment;
			pitch = surface.level[0].pitch_bytes;
			tiling = 0;
			switch (surface.level[0].mode) {
			case RADEON_SURF_MODE_2D:
				tiling |= RADEON_TILING_MACRO;
				tiling |= surface.bankw << RADEON_TILING_EG_BANKW_SHIFT;
				tiling |= surface.bankh << RADEON_TILING_EG_BANKH_SHIFT;
				tiling |= surface.mtilea << RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT;
				tiling |= eg_tile_split(surface.tile_split) << RADEON_TILING_EG_TILE_SPLIT_SHIFT;
				tiling |= eg_tile_split(surface.stencil_tile_split) << RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT;
				break;
			case RADEON_SURF_MODE_1D:
				tiling |= RADEON_TILING_MICRO;
				break;
			default:
				break;
			}
		}
	}

    bo = radeon_bo_open(info->bufmgr, 0, size, base_align,
			domain, 0);

    if (bo && tiling && radeon_bo_set_tiling(bo, tiling, pitch) == 0)
	*new_tiling = tiling;

    *new_surface = surface;
    *new_pitch = pitch;
    return bo;
}